I just made Cinnamon Apple Snickerdoodle Cupcakes. I also may have been heavily drinking while making them. Either way, the house smells great!
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Bio
Hello!
I've been on a roleplaying hiatus for quite some time but I'm ready to come back to it! I used to roleplay mainly on an avatar based site called Gaia Online. I was more into what they called "literate" role plays: that is, what looks to be your casual to advanced roleplays. As of right now, I'm more interested in the casual ones. I might go into advanced at some point, but for now, I think casual will be for me.
I've done a wide variety of subjects. My favorites are: -medieval/fantasy -romance -super powers or super hero -psychological -some sci-fi from time to time
I really enjoy original stories/premises for role plays but I'm also okay with doing something based in an existing world with original characters. I like fast-paced role plays with plenty of action and adventure. I'm good with both group stories and 1 on 1. While I tend to prefer playing male characters, I'm up to playing either gender. I'm also up to 18+ content. I'm not quite sure how far I'm willing to go as far as smut is concerned, but I will let you know once I've hit my limit!
I'm a gamer, especially rpg's (big shock there) and I enjoy fantasy television and movies. I'm very into Game of Thrones right now. I've seen every episode and I started reading the books though I only made it to book 2 or 3...I don't remember, it was a while ago. I also like older Legend of Zelda (I stopped playing the new ones after Twilight Princess came out), the Fallout games, Skyrim, I'm currently playing Witcher 3 (which I got as a gift. Unfortunately, I have not playing the previous two, but I would like to), the Fable games, I played some of the Batman Arkham games, Star Wars Knights of the Old Republic (the console game, but I also played the mmorpg for a while) and more I can't think of at the moment. As far as movie and tv goes, I like Lord of the Rings, Stranger Things, the Batman universe, Star Wars, Sucker Punch etc.
If you have a role play you want to start soon or need new members in that you think I might like, let me know! I'm always looking for new stories.
If you want to check out some of my art, check out my DeviantArt page. I will hopefully have some of my original characters up there once I start drawing again.
@Drakey Yeah I forgot to edit that out. I fixed it, there is no nephew, that was just leftover from an idea I had forever ago that I forgot to get rid of.
But you're good to post in the character tab.
To Everyone: We can start soon, though I think we need a few more characters to fill things out.
Name: King Gustavo Oslenburg Age: 60, crowned at 16, reigned 44 years
Occupation/Status: King of Belvoir Personality: Logical and fair, Gustavo is known for his benevolence. He is has a mind for military strategy and combat, and is often enthused by a good battle. He is an opportunist, always looking for ways to consolidate and grow his power. Though he does not show it, he is quite methodical and somewhat corrupt and can show great malice. History: King Fernando was one of the greatest architectural minds to ever grace the planet. However, his knowledge of walls and aqueducts did not make him a good father. His two sons were raised by the castle staff, being groomed for public appearances and some minor ruling positions. Gustavo was unaffected by his father’s lack of love, as he found his own love in swordplay. As he grew older, it became clear he was destined to ;lead his father’s armies, though no one expected it to happen so soon. King Fernando was one of the many to perish after being crushed in the great Cathedral collapse almost 45 years ago. His two sons, had not gone to service that day, as they were on the first of many brotherly hunting trips. Inheriting the His closest friends are his brother and Grux.
Name: Prince Hugo Oslenburg Age: 52
Occupation/Status: Prince of Belvoir, Royal Builder Personality: He is an excellent politician and great at pleasing people both rich and poor. Where he lacks in militaristic thinking, he makes up for in architectural and economic knowledge. He does his best to listen to the people, though he is bound by his honor to protect the kingdom, something he has fought very hard to do. Though he does not always agree with his brother’s decisions, he does understand he is not always right in domestic affairs. History: Even when they were young boys, it was obvious that Gustavo was the warrior of the two. In training, his sword skilled grew twice as fast as Hugo’s, and thanks to the age/size differences, Gustavo was always able to carry the bigger weapons and wear the bigger armor. Understanding the throne would not be his unless something terrible happened, Hugo began to immerse himself in the library to help his older brother in his new role as boy king. Though Hugo was somewhat envious of his brother’s position, he has always been there to help his brother keep the kingdom in one piece. Hugo is the head of the Royal library as well as the owner and lead architect of the Rothenburg Builders Society, a subsidiary of the Filtiarn Logging company Thanks to a partnership with the Filtiarn Loggers, his father in law’s business, it has quickly become the leading construction group in the city.
Name: Queen Mayella Oslenburg Age: 42
Occupation/Status: Queen of Belvoir Personality: Mayella does not fit the typical queen archetype. She is a mother first, a queen second. She cares little for the politics of the kingdom, seeking only to protect her family. She is stubborn and relentless, traits that made Gustavo all the more fond of her. Her curiosity will be her downfall unfortunately, as it's already almost gotten her killed time and again. She does care for the poor folk of the kingdom, and often advocates for them to the king. History: Once just a maid in the castle, Mayella was astonished when she was personally requested into the king's quarters. Every woman in the kingdom at the time dreamed of Gustavo coming to rescue them from poverty, and make them his queen. When he told the lowly maid how beautiful she was, as she stood in rags, covered in grime, she felt seen for the first time in her life. Though he was the king, and it was not like she could say no, the king did not force himself upon her. Instead he courted her, buying her gowns and jewels, hunting the most exotic pelts to honor her with. Their love is that of fairy tales.
Name:Veltsa Oslenburg Age: 16
Occupation/Status: Princess Personality: Much like her mother, Veltsa cares deeply for the common folk, and loves her family as well. She shows an aptitude for the alchemical arts, though her basic child fears keep her from making any real discoveries. She quiet to those she does not though, but is still sweet and kind at her core. History: Though she love her father and her uncle dearly, she believes that that they are poorly dealing with the massive divide between the rich and the poor. She secretly rebels against her parents by secretly sneaking out of the castle under the cloak of night time (despite the danger), to distribute gold she picks up from around the castle and whatever money her parents giver her to spend in the marketplace. She also gives out food to those who sleep in the streets, and on a daily basis walks the streets with her guards to give out clothing and shoes to children whose parents cannot supply them.
Name: Michaelo Oslenburg Age:13
Occupation/Status: Prince Personality: Thrill seeker, adventurous, curious. Loves to adventure out into the city and run and play. Though he is being groomed for rule, he is still somewhat blissfully unaware of the darkness within the kingdom. History: Known as “Michaelo the Monkey” the young prince is often seen running through the streets playing a game of cat and mouse with his personal guard, only the mouse is much smarter and faster and flexible than the cat. He sees the city as a giant maze and love to explore every part, as he wants to know the kingdom he will one day rule. He is not allowed outside the castle after sundown for any reason. Due to his escapism being much more well known, he is not as capable as his sister to sneak out into the night. He shows great promise as an archer, having an eagle's eye and steady aim.
