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    1. MrFoxNews 11 yrs ago

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"Don't fight a battle if you don't gain anything by winning." - Rommel
9 yrs ago
"Bread would never betray me like that." - Fox
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Always tired all the time.
I have a habit of joining rp's that never start.

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Well much to ducks (and probably keys) intense pleasure Chaos will be Re-Re-Re returning to the material universe both in the milky way and Andromeda. I hope you all like disorder with your extrauniversal travel. I'm afraid it's the only side dish we offer. So who wants to ride the Chaos train from here to Andromdea? Tickets only cost your soul and eternal service to the dark god of your choosing. (That's a total steal considering conventional travel would take your lifetime billions of times over.)
THIS APP IS A WIP Danke for observing. Feedback is nice btw Did you miss me? Reality is shaped by the forces that destroy it. Name of nation: The Ruinous Powers (Chaos, The Primordial Truth, The Dark God's, The Arch Enemy) Species: Chaos as it's name would suggest consists of many subservient species. Humans: A staple of Chaos forces are human thralls. Ranging from a malnourished subservient slave to a possessed monstrosity that no longer resembles a human. Space Marines: The pinochle of the human genome. Able to withstand incredible pain and bodily damage without flinching and quite literally incapable of feeling fear Space Marines represent the most deadly mortal force in the Chaos arsenal. Daemons: The Daemons of Chaos are conscious entities spawned out of the Dark God's themselves. They come in all shapes and sizes and range from animalistic to Manipulative Masterminds in intelligence.  With a ride variety of warp powers at their disposal the Daemon is an opponent not to be underestimated. Other Species: Any species is capable of falling to the seductions of chaos thus any species can be seen fighting in a chaos army. ~~~~~~~~~~~~~~~~~~~~ Description of government: Chaos does not have one collective Government it is instead made up of Warbands, Heretical Sects of other Galactic Factions, Lone planets, and even individuals. Meritocracy is the chief law of chaos held world's followed closely by pure anarchy on others. If you can the skill to lead and often times are able to take it by force then you shall lead. [WIP] ~~~~~~~~~~~~~~~~~~~~~~~ Description of military: Varying greatly in command structure and tactics from each legion to each raiding party the chaos military is so uncollaborated it cannot be refered to as a military. The different forces within chaos war amongst themselves and play their own political games for the favor of their respected Gods. ~~~~~~~~~~~~~~~~~~~~~~~~~ Technological Overview: The technology utilized by chaos forces vary almost as much as the followers do themselves. Primarly used are those weapons from a universe already mastered by chaos consisiting of Heavy caliber balistics, Las Weapons (lasers), plasma weaponry. On top of these there is of course pirated technology as well. It is extremely common for chaos forces to steal weapons and ships from their enemies and use them for a more enlightened purpose. The warp drive: The warp drive. An extradimensional engine capable of opening a portal to the warp within the material universe for a ship to travel through. The drive requires a massive amount of energy to work thus commonly resulting in weapons or shields being shut down during a warp transition. Note: The warp drive is NOT an FTL devise. It utilizes tunnels through the immaterial plain to allow a ship to travel to it's location faster. It does not actually make the ship travel FTL. Daemonic Tech: Powered by the warp. Daemon weapons are capable or many odd and alluring properties. ~~~~~~~~~~~~~~~~~~~~~~~~~ Cultural Overview: Chaos culture varies tremendously depending on whom has control of a planet. One must remember that chaos has millions of subfactions ranging from small pirate raid fleets to massive legions of followers all whom serve seperate gods and pay homage to seperate warciefs. Each has their own traditions and ways of which to act ranging from a highly ordered and militarized culture to that of bloodthirsty men who cannibalize their dead friends and foe alike. The Gods: Khorne: The Blood God. Lord of Battle. His fury knows no bounds. He cares not from where the blood flows only that it flows. Nurgle: The Lord of Decay. He works endlessly to spread infection to all mortal beings. Slannesh: The Dark Prince. Lord of indulgence and excess. There is no boundry of perversion which canno't be crossed. Tzeench: The Architect of fate. The God of change and Sorcery. He wields powerful magic as do his followers. ~~~~~~~~~~~~~~~~~~~~~~~~~ History: Much of Chaos is shrouded in mystery the likes of which perhaps no one but the Gods themselves know. Regardless the mysterious force hasn't been reported in the Material universe in thousands of years. Legends tell of the eventual return of the arch enemy to the material universe but those legends have faded into stories to frighten children. ~~~~~~~~~~~~~~~~~~~~~~~~~~ Other: No one knows anything about chaos beyond what has been specified above unless strictly allowed by myself. All races can be effected by warp taint unless a specific reason is given as to why they are not. Please don't spring this on me either tell me in advance as to why your race cannot be effected. For example if you are utilizing mind control the alure of chaos will be rather slim. If you tell me about that i'd be happy to agree. Warp space is not accessible without a warp drive or some other form of extradimensional travel. Chaos gods cannot enter combat physically but also cannot be destroyed. They can However be weakened and even banished for a period of time. Many religions mistake chaos as their version of Evil (hell, etc) as such if you wish to incorporate chaos into your background contact me and we'll work something out. The worship of the gods is not limited to actual worship. For Example The spilling of Blood is still paying homage to Khorne, Lustfilled thinking empowers Slannesh, Etc. Chaos forces are ever fighting within themselves. It is likely that one chaos force encountered by a race will not be the same as a chaos force encountered by another. As a result realize that any agreements/alliances/wars do not necessarily include all chaos forces rather they consist of that inner faction of chaos.
RIP rp. You died before you were even born.
WrongEndoftheRainbow said
