I present Simone Le Fay for your consideration. :)
"My roots run deep. "
Psychology
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"I don’t know what’s scarier… Change? Or the lack thereof?"
Backstory
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"My blood. My soul. My sacrifice."
Abstraction
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"Tell me to shut my mouth one more time..."
"My roots run deep. "
_______________________________________________ Simone Marie Le Fay She/her | 27 | African-American and Chilean | 5'1 | 135 lbs _______________________________________________ Siren _______________________________________________ Skills & Talents "Find yourself in the Blood." ___________________________________ Musical Aptitude ⫻ Simone has been playing the guitar and the piano since she was a child. She can play songs by ear and has an arsenal of the classics ready to whip out at any given moment. Her singing voice has been begrudgingly described as a jazzy Disney princess. Her bread and butter is songwriting, and combined with the rest of her musical talents has crafted her into a musical virtuoso. Basic Physical Defense ⫻ Part of her family training was learning basic hand-to-hand combat. Most of her skillset relies on defensive mechanisms to protect herself in the face of danger. She was also taught to navigate and use a variety of different environments to her advantage in battle. Ancient Knowledge ⫻ The required studying of her familial lineage has led her to a deep understanding of ancient civilizations, their culture, languages, symbols, and the like. To know her ancestors, she must also know their life and the circumstances of their realities. | Appearance ▔▔▔▔▔▔▔▔▔▔▔▔▔ "The Artist can become the Muse." Simone is a reclusive and mysterious individual, which emulates throughout her overall appearance. Her dark features are a harmonious blend of her African-American and Chilean roots. She possesses light brown skin that glows with a warmth reminiscent of honey, thanks to a meticulous skin routine. Framing her face is a cascade of black hair falling in waves down her back. Her eyes, pools of deep, expressive onyx, reflect a blend of intelligence, weariness, and dangerous curiosity. Her nose is slightly sloped while her lips, naturally plump, possess a softness that can effortlessly transition from a gentle smile to a nasty grimace. She usually dresses in all black, favoring vintage dresses and coats in flowing, slinky fabrics that flatter her feminine figure. Her jewelry collection is vast, consisting of older designs that she adorns all over her body. Her favorite is a silver necklace that twists into a treble clef with an encased opal stone. Another accessory she is almost certainly wearing is her family crest on the breast of her dress. She’s pretty short, measuring at a mighty 5’1, and naturally curvy at 135 lbs. Most of her muscles and fat are situated toward the lower half of her body. She would never win in a game of strength but has found herself to be both nimble and swift on her feet in a fight. |
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"I don’t know what’s scarier… Change? Or the lack thereof?"
MAIN GOAL ⫻ Simone hopes to survive and keep her family safe. The bedtime stories she was told were not those of jumping sheep but of the horrors her ancestors faced and how she must carry on their traditions. There is a lingering fear in the back of her mind that they could be found and killed once more, without a trace, and without someone to continue their bloodline and the power it holds.
PHILOSOPHY ⫻ Simone knows these three simple truths: she must protect her family, she must create, and she must be inspired. In her 27 years of life, she has traveled worldwide to pursue these things. The way she goes about them changes as she matures and gets older, but for now, she is content living in St. Portwell with a watchful eye on the town while she writes and performs her songs at local music venues and shotty bars.
SECRETS ⫻ Simone’s real name is Simone Ylaef. She belongs to an ancient bloodline of powerful female Adepts. She has not yet been entrusted with all the secrets of her familial powers, but she could be used to get to the other members of her family who do. She didn’t share this information with members of the Coven, even when she knew it might benefit their war against the Stygian Snake.
SEXUALITY ⫻ Simone’s sexuality ebbs and flows like water. She’s less inclined to put a label on her sexuality as she doesn’t really know how to define what she is at a given moment.
FEARS ⫻ Her biggest fear is not being there for her loved ones in times of need. This is a recurring nightmare that only gets worse when separated from her family and friends. It’s why she came home early from the tour, even with her band’s success at its peak.
REPUTATION IN OLD COVEN ⫻ Simone kept a certain distance from the rest of the Coven, making members feel like they couldn’t fully trust her. Though, she always was there for them when shit went down. She leaned toward the most knowledgeable members of the group, trying to learn as much as she could. Her reason for leaving the Coven wasn’t necessarily on bad terms, and she parted with little spectacle.
ROLE IN THE BATTLE AGAINST THE STYGIAN SNAKE ⫻ Simone used her abilities in Echolocation to track down the Stygian Snake throughout St. Portwell for a portion of the battle as it tried to subvert the Coven’s attacks. She was at the Sycamore Tree when the abomination was defeated.
