Avatar of Oak7ree
  • Last Seen: 5 yrs ago
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    1. Oak7ree 10 yrs ago

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Bio

Shortly.

Just a regular university student, majoring in hospitality and tourism. Also a history and trivial knowledge nerd, aircraft aficionado, occasional trekker and a D&D player.

Most Recent Posts

<Snipped quote by Oak7ree>

Maria would likely make a return, but perhaps not as the brains of the operation. All yours. Tag me, yeah?


Allright. I was thinking of starting the RP in 1942, and perhaps reference the Westminster League as the first force of super powered individuals.
@Lady Selune Do you mind if I made the reboot? I was thinking of making a couple refines and credit the whole ""WWII with special powered spies" idea to you.
@The Harbinger of Ferocity Thanks for the insight on the felines. Welcome to the team.
@The Harbinger of Ferocity You have many good point there. I'm not an expert on different mythologies and ancient pantheons, but I know that at times cats have been significant symbols, for example, to ancient Egyptians, and they've also been linked to witchcraft. In the Witcher books, if I recall correctly, cats were magically inclined animals.

Abd I agree on the magic = not science. Magic can be studied and understood to a degree, but it is a neverending swamp - one day, you might sink into it too much and drown.

I have really liked to magic in G.R.R. Martin A Song of Ice and Fire series - it is there, but it is also accesible only to a few people and barely understood, as most of the ancient lore has been lost.
@catchamber Magic is magic and technology is technology. They don't mix well.
@Lady Selune Have you given up on this RP, if I may ask?
- There should be some normal beasts that can "see/feel/sense" magic and thus can track people, espeically mages, across otherwise impossible terrain and hunt them.


Cats. Definantly cats.
@Kenaron Yes, I know of Faraday cages. Perhaps some castles or prisons have rooms that work as one to imprison mages or magic using criminals.
@ClocktowerEchos, @Kenaron and @JaceBeleren So, teleportation, once a popular travelling, has fallen out of grace, and nowadays rare individuals know much about it. Many countries have either banned teleportation or made teleporting mages register themselves, regulating the market.

Could there be magic-inhibiting substances, anomalies, creatures or materials?
@Kenaron, @ClocktowerEchos I'd make teleportation available to strong mages, who've extensively trained and studied teleportation. Requiring willpower and concentration, a mage could create a portal that leads to a different place, but if the said portal is unstable... the consequences at the other place would be catastrophic for the mage/user of the portal.
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