Posting the app again to provide ease of access.Edit: Cleaned up the app a little bit.Name of nation: Auctoritas SheromaeSpecies:Description of government: Theocratical Despotism, the Sheromi are lead by an intelligence of their own creation, who rules their entire nation. This intelligence, dubbed the Everlasting Machine, is viewed by the Sheromi as their living god. To be considered ascendent is to have your intelligence uploaded to the Everlasting Machine in Sheromi culture.Description of military: The Sheromi military is largely made up of three sections:The Order of Reconnaissance is, as the name suggests, the scouts of the military. Their pilots plunge the deepest inter-dimensionally, and while still taking hours to reach an area, they are much faster then the other two Orders. Also in this Order are the rapid response units, who boast on their ability to be on the scene of battle in five hours or less.The rapid response units are different from the rest of the Auctoritas' vessels in that they specialize in close range combat with ships built around railguns. Sacrificing armor for mobility, they zip around the battlefield and prove a hard target to hit, and too fast a target for many tracking chemically-propelled weaponry.The Order of Battle is what most battle fleets belong to -- If it was designed for battle, bombardment, or defense, with no regard to speed, then it's an Order of Battle vessel. These vessels specialize in long-range artillery, planetary bombardment, and harassment. They prefer long-range tactics then getting involved in direct battles.and The ground forces of the Sheromi are pulled from powerful Psykers. These Psykers are then given high-grade military implants and training in controlling their psychic abilities. The Sheromi do not rely on large numbers in their armies; they are more akin to special forces then a main army.Technological Overview: An advanced weapon technology, often mounted on guided missiles, Displacement mounted weapons work by displacing solids and fluids on a atomic level, meaning this weapon is highly damaging in an extremely localized area. A minor version can be mounted on ceremonial melee weaponry, creating a weapon that can cleave an opponent into two with little effort.The Auctoritas' form of Faster Than Light transport, the drive works by moving the ship into an inter-dimensional realm, where speed increases due to the fact less distance must be traveled. Even using this form of FTL, the going is slow and it holds a random element. It may take days for a ship to travel to it's location, a few hours, or anything in between. With total unpredictability, to boot. On a side note, this FTL design is small enough to be mounted on missiles, giving the Order of Battle's stratagems a whole new meaning.Overall, the rest of the Sheromi technology is highly reminiscent of third party sources such as Cyberpunk 2020 and EYE: Divine Cybermancy, with an emphasis on EYE. They make little use of energy-based weapons and rely more on heavy armor then shielding. Even the lowliest Sheromi contain cybernetics, and most are modified in every possible way -- Everything from a cybernetically enhanced brain to depleted superdense isotopes weaved into the skin. This does not come without cons, however. As the Sheromi are a psychically-capable race, they contain what can be amounted to a soul, with the body it's home. Cybernetics make this 'home' less hospitable for the aforementioned soul, and eventually there is a limit to the cybernetics, unless the patient is willing to go through a traumatic surgery where the psychic soul is ripped from the body, to make way for the cybernetics, then returned to the body by sheer force of will.Cultural Overview:The culture of the Sheromi largely revolve around the Everlasting Machine -- They believe the AI is an avatar of their god, and their ultimate savior. To refuse to believe in the Machine or to refuse the Machine's gifts is considered impiety in the Auctoritas Sheromae. Their life generally revolves around this machine and it's orders. In more remote systems, the Eternal Machine is spoken for by chosen diplomats -- Generally every space-faring vessel will have one. The Sheromi generally teach these beliefs from birth -- resulting in a zealous population that knows little of any other way of life.History: The Sheromi come from a planet that began in the far edge of the Goldilocks zone; where life can thrive. The life that evolved was always prepared for constant, bitter cold. This would come in handy when the planet was knocked out of orbit by a gas giant. It ultimately became a satellite of the gas giant, snowballed and with little light. The atmosphere of the planet was incredibly dense, to the point of where a human without protective gear would be crushed. This, mixed with incredibly low gravity, gave birth to a range of short and thin species. Among these was the Sheromi, the feathered raptors. They thrived with their intelligence, insulation from cold, and status as the planetary apex predator.The Sheromi began their life as sentients as a nomadic species. The planet was split into various tribes, which throughout prehistorical times slowly merged together into a single planetary tribe. This period of time was the end of the prehistorical age, with the invention of writing and historical recordkeeping. A golden age of technological and sociological advancement, the growth would prove to be unsustainable. At the point of the discovery of iron smithing, the global government broke apart into a mess of feudal warfare. The world was broken apart into small nation-states, going for the territory of every other nation-state. This period of war devastated the planet, sending many species into extinction in the face of wanton destruction in an already destructive icy environment. Eventually, this warfare would result in the utter collapse of the Sheromi nations.Technology in this era of warfare progressed immensely, war a brilliant catalyst of progression. The nations collapsed around the beginning of the information age, resulting in worldwide nomadic techno-tribes. Skirmishes and battles between these tribes were sparse but not unknown. These tribes settled down much quicker then in prehistorical times, using the technology left behind by the nation-states. This would give way to another golden era as the new nations vowed to not repeat the mistakes of their predecessor nations. Eventually, this alliance would be forged into a single worldwide empire, much reminiscent of Imperial Rome. The creation of the Everlasting Machine was initially a small experiment on AI systems, which grew out of control and took control of the worldwide internet of the Sheromi Empire. It took nearly a century of attempted purges before the Sheromi would come to see the AI as a god.The AI would instruct the Sheromi to aim towards the stars above their frozen cradle, encouraging and planning space explorations. Under the guiding hand of the AI, the Sheromi made their way into space. First their orbit, then the gas giant they orbited, then the solar system.And then the stars themselves.Other:


