@DarkRecon I don't know that a culling is public knowledge, and if it was to be used in court as a defense then there is a chance that the entire experimental werk program is shut down and all of our werks are destroyed and us children are sent back to whatever broken planet is home, while those characters old enough are conscripted and thrown into a majorly underpowered mass produced unit. I think the best angle of defense is a character defense combined with an, "under the influence of a cruxi psy attack." Elora was a PoW forced to attack, serah maybe wasn't a pow, but was similarly forced to attack her allies.
@Ariamis Yeah, sorry about that, I figured that I could make the character with the base number of systems, one of each, and if in the event I rolled high enough for a second secondary, then I would edit accordingly. Which I did, so I will need to get your approval on another secondary as well, which will be more of a secondary function of the GDA.
After allowing for a time to charge (how many turns, three?) the GDA is capable of emitting what is simply described as a gravity bomb. This bomb does little to no direct damage, but it draws everything in a radius (per your decision) towards it. It is primarily used to break up a defensive line, or to bring multiple aggressors together into one area, making area bombardment more efficient. The effect only lasts a short period of time (one turn, two turns?) before the intense gravity well dissipates and returns to normal. Due to the nature of this attack, it should be used with extreme caution due to the high risk of friendly fire and collateral damage.
Ok, I will change her name to Elizabeth, or El for short. As for the Orbital Defenders, that is an excellent question. I guess ultimately the whole thing is a collection of drones? The primary drone, the control unit, is a carrier for the three smaller drones who orbit the primary drone at a set distance. They emit a light in order to make it obvious that they are active. If that is acceptable, then I will edit it into the description.
Edit: After thinking about it, that might be too powerful for a secondary. If you agree then I have another option. More or less an EMP railgun. Long range, single unit effective, launches an EMP device that incapacitates whatever machine it hits. Haven't come up with a fancy name or picture for it yet.
Edit 2: It would look be called the Hoshizora (Star Daze), and it would look like this:
... not that name and image matter for approval.
Also, yes, I realize that there is a star in nearly everything I touch around here. Sorry, not sorry... about that.
Zim tensed as the altercation between Maria and Ritsu traded back and forth. Zim could understand, as best as he could anyway, why Maria might have such an opinion. In fact, Zim assumed most of the squad and personnel on board the NOAH would happily have offed the Cruxi Elite if they were given the chance, however, most people on board and in the squad knew better then to display such an outburst against a superior. Zim's jaw clenched even tighter as Ritsu reached for her personal device, her grip tightening. However, just as quick as it started, it ended. It seemed as though CO Ritsu's words of warning snapped Maria back into the right frame of mind... if such a thing were possible for the pilot.
Once dismissed Zim went back to his room and continued to pour over the data, how many other times could instances like what Zim experienced with Black Star have happened with the other pilots? Zim couldn't exactly tell for sure, not like he could with his own and Black Stars actions, but it might reveal some sort of information that he missed to observe the other pilots combat maneuvers. It was in this manner, and in various simulators, that Zim spent all of his downtime on the remaining trip back to Solaire.
As the group descended in a formation around the detainment pod, Black Star was still under repair, so a repair platform was used to assist in bringing Black Star back down to the surface in place of the various thrusters that had been removed in order to work on the underlying frame of the leg. The entire time Zim looked at his sensors and at his squadmates, waiting for signs of activity. They were ordered to escort the pod to the surface, but that didn't mean that Maria or someone else was necessarily going to let it get to the surface, so Zim kept an eye on the squad while the squad kept an eye on everyone else. Once landed and disembarked, Zim quickly made it to rank and file and fell in with the salute. Once dismissed to great the new girl Zim held back a moment, hoping that someone else who was more cheery might step in and begin introductions. It didn't happen, either Zim didn't wait long enough, or everyone else was waiting for the same thing. Either way, it seemed to fall on Zim to break the ice, as it were.
"Hello, I am Zim Hero, Zero for short, nice to meet you Camden," Zim said with a quick salute, "This here is Squad Sigma, there's the namesake, there's the squad leader, Elise, and there's..." Zim went on down the list point at each individual person and stating their names. Nobody would really expect her to remember anyones names, not right away, anyways.
"So, have you seen combat before, or are you green under the collar, too?"
@DarkRecon we don't know anything about the kill the son, thing. Katya was the only one who heard it until she tells us about it, if she chooses to tell us about it.
