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    1. Mr Rage 9 yrs ago
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7 yrs ago
Current National Suicide Prevention Hotline: 1-800-273-8255
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@Anna SachaeAlways a good plan. 'twas the same way for me too!
@Anna SachaeWelcome Anna! You appear to be shiny and new here!
@Kidd@Amelian Draco So I am taking over this thread for a while until tux makes it back, or until I manage to kill us all, whichever happens first... Anyways. I'd like to keep the action moving, so I put up another IC post forcing us to move along. Please post when able!
Just a moment after Kennedy recommended that they get moving topside Bushwacker raised his gun back to his shoulder and took a snap shot. It was hardly any time at all from hip mounted, pointing at the ground and a deafening round going off among the center of the group. Everyone turned, after their initial shock, expecting to find Maker laying dead on the ground and those standing next to him splattered in his blood. William was just as surprised as everybody else that he was still standing, but it didn't take long for everyone else in the group to figure out what had happened. Turning just a little further they could see that off in the distance was a group of shamblers shuffling towards the group. Maybe 16 in total, not a terrible number for the amount of people present, but perhaps the most concerning was the periodic flash of blue spark.

Bushwacker took one Zombie down with his shot, but the noise of gunfire only focused their wandering attentions onto the group. "Everybody get topside. Can't take everybody all at once, the supports wont take it. Kennedy, you hangout down here with The Maker and Minuteman until the second trip on the lift. Fly out of there if you need to. Everybody else, get up here. Nobody is going into the building until I say so, got it?" Bushwacker commanded. He didn't wait for a response, he jumped back over the railing of the lift, not even bothering to wait long enough for everyone to start moving he fired up the motors which groaned against the effort of lifting the cart.

In the meantime, the cart would draw attention to the group on the ground, decreasing their odds of still being there when the cart tried to return.

The Maker, for his part, did his best to get ready. It would still be a few minutes before the group of Zombies made it to the survivors left on the ground, but it would be quite a bit longer then that before the lift made its way back down to the ground. William was a contractor before it all went to shit, he had ridden in one of those lifts a hundred times, for a building the height of the casino to make it all the way to the top, unload everybody and make it back down again would probably take ten minutes. Three supers, sixteen zombies, one of which was a Shocker, and ten minutes on the ground with no coverage or ground support? Not only the ten minutes to stay alive, but if the ground wasn't clear when Bushwacker sends the lift back down, there was noway that he was going to risk it.

Not only ten minutes to survive, but also ten minutes to put them all down- without being shocked, and without a gun to take it down by range.

"Keep your backs to the walls, stops you from getting surrounded, but it also prevents your escape. Keep close, and watch out for the pretty blue lights," The Maker said, his two companions on the ground, he knew Kennedy was a seasoned pro, but he wasn't familiar with Minuteman, but Bushwacker left him down on the ground for a reason. "Minute Man, how do you feel about facing the shocker? You got something that might deal with that?"

Meanwhile the lift groaned and shuttered with the effort to lift the rest of the group off the ground. The wind was also starting to make it difficult to line up a good shot at the approaching Zombies. Nothing to it but to wait until they made it to the top and take up positions there.
This sounds quite interesting to me! I have only plated Devil May Cry of the ones listed above, but it is oooooh sooo good. I'll bite!
Hello All, I asked Kaithas about joining and he gave me the go ahead. So I am throwing this up in hopes of approval. Accept me, Senpai?