FLAWS ⫻ Simone lives in constant paranoia of her and her family being attacked. This has led her to be quite reclusive, quiet, and distant from her friends and passions. She knows she does this and hasn’t decided if she wants to do something about it yet. Change and uncertainty scare her enough to make her a terrible decision-maker. She will always choose the safer route even if it’s clearly not the best option.
PHILOSOPHY ⫻ Simone knows these three simple truths: she must protect her family, she must create, and she must be inspired. In her 27 years of life, she has traveled worldwide to pursue these things. The way she goes about them changes as she matures and gets older, but for now, she is content living in St. Portwell with a watchful eye on the town while she writes and performs her songs at local music venues and shotty bars.
SECRETS ⫻ Simone’s real name is Simone Ylaef. She belongs to an ancient bloodline of powerful female Adepts. She has not yet been entrusted with all the secrets of her familial powers, but she could be used to get to the other members of her family who do. She didn’t share this information with members of the Coven, even when she knew it might benefit their war against the Stygian Snake.
SEXUALITY ⫻ Simone’s sexuality ebbs and flows like water. She’s less inclined to put a label on her sexuality as she doesn’t really know how to define what she is at a given moment.
FEARS ⫻ Her biggest fear is not being there for her loved ones in times of need. This is a recurring nightmare that only gets worse when separated from her family and friends. It’s why she came home early from the tour, even with her band’s success at its peak.
REPUTATION IN OLD COVEN ⫻ Simone kept a certain distance from the rest of the Coven, making members feel like they couldn’t fully trust her. Though, she always was there for them when shit went down. She leaned toward the most knowledgeable members of the group, trying to learn as much as she could. Her reason for leaving the Coven wasn’t necessarily on bad terms, and she parted with little spectacle.
ROLE IN THE BATTLE AGAINST THE STYGIAN SNAKE ⫻ Simone used her abilities in Echolocation to track down the Stygian Snake throughout St. Portwell for a portion of the battle as it tried to subvert the Coven’s attacks. She was at the Sycamore Tree when the abomination was defeated.
FLAWS ⫻ Simone lives in constant paranoia of her and her family being attacked. This has led her to be quite reclusive, quiet, and distant from her friends and passions. She knows she does this and hasn’t decided if she wants to do something about it yet. Change and uncertainty scare her enough to make her a terrible decision-maker. She will always choose the safer route even if it’s clearly not the best option.
Backstory
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"My blood. My soul. My sacrifice."
Simone was born into an old family that had been situated in New Orleans, Louisiana, for centuries. The Ylaefs have a deep family tree that traces back to their days in Africa as Egyptian nobility. Their collection of the Paranormal was some of the largest in the world - that is, before a wing of the modern-day Klan hunted, killed, and maimed Simone’s ancestors 35 years ago, destroying their collections and institutional knowledge in the process. Broken by this experience, the surviving members of the Ylaef family packed up what little they had left and fled to the Pacific Northwest, settling in the town of St. Portwell and changing their surname to Le Fay. Despite their previous hardships, they managed to work their way up, owning several small businesses and land in town but still sat with their heads low in fear of another attack.
Since Simone’s beginning, an intense expectation of family duty and sacrifice has been embedded into her to protect and keep the family strong. She was born to a brilliant, Adept mother and her father, who was none the wiser about who his wife really was. It had been tradition for the Le Fay women to become matriarchs and ultimately be the ones who pass down their ancient bloodline and the paranormal qualities that come with it. Since the attack, they kept their true identities a secret, even from their significant others, often choosing Blind partners as another failsafe measure. The Le Fay women live dual lives, and Simone is no different. She was told of her history at a young age, and it was easy to keep it from her father as he was in and out of her life for long periods anyway.
At heart, Simone is an artist with a talent for singing and songwriting. She can’t remember when she wasn’t making up songs, even for the most mundane, everyday tasks. Music is how she understands and conceptualizes the world. In childhood, her 1st-grade music teacher encouraged her to pick up a guitar, and she ended up never putting it down unless it was to perform beautiful melodies on the piano she self-taught herself to play at seven years old. However, this essential part of herself was seen as trivial to her family as they wanted her to dedicate each minute to learning their ways to keep their succession strong.
