Well some people like world building with a small side of story. Sandbox RPs allow for people to put more things together than in a non-sandbox RP since every app adds to the setting, making it like collective world building.
Issue is world building when overdone can rapidly become a disease of the creative mind. World building all the time is extremely dangerous and I know this because I suffer from this I llness. I have six months of documents about galactic history, astronomy and cosmology, worlds, alien civilizations and technologies yet barely any stories.
I recently just made it all nebulous and scrapped anything galactic history related because it sucks all the intrigue of a universe to know all that history. It also sucks the excitement out of a fictional setting by spoiling all the mystery than wonder why everything got so stale.
So I start from scratch again.
I need help.
Immediately.
All in all world building may be overdone at times, but with Roleplaying it is nessecary simply to keep everyone on the same page in terms of what the GM's setting is like. However what is good world building balance is something I have no real clue since it seems I kept making settings that are overengineered and I've also seen some quite overengineered application sheets in a space RP I've been in.
Perhaps a good share of other NRPs people who will go spend 6K words writing their app and making lists and stats of all their tech. This may be why NRPs tend to start so slow and die in the crib since once everyone is done making their nations they get creative block the second the word "character development" comes up. This issue doesn't affect some, but I've seen it happen before when people just start inexplicably vanishing the day IC starts despite making a massive app sheet the size of a novella only to do nothing with it.
But the tangent in world building aside, the general appeal I have is I really don't know. I just ended up on sandbox RPs more since they're less predictable and there's more mashing of minds than in some other less sandbox oriented RPs. Or that's what I tell myself to keep playing them. I don't know what went wrong.
Issue is world building when overdone can rapidly become a disease of the creative mind. World building all the time is extremely dangerous and I know this because I suffer from this I llness. I have six months of documents about galactic history, astronomy and cosmology, worlds, alien civilizations and technologies yet barely any stories.
I recently just made it all nebulous and scrapped anything galactic history related because it sucks all the intrigue of a universe to know all that history. It also sucks the excitement out of a fictional setting by spoiling all the mystery than wonder why everything got so stale.
So I start from scratch again.
I need help.
Immediately.
All in all world building may be overdone at times, but with Roleplaying it is nessecary simply to keep everyone on the same page in terms of what the GM's setting is like. However what is good world building balance is something I have no real clue since it seems I kept making settings that are overengineered and I've also seen some quite overengineered application sheets in a space RP I've been in.
Perhaps a good share of other NRPs people who will go spend 6K words writing their app and making lists and stats of all their tech. This may be why NRPs tend to start so slow and die in the crib since once everyone is done making their nations they get creative block the second the word "character development" comes up. This issue doesn't affect some, but I've seen it happen before when people just start inexplicably vanishing the day IC starts despite making a massive app sheet the size of a novella only to do nothing with it.
But the tangent in world building aside, the general appeal I have is I really don't know. I just ended up on sandbox RPs more since they're less predictable and there's more mashing of minds than in some other less sandbox oriented RPs. Or that's what I tell myself to keep playing them. I don't know what went wrong.