Avatar of Nerevarine
  • Last Seen: 4 yrs ago
  • Old Guild Username: Erodios
  • Joined: 11 yrs ago
  • Posts: 1236 (0.31 / day)
  • VMs: 5
  • Username history
    1. Nerevarine 11 yrs ago
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Status

Recent Statuses

5 yrs ago
Current tfw you eat only super rare steaks, so everyone else in you house who only eats well done looks at you in disgust
3 likes
5 yrs ago
Considering quiting the retail business to become a stripper. It seems less objectifying and degrading.
7 likes
5 yrs ago
getting pollen everywhere, and it's basically just plant jizz
2 likes
5 yrs ago
Latin, Old Irish, Old English, Old Norse, French, and Middle Welsh classes? Guess I'll be properly prepared for any trips to 11th century Britain.
4 likes
5 yrs ago
Gah, I'm so in love with this woman, god damn. Now if only I had the courage to just ask her out :X
3 likes

Bio

Nerevarine

23||UTC -6|Active at Night|Dyslexic|LGBT/Trans Friendly|Semi-Professional Linguist|"Suðrskrælinga"


Language Competancies:

Any languages at B1 or above are ones that I am comfortable to RP in

Modern Languages
English: C2 (native)
French: B2
Afrikaans: B2
Spanish: B1
German: B1
Japanese: A2
Modern Irish: A1
Icelandic: A1

Ancient/Classical Languages
Old French/Anglo-Norman: B1
Gothic: A2
Old English: A2
Latin: A2
Old Norse: A2
Old Irish: A1
Middle Welsh: A1
Gaulish: A1

An RP done entirely in Latin would be amazing


About Me:
I started roleplaying around age 12, giving me about 11 years experience. I'm a hobby writer who makes subpar fantasy and sci-fi novels on the side and have dabbled in the world of light novels to give my drawing skills a bit of practice. I'm by no means a professional or even really a 'good' writer, but I do try my hardest. Unfortunately, I am a very busy person so I often simply don't have the time to put the level of quality revision and editing into my posts that I'd like. That said, I am committed to creating the best experience for my fellow roleplayers when I join their RPs. I am a busy person, however, so know that I may drop an RP if I become unable to devote any more significant time into it.

I mostly take part in Fantasy RPs and Nation RPs. While I enjoy romance side plots in other RPS I do, I generally don't do Romance focused RPs except on occasions. I am okay to do Romance RPs on 1x1, however, note that I usually have to be in a particular mood for these RPs so I am not always up for doing them. For this reason, when I want to do such roleplay, I seek out a partner myself. I am fine with writing mature/18+ scenes, however, I typically find them boring and uninteresting to write (sorry, I'm not much of an erotica writer). As stated above, I am LGBT and Trans friendly, so LGBT Romance subplots and RPs are totally fine by me.

In terms of characters, I'm most likely to roleplay women, as I am one, though I can roleplay any gender. I enjoy exploring the characters and fleshing them out as they grow in the setting.

I am often told that I can come off as rude, and while I like to play it up a bit and be something of a tsundere, and I am trying to work on it, but please note that I am not much of a social person, even on the online realm, and I may take a while to respond to messages or not give you a very detailed response. Feel free to message me for purposes related to the RPs we are mutually a part of, though. I love to discuss things concerning the games to give them a more interconnected and realistic feeling.

As stated above, I have dyslexia, and it can be a pain in the ass sometimes. Don't be afraid to point out mistakes in my writing, I have a tendency to misspell, and I want to be made aware if it's particularly bad. I also speak a variety of languages, and if you are interested in RPing in a language other than English, I am more than happy to do so. Check out my Langauge Competencies list to see what I am capable of using.

My interests are High Fantasy, Historical Fiction, Nation Games, Alternate History, and Video Games. I'm not crazy about Anime, but I watch a few here and there, but I'm hardly the person to go on a long discussion on Anime about (I don't really see it as much different than any other animation, sorry.), same with Manga. However, don't go all weeb on me, I'm part-Japanese sansei myself, so obsession with and fetishization of Japan and Japanese people annoys the shit out of me and if you do it I will likely have a few strong words to say to you before I block you. No, I don't care if you're also Japanese. In that case, you're not a weeb, you're just a dime-a-dozen nationalist and that's even worse in my eyes.

Anyway, I hope to have some enjoyable RPs with you all. Let's have some fun.

Contacts:

Twitter: @skakafraujo (in Gothic)
Discord: Druzhinka #5058
Conworkshop: Karous

Most Recent Posts

Alright, here's the new map. @duck55223, if you would be so kind as to update your OP.



