CS ready for perusal. Strictly speaking, it's not done. The bit about a relationship with someone else will have to wait until another New Worlder gets submitted. That aside, this is pretty much where I'm standing.
"The determined huntsman and leader of the pack."
Name: Ulfric Silversnow
Origin: New World
Race: Heteromorphic - Werewolf
Gender: Male
Character Level: 50
Alignment: 100 (Neutral-Good)
Racial Class:
Werewolf (Natural)
Werewolf Alpha
Job Class:
Hunter
Rifleman
Beastmaster
Scout
Strengths and Weaknesses: As a ranged fighter and beastmaster, Ulfric is less suited to melee combat and at a disadvantage when alone. His rifle, while potent, has few shots available at a given moment. As a werewolf, he loses the ability to manipulate complex mechanisms, but gains considerable physical strength and the ability to directly communicate with his wolves.
Equipment:
Spirit of the Hunt - An enchanted rifle found within a cave further into the wilderness than any had dared go. Can fire six rounds every five minutes. Deals additional damage to Demi-humans and Beasts.
Coat of Winter - A greatcoat that grants protection against cold. Additionally, it allows the wearer to move through snow and over ice without impediment.
Wolf's Bane: A silver amulet that bears the likeness of a howling wolf. Grants a will-bonus to lycanthropes attempting to resist a forced transformation.
Abilities:
Weakness to Silver - Suffers additional damage from silver weapons. Weakness is more pronounced in werewolf form.
Natural Lycanthropy - May voluntarily shapeshift to and from werewolf form once a day. Every full moon, must make a Will Save or be forced to assume werewolf form. Gains significant increase to physical attributes and racial traits while shapeshifted.
Resistance to Normal Weapons - Unenchanted, non-silver weapons cause significantly less damage. Resistance is more pronounced in werewolf form.
Superior Senses - Improved sight, smell, and hearing. Can see well at night, track by scent, and hear at a greater distance and range.
Alpha - Commands a pack of wolves. There are six members and they benefit from increased statistics when nearby or acting under the orders of their Alpha.
Marksmanship - Highly skilled in ranged combat. Can confidently fire into a melee without any risk of hitting the wrong target.
How a normal human would view this character: While he's in human form, he's a ruggedly handsome woodsman. In werewolf form, he's a terrifying, intelligent monster.
Bio/Lore:
Born to a pack of werewolves living in the forests of Osthold, Ulfric spent his early life hunting all sorts of wild game with his packmates. The pack prospered until humans hunting in the forest stumbled upon their den. Most of the intruders were slaughtered, but one escaped to tell his story. Within the month, a team of adventurers had been dispatched to put down the threat.
Ulfirc escaped the massacre, only to collapse from his wounds, too injured to even remain in his werewolf form. He later woke to a pack of wolves standing over him, clearly contemplating eating him, but confused over what their noses were telling them. Instinct kicked in and he snarled at them, but, in his bloodied state, wasn't very intimidating. Even so, this confirmed for the pack that he wasn't prey and they backed off.
For the next few months, Ulfric lived among the wolves; hunting, fighting, and sleeping with them as one of the pack. When the current alpha suffered mortal wounds from a bear attack, Ulfric took it upon himself to lead the survivors. For the first time in his life, he ventured out into the wider world, wanting to see what lay beyond the forest of his childhood.
At first, civilization was confusing and threatening. The people wore strange, impractical garments, wielded unknown magic, and built great structures out of stone. Ulfric couldn't even read or write. It was a stroke of luck that the first place he entered was the local Adventurer's Guild. The people there were willing to pay for the trophies of his many kills and explained that they would be glad to offer him further employment. Despite the bitter memories of the death of his packmates, Ulfric agreed to become an adventurer if only to feed his new pack and protect himself from scrutiny.
Now, he's widely known as the most skilled tracker and backwoodsman in Norden. His life in the wilderness has left him tough and unintimidated by the prospect of unknown monsters and inhospitable conditions. Remembering the slaughter that first put him on this path, he's worked hard to keep his nature under wraps, so he's always avoided joining a team. It was during an extended hunt in the Devil's Spine that destiny took shape in the form of a shining pillar of light.