Lord Lucian Filtiarn, the head of his family, is the owner of the Filtiarn logging company, responsible with supplying the whole kingdom with wood. When Lucian was young, long ago, the woods north of the Rothenburg were strictly forbidden for they were far too dangerous for travel. The woods were a death sentence to any who entered due to the overwhelming number of flesh eating creatures lurked in the trees. At the time the forest extended much further south, blocking the eastern routes out of the city, cutting trade circulation, and making it hard for outsider interaction.
Lucian, a young man in great shape, was the leader of small group of warriors who occasionally hunted the monsters in the woods. Taking his men into the woods with only the tools they could carry, they began to hunt their way through the woods into the first clearing, at the time never before seen, now nonexistent. Setting up camp, this clearing would eventually become the main log house of his enterprise. Initially, the log houses were outposts, for Lucian and his ever growing pack of warriors. Once clearing the threats to their safety, they would clear sections of the forest. This was the start of what would become a monopoly on one of the most abundant and most needed resources in the kingdom thanks to Lucian being the only person with building rights within the forest.
Lady Essenia Filtiarn, Lucians only love in life, was tragically and publically killed many years ago. Lucian and Essenia had been in love since childhood, though Lucian never felt qualified to give her the life she deserved. Lucian finally proposed after selling his first load of logs, allowing him to buy her the most gorgeous gown ever crafted in any kingdom. Luther, born with heterochromia, arrived about nine months later. His sister Elaine would not arrive for 7 more years however.
The death of Essenia still very much remains a mystery, with many suspecting Lucian caught her infidelity and ended both it and her life. He was the first one to find her body laying in a pool of blood. The cause of death is still widely speculated, though no one really knows. The Funeral was bigger than some of the previous kings, her kindness and generosity known widely throughout the land. The death of his wife, changed Lucians personality and demeanor. His smile died with his wife, along with his sense of empathy and really any emotion. His face remains a stone scowl, piercing your soul with his unforgiving gaze.
Essenia’s death also heightened his paranoia, constantly fearing for his and his children’s lives. He was the first of the noble families to hire a house guard. Rather than hiring just ordinary mercenaries, Lucian hired some of the best trackers, marksmen, and a few brutish warriors from the arena. Giving them a uniform to gather behind, beds to sleep in, and a constant flow of gold for wine and women, it was not hard to hire a small army to defend his family manor. To further secure his place in the kingdom, Lucian married his daughter to the king's ‘younger’ brother, who is still twice her age.
Name:Lucian Filtiarn Age:64 Appearance:
Occupation/Status: Lord; has a monopoly on the kingdoms logging industry Personality: Stern and upfront, Lucian does not like small talk or wasting time. He is a man of business and his only focus is building his industrial empire. He is not known for showing emotion, though interfering in his business affairs will surely piss him off. He cares deeply for his children, though he is not known for showing it. Mentioning Lucian's late wife is another way to activate his temper, many servants have lost their heads for speaking ill of Lady Essenia. History: Lucian is one of the wealthiest people in the kingdom, his logging empire the sole source of wood for the kingdom. In recent years, Lucian has sought to expand his business into mining as well, as deforestation north of Rothenburg has uncovered new cave systems and untouched resources. Though his rotund appearance does not make it apparent, Lucian used to be one of the best hunters in the kingdom, winning multiple competitions under many of the previous Kings. He maintains many scars from his days battling the beasts in the woods, an is still renown for leading the great purge of Ondorro forest.
Name: Luther Filtiarn Age:28 Appearance:
Occupation/Status: Nobleman Personality: Lucian is a lush, wanting only women, alcohol, and "Toadjam" (a psychedelic compound made from toad, mushrooms, and fresh cadaver brain.) Luther was broken by the loss of his mother, pushing him only further down the path to alcoholism and also expediting his transformation into the kingdoms most well known man-whore. He has a semi-stable relationship with father, though they often disagree on business affairs. He and his sister are different, though they both agree that their father is a downright ass. History: Lucian never really gave his son attention in his formative years, as though were also the formative years of Lucian's business empire. Essenia was a loving and caring mother who went to great lengths to take care of her children, making it only harder on him when she passed. His family had kept him guarded from the outside world, so he did not have any friends other than Lancelin, the boy next door. Trying to fill the hole left in his heart by her death, Luther began to fill every lady's hole he could. Though he is only somewhat trained, he is an excellent swordsmen, though its dependent on his blood alcohol level as well.
Name: Elaine Filtiarn Age:21 Appearance:
Occupation/Status: Noblewoman Personality:Much like her mother, Elaine is sweet and gracious, and delightful, and an all around great person. Many believe shes the reincarnation of her mother as she is loved by all much like Essenia was. History: despite being a woman and her young age, Elaine is one of the king's top diplomatic advisers. She often travels the kingdom talking to the lords of the cities and the mayors of smaller villages. Many seek to marry the young lady, as she is not only beautiful, but heiress to one half of the biggest business in the kingdom. along with being a renowned diplomat, she is also a lover of horses, owning one of the largest stables in the kingdom, often breeding and selling them back to the kingdom for guard patrols. She is now married to man twice her age, purely for political reasons. Though she does not love her husband, she does not want to ruin what her father has built.
Name: Nikias Weyenburg Age: 42 Appearance:
Personality: Nikias has always been a very serious man, rarely smiling or joking. He wasn't very well-liked among the kingdom's peasants as the head of the tax collectors. The only thing he was soft with was his family. He cares deeply for them and, while he doesn't show it in traditional means, they knew he cared for them. History: Other than being found as a teenager by the royal guards, not much is publicly known about Nikias's past. He began working for the King and quickly gained favor with the man, giving him wise council and showing a eagerness towards doing his job well. Nikias has not been seen recently by anyone, including the King. This has caused any rumors to swirl around but his eldest daughter, Rosaline, has been filling in for him and taking care of much of his work in his absence.
Name: Elana Weyenburg Age: 38 Appearance:
Personality: Elana is a quiet, well-to-do woman. She was brought up as a lady and has always acted as such. She was always quiet, yet kind to anyone she came across and, therefore was much more liked than her husband. She also absolutely loves gardening. She is known to spend much of her time shopping for new and rare flowers in the markets. History: Elana had a rather uneventful childhood. Growing up in a noble house, her parents had a good bit of money and were respected among their community. She was always very diligent to please her parents and later, her husband. She was fiercely loyal to him from the start. As she has also stopped appearing in public along with her husband, her absence was noticed by the commonfolk much more than Nikias's.