Woah there mang, you forgot my colony in Brazil


Name of Nation:
Republic of Cruhanvor
(Poblacht na Chruithan Mhor)

Territory:

Description of Government:
The Republic is a descendant of the tribal system that the Galians had been using since before their unification, and evolved largely out of the necessity for a more organized form of governance after their expansion into the Island of Cruithan. The leader of the Republic is the Taoiseach (Chief in the Galian Language). They hold great power over all of the Galian Tribes, however, the Tribes may fight back, with the Dail na Thuatha (Assembly of the Tribes), with each tribe electing and appointing a representitive to discuss matters with each other and with the Taoiseach. The Dail has significant power, with the ability to oust a Taoiseach if they believe that they have become corrupt and work against the greater good of the people. Along with the Taoiseach and the Dail, there is the Sagart Ceann, the head of all religious affairs in the Republic, and answers only to central church officials for all nations. The Sagart Ceann is chosen by the Taoiseach.

Description of Economy:
The Power of Blue Coal was first harnesed when widescale mining began in Alba, the northern portion of Cruithan. This area had long been known for its fuel sources, such as Coal and Oil, but the discovery of vast reserves of Blue Coal had allowed Cruithan Mor to carve out a niche in selling high quality fuels.

These reserves have also nurtured a strong machinery industry, with iron deposits in Pridan and Cymru, as well as Copper and Silver in Eiren allowing the creation of great military and mining technologly.

Mining takes up the majority of the economy of Cruithan Mor, with Agriculture of Eiren's fertile plains and reselling of machinery taking up a close second.

All economic activity is regulated by the Ministry of Trade, a suboffice of the Dail na Thuatha. They keep track of all shipments going out and comming into the Republic, and enforce quotas, tariffs, and other trade regulations. They have been known to act as a kind of immigration regulators as well.

Description of Culture:
The People of Cruithan Mor are very tribal, even into the modern age. Family is very close knit, and families who comprised a tribe often live within close proximity to each other. It is not uncommon in the countrysides to find small towns inhabited by one or two tribes, and the multitude of clans that comprise them. Larger cities are less tribal but no less clannish, with close family members keeping in touch at all times, and things like blood feuds, and tribal vengeance being cited as common reasons for attacks and murders in the larger cities.

The primary language of the Republic is Galian, originally spoken by the people of Eiren and Alba, but later spread across the entire Island System after the Great Expansion

The Galians are a very warlike people, and always have been, as well as explorers. Tales tell of great Galian heros who are said to have wandered into far away lands (some say a Galian priest may have reached the New World before all else, but this is likely just folk lore). As such, the are naturally inclined to leave the shores of Cruithan and seek out new lands, such as what they've done with the strange, tropical land they call Ildathach (The Many Colored Land)

Description of Military:
The Military of Cruithan Mor had undergone massive reforms when the Republic was established. Orginally composed of Tribal Militias and levys, Taioseach Bhioctoria Matasan began the Victorian Reforms, which standardized the dress of the soldiers, provided standard issue gunpower weapons and melee weapson to replace the more traditional self-produced/bought Swords, Bows and Clubs, as well as comissioning a standardized drill to be used with all regiments, and the official registration of all military groups and all active soldiers.

The Typical vehicles of the Cruhanvorian Military are the Ean and Bean Si, with the former mostly a reconnaissance vehicle, and the later an all out assault craft, named for its horrid screeching when coming into battle.

Capalli are an elite, named for their use of horses/land vehicles, which were traditionally associated with the aristocracy, but now are widely available to any elite. The Red Dragons are a kind of elite fighting force that arose in Cymru, along with the Highlanders of Alba, and the Sons of Saxony. All three originated as partisan groups in the War of the Tribes, and evolved into special forces typically reserved for natives of the respective region (Capalli = Eiren, Red Dragons = Cymru, etc)

Each soldier is armed with a rifle, a steel club, a knife, and a bayonet. As well as a standard issue uniform

History:
The Galians had existed since before any semblance of a unified state would every begin to form in the Isles of Cruithan. Prior to their arrival, the Galians were

The History of the Republic can be said to begin with the Great Expansion; an event characterized by the mass migration of Galian tribes into Pridan, which at the time was mostly inhabited by Germanic invaders from across the sea. The Galians, a people following an early form of the monotheistic relgion that would later evolve into the distinctly galian Chriostaiocht, began missionary activity among the people they called the Sasanach.

While the Sasanach were a fierce, pagan people who followed a warlike religion at first, the Galian missionaries had a way of reaching into them, and finding how to appeal to their wants and needs. Over time, the Sasanach began converting en mass to Chriostaiocht, opening up the oppourtunity for a Galian Aristocracy and ruling class to take power in Pridan. States in Pridan, while having a Sasanach peasantry, were ruled over by a Galian nobility and clergy. Galian was promoted as the language of learning, and soon began to take root in young Sasanacha, with educated parents raising their children in the language of oppourtunity, and the Galians themselves establishing schools to educate the youth, in a Galian medium of course. Within 300 years of establishing their presence, the Sasanach were completely Galicized, with only vestigial remnants of their old ways hanging on, such as Sasanach names, old games, and some loan words. As well, the Galian states in Pridan began expansion into the areas of Cymru, conquring the Cymric Tribes, and bringing theme into the Galosphere. The Cyrmians were, however, a Celtic people themselves, and as the area had little to offer except in agricultural land, the Cymrians were left alone, and did not undergo the mass Galization of the Sasanach.