Name: Hero Chester
Military codename: TBD
Gender: Male
Age: 26
Appearance: Strong Build, heavily muscled, and looks like a he was sculpted from stone in his masculine 'perfection.' Dark Brown hair, silvery blue eyes, and strong chiseled jawline make up the most remarkable features of his typically apathetic face. He has a tattoo on his right shoulder of RSRF in bold black lettering.
Personality: Strong willed and loyal to a fault, he felt honor bound to join the newly formed MECH unit formed in response to the Demon Nation attack. He is never seen as an especially cheerful person, and does not often compliment those around him, but he is always willing to assist someone in need of assistance, even if it is someone he doesn't exactly enjoy.
Biography: The Chester name is an old name, it has been around almost as long as the Kingdom itself. While it is not a noble name, it is generally regarded as an important name. Generations back there were several Chesters who served in the Mage Corps that had distinguished themselves in combat. Hero comes from an offshoot of this family who was pushed away due to lacking magical ability. This family had found themselves at home among the mountainous ranges of the Kingdom. Living in this area MECHs were used for two purposes, move the mountains, and stop them from moving when they weren't meant to. Hero worked on the rock-slide response force (RSRF) and had earned himself several accolades for his services and stopping several disasters and living up to his name. This job gave him a more practical background in maneuvering MECH in uneven terrain, and using a MECH in stratigic ways as well. His branch of the family has picked up their own family motto, "We shall outlast those who endure."
Military Job: Pilot

Spirit Name: Daganth
Spirit Appearance: Daganth can only be described as a winged dragon. White scaled with blue eyes, he is usually perched on Hero's shoulder.
Spirit Power: When Daganth activates his power he provides Heros mech with an incredible burst of speed. While it is only a two or three second sprint his Hammer Mech's speed matches many Epee. This power can be manifested without the stresses of near defeat, but requires a considerable amount of time between speed bursts.
Spirit Origin: Daganth is believed to have originally been a spirit of the mountain in which his family has called home. Hero found this spirit after assisting in cleaning up a rockslide. Perched on top of some rubble it motioned for Hero to dig below where it rested and there he found where two children had been stranded under a collapsed wall. Thanking Daganth he continued to work and the dragon spirit continued to follow him around and has been with him since.
Extra: Steel Perseverance, Steel Salvation

Name: Fortification 12
Classification: Hammer
Appearance: Fortification 12 is a White utility mech, built to withstand the force of a falling rock slide. It is built stronger and heavier then most other hammer classifies mechs. Fort12 stands at only 30 feet tall giving it a relatively low center of gravity. Equipped with heavy hydraulics Fort12 can make some small jumps in order to climb rock faces or structures where a hand hold might not be immediately available. Similarly it is equipped with several sets of climbing spikes on the hands and feet as well as javelin anchors that are mounted on his back in order to make sure Fort12 stays put in place. One the forearms of Fort12 are two twin shields that are designed to pull forward into a striking or shovel position, or pull back onto the forearm in order to allow the hands to be free for use. These shields, even when deployed extend far beyond the shoulder and are 12 feet wide making a wall to try and stop rock slides. Being as heavily built as they are, they also make a great defensive wall in combat situations, and when deployed forward extend the reach of Fort12 and can be used to striking an opponent.
Weapons: Javelin anchors that are torso mounted, can also be removed to be thrown manually. Climbing spikes on hands and feet. Arm mounted Tower Shields. All impliments are original to the design but have been tweaked by KAD engineers to make them military grade as opposed to construction grade. The Tower Shields have been reshaped slightly to allow a cutting edge on their front and outer edges so they can be used to stab and slash instead of just bash.
Upgrades:
History: Fortification 12 was the 12th unit in a 20 unit run of specially designed mechs for the RSRF that Hero worked for. When he wanted to join the KAD he was given Fort12 for his personal use as thanks by the RSRF for his years of dedicated work. The RSRF that used to be in bold black over the naked steel has been covered with a layer of White paint, only F12 remains in bold black paint on the right shoulder of the unit.
@Kidd@Amelian Draco@Tuxedo Fox

Hey Guys, how about a check in?

I don't want to step on Tuxedo's toes or anything, but judging by his latest activity it looks like he is having girlfriend trouble. This usually levels out after a day or two from what I have seen in my limited time here. But with this longer absence I am starting to wonder when Tux will make it back to us.

If everyone is still interested, would anyone be opposed to another player taking over for Tux until he returns to keep the momentum going, or rather get it going again? I wouldn't mind trying my hand at running things if nobody is opposed to it. Tux can have complete control back when/if he returns.
@Simple UnicycleNope, not too late! I'll get it started with three characters, and we'll go from there. If someone decides they want to join then we can work them in somehow, depending on where we are in the story.
I have no fear that our fearless leader will return!
No worries! Just poke me when you do get it posted!@cenchia
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