Into her teenage years, she was known as the quiet girl, which could have been mistaken for shy if it weren’t for the dramatic and moving performances she put on at school musicals and the local theater. She joined a band, too, which unknowingly would become very successful. Outside of her life as a musician, she didn’t talk much for fear of saying the wrong thing and exposing secrets to those that would cause harm to her and her family. When she wasn’t at school or band practice, she trained under her mother or was nose-deep in family spellbooks.
Her Kindling event happened outside a local jazz club after the usual open mic night she attended on Tuesdays. Four Apparitions who served the Stygian Snake cornered her in an alleyway while walking home and tried to attack her. Try as they may, Simone’s ancestors answered her call for help and activated the powers that had laid dormant in her for years. She finally saw them and saw what her mother and aunts told her to be true - women sitting atop golden thrones and ruling over thousands in their Egyptian homelands. The powerful Ylaef women who came after Egypt collapsed were great leaders in their own right in business, culture, and civil rights. Her great-great-grandmother, a renowned singer and actress in her day, came to Simone and used her ancestral essence to project through her. Simone used this to emit a deafening scream that incapacitated the Apparitions long enough to escape.
Auri Auclair was tracking the Apparitions and had observed the scene at a distance. She nearly stepped in to help before Simone took care of the situation herself. Days later, at a visit in the night, Auri tried to recruit her into the Sycamore Tree Coven, but she initially declined out of fear her family would find out and disapprove. After speaking with her mother and gaining approval, she returned to Auri and was initiated into the Coven shortly after. However, Simone’s charge was made clear by her mother. Learn everything you can from the Coven and use it to strengthen the family. Do not expose the family. You can never trust anyone fully but your family.
She did just that during her time in the Coven, only taking information, knowledge, and spells, but never items or tangible objects at risk of being obvious. After the Battle of the Stygian Snake, the subsequent infighting made it nearly unbearable for Simone to be a part of, so she left, using her band’s newfound fame as an excuse. This was partly true because after graduating at 17, the band was offered a record deal and a national tour to take her away from St. Portwell for the foreseeable future. Simone’s affinity for sound softened her mother’s disdain for her daughter’s “extracurriculars,” and she let her go as a way to explore and expand her abilities.
Notwithstanding her new freedoms, the longer she was away from home, the more intense her paranoia was at the thought of something happening to her family and her not being there to prevent it. It grew so horrible that four months into the band’s tour, she left it all behind at the peak of their success to go back home. If she had stayed the course, it would have been nearly impossible not to be launched into A-list fame. She still doesn’t know that this success could be attributed to the spell she unknowingly casts when performing, which makes her voice and the music utterly intoxicating.
Back at home, where she was reunited with her family, she buried her head deep back into her spellbooks. She took a long break from music before picking it back up three years later. It has been a source of healing and respite from the debilitating anxiety she still experiences. Despite her resounding abilities, she lives a relatively quiet life at her family home, training, writing, and occasionally performing at spots around town.
When the news broke that ex-members of the Coven were being picked off, the hairs on her neck prickled with a sense of dread. At first, her instinct told her to not get involved and stay as low profile as possible. For the first time in years, she thought twice about taking the easy way out. She decided that getting to the bottom of the murders was the only way to ensure her and her family’s safety. Auri, in another familiar visit in the night, convinced her to join leagues again with the Coven. With great uncertainty, Simone is again enthralled in the adventures of the Sycamore Tree.
Since Simone’s beginning, an intense expectation of family duty and sacrifice has been embedded into her to protect and keep the family strong. She was born to a brilliant, Adept mother and her father, who was none the wiser about who his wife really was. It had been tradition for the Le Fay women to become matriarchs and ultimately be the ones who pass down their ancient bloodline and the paranormal qualities that come with it. Since the attack, they kept their true identities a secret, even from their significant others, often choosing Blind partners as another failsafe measure. The Le Fay women live dual lives, and Simone is no different. She was told of her history at a young age, and it was easy to keep it from her father as he was in and out of her life for long periods anyway.
At heart, Simone is an artist with a talent for singing and songwriting. She can’t remember when she wasn’t making up songs, even for the most mundane, everyday tasks. Music is how she understands and conceptualizes the world. In childhood, her 1st-grade music teacher encouraged her to pick up a guitar, and she ended up never putting it down unless it was to perform beautiful melodies on the piano she self-taught herself to play at seven years old. However, this essential part of herself was seen as trivial to her family as they wanted her to dedicate each minute to learning their ways to keep their succession strong.