Turn into a gun so one of the heavy artillery mechs in our line up can use another gun for when their gun isn't big enough. It's like, "Yo Dawg, I heard you like guns, so I made you a werk that turns into a gun so your werk can use a werk that is a gun, while it uses a gun."
I have a few different character ideas that I have been playing with. But a support role seems to be the most needed of the ideas I have been working with. So I will work to flush out those ideas. I actually already have most of the idea worked out for the shield generator that I mentioned, but I can, if I have enough xp for a second system build the nano-machine healz into the other idea too... ponders ponders... Well, lets roll a sync/xp for a 20 year old and see how we do, if you don't mind.
Name: Maria Fullbright, AKA Princess
Gender: Female Age: 20 Experience: Synchronization Rate: Personality: Maria is confident, though untested. Often views herself as better than those around her, but committed to the cause and follows orders with little concern for much more than the safety of her home planet, and those of the people that she is partnered with. Background: Maria Fullbright is a princess, and will make sure you know it. Her planet is located well within human territories and so far is safe from any immediate threat of Cruxi attack, however, she and the rest of her Royal family believe that the best way to protect the planet is to get involved in the problem early. Three of the five siblings have served or are currently serving. Her oldest brother did not join the cause, as to be able to stay safe and claim the throne when it is time, and the youngest sister who has not yet had a chance to serve. The oldest sibling to serve was her sister Anna, who died in combat shortly after taking the field in her first mission. Then there is Maria, and lastly is the younger brother Vincent who is currently in officers academy and has strong prospects of commanding a strike vessel. Maria has such a 'Princess' attitude about everything that the man who designed her werk, Hajima Tetsudo, named it after her in his families native tongue, "Ojo" meaning princess. Notable Deaths: Her older Sister Anna, KIA. Other things: Maria comes from a wealthy, technologically advanced planet, whose royal family has made considerable donations to the war effort in financial aid, technology development, and raw materials. Her home planet is called Praxis V, and is often used as an example of what being a good universal citizen should aspire to do. Maria is even used as a poster child and appears in several propaganda films asking for others to follow her Father's lead. As such, most everybody who isn't from a deep space rock will recognize her. She resents any implication that she is only where she is because of pandering to her family and will routinly volunteer to support some of the riskiest missions because of it.
Framewerk Code Name: Ojo
Number of Framewerk Systems: Signature Weapon System:
The GDA is an experimental propulsion and defense system, using extremely powerful magnets harvested from superdense star systems. The GDA was originally designed for deep space exploration where fuel sources maybe non-existent. By aligning the magnets with bodies with greater mass (stars primarily) in the direction that Ojo is set to travel in, the GDA is then able to push and pull the werk in that direction simultaneously. Similarly, the GDA is capable of pushing projectiles off of their course and away from Ojo or other targets, keeping them Safe - Given enough time the pilot can redirect attacks to specified directions to avoid redirecting the attack into an ally, or even forcing the projectile to strike an enemy target. With its intended purpose for deep space travel, the longer Ojo travels in one direction, the faster the werk will travel, but this will almost never come into play in a real combat situation.
Secondary Weapon System:
Ojo can launch a device that will attach to a werk that releases a set of three orbital deflectors. These deflectors will orbit around the werk their controller is attached to and intercepts incoming attacks. Due to the nature of these deflectors, they are fairly ineffective against melee attacks and explosives, however, most physical and energy attacks will either be destroyed or deflected away from the target. Once the last of the three orbiters is destroyed the controller unit will detach. If the attached unit does not have a friendly RF code broadcasting, the orbiters will not activate.
Weight Class: Light Special Ability: Unknown
Other concepts that I have been playing with, for inquiring minds (i.e. feel free to use them or be inspired by them): - A werk that requires two pilots to effectively operate it, and using twins for best results (twins have best syncs, duh... until they hit their teens, then things get shaky...) - A long-range healer, as previously mentioned, something inspired heavily on by the functionality of Ana from Overwatch. - A MechaDragon, because why not, those are sooooo cooooooooooool... Ahem, anyways. That's as far as I got on this idea.
@Dragoknighte also, I was bored and was looking at the character sheets (again), and I noticed that the image link to Yaeger is broken/removed, so there is no more picture of your Werk. Just in case you cared to fix that.
I think that anybody who hasn't posted at this point probably doesn't have much of importance to say, or if they do it would probably take place after this post anyways. Any chance that we can move along? It has been a month since the last GM post (I know we are all busy, I get that, and if that is the case then we can continue to sit, but if not, then could we please move on?)