Unification would not happen for annother 200 years, in the year 1006, with the splitting of land between two brothers, Bréanainn mac Cennetig and Brian mac Cennetig, each declared the Kings of Conachta and Londain respectively. Their father, Cennetig, tecived the lands of the Kingship of Londain through the inheritence of one of his wives, and split the lands of Connachta and Londain betwen his sons, who made an agreement to pass their lands unto each other in the event of a death, and to begin total conquest of the Islands of Cruithan. The MacCennetig brothers began their 25 year conquest of the Islands, absorbing, annexing, forcing vassaliztion, and inheriting as much land as they could. By the end of it all, Breanainn had fallen to the wars of the Conquest, leaving Brian as the sole King of Cruithan.

The Kingdom of Cruithan was more a period of Stabalization. The King was necessary to shut down revolts and promote unity that would not be possible under a tribal council. The Kingdom of Cruithan lasted for another 800 years before the Republican movment began.

The Republicans, lead by the Alban born leader Bhioctoria Matasan, called for a fair, democratic system in the style of the old Tribal Councils. Thus began the War of the Tribes, lead by the Matasan Clan and other Alban Galians, and supporters from the Cymric people, and the Sasanacha, against a Royalist party primarily supported and and composed of the Eirean born Galians. The War changed favor many times, but ended with the end of the Kingdom, and the implementation of the Republic, with the first Taioseach being Bhioctoria Matasan. Her reign would be characterized by a mass endevor to modernized the military of Cruithan Mor from tribal militias to the standardized, professional militaries of the rest of Edoniras.

In 1775, Blue Coal deposits were discovered deep in the coal mines of Alba, finally allowing Cruithan Mor to compete militarily and colonially with the rest of Edoniras. By 1799, a team of explorers, lead by the ledgendary team of Padraig O'Chonchobhar and Llywelyn Terfel, discovered a land in the deep south west they refered to as "paradise", and implored the government to begin colonizing this bountiful land, to keep up with the rest of the world. As such, in 1803, the Colony of Ildathach was established along the Coastlines.

Other:
n/a
<Snipped quote by Nerevarine>

lol
So you're playing 700 AD England/Scotland/Wales, essentially?

That's fine, but:

1. Post it in the Characters tab this time.

2. What happens to the Develt?

3. Okay, Develt is an NPC. And I propose it to be a demilitarized place, where world leaders go to discuss global affairs. Basically, halfway between Antarctica, the Moon, and Geneva.


Basically yeah, except Ireland is controlling it all

As for the fate of the Devlet, NPC is fine, I was imagining something like it being split up in to smaller states to free up land for new players. You could have Not-Constantiople be the UN of sorts as in the scenario you suggested above.
New Nation to replace the Devlet, since I can't handle a major player like that

Are Celtic and Germanic Deities fair game?
Okay so, I'm finding myself short on time due to personal reasons.

Unless it would throw a total spanner in the mix, would I be able to take a smaller nation, such as Ireland, and turn the Ottomans into an NPC nation? I'd rather not have a massive, transcontinental empire with great importance to deal with when I can barely find time to post.
Hey everyone, im still here. I'll get a post of asap
@NerevarineSomething I'm already seeing as an issue is what you ahve listed under resources of bio fuel and farm machinery with weaponry also being a slight concern.

As I've stated in the past along with [@Dihn AaronMK], any hope of producing anything close to modern machinery on a level which you can trade with it is pretty much gone and whatever is still working is not traded by anyone. Unless you happen to mean stuff like plows which is more fesable.

For weapons its not as much of a concern as melee weapons are not hard too make and muskets and bolt actions aren't complicated to gun nuts. Semi-auto might be a bit harder but its still reachable. Reconstructing a machine gun on the other hand is a very, very difficult process but can be done assuming you have the time, resources and skill to do it.

The biggest concern is the bio-fuel, I know I've talked to someone else about this with the help of Dihn, but bio-fuels in significant quantities are an unfeasible idea. The primary reason we can develop bio-fuels today is that we have enough food to feed ourselves and farming no longer takes dozens of people to do. However, after the end, people now have to farm by hand and food is much more scarce; people don't want fancy bio-fuel, they just want to be fed.

However, I am willing to give you some leeway with food production, just not the bio-fuel stuff, and let the soil of the land you own be less irradiated and more fertile (given you're basically on a river) thus letting you have surpluses of food for trade. And seeing some places routinely go through famines and food shortages, that's nothing to sneeze at in terms of trade opportunities.


Thanks for the feedback, i'll make the edits asap

@Nerevarine Oh, I need to buy your wheat please. Would you like sugar?

Obviously, you're inland and I'm an island, so we may need to negotiate with... is it the Badyoyo Tribes, at the mouth of the Mississippi?


Oh definitely, i'm sure I can work out some kind of port access deal with them.

If possible I'd like to claim territory around the Mississippi River between Missouri and Illinois, playing a feudal kingdom of agriculturalists descended from a mass migration of African-Americans out of the Michigan and Chicago areas towards the River for its value as a source of water and fertile land.
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