Avatar of Nytem4re
  • Last Seen: 2 mos ago
  • Joined: 11 yrs ago
  • Posts: 1056 (0.27 / day)
  • VMs: 1
  • Username history
    1. Nytem4re 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

5 yrs ago
Current The irony of someone telling other people they have nothing better to do when they write on a roleplaying forum is not lost on me
8 likes
5 yrs ago
Goodbye alt man it was nice knowing you
4 likes
5 yrs ago
5 yrs ago
Oh don't worry they're just terrorist sleeper cells LUL
2 likes
5 yrs ago
I’ve worked min wage jobs and I’ve done the bare minimum and have still gotten the measly ten cent raises yearly and good references from them. There really is no point, bare minimum gets you by.

Bio

User has no bio, yet

Most Recent Posts

True. There also may have been arguments about the scoring. Still leaves the issue of people just shrugging off traumatic events as if it was a normal, everyday thing.
It could work like this.

lets assume we had a scale of 100.

Depending on the choice, it could add 5+, 10+ maybe even 50+ depending how pivotal the choices are.

I guess there could also be a scale for good things (removing yourself from stressor, having fun, doing good things) which could subtract from the score.

But a system like that would get pretty complex, as you would also have to take into account things like refusing to seek help, pretending like it didn't happen... not sure you'd want to keep track of that. It would be a lot of work.
It could still work that way. Higher the score, more hauntings. Depending on your choice, sanity could go up or down.
I see. How will the system of morality work? Will each choice have a sort of "stress" or "anxiety" level? I was thinking you may want to give all choices a numerical value, and have a point system to determine a character's sanity? For example, perfect sanity could be (0-5), insanity would be 20+.

Or will players decide if they snap or not? The system I described above is a bit complex...
Well, I think the hardest part of trying to pull something off like this is that it needs a really active gm of sorts and more and more story choices as the rp progresses. Active users would also be needed to move the story along. Do you have any ideas on some sort of setting and background yet?
@ScarlettWaters16

He actually walked into the classroom but I guess whatever works lol
Elijah placed his briefcase down and reviewed the lesson plan for the next few days. Seeing as it was the first day however, he doubted little would be learned, if anything at all. Probably just introductions and just talking. At least that's what Elijah remembered from when he was in school.

It was sorta abrupt when someone from the government told him that they wished for him to become a teacher. Elijah wasn't too excited, but the salary was nice and it would be a nice change of pace from his travels.

Now if they'd stop blasting the A/C on high. It was pretty bloody col-

Oh.

The bloody wall was frozen over. Probably some nut on the other side wanted to show off to their new classmates. He walked over to the other classroom and knocked on the door.

"Excuse me, but could the show-off please unfreeze the damn wall? It's pretty cold being next to a big piece of ice."

Finished my CS.
Not finished with my CS, but I wanted to see if you had any problems with his powers. I'd be willing to change things if necessary.
© 2007-2024
BBCode Cheatsheet