Avatar of Queen Raidne

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7 yrs ago
Current Teaching myself web development by trying to fix some BBCode bugs/features in the Guild is probably a bad idea. Oh, well.
1 like
7 yrs ago
Depression is literally soul-sucking.
4 likes
7 yrs ago
If school were less hard, it'd be less interesting. I still want it to be less hard, though.
1 like
8 yrs ago
GUYSGUYSGUYS - I PASSED DYNAMICS!
5 likes
9 yrs ago
Adventures!
3 likes

Bio

Maybe I'll update this.

Most Recent Posts

NacNak, you just warped dangerously close to Kerbal Interstellar Program territory. Watch for ancient rocket debris. :)

Okay, not really, but I thought it'd be amusing.
What? Which side am I on in the civil war? What civil war? Do you mean which side quest distracts me most often from the main quest? That'd be the Theif's Guild. Sometimes I just wander the countryside, find a random town, complete all the quests, and then disappear into the distance again. But I've never gotten past the second scripted dragon encounter. I try sometimes, and then some peasant comes running up to me, begging my help in finding her adventuruous husband, and the next thing I know, I'm trapped in some Dwemer ruins because of some greater conspiracy involving an Aedra and some ancient lost race of elves that I, frankly, had never heard of before entering the place!

I like to imagine that my character stumbles drunkenly around the world, occasionally slurring to themselves, "Oh yeah, don't I haveta do somethin' about some dragon guy, again?" as some elder dragon appears from nowhere while he's hauling some random shopkeeper's magic claw back from a barrow filled with undead horrors, all because he chose to stop at the wrong inn in the wrong town on the way back from finding some lady's dead husband.

But then he'll spot another invitingly blood-soaked cave and pop in just to have a look around, because you never know, hey?

Hell, one time he decided to look into a "haunted" house, and ended up torturing a guy in a cage who he'd never met before with a rather unpleasantly spiky mace for an elder god that he didn't know existed. I mean, hey, if that's your thing, he doesn't judge, but it was still a little awkward.

Writing this makes me want to do a Let's Play of Skyrim from that guy's point of view. Maybe do it like a diary:

Dear diary,

Today I woke up in a cart of prisoners. Not sure why I was there, but I must've been drugged, because I couldn't move anything but my eyes. When the effects wore off, I was already in the town we were headed for. Turns out that the incompetent b**** in charge, when faced with a prisoner not on her list, skipped the necessary paperwork and ordered my head cut off anyway. Turns out my protests were moot, because an honest-to-Emperor Dragon showed up....
Although, according to my character's bio, the Langford could have a Horizon, there's just absolutely no justifiable need for it. So it doesn't have one. But it could. That makes sense if your covert interstellar nation (empire?) only has a dozen or fewer ships to its name; you'd want each vessel to be as multirole as possible.
Can't sleep. Posted instead. Willing to collab with someone if they'd like; otherwise long conversations are fine.
Dr. Penelope Kate signed the next form, turned the page, and kept right on signing. It was some monstrous combination non-disclosure, release of liability, complicated legal sheaf of paper that seemed to never end. She'd already been on the ship, how did it make sense for her to sign yet more forms now? All she could do was roll her eyes at the inefficency of it all and sign on the dotted lines as quickly as possible. Meanwhile, she was free to think about other things.

For once, her mind wasn't contemplating the latest neurological scans of pre-ascended beings (one Dr. Rodney McKay, a fellow Canadian, from over seven years ago), the useful screw ups of a mid-level Decision Maker in Homeworld Command (photos of his mistress were currently hidden on a flashdrive in her bag), or careful analysis of the people around her, should they suddenly need to become urgently useful. Instead, she thought about the first thing that she'd noticed when she entered the base cafeteria: the wall. Who the hell decided to color it pink with a yellow stripe? It was nauseating.

It was still a little odd to be back on a base with mixed civilian/military crew. The shakedown cruise was, with few exceptions (including herself) all military, while the base had civilians - mostly scientists - who would ship out with the crew on board the Langford. She hadn't really gotten to know anybody too well on the shakedown cruise, and those that she did know weren't more than acquaintences. People tended to treat her differently when they learned that she created neutron bombs for a living (and those were probably the most tame thing she'd designed). It was always so annoying. Just when she'd start to get to know someone and how they worked, just when she would learn which buttons to press when to get the desired result, they'd figure out what she did and suddenly she had to start all over again. As a result, she tended to avoid getting too attached, opting for getting to know just enough about people.

So it didn't surprise her that all she knew about the person who sat down across from her was their name.
Updated my sheet again.
Finished Dr. Penelope Kate's sheet. I'm not sure if she should be head scientist or not. I want her to be one of the go-to science types, but also have some power to weild.
MINESWEEPER
Kilo6 said
So then..... can I join Queen? Eager to make my NS :D


Yes... [and I totally saw that post the first time and didn't just accidentally skip over it].
Complete, if you're accepting:
|Name: Penelope Kate

|Callsign: WMD - Weapon of Mass Destruction? Woman of Mass Destruction? Who knows!

|Age: 38

|Rank/Title(Dependant on position): Doctor

|Appearance: Long black hair, often tied up in a bun, gaunt face with prominent cheekbones, frustratingly pale, dark brown eyes, rather pointy chin, 5'8", skinny.

|Role: Scientist

|Summary in a sentence: Weapons engineer proficient in high-energy physics obsessed with ascension, convinced it's an obvious solution to the "lukewarm war" (her own words) with the Lucian Alliance.

|Nationality: Canadian

|Biography: After a bright-eyed college career, Penelope graduated with a doctorate from MIT in experimental nuclear and particle physics. Area 51 expressed interest in her after they read her paper on advancing the yeild of atomic bombs through a theoretical substance that bore striking similarities to Naquadah. She was recruited and helped to develop the Mark IX in a peripheral role after introduction to the life of a experimental weapons development engineer. There she met Samantha Carter, who noted that Penelope had a frightening blind curiosity in the project.

