Rolls
Basic Demographics & Government Info Population:3,900,000
Territory Size:6. Your nation sprawls across Albion as it dominates the map with its sheer size. But the dog's bark is louder than its bite; there simply aren't enough people to exploit all of your land and its resources, defending your borders or stopping smugglers is probably a futile task, and communications from one end to the other might very well be a major issue. At least you can retreat back almost endlessly when defending your nation, and you can probably count on your enemies lacking the manpower to occupy all of your land.
Technology:1. Antiquated, the nation stubbornly clings to old methods and ways of life that were established traditions even in the time of their grandfathers. Technologically speaking, they are stuck in past centuries.
Prevalence of Magic:4. You have decent amount of magic users with a number of schools ready to teach them.
Government Type:8. Your nation is still a tribal society. The various chieftains or patriarchs of their clans rule individual settlements, and there may or may not even be a central figure that all the others owe fealty to. If there is some sort of high king, he probably wields much less power than a feudal king and your tribes are probably mostly autonomous. Tribes also have a tendency to develop rivalries, so there's a good chance that the occasional bit of infighting cripples your nation as a whole.
Political Stability:1. Your country is suffering quite a bit of inner turmoil and is on the brink of having an outright rebellion. No doubt your neighbors are aware of this and perhaps looking to exploit your status for their own benefit!
Economy Overall Wealth:4. Your nation is rather weak economically, but you're developing. With a rapidly growing economy and likely a transition towards urbanization and industrialization, your people are happy. While you may not be an economic superpower yet, it's looking like you're beginning to enter a golden age that just might catapult you there.
Urbanization:1. Towns and cities are largely absent for your nation. You might be nomadic or just lack the desire and/or funds to create large enough settlements.
Agriculture:2. What your nation lacks in the way of farmland is made up for in the sheer bounty of its wilderness. Fishing, hunting, and plant gathering support your population. Unfortunately, this system doesn't support quick population growth or large food surpluses, so gathering food is always something on your peoples' minds.
Notable Resources:Furs, leather, lumber,
Military Military Structure:1. A small number of city guards, constables, and the personal retainers of nobles are the only standing armies. In wartime, vast (albeit seasonal) armies are mobilized via levying the peasants.
Military Focus5. Emphasis on light infantry and skirmishers.
Navy:1. Almost nonexistent navy that just serves to transport the army and perhaps ward off rogue pirates
Military Leadership7. Generals are wealthy citizens that purchased their positions from the government; they are somewhat competent but often inexperienced; decadent
Military Reputation12. To outsiders you military is seen only as a disciplined and effective force, but to your own people the military is ruthless and oppressive.