Connection to <insert name here>:
Name: Ulfric Silversnow
Origin: New World
Race: Heteromorphic - Werewolf
Gender: Male
Character Level: 50
Alignment: 100 (Neutral-Good)
Racial Class:
Werewolf (Natural)
Werewolf Alpha
Job Class:
Hunter
Rifleman
Beastmaster
Scout
Strengths and Weaknesses: As a ranged fighter and beastmaster, Ulfric is less suited to melee combat and at a disadvantage when alone. His rifle, while potent, has few shots available at a given moment. As a werewolf, he loses the ability to manipulate complex mechanisms, but gains considerable physical strength and the ability to directly communicate with his wolves.
Equipment:
Spirit of the Hunt - An enchanted rifle found within a cave further into the wilderness than any had dared go. Can fire six rounds every five minutes. Deals additional damage to Demi-humans and Beasts.
Coat of Winter - A greatcoat that grants protection against cold. Additionally, it allows the wearer to move through snow and over ice without impediment.
Wolf's Bane: A silver amulet that bears the likeness of a howling wolf. Grants a will-bonus to lycanthropes attempting to resist a forced transformation.
Abilities:
Weakness to Silver - Suffers additional damage from silver weapons. Weakness is more pronounced in werewolf form.
Natural Lycanthropy - May voluntarily shapeshift to and from werewolf form once a day. Every full moon, must make a Will Save or be forced to assume werewolf form. Gains significant increase to physical attributes and racial traits while shapeshifted.
Resistance to Normal Weapons - Unenchanted, non-silver weapons cause significantly less damage. Resistance is more pronounced in werewolf form.
Superior Senses - Improved sight, smell, and hearing. Can see well at night, track by scent, and hear at a greater distance and range.
Alpha - Commands a pack of wolves. There are six members and they benefit from increased statistics when nearby or acting under the orders of their Alpha.
Marksmanship - Highly skilled in ranged combat. Can confidently fire into a melee without any risk of hitting the wrong target.
How a normal human would view this character: While he's in human form, he's a ruggedly handsome woodsman. In werewolf form, he's a terrifying, intelligent monster.
Bio/Lore:
Born to a pack of werewolves living in the forests of Osthold, Ulfric spent his early life hunting all sorts of wild game with his packmates. The pack prospered until humans hunting in the forest stumbled upon their den. Most of the intruders were slaughtered, but one escaped to tell his story. Within the month, a team of adventurers had been dispatched to put down the threat.
Ulfirc escaped the massacre, only to collapse from his wounds, too injured to even remain in his werewolf form. He later woke to a pack of wolves standing over him, clearly contemplating eating him, but confused over what their noses were telling them. Instinct kicked in and he snarled at them, but, in his bloodied state, wasn't very intimidating. Even so, this confirmed for the pack that he wasn't prey and they backed off.
For the next few months, Ulfric lived among the wolves; hunting, fighting, and sleeping with them as one of the pack. When the current alpha suffered mortal wounds from a bear attack, Ulfric took it upon himself to lead the survivors. For the first time in his life, he ventured out into the wider world, wanting to see what lay beyond the forest of his childhood.
At first, civilization was confusing and threatening. The people wore strange, impractical garments, wielded unknown magic, and built great structures out of stone. Ulfric couldn't even read or write. It was a stroke of luck that the first place he entered was the local Adventurer's Guild. The people there were willing to pay for the trophies of his many kills and explained that they would be glad to offer him further employment. Despite the bitter memories of the death of his packmates, Ulfric agreed to become an adventurer if only to feed his new pack and protect himself from scrutiny.
Now, he's widely known as the most skilled tracker and backwoodsman in Norden. His life in the wilderness has left him tough and unintimidated by the prospect of unknown monsters and inhospitable conditions. Remembering the slaughter that first put him on this path, he's worked hard to keep his nature under wraps, so he's always avoided joining a team. It was during an extended hunt in the Devil's Spine that destiny took shape in the form of a shining pillar of light.
Connection to <insert name here>: