Avatar of Moonlit Sonata
  • Last Seen: 4 yrs ago
  • Joined: 10 yrs ago
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    1. Moonlit Sonata 10 yrs ago

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7 yrs ago
Current The dazzling Sonata makes her return~!
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@Jangel13

Alright, I'll be as blunt as possible: A cursory look at your posting history and your signature reveals (in about ten seconds) that you app this same character everywhere. As such, you obviously like this character and have an attachment to it as a concept. Consequently, I'll have to ask that, for this RP, you come up with something new.

Also, please do not leave the description tagline in your CS (IE, what's in the "Other" section).

I will also have to say that the Skill is blatantly broken. As I stated above, these abilities should not be broken from the beginning. The ability to speak a language, the affinity to practice a rare magic but still starting off with no experience, and so on are all acceptable. The ability to run faster than "anything else in the world"? Not happening. It shouldn't be an ability that makes you a supreme existence among Goblins; it should be something that gives you the potential to be something special.

There are also mechanical issues from an English standpoint, but I won't be super harsh on those, compared to how I am usually.
...actually, you know what? I'm just not gonna waste more time on this than I have already.

To everyone else present, I want you to know that you shouldn't worry about this happening to you. None of the other apps thus far have warranted the level of response that this one has. You're all wonderful and I hope we can have fun together~

Now then, let's address our newest applicant. My assistants aren't tyrannical enough to do this, so I'll be attending to this personally.

@Markofkri

You know, here's a fun little fact about me. I have my deviant masochistic moments from time-to-time, but that's always something for the short-term. In the long-term, I'm a wholehearted sadist.

So then, let's play, shall we?

Find a towel to bite down on, you lecherous pig~

Review for Akemi:



@starfox365
Pervy stacked swimmer girl is still in the review process. I'm waiting for my assistants to get on, in case they have anything to add what I've come up with already. Sorry for the wait~

@Markofkri
PLEASE
MOVE
YOUR
CHARACTER
TO
THE
OOC

YOU ONLY POST IN THE CHAR TAB WHEN IT IS APPROVED.
And with that, let's get to it. The OOC is up.

I won't say that we're closed just yet. However, I don't want too many players, so any newcomers will probably need to impress me pretty well~
NOTE: WE ARE FULL. GUILD IS BUGGY AND NOT LETTING ME CHANGE THE STATUS, BUT WE ARE FULL.

Once, you were a human. Maybe you were a salaryman, or a kid on a skateboard, or a third-grade English teacher. Either way, you're dead now, and those memories of your time as a human are lost and forgotten to the swirl of reincarnation.

As quickly as your soul is placed into darkness and stripped clean, it is pulled back out. Light and sounds accelerate, and your eyes crack open for the first time, in a new body.

You're a Goblin.

Born in a small, remote tribe of Goblins in a forest, lacking any knowledge of your geography or of the nature of this world, you are thrust into the world. While only a newborn, the instinct and basic abilities of your kind are ingrained into you. How to communicate, how to hunt, what you must do to survive. This is your life, this is your mind. With time, sufficient experience and growth will open the option for you to evolve from a goblin to a different branch of monster, but this will depend on your own ability.

Just one thing sets this new batch of Goblin juveniles, your clan, apart from the rest. A single facet of their souls, a single "skill" retained from their past life that they do not even know they had. Perhaps an affinity for a rare kind of magic, perhaps a propensity to lead, perhaps the knowledge of a language they don't recall learning. Will this mistake in the cycle of reincarnation lend them the power to break past their limits, or will they simply fall like wild beasts to the onslaught of the world?

Welcome to the game, and do make it entertaining.



The rurus.


And have a spooky character skeleton.



The int. check's here, if you wanna check it out.
Welcome to the party~

I'll probably make the OOC once we get one or two more people.
Do we have to know much about Re:Monster to participate?


You don't need to know a thing. The only reason I bothered mentioning it is so if someone who comes across this thinks "hey, this sounds like re;Monster", they know they're not crazy.
I'm not promising interest, but I'm not promising not interest...