Name: Emmeric Weyenburg Age: 23 Appearance:
Personality: Emmeric was a bit of a fireball as a child, yet he always wanted to please his parents. He had a tendency to unwittingly make trouble in an attempt to get his parent's approval. As he grew older, he matured quickly as the eldest son, but his need to please never stopped. He has a bit of an adventurous side, enjoying strolls in the streets and sometimes even outside of the city walls. History: Emmeric was an overall good child. He loved his siblings but he also loved attention. He noticed early on that his good looks and his upper-class status made him very popular among the ladies, and even some men, in the Kingdom. He became very popular in the nicer pubs and bars, often visiting multiple in one night just to mingle and meet new people. Like his parents, Emmeric also has mysteriously vanished. He seemed off the last time he was out amongst the crowds, less talkative and noticeably pale.
Name: Rosaline Weyenburg Age: 20 Appearance:
Personality: Rosaline has recently become very responsible and mature for her age. Since her parent's sudden reclusiveness, she has been taking care of most of their duties. Even before this happened, however, she has always been rather mature. She has a fun side, enjoying gardening with her mother and playing in the gardens with her sister. She rarely has the time for these activities anymore, however. History: Rosaline had an enjoyable childhood. She would follow her dad to work from time to time, often imitating him, scribbling on parchments pretending to take notes. As she grew older, she became almost like a second mother to her two younger siblings.
Name: Emmaline Weyenburg Age: 13 Appearance:
Personality: Young and playful, Emmaline is still very young at heart. She never quite picked up her mother's green thumb, but she still really enjoys the beauty of the garden. She loves playing in the city, often taking strolls through the market and admiring the merchandise. She is a sweet girl who is well known around the noble parts of the city. History: Emmaline has had an average childhood, enjoying playing with the local noble children and running around her family's garden. Wanting to preserve her innocence and naivety, her parents have largely kept the dark secrets of the Kingdom from her. She loves her city and is excited to be betrothed to the future King.
Name: Charillos Weyemburg Age: 7 Appearance:
(Minus the fangs.)
Personality: Charillos is your average 7-year-old nobleman. He enjoys running, climbing, playing, and even play-fighting. Along with his sister, Emmaline, he is very innocent and naive to the problems the city faces. History: Charillos is still young enough to not have much history. He frequently sneaks out of the house to play in the other nobleman's manors and sometimes the city streets. While he has his own guard who is suppose to keep him under watch at all times, they are not allowed into the house itself so Charillos has found many ways to sneak out without anyone noticing.
Name: Dromeus Ballanger Age: 48 Appearance:
Personality: Dromeus is a businessman plain and simple. He has always had a tough demeanor, growing up in his father's business and quickly and ruthlessly following in his footsteps. He is a man of purpose and he does not let anyone get in his way. History: Due to his tough demeanor, his marriage to Felicia had a rocky start. He didn't know how to open up to her and was never very affectionate. She slowly began to get used to his gruffness and they seemed to flourish for a while. After the death of their fourth child, however, they became very distant. Dromeus doesn't talk about his personal life very much, so the details are unknown, but no one has seen Felicia since the death of their child.
Name: Felicia Ballanger Age: 45 Appearance:
Personality: Felicia is a relatively happy woman, growing up in a humble town. She was excited to get engaged to a nobleman from large city. It wasn't until she met him that she realized they had almost nothing in common. She wasn't about to go against her family's wishes, however, so she put on a smile and said she loved him. History: Her children were her pride and joy, the first things in her life since she got married to truly make her happy. She spent hours every day taking her babies for walks around the manor, cooing in their ears, telling them how much she loved them. It wasn't a surprise when she lost her most recent baby that she was devastated.
Name: Lancelin Ballanger Age: 24 Appearance:
Personality: Lancelin takes more after his father than his mother. He, too, is very serious, rarely joking or smiling. He is very prim and proper, even as a child. He expects to inherit his father's business one day and aims to learn as much as he can, now. History: Lancelin was a very serious child. He didn't enjoy playing in the mud or running around the streets like many other kids. He was very serious about his studies and often spend his days in the house, learning. Because of all of his studying, he is very smart but lacks certain social skills. He hadn't much to say when he got engaged to the King's daughter. It was just the next step in gaining power.
Name: Villiame Ballanger Age: 19
Personality: While still rather serious, Villiame takes more after his mother than Lancelin does. He's serious about his studies, but he also enjoys his free time. He spends much of his times walking the grounds of his family's manor and sometimes venturing out into the city streets. He's a bit of an artist and enjoys sketching his surroundings. History: Villame has always been an artist at heart. He loves anything beautiful, especially women. His taste for women has started to bloom rather quickly. He enjoys spending time with some of the younger nobles but his family has a strict policy of not letting outsiders into their grounds. Therefore, he is often alone, walking gardens and sketching flowers.
Name: Eudeline Ballanger Age: 16 Appearance:
Personality: Eudeline is a sweet, caring girl. She loves people and her city. She loves spending time with the commonfolk's children. People say she was born to be a mother. History: Eudeline had a close bond with her mother when she was very young, almost never leaving her side. As she grew older, her mother began growing distant. When that happened, she spent more and more time visiting the commonfolk. She quickly grew attached to the children that ran around the markets and the public gardens. Her mother has recently insisted her engagement to Luther Filtiarn. While they have over ten years age difference between them and they're personalities are completely different, she would never do anything to upset her parents.
Drystan stands at about six feet tall with a muscular build achieved through years of combat. He has a square jaw covered in a short, brown beard and mustache. His hair falls just below his shoulders, often pulled back loosely. He has dark green eyes under thick brows with a long, jagged scar just missing his right eye. He almost always wears at least his leather bracers over a loose-fitted shirt when he's not in combat.
Weapon of choice: Drystan uses swords, primarily, but also keeps a pair of daggers with him. He is able to use a bow when needed, but he is not proficient.
Armor of choice: Drystan has a full suit of leather armor for it's minimal protections while still allowing him fair range of motion. He rarely, if ever, wears anything heavier.
Strengths: Skilled Combatant: Drystn is especially proficient in swordplay. He is strong and agile, making him a very capable fighter. Confident and Fearless: He can be a little full of himself and is never known to shy away from a fight. Pain Tolerance: Having sustained numerous injuries of varying severity, Drystan has a very high pain tolerance. Persistent: When given a job, Drystan is persistent and will not stop until the job gets done.
Weaknesses: Arrogant: Drystan tends to think a bit too highly of his skills and his looks. Sadomasochism: He enjoys his line of work of inflicting pain on others and even sometimes enjoying the pain inflicted on himself. Remorseless: He feels little to no guilt in hurting others, even innocents. Inexperienced with Bows: Drystan spends most of his training with melee weapons and is not a very good shot.
Personality: Drystan is a man of few words, preferring fighting to chatting. When he does speak, he is rather dry and cynical. He is a bit of an adrenaline junkie, often starting fights just for the fun of it. He's not much of a people person, though he does enjoy the occasional bar night, although he usually spends more time people-watching than chatting.
