Name: Alice Pitch, Recall
Age: 21
Gender: Female
Appearance: Alice is small and slight, she isn’t physically intimidating in the slightest. She keeps herself in shape though, and her toned form is evidence enough of that. She wears her dark hair long, but restricts it to a pony tail when in costume, keeping it out of the way. Her costume is a white cat-suit, with blue thigh-high boots, and blue gloves, though these can be removed swiftly if required. She always wears gloves in civilian clothing, afraid of accidentally using her powers and learning things she doesn’t wish to. She masks her face with a simple domino mask, held in place with spirit gum.
Personality: Alice believes she can save everyone, and if she hasn’t then she’s doing something wrong. She’s very hard on herself, and obsessive in her mission to save the world. She won’t listen to the idea that something might be too hard, and it has pushed her close to the edge on more than one occasion. The advantage means she trains non-stop, and spends most of the rest of her time studying her opponents, aided by her own abilities. It’s exceedingly unhealthy, she might be in peak human condition, but unless there’s a villain in action, she rarely leaves her apartment or the dojo. As such, she has almost no social life, sure she talks to other heroes, but she has no friends in her civilian life.
Skills: Aided by her abilities, Alice is an expert in a wide variety of martial arts, she also has a wide knowledge of first aid and basic medical procedures, she has expanded these, but rarely has the opportunity to use anything more advanced, not being a qualified doctor. She is adept at analysing an opponent’s fighting style, and uses this to her advantage in combat situations.
Abilities: Recall has a perfect memory, not pretty good, not eidetic, perfect. She remembers everything in perfect detail, the colour of your shoes, the shadows beneath your eyes, the hair slightly out of place on your forehead, all of it is stored away for later use. In addition to this, she has advanced computational abilities, being able to perceive and process information at a greater rate than normal humans.
That is all nothing compared to her final ability. Recall can read memories from people’s minds. Not from a distance, she needs physical contact, but once that is achieved she can draw memories and experiences from another’s mind, allowing her to acquire skills and knowledge at a rapid rate. This is uncomfortable for the ‘donor’, but not necessarily dangerous. She has used this to rapidly expand her fighting skills, though to her chagrin this was by no means instant. She knew how to perform the moves, but to do so easily, to do so effectively still takes just as much practice as it does for any other martial artist, she just doesn't need someone demonstrating it to her first.
She can also use this ability to wipe the memories from people’s minds, or place others there. This requires a great deal more concentration, and it helps if the victim is willing. Primarily she does this selectively, and only when requested to, removing traumatic experiences from the minds of those who cannot deal with them. She could even in theory completely remove all memory and all experience from someone’s mind and replace them with another set, or simply leave them a vegetable, although she has never tried this, and likely never will. It would also require a great deal of concentration and focus, and would be nigh impossible to achieve in combat or a stressful situation (with permission of the player/GM). She cannot alter her own memory, and she has no idea if eventually she will run out of room, and what might happen to her if that is the case.
Equipment: In her apartment Alice has a not insignificant array of computers, each one worth thousands of dollars, and all dedicated to collecting and collating information on any threats to peace and justice. When she is not at home she usually takes her laptop with her, complete with a live satellite uplink to her apartment so she can access everything even when she’s on an assignment for the IFJ.
Other than that, she’ll only rarely carry equipment when she goes out in costume, and that is only what her analysis of the opponent has told her will be necessary.
Brief Backstory: Alice has not had a pleasant life, but it is because of this perhaps, that she has an obsessive need to make everything right in the world. Bullied in school, she had little to fall back on, her mother dead and her father in a wheelchair, and she was a loner even before the advent of her abilities. She found an escape from the pain, and was committed to a psychiatric unit when it was discovered she was self-harming, but to an extent that may well have caused irreparable damage.
It’s hard to track how exactly she fell from this painful, pathetic life into becoming a respected hero and one of the youngest members of the IFJ. Her abilities manifested when she was thirteen, and before long she was released from the unit, allowed back into normal society, no longer a danger to herself, or so it appeared. Instead she had replaced one outlet with another, and she became a vigilante. Patrolling the streets of Greenfield. It didn’t work, she was still just a girl, and in her first attempt to fight crime was left with a broken arm. Things would have been worse if a nearby hero hadn’t taken notice and stepped in, only managing to make her promise to stay out of trouble if he trained her to be a hero.
That hero did so, and introduced her to the IFJ at the tender age of sixteen. Though Orbit came under severe criticism for his actions, those heroes who actually met and spoke to Recall soon came to sympathise with him.