Also, I'm not promising a lot of activity if I join, because I'm currently planning on starting my own RP for the first time. So that will be taking up lots and lots of my time, I'm sure.

Also also, when you say "monster" do you mean a unique creature that has no relatives, members of the same species, origins, etc.? Or do you mean a member of another species? Do we create our own monsters, or would you prefer we stick with the usual fantasy beasts?


Alrighty~

With regards to the other forms of monsters your characters will be able to become, it'll vary. The whole "starting off as low-tier Goblins and then becoming different species" thing is the main idea I took from re;Monster, which is why I said this was partially inspired by it.

Basically, I have a very large list of monsters of varying kinds in my wonderful little mod doc for this. It's extensive enough that I can more or less guarantee that you won't be lacking for options. For each style of how you can play your character, there's a different "evolutionary path", if you will. Let's say you're all about punching things. All you do, all day is punch things. You're the frontline melee monster of your group. In that case, after a while you might evolve into an Ogre-class monster as your first evolution. Or let's say you're all about diplomacy and communication, you spend more time trying to communicate with a human group that showed up last week than with your fellow Goblins, or you try to focus on societal bases. You might evolve into a more humanoid-formed Goblin with better communication and diplomacy skills.

When you've reached the necessary criteria to "evolve", I'll inform you. At that point, you can either accept the evolution, or put it off so you can accept a different one down the road. Also, even after your first evolution, the process can continue. In theory at least, there's no cap on how many evolutions you can undergo. It's a branching path that goes on "forever".

(Of course, my monster list does end at a certain point, but I honestly doubt that'll ever be an issue~)

From there, things can get more in-depth. While most of the "first" evolutions you'll undergo, the ones that change you from a Goblin to X, will be pretty simple in nature, the more you carve out your specific style of playing, the more precise and rare your own species will get. In theory, while you start off as a Goblin, in time it's possible to become something completely different, tailored to the theme of your character. Let's say you take the Ogre route I mentioned above. You do X to evolve into an Ogre; there are plenty of Ogres around, most of them being natural-born, but some of them are monsters who evolved into Ogres, just like you. After a couple of evolutions though, you could go from an Ogre, to, say, something extinct like a Minotaur, where you'll be one of a handful of living examples, if not the only one.

There are also a handful of less obvious routes you can pursue, as well. You can compare them to "secret classes" in RPGs, if you want a conceptual parallel. It's obvious how to become a close combat god, or a strategic mastermind, or an archmage, but it's also possible to have the option to take less obvious evolutions, if you clear the requirements for them. For instance, there's one particularly strange evolutionary path that results in you turning into a Hydra, with more possibilities branching off from there. Some are standard fantasy stuff, some are mythological, some are just plain weird. The rarer a monster you are though, and the greater your abilities, the more attention you'll attract.

It's basically a matter of finding a style that suits you, having your character mold themselves to that style in time, and playing the game how you want it. If you decide you want to basically turn into Typhon, kill all your fellow RPers, and declare war on the world, feel free. If you want to be a diplomatic character who gets tied up in interspecies political and military intrigue, feel free. I'm not going to tell you how to play the game; I'm just the one who builds the world, what happens in that world is up to you. Of course, this also includes the consequences of foolish actions, should any be taken~

Also also also, I like your username, @Moonlit Sonata


Th-Thanks.

Also also also also, yeah, I just said that I like your name for a clever way of mentioning you and, thus, insuring you see this. Yes, I am a terrible manipulator, I know.


Baka-ass bitch.
@Markofkri

Please transfer this to the OOC. We will not be reviewing this until such a time~
I haven't seen anything like this, seems really unique and I'm interested in partaking in this adventure/roleplay!

When you say we'll "evolve" (used loosely) into other monsters upon growth, will the goblin die and will result in us being reincarnated as the new monster? Or will the Goblin just sort of go to sleep and wake up changed (or something similar to that)?


It'll be the latter, more or less~
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