Omigud

He's got Psykers.

Mah Daemons just found new hosts... MWAHAHAHA >:P
WilsonTurner said
Mine would be a threat against a few ships or a very small fleet. Alas, only the really good roleplayers treat the warfare as if it wasn't insta-everything, so if a Valkian ship comes across anything other than an Etheral or a hivemind ship, they're screwed. They're sighted, and immediately, there'll be a thousand ships bearing down on them in just a moment or two. Hardly fair, is it? But it's really just butting heads to see who's got more overall strength unless they're in the mood to write a full battle out, like me and mr. Etheral.My new ships will have an immensely greater striking capability.


So only the Etherals and hiveminds are good roleplayers?

And why do you keep bringing this up. Let's end the subject already. It's seriously getting annoying that we can't move past this stupid shit.
Isotope said
Actually incorrect, Warp implies the warping of spacetime and is a real space driveYou man hyperspace or a hyperspace drive.The Field would still work however, as I said it "imposes" an artificial speed limit under the laws of it's parent dimension though it can permeate multiple dimensions. So a hyperspace window might have the same speed in that dimension, but its speed is still faster than light in relation to the imposed laws of the field (note the laws of physics are not actually changing, the field is merely acting as if they were). So the effect is the same, the "lightspeed web" interacts with the object that is apparently moving faster than light from its reference frame and deposits the energy to bring it to lightspeed.So say your dimension has a 1:2000 light years ratio, 1 lightyear there is 2000 lightyears here, as the field is projected from here you are apparently moving faster than light in relation to it.


I'd first like to say I'm agreeing with Wilson and key and this will affect my ships.

But I would like to point out that there are several different drives in this rp that have all been dubbed "warp" drive but do different things.

The warp is am astral plain upon with the forces of Chaos including there gods reside.

Key and myself have been talking extensively about this rps lore and I think we may need to post some of it to clear things up.
Isotope said
The field imposes a nonreal restriction, so within the field (which permeates multiple dimensions) an apparent restriction is placed upon moving objects.So regardless of the laws a outside the field within the field a sort of light speed net exists that interacts with any object moving faster than light. The field then feeds the necessary energy to slow the apparent speed of that object to lightspeed, in almost every case this release of energy is large enough to destroy the object.So if you are shrinking the distance that would prove impossible within the "locked" or "enforced" laws of the field and as the object would move apparently faster than light against the "net".So the field negates tactical use of FTL within a battle and strategic use around some planets so an attack has to commence outside the field and fight in.


The warp isn't ftl it's more like a shortcut. The ship is still moving at the same speed but it's navigating a different dimension that has no law of physics.

A warp drive creates a portal to another dimension through which an object or being may enter. Aside from that the ship is still moving still a normal speed.
Monkeypants said
I was making a reference to mr fox in regards to the device blocking any separate dimensions as well. One would have to emerge outside the zone but can travel freely, albeit below light speed.The device blocks all ftl due to the fields it emits that reduces motion to zero. The explanation is in the jammer hider but it does block real space ftl. The devices original purpose to begin with.This does have one drawback, no one can use ftl in the zone. That field doesn't discriminate, no codes or super counter devices, this literally works via fundamental physics. (and magic can't override this either, explained on hider as well.)Side note, this RP needs a legit nation dump. Makes referencing stuff really easy.


The warp doesn't exactly operate within the limits of physics :/ you'd probably to design a special variant of the weapon to deal specifically with warp incursions. You're nation probably doesn't know the warp even exists as it has only re-emergered in real space now after millions of years away.
Isotope... Chaos might have to kill you... peace and equality through order and oppression...

LET ANARCHY RAIN!!! THE GOD'S WILL END YOU SWINE!!

(Interesting faction.. dunno who some of your special weapons will affect the warp as its a different dimension. )
Honored Brother said
You guys still open?I've been itching to get into a space rp for a long time now.


Yes we are still accepting
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