History: Drystan grew up in Sankt Gallen on the outskirts of Belvoir. Being located so far away from the main city, the city-folk often had to fend for themselves. Drystan grew up fighting. From the time he was a child, he had a training sword he carried around to help fend off some of the smaller threats. As he grew older and more skilled, he was trusted with smaller swords or daggers.
As he grew older, he quickly became fed up with the lone city and it's people. He spent the next few years slowly making his way to Rothenburg, staying in the few cities on the road between. He picked up jobs killing the creatures threatening the townspeople as well as simple bounties. He would move on once the jobs ran out and/or he grew bored.
When he made it to Rothenburg, he took a job as a Royal Guard. He didn't particularly enjoy the work, but he made good coin. Once the King founded the Hunter's Guild, Drystan was the first person he spoke to. Happy to move on to a more exciting prospect, he eagerly accepted, becoming the first Captain of the Hunter's Guild.
Make sure you get permission to post here before doing so!
I also encourage multiple characters, if you are able, as I want a variety of characters. I don't want all hunters or all monsters, I want some civilians to get stuck in the midst of the fighting and politics. I highly encourage any drama in the roleplay as long as it doesn't spill over into the OOC. Story drama = Fun and interesting. Real Life Drama = Something No One Needs.
Hunter Character Sheet
Hunter’s Name: Age: Appearance: Weapon of choice: Armor of choice: Strengths: Specify 3-5, both mental and physical Weaknesses: Specify 3-5, both mental and physical Personality: History: How did they get invited into the Hunters Guild? (ie how the King or someone close to the King knows of their abilities/reputation)
Human Character Sheet
Name: Age: Appearance: Occupation/Status: Nobeleman, peasant, beggar, etc. Strengths: Specify 3-5, both mental and physical Weaknesses: Specify 3-5, both mental and physical Personality: History:
Monster Character Sheet
Name: Age: Creature: Vampire or Lycan? Appearance: Strengths: Weaknesses: Personality: History: (including how they became what they are and how they have hidden it thus far)
These rules should mostly be common sense: don't start any trouble and we should be fine.
1. Be courteous to other players, don't provoke or get into fights in the ooc. 2. Listen to the GM and any mods that may make requests 3. Either send your CS to me for approval before posting in the character tab or post it in the OOC page for approval. 4. Try to keep your posts interesting. A paragraph or two is preferred but creativity is more important than length. Make sure you put some thought into it before you post. 5. No overpowered characters, godmodding, controlling other characters without the owners permission, etc. 6. I'm not going to limit the number of characters you can play. It's up to you to decide how many you can handle. 7. This is an 18+ roleplay so fighting, gore, romance is accepted, just follow the Guild's rules with how far you take it. 8. Please try to be fairly active. Try to post in the IC or OOC at least once every few days, if not more. 9. Just use common sense and have fun!
Discord Channel
Feel free to use the Discord Channel for discussions with each other. Plot, talk about character developement, or just to chat.
Application
Please send your character sheet to me or post it in ooc for me to approve before posting it to the character tab.
The only creatures available for humans to become are lycans and vampires. While I would allow someone to turn into a wendigo, note that once a human transforms, they don't turn back. They also lose a lot of their humanity and become more animalistic. If you are going to play as a creature, we may need to work together to make sure the story of your character has to match some of the unknown background of the story.
I also encourage multiple characters, if you are able, as I want a variety of characters. I don't want all hunters or all monsters, I want some civilians to get stuck in the midst of the fighting and politics. I highly encourage any drama in the roleplay as long as it doesn't spill over into the OOC. Story drama = Fun and interesting. Real Life Drama = Something No One Needs.
Hunter Character Sheet
Hunter’s Name: Age: Appearance: Weapon of choice: Armor of choice: Strengths: Specify 3-5, both mental and physical Weaknesses: Specify 3-5, both mental and physical Personality: History: How did they get invited into the Hunters Guild? (ie how the King or someone close to the King knows of their abilities/reputation)
Human Character Sheet
Name: Age: Appearance: Occupation/Status: Nobeleman, peasant, beggar, etc. Strengths: Specify 3-5, both mental and physical Weaknesses: Specify 3-5, both mental and physical Personality: History:
Monster Character Sheet
Name: Age: Creature: Vampire or Lycan? Appearance: Strengths: Weaknesses: Personality: History: (including how they became what they are and how they have hidden it thus far)
Belvoir is a bustling Kingdom with many cities, towns and farmlands. The capital city of Rothenburg is where the King resides along with his trusted advisers. Upon first glance, Rothenburg seems like a typical medieval city but closer observations reveal its many dark secrets. Things have always been mildly dangerous for the average peasant but recently, things have gotten much more deadly. New monsters have begun popping up, frequently attacking villagers and noblemen alike. They don't just attack outside the city walls any longer, now they have begun stalking prey inside the city.
That is where the new Hunters Guild is coming in to play. The King has sent word around for any exceptional man or woman to help protect the Kingdom's innocent people. The word has been spread quietly, only those of the utmost skill and reputation have gotten invitations. Due to the nature of the job, the King and his royal council wish to keep it quiet, exterminating the dangers that roam the Kingdom without drawing the attention of the common-folk.
On top of the frequent monster attacks, there is a number of corruption, secrets and affairs that happen behind the scenes in the noble houses. Everyone knows that the Three Families are powerful, but just how powerful? Who really runs the Kingdom?
World Info
Here are some basic details about the world the roleplay will be taking place in. There is a lot of info here so don't feel obligated to read it all right away. You may skim it to get an idea of how things work and I would recommend reading most of it before starting, but it is not required.
Since Rothenburg takes place in medieval times, technology is limited. Swords, axes and war hammers are common weapons, but some firepower has recently been discovered. Blunderbusses and other primitive guns have began to pop up here and there. Any such guns, however, remain clumsy and not entirely accurate. They do, however, provide superior firepower to the traditional crossbow.
While magic does exist in this world, it is not a common thing. Most humans have little to no knowledge of these abilities. Witches are the only known creatures who are avid magic users, although they usually rely more on their alchemical potions and other substances.
This means that you cannot create a magic-user at this time. Alchemy, however, is fair game.
Alchemical science is just that: a science. It takes many years to master and, while normal people are able to study and use their knowledge to create potions, it is difficult to learn. Many books have been written on the subject, but those aren't accessible by most commonfolk. Only the nobles and those who choose occupations related to the subject have access to these books.
That being said, Herbalists and healers will sell their potions for a price, and there are a wide range of potions ranging from healing potions, cures for baldness, strength enhancers, and even night vision. The new Hunters Guild has made good use of some of these potions, often keeping a few different types on hand. There is one in particular that they make use of the most: The Draught of the Titan, or just Titan as it is known by the Hunters. This potion give the user incredible strength, stamina, speed and resistance to most attacks and poisons. It only lasts for a few hours at a time but is very effective for fighting monsters. It isn't all good effects, however, as people who use this potion too much may experience some psychological side effects. People have been known to lose their minds and become addicted to the rush that this potion brings. If one only uses it once a day or less, however, these effects are barely noticeable and easily controlled.
Vampires are often referred to as "undead" as they appear to have no heartbeat. They sustain themselves mainly on blood, although they can eat normal foods, it just does nothing to sustain them. Vampires who still have a strong sense of morality will often be found drinking the blood of animals, instead of humans. This often causes farmers and livestock owners a great deal of strife as they lose their source of income.
There are many legends and rumors of where the first vampire came from, but their exact origin is unknown. It is fairly well-known, however, how they reproduce. Vampires women cannot conceive once they are turned. The men, on the other hand, can impregnate a human woman. The offspring of a vampire male and human women is a vampire. These babies appear to be normal human babies save for the fact that they are born with fangs.
The main method of vampire reproduction is through being turned with a bite. Not every victim gets turned into a vampire. If the vampire doesn't drain them completely of blood and they remain alive through the feeding, they will slowly turn into a vampire over the next few days. But if the vampire does drain them completely or kills them after feeding on them, they will simply die and not become a vampire.
As vampires are usually reclusive, there remains many different (and often ineffective) methods to repel them. Some of these methods include: garlic, crucifixes, holy water, wild rose or hawthorn branches, among others. None of these things actually repel vampires, however, but they make the peasants feel as if they have some form of control over the situation.
Appearance: Vampires are humanoid in appearance, and are otherwise indistinguishable from other humans. The only marked difference is their slightly elongated canine teeth, which are mostly unnoticeable and easily hidden.
Abilities: Vampires are extraordinarily strong, agile and quick. They can break bones with their bare hands and can run at speeds rivaling that of a horse. They also have regenerative abilities, making it difficult to kill them. If their limbs are cut off, they can regrow them. This takes energy, however, and they often must rest for a day or two, depending on how much they must regenerate.
Weaknesses: Vampires cannot be killed through ordinary means, as they can easily regenerate. They are weak to silver weapons, though just being stabbed with a silver sword won't kill them. They will still regenerate from a wound caused by silver, but it will be slightly slower than any normal wound. In order to completely kill a vampire, the silver must be driven through their hearts. They are also unable to regenerate if their bodies are completely destroyed: ie if they're entire body is shredded to pieces. They are also susceptible to burning, which is a common method to dispose of suspected vampires in small towns.
The Wendigo is a terrifying, carnivorous creature. Said to be transformed from any human who has given into cannibalism, they are fast, and feed only on humans. Some people don't believe in their existence, claiming it's just a myth started by rulers who wanted to dissuade their subjects from partaking in cannibalism. Those who have seen them, however, have a hard time forgetting them.
Appearance: While being transformed from a human, the Wendigo is far from humanlike. Gaunt and tall, it has unnaturally long limbs. When crawling on all four, it looks almost spider-like. Their teeth are jagged and often caked in blood, their eyes are practically lidless and milky white. They often have thinning hair on their heads with elongated ears. Large, jagged antlers grow out of their skulls. Their skin is very thick, tough and not easily pierced.
When a human first eats the flesh of another human, the transformation takes only a few days. They start with a craving for more, their body slowly following. Their eyes begin to loose color and their hair starts falling out in patches. Teeth begin to grow jagged and protrude from their jaws. Their fingers and limbs elongate and large antlers begin to emerge from their skulls. Soon, they are overwhelmed by a hunger that can only be satiated by human flesh.
Abilities: The Wendigo is strong and quick. It's elongated limbs allow it to climb exceptionally well. It's rock-like skin makes it immune to most weapons, although it can be hurt with blunt force. It's long fingers and teeth allow it to tear into flesh with ease.
Weaknesses: While not affected by normal swords and other sharp weapons, it is susceptible to blunt force. The force must be great to get through the creatures tough skin and break it's bones. While this can injure it, it's very unlikely to kill the creature. The only true way to kill a Wendigo is to incinerate it.
They also have very poor eyesite. They cannot see much detail and rely mostly on movement when they hunt.
Many people were living their lives in fear that something may come out of the forest with an appetite for blood. Terrified and seeking a way to protect his pregnant wife, a man climbed the tallest mountain in the land and met with the witch living at the peak. He asked her for the strength to protect his family from all those who seek to harm them. The witch told the man, if he was really wanted to protect his family, he would need to make the ultimate sacrifice. The man told the witch he would give her whatever she wanted if it meant his family would live on. Not giving the man a chance to rethink his words, the witch stabbed into him, cutting into his chest, removing his heart. That night, the man’s wife died giving birth to the first Lycan.
Weaknesses: Unlike the legends, silver is not some kind of special repellent. The only known way to kill these creatures is through physical destruction. Whether it be decapitation or evisceration, or an explosion, they’re killable, it just takes a little extra effort.
Forms: There are two known forms of Lycan that the Kingdom has to come to know.
Beast: These are the stronger of the 2. They’re larger than their counterparts, and have much more fur. These Lycans rarely appears and are often only caught in glimpses. They seem to be much smarter than the others, staying hidden. These Lycans are more in control of their transformations and find them less painful. They are able to choose when they transform and control themselves once they are in their beast form, although they can only stay that way for a few hours until they suffer severe exhaustion.
Feral: These Lycans are much smaller and have very little hair. They look less wolf like and more monster like. Their skin looks bruised and shredded from their bones changing size and sifting in their body. It’s said the pain of the transformation is what drives them mad, and the bloodlust that follows is only to sustain their unstable state. Though only a bit larger than a full grown man, they have incredible strength, able to tear limbs from bodies, and bite through bone. The madness they suffer during transformations makes them lose all control over their own minds. Their transformations are random and are more likely to happen during times of great stress. Once in feral forms, they lose all control and memory of their actions. These lycans do not last long as it is next to impossible to hide.
Appearance: Ogres vary in size, reaching anywhere between 14-18 feet tall, and generally weigh close to a half ton. They are completely bald, their skin a rough exterior comparable to Kevlar. Their massive size comes with an obvious superhuman level of strength as well as a few hindrances. Their immense size makes everything they do expend that much more energy, adding gravity weighing them down and they're lucky they're even able to move. They sleep about 18 hours a day, and ingest entire rams for meals. They have extremely sharp claws on their feet and hands making them that much more dangerous. Their skin color varies from shades of green, yellow, and orange.
History: They are indigenous to the Durot mountains and are not often seen outside the mountain range. Occasionally, when a big storm comes in and causes a mudslide or just floods their home, an ogre will come down the mountain, wreaking havoc on the surrounding villages. These constant destructive rampages expedited the building of city walls in the area surround the mountain range. The worst Ogre attack to happen was during the Reign of King Fernando. During a cathedral service, lead by the King and Queen, a small group of Ogres came charging down the mountains directly towards the, then, much smaller city of Rothenburg. Back then, the Temple was on the southern edge of the town, directly in the path of the rampaging giants. The city guard forces managed to stop most of the stampede, unfortunately, they couldn't stop them all. The first ogre to collide into the temple fell through the south wall of the building taking down the stone structure. The falling rubble crushed the monster and all those who were unable to escape the temple, including King Fernando and his wife. This event is what spurred Gustavo and Hugo to overhaul the city walls project.
Weaknesses: Much like their cousin, The Cyclops, Ogre’s eyes are a weak point in their natural body armor. Though they are significantly tougher than men, they are able to be killed by means of bashing in their skulls. The groin is also another significant soft spot, plus fresh Ogre testes are worth a small fortune. They are giant simpletons, so it is not hard to outsmart and evade them in the right environment.
Much like the myths and legends, the Witches of Belvoir are older than any record the kingdom has. They do not ride brooms, or have black cats, nor do they have magic wands. A truth that has been worked into the myth, is the witches cauldron. Witches are on the forefront of alchemical science. A proper blend of Lycan hair and wendigo blood, is a slow burning tar, capable of burning for hours on just the smallest amounts. Ground up wolf’s fang is a stimulant similar to pcp. The witches themselves are not immortal, though age does not harm them, they have been kept alive by finding new and disturbing ways to sustain themselves.
Only a few have actually people have encountered an actual witch, none having the courage to fight them, they have no publicly known weakness. It is assumed, since they were once just people, they can still be cut open, assuming anyone could ever get close enough to find out. The myth of witches fearing water was put to rest when a witch was spotted on a boat, heading out into Triest Sea. Some wonder if they are light sensitive, as none have ever been spotted during the day time, and they wear large cloaks to cover what can only be assumed are frail bodies.
Appearance: Witches are capable of deceiving the simple minded, walking amongst the common folk without being noticed. Using the hair of women, they are able to craft illusions of perception, making themselves look young and beautiful. The only way to tell if someone is in fact a witch, is to physically strike them, forcing them to break the illusion.
Abilities: They are able to create curses. Many attribute the Lycanthropy outbreak to the witches. Many believe they are able to polymorph people though it is not proven, It is also believed they have some sort of voodoo-like ability. They have also become immune to the aging process as well as most poisons and diseases.
Weaknesses: Fire is known to be a successful killer of witches, as well as sharp and blunt weapons. They are capable of being killed by most normal means.
These are the more common creatures that can be found throughout the Kingdom. Each creature has it's own habitats and it's own level of danger.
Appearance/Biology: These truck sized beast are fur covered tanks with teeth. Each claw is about the size of a large dagger, attached to a cauldron sized paw, on trunk like arms and legs with a massive body frame to match. If one is to stand on its hind legs, it can tower to nearly 20 ft tall. These beasts are the kings of the forest, often only coming out of their caves for food. They are aggressive and will attack without provocation.
History: The bear population was diminished heavily by Lucian and his band of hunters decades ago. What remains now is the remnants of a once dangerously abundant force of nature. Though they are not extinct, they’re vast forest homeland has been reduced to an eighth of what it once was. Bear pelt has its luxurious luster and, due its abundance, the only gain nowadays from hunting one is the thrill of almost dying.
Weaknesses: Their giant size only makes them a giant targets. Though they are tough and don't go down on the first hit, they do not have any kind of natural body armor to guard them. They are also extremely susceptible to attacks from behind.
Appearance/Biology: They are about the size of a dinner plate though in some cases have been comparable to a small hound. They are bright orangish red, and are capable of seeing a full 180 degree radius in front of them thanks to their eyes wrapping down the side of their head. They have an extremely strong armor-like exoskeleton capable of withstanding dull blades, fangs, arrows, and most unarmed attacks. Ondorro silk is one of the most sought after materials in the kingdom, though it is extremely delicate and hard to gather. The spiders are also known for their venom’s paralyzing affects, being instantaneous upon entering the bloodstream.
History: The Ondorro spider, as its name would suggest, is located mainly in the Ondorro forest, though it is not uncommon for them to occasionally be found in other forested areas in the Kingdom. Before the invention of steel and the first blade, these creatures ravaged the human population. It is commonly believed that, in the dark times, these creatures were bigger than horses, and were capable of eating entire tribes of men. Though they are not nearly as big as their legendary ancestors, they are still extremely dangerous, and have turned an entire section of the forest into their nesting grounds. Entering the Ondorro nest is a death sentence, once used by a former king as a form of execution. No warrior, tribe or army has ever walked through the massive webbed maze and lived.
Weaknesses: despite their exoskeleton, they are not impervious to brute force attacks. A sharp sword or heavy, spiked club can do the job with the right amount of force. Fire is a fantastic repellent and killer.
Appearance/Biology: Appearance depends on gender. Males are winged quadrupeds with a vulture like face and furry body. Small bony spikes protrude from its skin, covering its body giving it a natural defense. It has ten total talons, along with a long thick tail. Females on the other hand, are bipedal with winged arms. They are also bald on their heads and bodies, and have no protruding bone spikes, but are overall much larger than males.
History: Harpies are loud, viscous monsters known for abducting civilians. They swoop down, releasing a terrifying cackle and dig their talons into their prey to carry them away. Harpies are based out of the canyon southeast of Estramoz, making their homes in the caves that cover the canyon walls. The townspeople of Estramoz often claim that, in the night, you can hear the collective cackle echoing from the canyon all the way from the village.
Weaknesses: City walls with an archer patrol will keep the townspeople safe, as long as they are a good shot. Harpies are not known for their subtlety and are not capable of sneaking up on anyone. The ability to fly also comes with hollow bones, making them quite weak to blunt force.
Appearance/Biology: Small agile creatures, known for their speed and ferocity. They are quick hunters, capable of travelling at high speeds, they can outrun most other creatures. Jaguars normally hunt in packs to make up for the size disadvantage. They have a mouth full of blade-like teeth and are viscous carnivores.
History: Before the invention of the sword or shield, Jaguars posed quite a threat to humans and were one of the most common predators around. Once man began forging blades, the Jaguar quickly fell down the food chain, and the populations slowly deflated. Now they are plains-dwelling animals, often pestering farmers by attacking their livestock.
Weaknesses: Though they are quick and have a nasty bite, they are still only as dangerous as a rabid dog. They are easily stopped by arrows, daggers, swords, etc.
