Avatar of OoshKoosh
  • Last Seen: 8 yrs ago
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    1. OoshKoosh 8 yrs ago
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8 yrs ago
Current Attack of the zombies ahhhhh! check out "the fallen" roleplayerguild.com/topics/1..
8 yrs ago
Attack of the zombies ahhhhh! check out "the fallen" roleplayerguild.com/topics/1..
8 yrs ago
In school currently boring science crap i'd rather be casting spells.
1 like
8 yrs ago
Like 10:00 pm right now still doing RPs
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Most Recent Posts

At the same time the man jumped the girl turned around to prepare to block an attack from behind.
The girl remembered what her mentor had told her about her cloak "Don't get lost in your emotions your cloak will burn them off immediately and turn you into a soulless husk, but most of all don't become to devoid of emotions or else much worse can happen." She pushed it back but leaving some emotion for her cloak to feed on. She had sometimes been tempted to let her emotions free to stop the stress it put on her to keep them in check but she never had heeding her mentor's warning.
Hander
Female Deep Halfling Rogue 1
True Neutral
Representing OoshKoosh

Strength 8 (-1)
Dexterity 17 (+3)
Constitution 15 (+2)
Intelligence 11 (+0)
Wisdom 11 (+0)
Charisma 12 (+1)
Size: Small
Height: 2' 9"
Weight: 30 lb
Skin: Pale
Eyes:
Hair: Black
Total Hit Points: 8

Speed: 20 feet

Armor Class: 14 = 10 +3 [dexterity] +1 [small]

Touch AC: 14
Flat-footed: 11
Initiative modifier: +3 = +3 [dexterity]
Fortitude save: +3 = 0 [base] +2 [constitution] +1 [halfling]
Reflex save: +6 = 2 [base] +3 [dexterity] +1 [halfling]
Will save: +1 = 0 [base] +1 [halfling]
Attack (handheld): +0 = 0 [base] -1 [strength] +1 [small]
Attack (unarmed): +0 = 0 [base] -1 [strength] +1 [small]
Attack (missile): +4 = 0 [base] +3 [dexterity] +1 [small]
Grapple check: -5 = 0 [base] -1 [strength] -4 [small]

Light load:
Medium load:
Heavy load:
Lift over head:
Lift off ground:
Push or drag:
20 lb. or less
20-40 lb.
41-60 lb.
60 lb.
120 lb.
300 lb.

Languages: Common Dwarven Halfling

Sap [1d4 nonlethal, crit x2., 1 lb., light, bludgeoning]

Short Sword [1d4, crit 19-20/x2, 1/2 lb, light, piercing]

Rapier [1d4, crit 18-20/x2, 1 lb., one-handed, piercing]

Shortbow [1d4, crit x3, range inc. 60 ft., 1 lb., piercing]

Hand Crossbow [1d3, 19-20/x2, range incr 30 ft., 1 lb., piercing]

Feats:

Skill Focus (Sleight of Hand)
Traits:

Skill Name
Key
Ability
Skill
Modifier
Ability
Modifier
Ranks
Misc.
Modifier
Appraise Int 4 =
+0
+4
Balance Dex* 7 =
+3
+4
Bluff Cha 5 =
+1
+4
Climb Str* -1 =
-1
Concentration Con 2 =
+2
Craft_1 Int 0 =
+0
Craft_2 Int 0 =
+0
Craft_3 Int 0 =
+0
Diplomacy Cha 1 =
+1
Disguise Cha 5 =
+1
+4
Escape Artist Dex* 3 =
+3
Forgery Int 4 =
+0
+4
Gather Information Cha 5 =
+1
+4
Heal Wis 0 =
+0
Hide Dex* 7 =
+3
+4 [small]
Intimidate Cha 5 =
+1
+4
Jump Str* -7 =
-1
-6 [speed 20]
Listen Wis 2 =
+0
+2 [halfling]
Move Silently Dex* 3 =
+3
Perform_1 Cha 1 =
+1
Perform_2 Cha 1 =
+1
Perform_3 Cha 1 =
+1
Perform_4 Cha 1 =
+1
Perform_5 Cha 1 =
+1
Ride Dex 3 =
+3
Search Int 0 =
+0
Sense Motive Wis 0 =
+0
Sleight of Hand Dex* 10 =
+3
+4 +3 [skill focus]
Spot Wis 0 =
+0
Survival Wis 0 =
+0
Swim Str** -1 =
-1
Use Rope Dex 3 =
+3
* = check penalty for wearing armor

Deep Halfling:

+2 dexterity / -2 strength (already included)

Small (combat bonuses, +4 to hide already included)

Stonecunning (+2 on searching stone, intuit depth)

+2 racial bonus on appraise checks if stone/metal

Darkvision to 60 ft.

+1 racial bonus on all saving throws (already included)

+2 morale bonus on saves vs. fear (stacks with racial bonus)

+1 to hit with thrown weapons and slings

+2 racial bonus on listen checks (already included)

Rogue:
Sneak Attack +1d6

Trapfinding

Evasion (level 2)

Trap Sense (level 3)

Uncanny Dodge (level 4)

Improved Uncanny Dodge (level 8)

Special Abilities (choices begin at 10th level)

Class HP rolled
Level 1: Rogue 6

Hander's Equipment:

5 lb
1 lb
3 lb
1 lb
_____
10 lb Weapons / Armor / Shield (from above)
Crossbow bolts (quiver of 10) x1
Arrows (quiver of 20) x1
Thieves' tools

Total
Hope's peak; a high school for teen of a legendary caliber; famous, authors, artists and pop stars all attend here with the hope of graduating setting them for life. But that's not the only extra ordinary thing about hope's peak, the only way to graduate is through murder. The only graduation term is to commit murder and not get caught by the other students. Choose your characters and your specialty and begin your time in hope's peak high school.
Name:
Gender:
Personality:
Specialty:
Appearance:
@elfenlied123
So I will not be accepting kings especially troll kings (trolls have no hierarchy)
Same
The girl put her hand over where her mouth should have been in terror seeing what she had just done. She dissed herself for letting her emotions run wild. She put her hands on her glaive and focused on pushing painful memories back
You hear quietly a shuffling then a click at the top of the stairs
I really don't know how to show sarcasm online
Connor screams and runs towards the stairs and manages to sprint up them out of sight.
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