Into her teenage years, she was known as the quiet girl, which could have been mistaken for shy if it weren’t for the dramatic and moving performances she put on at school musicals and the local theater. She joined a band, too, which unknowingly would become very successful. Outside of her life as a musician, she didn’t talk much for fear of saying the wrong thing and exposing secrets to those that would cause harm to her and her family. When she wasn’t at school or band practice, she trained under her mother or was nose-deep in family spellbooks.
Her Kindling event happened outside a local jazz club after the usual open mic night she attended on Tuesdays. Four Apparitions who served the Stygian Snake cornered her in an alleyway while walking home and tried to attack her. Try as they may, Simone’s ancestors answered her call for help and activated the powers that had laid dormant in her for years. She finally saw them and saw what her mother and aunts told her to be true - women sitting atop golden thrones and ruling over thousands in their Egyptian homelands. The powerful Ylaef women who came after Egypt collapsed were great leaders in their own right in business, culture, and civil rights. Her great-great-grandmother, a renowned singer and actress in her day, came to Simone and used her ancestral essence to project through her. Simone used this to emit a deafening scream that incapacitated the Apparitions long enough to escape.
Auri Auclair was tracking the Apparitions and had observed the scene at a distance. She nearly stepped in to help before Simone took care of the situation herself. Days later, at a visit in the night, Auri tried to recruit her into the Sycamore Tree Coven, but she initially declined out of fear her family would find out and disapprove. After speaking with her mother and gaining approval, she returned to Auri and was initiated into the Coven shortly after. However, Simone’s charge was made clear by her mother. Learn everything you can from the Coven and use it to strengthen the family. Do not expose the family. You can never trust anyone fully but your family.
She did just that during her time in the Coven, only taking information, knowledge, and spells, but never items or tangible objects at risk of being obvious. After the Battle of the Stygian Snake, the subsequent infighting made it nearly unbearable for Simone to be a part of, so she left, using her band’s newfound fame as an excuse. This was partly true because after graduating at 17, the band was offered a record deal and a national tour to take her away from St. Portwell for the foreseeable future. Simone’s affinity for sound softened her mother’s disdain for her daughter’s “extracurriculars,” and she let her go as a way to explore and expand her abilities.
Notwithstanding her new freedoms, the longer she was away from home, the more intense her paranoia was at the thought of something happening to her family and her not being there to prevent it. It grew so horrible that four months into the band’s tour, she left it all behind at the peak of their success to go back home. If she had stayed the course, it would have been nearly impossible not to be launched into A-list fame. She still doesn’t know that this success could be attributed to the spell she unknowingly casts when performing, which makes her voice and the music utterly intoxicating.
Back at home, where she was reunited with her family, she buried her head deep back into her spellbooks. She took a long break from music before picking it back up three years later. It has been a source of healing and respite from the debilitating anxiety she still experiences. Despite her resounding abilities, she lives a relatively quiet life at her family home, training, writing, and occasionally performing at spots around town.
When the news broke that ex-members of the Coven were being picked off, the hairs on her neck prickled with a sense of dread. At first, her instinct told her to not get involved and stay as low profile as possible. For the first time in years, she thought twice about taking the easy way out. She decided that getting to the bottom of the murders was the only way to ensure her and her family’s safety. Auri, in another familiar visit in the night, convinced her to join leagues again with the Coven. With great uncertainty, Simone is again enthralled in the adventures of the Sycamore Tree.
Abstraction
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"Tell me to shut my mouth one more time..."
TYPE ⫻ Adept
ABSTRACTION ⫻ Red and pink Lux, Simone’s Channeler: the Le Fay family crest she wears as a broach close to her heart at all times
ABSTRACTION DESCRIPTION ⫻ Simone's natural talent with her voice and music has manifested toward an Affinity for sounds. She can manipulate and produce her body's sound waves, such as screams, clicks, claps, and stomps. An ability she isn't aware of yet is how her singing and songwriting can mentally influence the listeners' mood.
High-Frequency Sonogenesis ⫻ Her first use of this spell manifested as a high-decibel scream, which incapacitates and temporarily deafens beings by piercing their ears with an excruciating sound. Using this same spell to a lesser degree, she can weaken and even shatter high-energy materials like glass using her voice or snaps.
Echolocation ⫻ High-pitched clicks made with her tongue allow her to "see" in the dark and through surfaces if the material is permeable to sound. The effect works up to 100 ft. She can sense underground tunnels, find water sources, and detect hidden rooms. This spell can also be used at higher concentration levels to track targets as they move throughout a building and even more extensive regions of space, such as whole city blocks.