Appearance/Biology: When hunting, both Sirens and Mermaids appear as gorgeous women. Sirens often are found preening on rocks or near the seashore while singing their hauntingly beautiful songs. Mermaids, on the other hand, spend their time in the water. While hunting, they appear as beautiful, albeit fish-tailed women who beckon sailors to their deaths.
Once their pray has been ensnared and the spell has been broken, they show their true forms. Sirens have sharp fangs that often protrude from their mouths, large wings and pupil-less eyes. They have long, claw-like fingers that they use to dig into their prey.
Likewise with the mermaid, their true forms are much less appealing. Their natural gills are located on the sides of their cheeks and their mouths are much larger than the average human's. They have sharp teeth for tearing flesh and webbed fingers for swimming. Their eyes seem to glow, a warm invitation until one finds oneself actually in the water with them, then it becomes a terrifying nightmare.
History: Sirens and Mermaids took many lives of the early settlers along the coast of Belvoir. Even the ones who knew of the danger would often fall for their charms after spending weeks at sea with no women. People who lived near the sea could often hear the Siren's Song at night. Weaker-willed men and some women would be drawn to it and never seen again. Mermaids would sometime steal the Siren's prey when they wandered into the waters to reach the perch where the siren's were hunting from. This often leads to a rivalry between the two creatures, with some people reporting that they witnessed the two creatures fighting, staining the waters red.
Weaknesses: Both creatures have little to no natural armor, therefore susceptible to most attacks. While they both have sharp claws that they use as a last resort to fight off anyone strong-willed enough to withstand their charms, they can be easily overpowered.
Other than the King himself, the Three Families are the most powerful people in the Kingdom. They live in great manors surrounded by tall walls to keep them separate from the rest of the commonfolk. They each have their own ties to the King and his family. They serve as advisers and help to govern the Kingdom and it's many peoples.
This is also a lot of information that doesn't necessarily have to be read to understand the roleplay. It is here to help guide characters and create a better understanding of the Kingdom itself.
King Gustavo Oslenbrug has sat on on the throne for nearly half a century. His reign has been marked with the rise of things that go bump in the night. His Kingdom has grown exponentially since he took the throne at just sixteen. At eighteen he conquered new lands, expanding the Kingdom into territories never before seen by its people. By 20, he had doubled the size of his realm, and nearly quadrupled the number of citizens. This was not all thanks to the King.
Where he excelled in charisma and leadership of his men, he failed to maintain order at home. Thankfully, his brother, Hugo, was a great politician, crafting the laws necessary to keep the Kingdom afloat at war time. Returning home, King Gustavo did not get married until the latter half of his reign. Mayella was a lowly serving girl, working in the castle, when Gustavo saw her. Her beauty had gone unnoticed by all before him. They were married in a month and birthed their first child just a year later. The King has a small council of advisers including, Lucian Filtiarn, Dromeus Ballanger, Nikias Weyenburg (recently he’s been sending a proxy, his daughter), Matilda Thackery, and Commander Grux. This council helps the King in all matters, giving him a good idea of what his people want.
To secure power within the Kingdom, and keep important people happy, the King has recently entered his family into some powerful alliances. First, The King's aforementioned brother, Hugo, is newly wed to Lady Elaine Filtiarn. The king’s only daughter, Veltsa, has recently become engaged to Lord Ballanger’s son Lancelin. The King’s first son and heir, Michaleo, is also betrothed to Lady Emmaline. These marital agreements are what keep gold in the Kingdom’s vaults.
The King is well liked throughout his Kingdom, despite the rampant bloodshed on the streets and the rise of the supernatural. At first the King thought the solution to be walls to protect his people from the monsters outside, only for them to find their way in. Next, the King thought to increase the guard patrols only for less guards to come back alive. His council has nearly run out of ideas as to deal with the mess.
Lord Lucian Filtiarn, the head of his family, is the owner of the Filtiarn logging company, responsible with supplying the whole kingdom with wood. When Lucian was young, long ago, the woods north of the Rothenburg were strictly forbidden for they were far too dangerous for travel. The woods were a death sentence to any who entered due to the overwhelming number of flesh eating creatures lurked in the trees. At the time the forest extended much further south, blocking the eastern routes out of the city, cutting trade circulation, and making it hard for outsider interaction.
Lucian, a young man in great shape, was the leader of small group of warriors who occasionally hunted the monsters in the woods. Taking his men into the woods with only the tools they could carry, they began to hunt their way through the woods into the first clearing, at the time never before seen, now nonexistent. Setting up camp, this clearing would eventually become the main log house of his enterprise. Initially, the log houses were outposts, for Lucian and his ever growing pack of warriors. Once clearing the threats to their safety, they would clear sections of the forest. This was the start of what would become a monopoly on one of the most abundant and most needed resources in the kingdom thanks to Lucian being the only person with building rights within the forest.
Lady Essenia Filtiarn, Lucians only love in life, was tragically and publically killed many years ago. Lucian and Essenia had been in love since childhood, though Lucian never felt qualified to give her the life she deserved. Lucian finally proposed after selling his first load of logs, allowing him to buy her the most gorgeous gown ever crafted in any kingdom. Luther, born with heterochromia, arrived about nine months later. His sister Elaine would not arrive for 7 more years however.
The death of Essenia still very much remains a mystery, with many suspecting Lucian caught her infidelity and ended both it and her life. He was the first one to find her body laying in a pool of blood. The cause of death is still widely speculated, though no one really knows. The Funeral was bigger than some of the previous kings, her kindness and generosity known widely throughout the land. The death of his wife, changed Lucians personality and demeanor. His smile died with his wife, along with his sense of empathy and really any emotion. His face remains a stone scowl, piercing your soul with his unforgiving gaze.
Essenia’s death also heightened his paranoia, constantly fearing for his and his children’s lives. He was the first of the noble families to hire a house guard. Rather than hiring just ordinary mercenaries, Lucian hired some of the best trackers, marksmen, and a few brutish warriors from the arena. Giving them a uniform to gather behind, beds to sleep in, and a constant flow of gold for wine and women, it was not hard to hire a small army to defend his family manor. To further secure his place in the kingdom, Lucian married his daughter to the king's ‘younger’ brother, who is still twice her age.
As head of the Ballanger family, Dromeus Ballanger was born into a wealthy family. His grandfather owned much of the land in and around Rothenburg before it was largely populated. They allowed peasants and other nobles to live on their land for a price. Inheriting the family business, Dromeus expanded, taking advantage of poor families and buying any land that went up for sale, whether it was previously occupied or not.
Felicia came from another city, her family quickly running out of money, they arranged a marriage with Dromeus out of necessity. While their marriage started on uncertain terms, they began to grow fond of each other over the years and it wasn't long before they had their three children: Lancelin, the eldest, Viliame the middle son, and Eudeline, the youngest and their only girl. Just recently, Felicia carried a child almost to term when she lost the baby and almost her own life as well. Ever since that incident, she has been locked away in their home, barely ever leaving and supposedly in a deep depression.