Penelope became one of Earth's secret weapons. Her personality lead her to become nigh-obsessed with whatever project she was placed on, and she played an instrumental role in the development of the Horizon Mark IX deployment system and the PWAR - although that project was cancelled when the Asurans displayed an unexpeted resistence to Anti-Replicator Waveform technolody. With the elimination of the Asurans in the Pegasus galaxy and the Ori in the Milky Way, Penelope found herself in the odd situation of not having a specific job any more.

While there was some development of the Mark X naquadria bomb (which she played part in), funding for such superweapons was diminishing rapidly. The current administration didn't have quite the same zeal for mass destruction as the previous ones. In her frustration and boredom during off-hours, Penelope did research. Lots of research. She learned about the Dakara weapons platform (regretfully destroyed), the Icarus project (billed as a failure on many levels), replicators, symbiote poison, Anubis' planet-buster, Asuran gate beam weapons, and many other theoretical superweapons. Through her research, she learned about Merlin's anti-ascended-being weapon, and through it, ascension. At first ascension was nothing more than a side interest to Merlin's weapon, but it gradually began to grow on her.

As the next administration continued the previous administrations anti-WMD policy, it became less quietly frustrating to her and more of an imminent threat when the Lucian Alliance destroyed two Earth outposts and nearly detonated a 70 MT device in Washington, DC. Clearly, the Lucian Alliance did not believe that Earth had the capacity or fortitude to retaliate. She urged her superiors to strike back hard and fast with neutron bombs, - no lasting radiation, no extensive damage, only dead bad guys - or at least demonstrate that Earth had the capability to do so. They refused. She let it go.

When she heard about the Lucian takeover of Destiny, she again urged her superiors to consider a neutron bomb. Frustrated by her lack of progress, she went over her bosses' heads, using her connection with Carter to get a meeting with Gen. O'Neill of Homeworld Command - something she later realized was a mistake. Especially after how he flat-out denied her ideas. This pissed off her bosses mightily.

While she suffered through menial tasks and pointless dead-end projects, she turned her mind back to the Lucian Alliance arms race. Her superiors were clearly blind; the Lucian Alliance wouldn't stop at three naquadah-enhanced bombs. Earth needed a trump card, and if the bueraucracy couldn't see it now, then at least she'd be prepared when they did. It was here that thoughts of ascension once again haunted her - ascended beings had demonstrated their power and capabilities multiple times. With the majority of superweapons destroyed and her access to useful projects cut off, this seemed like the only logical avenue left to her. So she slowly studied ascension, and even managed to sneak a few looks at the DNA resequencer at Area 51 left over from Anubis' clone Khalek. It (and the one at Atlantis) was strictly off-limits, as physical death and other horrific side effects were likely results.

Her ultimate plan became to either ascend herself, and then demonstrate her new powers to the Lucian Alliance until they felt threatened by Earth a la M.A.D. (whilst researching methods to distract the Ancients or conceal herself so that they wouldn't interfere if it came to wiping out the Lucian Alliance (although she would be willing to sacrifice herself in that event)), or to create a weapon that operates on higher planes of existence, denying the Lucian Alliance's ability to retaliate while also failing to interfere with the Ancients.

After suffering her bosses' new ire (they did everything but fire her), she jumped at the chance to get on board the Langford, believing that at least her former bosses wouldn't be able to influence her in space. The path from disgrace to the Langford was a rocky one, however. After she heard about the ship, she had to convince the head of the project that the weapons systems needed to be inspected to meet Mark IX safety guidelines with some convincing paperwork. She got the project head, in turn, to fill out paperwork requesting herself to the project to oversee Mark IX standards - a request which she assured the project head was standard procedure.

From there, it was a relatively simple task to find something trivially wrong with the system, insist that it be upgraded, wash, rinse, repeat, until she became the only person who really understood all the working parts of the weapons systems in their entirety. That meant that she was part of the briefing committee for the ship's crew, and from there, it was a simple matter to convince the brass that she would be invaluable as a member of the crew. She was therefore accepted as part of the shakedown cruise, and the actual ship deployment. From that point, it wasn't much harder (especially once she'd gotten "close" to some key people) to convince the brass that she should be the lead scientist for the Langford. She was, after all, qualified, and the CO and crew had already gotten used to seeing and interacting with her.

|Personality: Ruthless, cold, calculating. She views life through the lens of curiousity, and will sometimes let people make bad decisions, just to see how they and everyone around them will react. Not exactly evil, but certainly not good. She'll act in the better interests of humanity, the ship, the crew, and humanity's allies in that order. Smart, capable, and terrifyingly good at her job. She's always afraid that people will be scared by someone who invents WMD's for a living, so she often tries to distance herself from others. She does, in fact, have a heart, so she attempts to carry herself in a reasonably friendly (if distant) manner. Those friends that she does have are fairly close, though she still tries to hide her "scary WMD-making" self from even their eyes. Rather than simply insult someone's intelligence, she'll take the time to try and teach them. The more people capable of working on a task frees her up for pursuing other interests.

|Tivia: Performs trivial maintainence tasks, ostensibly to conform with the CO's "rank doesn't have its priveledges" attitude, but more often than not finds herself on the bridge, fiddling with some panel or another, quietly observing, giving unbidden advice to the CO. She's got a drive to know information, especially concerning the ship's status, location, and current mission. Enjoys poker and watching New Girl.
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