Avatar of MojaveCourier
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    1. MojaveCourier 7 yrs ago

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6 yrs ago
Current To those who I'm in talks with, or organising roleplays with - I will be gone for a couple days. I've had a mentally traumatising couple of days and need a break from everything to recouperate. Thanks

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My character is called Robin, so i think i'll just leave all the pronouns ambiguous until the final results are in.
Whilst I'm writting my character, do you want a female character so that it doesn't become too male-dominant in the town?

@misscapncrunch @t risket
Reading through it, I dont believe anyone but moi has said anything about making a Carpenter character so i'll get to work on that throughout the day and (hopefully) have it up by nightfall.
Kind of torn between Carpenter and Innkeep. Guess i'll decide in the morning from whatever us left.
Following. This sounds hella cool.
Hunter’s Name: Rune (Not his born name, but most common name used), many other
aliases used when tracking criminals.
Age: Mid to late twenties.
Appearance: A gaunt, hollow face that would probably would have been fairly attractive if he didn't appear so haggard and roughened by the elements; a deep scar lines his face from his right eyebrow to the bridge of his nose, narrowly missing his eye. Standing at 5'10 there are a fair few people he dwarves, and another few that dwarf him. Due to fair payment for his work, Rune can afford to dress well for someone of his age/class and always seems to wear a scarlet cape.

Weapon of choice: Stylised Rapier, only item he has left from his past life.

Armour of choice: Light, mostly leather based armour to maintain mobility however can afford to purchase heavier if needed.

Strengths: Tracking, Strength, apparent confidence (even when lacking).

Weaknesses: Women, ignorance, easily fooled, somewhat shy, generic vampire weaknesses.

Personality: A proud man who will stand up to what he believes is right, whether others stand with him or not. He has a very particular moral compass, and just assumes everyone else shares it, often becoming somewhat ignorant/bull-headed when they don't agree. Rune is calm and surprisingly quiet person considering what he does, able to seamlessly blend into the background.

(Forgotten how I formatted it last time, rip me) Volux

Dong, dong tolled the bell, a not-so-subtle prod to the Knights that it was time to fall back, and it seemed that the thick-skulled cannon fodder knew that too. A horde more streamed out onto the street, ugly faces snarling and displaying twisted smiles. Volux glanced around, meeting eyes with every since Orc before him, every single one causing the child to shudder. He froze, no magic spell could give him the courage to put himself through this. He caught the two orcs from before leering at him, almost like they found it funny that the tides had turned.

Conflicted, Volux decided to concede. It is one thing risking your neck on something you will likely survive, but when all the odds are stacked against you you may as well flee and fight another day he justified to himself, taking a step back. The orcs flashed their crooked teeth in delight, and took a seemingly pround and cocky step forward, then another, before charging forward amongst roars of victory and war cries.

Volux did not need to worry long about being viewed as a coward, a whistling arrow soared through the air and exploded, in a furious display of fire. The Retreat Signal he exclaimed inwardly, a smile of relief speading slowly across his countenance. Without a single moment more of hesitation, he turned tail and fled; emerald cape flapping through the air behind him. It took him a while to notice, but he hadn't seen Sereph anywhere when he took his retreat, and hoped she managed to make it to the rendezvous safely. And Arden, Volux hadn't seen him in even longer and began to worry about the boy. If anything happens to the boy, it was my fault he thought guiltily.

@Cherrywitch @Dark Light
I don't even know how well this would work as a roleplay, or even if it will at all - but i want to try.

For those unfamiliar to the title, it's a bluffing game (similar to 'Town of Salem' if you've heard of it). Each player is given a random role at the beginning of the game with a power of some description and for the game to work must keep it secret so that no other player knows for sure what you are. In this game there are 2 (kind of 3, but i'll get into that) teams that are trying to beat the other; the 'werewolf' team and the 'village' team.

The werewolves win-conditiom is that none of them die, whereas the village's wincon is that they kill a werewolf.

During the night phase (where every characters actions happen), each Character will act in turn and through PM's and posting in a thread. After every character has had their turn, it becomes "day time" and through logic, deduction and bluffs you have to figure out what roles other people are playing and if they are being truthful with whatever role they say they are (they could be a werewolf pretending ). At the end of the day, everyone votes on who they want to execute and the who wins is revealed.

The roles (amount of roles in play will be number of players +3, and I'll choose which roles fit best for the group size):
Werewolves - Goal of the werewolves is to survive the night, and if possible shift the blame onto another, innocent, player. Werewolves know who each other are.

Minion - Works with the Wolves, knowing who they are but without them know who he is. His job is to shift the blame from the werewolves to someone else. However this role loses if they die as a result of the blame shift. No night time role.

Seer - the first villager role. The Seer can either see 2 cards that aren't in play (out of 3) or 1 person's specific card.

Masons - Masons are the villager equivalent of werewolves: they know who the other one is (as there is always 2 cards in play), uncommonly, werewolves pretend to be masons, and this throws discord to the villages as they struggle to decide who to believe.

Drunk - Swaps their card with a card from the middle, but do not know what their new card is. For all they know, they switched teams... or not. Who knows?

Insomniac - At the end of the night, the insomniac checks their role, and sees whether they are still the insomniac. This allows the insomniac to know what team they're on (unlike the drunk, who doesn't even know their role).

Tanner - This guy just seriously hates his job, his village and his whole life really, but can't bring himself to kill himself. The next alternative? Get a bunch of hyper-paranoid villagers to think you're a werewolf and get executed perfect.

Robber - Steals another player's roles, looks at it, than gives the other player their role.

Troublemaker - Swaps the role of two players.

I think the best way to have this work is maybe start the 'game' in PM, then move into the discussion into who's guilty into a roleplay thread. Wouldn't necessarily have to be much written, just something that gets your point across without giving away anything you may or may not be lying about.

Jason stood abruptly, almost knocking the chair he had just been sitting on to the floor. In his deep voice, he spoke clearly and calmly "I am the Seer", his curly beard wobbling with every syllable, "and I saw that Aaron was a Mason"


In the above example, who is to say that Jason really is the Seer? For all we know, he could be the Minion (who works to protect the werewolves) trying to cause confusion.

I realise this post is a total mess of badly explained garbage, but if you're interested in any form, or have any questions or queries about the game you want cleared up, then feel free to ask or PM me about them. Something like this is fairly short, and the RP would likely be other within a week all being well (and people responding promptly). I'm sure I can find some links on how to play the 'actual' game that explains it better than I can at half 1 in the morning lol.

PS: Happy New Year y'all!!!!
Damn this sounds amazing, consider me interested as heck.
Was writting it as you spoke lol. Been a busy week, with college finishinh for Christmas. Tis up now :)
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