Following suit with the Filtiarn family, Dromeus hired a band of guards to watch over their home and his family. They guard the estate and the walls which surround it. They also have household servants who do much of the family's shopping and other similar chores for them so they don't have to be out amongst the common folk.
After the untimely death of their newest infant, Dromeus talked the king into allowing his daughter to marry Dromeus's eldest son, Lancelin. It wasn't unexpected for a noble family as theirs, but it felt rushed at the time. Rumors spread that Felicia was dying and wanted to see at least one of her children wed before her death. Others said that the death of their infant shook their family and made them all realize their mortality.
Nikias Weyenberg was born into a middle class family and worked throughout most of his childhood. When he was a teenager, he was traveling with his family's caravan filled with their goods when it was attacked by a group of thieves. Not much is known about what happened during or in the weeks following the attack, but Nikias was eventually found by some traveling knights. He was the only one left of the group but he wouldn't speak to what had happened. The knights who found him took him back to Rothenburg where they brought him to the King. Feeling pity for the boy, the king took him in and allowed him work collecting taxes from the peasants.
As time went on, Nikias gained favor with the king and became quite influential. He worked hard and provided results. He began hiring new workers to help with tax collecting, even hiring thugs to make sure they got every last penny. This proved especially effective when those who couldn't pay up would come up missing.
Having done quite well for himself, Nikias built up his own manor just outside the castle. He married a beautiful young noblewoman named Elana and had four children, Emmeric, Rosaline, Emmeline and Charillos. Emmeline recently got engaged to the king's youngest son.
Over the last few years, the family has gotten more and more secretive. It started after their youngest son, Charillos was five. They began building a second fence inside their manor walls. This didn't raise much concern among the citizens of the kingdom, as they assumed it was for decoration, as Elana quite enjoyed gardening. Then they hired guards. There were only a few at first but they quickly grew in number. It was then that the noblemen and women of Rothenburg realized that they hadn't seen Elana or Nikias in quite some time. Rumors spread that they contracted a plague or that they were both dead.
The two daughters and the youngest boy were the only ones who ever left the estate, and even that was a rare occurrence. The guards weren't permitted past the second fence, so none of them even knew what was going on. They didn't question their loyalty, however, as they were still receiving plenty of food and a comfortable living.
[color=#CEF6F5]Hello!
I've been on a roleplaying hiatus for quite some time but I'm ready to come back to it! I used to roleplay mainly on an avatar based site called Gaia Online. I was more into what they called "literate" role plays: that is, what looks to be your casual to advanced roleplays. As of right now, I'm more interested in the casual ones. I might go into advanced at some point, but for now, I think casual will be for me.
I've done a wide variety of subjects. My favorites are:
-medieval/fantasy
-romance
-super powers or super hero
-psychological
-some sci-fi from time to time
I really enjoy original stories/premises for role plays but I'm also okay with doing something based in an existing world with original characters. I like fast-paced role plays with plenty of action and adventure. I'm good with both group stories and 1 on 1. While I tend to prefer playing male characters, I'm up to playing either gender. I'm also up to 18+ content. I'm not quite sure how far I'm willing to go as far as smut is concerned, but I will let you know once I've hit my limit!
I'm a gamer, especially rpg's (big shock there) and I enjoy fantasy television and movies. I'm very into Game of Thrones right now. I've seen every episode and I started reading the books though I only made it to book 2 or 3...I don't remember, it was a while ago. I also like older Legend of Zelda (I stopped playing the new ones after Twilight Princess came out), the Fallout games, Skyrim, I'm currently playing Witcher 3 (which I got as a gift. Unfortunately, I have not playing the previous two, but I would like to), the Fable games, I played some of the Batman Arkham games, Star Wars Knights of the Old Republic (the console game, but I also played the mmorpg for a while) and more I can't think of at the moment. As far as movie and tv goes, I like Lord of the Rings, Stranger Things, the Batman universe, Star Wars, Sucker Punch etc.
If you have a role play you want to start soon or need new members in that you think I might like, let me know! I'm always looking for new stories.
If you want to check out some of my art, check out my [url=https://violetumber.deviantart.com/]DeviantArt[/url] page. I will hopefully have some of my original characters up there once I start drawing again.
And if you like my art, check out my [url=https://www.redbubble.com/people/hannahrayner?ref=account-nav-dropdown&asc=u]RedBubble Store[/url]![/color]
<div style="white-space:pre-wrap;"><font color="#cef6f5">Hello!<br><br>I've been on a roleplaying hiatus for quite some time but I'm ready to come back to it! I used to roleplay mainly on an avatar based site called Gaia Online. I was more into what they called "literate" role plays: that is, what looks to be your casual to advanced roleplays. As of right now, I'm more interested in the casual ones. I might go into advanced at some point, but for now, I think casual will be for me.<br><br>I've done a wide variety of subjects. My favorites are:<br>-medieval/fantasy<br>-romance<br>-super powers or super hero <br>-psychological<br>-some sci-fi from time to time<br><br>I really enjoy original stories/premises for role plays but I'm also okay with doing something based in an existing world with original characters. I like fast-paced role plays with plenty of action and adventure. I'm good with both group stories and 1 on 1. While I tend to prefer playing male characters, I'm up to playing either gender. I'm also up to 18+ content. I'm not quite sure how far I'm willing to go as far as smut is concerned, but I will let you know once I've hit my limit!<br><br>I'm a gamer, especially rpg's (big shock there) and I enjoy fantasy television and movies. I'm very into Game of Thrones right now. I've seen every episode and I started reading the books though I only made it to book 2 or 3...I don't remember, it was a while ago. I also like older Legend of Zelda (I stopped playing the new ones after Twilight Princess came out), the Fallout games, Skyrim, I'm currently playing Witcher 3 (which I got as a gift. Unfortunately, I have not playing the previous two, but I would like to), the Fable games, I played some of the Batman Arkham games, Star Wars Knights of the Old Republic (the console game, but I also played the mmorpg for a while) and more I can't think of at the moment. As far as movie and tv goes, I like Lord of the Rings, Stranger Things, the Batman universe, Star Wars, Sucker Punch etc.<br><br>If you have a role play you want to start soon or need new members in that you think I might like, let me know! I'm always looking for new stories.<br><br>If you want to check out some of my art, check out my <a target="_blank" rel="nofollow noopener" href="https://violetumber.deviantart.com/">DeviantArt</a> page. I will hopefully have some of my original characters up there once I start drawing again.<br><br>And if you like my art, check out my <a target="_blank" rel="nofollow noopener" href="https://www.redbubble.com/people/hannahrayner?ref=account-nav-dropdown&asc=u">RedBubble Store</a>!</font></div>