Low-Frequency Sonogenesis ⫻ Low frequency and intensely produced screams can knock back enemies or objects ranging from 5-50 ft based on Simone's intentions. The spell can also create concussive blasts from claps to damage beings and low-energy objects, such as wooden doors, enough to weaken or break them. A lesser-used part of this spell is stomps. Her low-frequency stomps can create dangerous quakes that can create fissures and take down entire buildings, but she rarely uses them because of their potential to damage her and her allies alike in the process.
Song Incantations ⫻ Simone is entirely unaware this spell is cast when performing her own songs to an audience, and thus, has never explored the depths of her pink lux. Depending on the feeling and lyrics of the music, it will create the exact mood within the listener. For example, playing a sad song will produce intense feelings of melancholy, grief, or regret. The actual feeling will depend on the listener's experiences and how they connect with the lyrics. If she plays a calm or meditative song, it can put the listener into a hypnosis-like state where her lyrics are taken to heart and stuck in their mind until the song is over or they have forgotten the tune. The catchier the song, the longer the effect lasts.
LIMITS ⫻ Except for her Echolocation spell, it is nearly impossible for her to be stealthy. The attacks tend to be loud. Several of her offensive abilities depend on the enemy's ability to process sounds. That is, if something can not hear screams meant to damage their ears, they will not be affected. The direction of the scream matters, so if you are standing behind her, there is no effect. However, claps reverberate through space and don't have the same limitation. Depending on the material she's trying to damage with sonogenesis, she must find the right frequency. What might break glass will have minimal effect on metal or stone. Her song incantations will not impact listeners if she has not written the lyrics herself. A melody can be sampled, but the lyrics must be original.
WEAKNESSES ⫻ (DO NOT FILL THIS OUT, I WILL PROVIDE IT FOR YOU)
ABSTRACTION ⫻ Red and pink Lux, Simone’s Channeler: the Le Fay family crest she wears as a broach close to her heart at all times
ABSTRACTION DESCRIPTION ⫻ Simone's natural talent with her voice and music has manifested toward an Affinity for sounds. She can manipulate and produce her body's sound waves, such as screams, clicks, claps, and stomps. An ability she isn't aware of yet is how her singing and songwriting can mentally influence the listeners' mood.
High-Frequency Sonogenesis ⫻ Her first use of this spell manifested as a high-decibel scream, which incapacitates and temporarily deafens beings by piercing their ears with an excruciating sound. Using this same spell to a lesser degree, she can weaken and even shatter high-energy materials like glass using her voice or snaps.
Echolocation ⫻ High-pitched clicks made with her tongue allow her to "see" in the dark and through surfaces if the material is permeable to sound. The effect works up to 100 ft. She can sense underground tunnels, find water sources, and detect hidden rooms. This spell can also be used at higher concentration levels to track targets as they move throughout a building and even more extensive regions of space, such as whole city blocks.
Low-Frequency Sonogenesis ⫻ Low frequency and intensely produced screams can knock back enemies or objects ranging from 5-50 ft based on Simone's intentions. The spell can also create concussive blasts from claps to damage beings and low-energy objects, such as wooden doors, enough to weaken or break them. A lesser-used part of this spell is stomps. Her low-frequency stomps can create dangerous quakes that can create fissures and take down entire buildings, but she rarely uses them because of their potential to damage her and her allies alike in the process.
Song Incantations ⫻ Simone is entirely unaware this spell is cast when performing her own songs to an audience, and thus, has never explored the depths of her pink lux. Depending on the feeling and lyrics of the music, it will create the exact mood within the listener. For example, playing a sad song will produce intense feelings of melancholy, grief, or regret. The actual feeling will depend on the listener's experiences and how they connect with the lyrics. If she plays a calm or meditative song, it can put the listener into a hypnosis-like state where her lyrics are taken to heart and stuck in their mind until the song is over or they have forgotten the tune. The catchier the song, the longer the effect lasts.
LIMITS ⫻ Except for her Echolocation spell, it is nearly impossible for her to be stealthy. The attacks tend to be loud. Several of her offensive abilities depend on the enemy's ability to process sounds. That is, if something can not hear screams meant to damage their ears, they will not be affected. The direction of the scream matters, so if you are standing behind her, there is no effect. However, claps reverberate through space and don't have the same limitation. Depending on the material she's trying to damage with sonogenesis, she must find the right frequency. What might break glass will have minimal effect on metal or stone. Her song incantations will not impact listeners if she has not written the lyrics herself. A melody can be sampled, but the lyrics must be original.
WEAKNESSES ⫻ (DO NOT FILL THIS OUT, I WILL PROVIDE IT FOR YOU)