This scene really stuck out to me because it was one of the most effective scenes I've seen in this game at capturing the absolute desperation and despair that have been articulated so far, and Solveig's experiences are genuinely harrowing and haunting. For as much as Do'Karth tries to assure Jorwen that she is a good person who will choose her own destiny, this really smacks of exactly what Jorwen was afraid of, and the toll it's taking on her. This more than anything really cemented that the characters in this story aren't necessarily heroic, and there's going to be some real dark moments even among the "good guys".
By this point in the game, while I had experience a vast array of emotions, the one that moved me to tears was when Solveig had to choose between life and death, and the struggles of her choice afterwards.
not only was this a heart-gripping scene, as the scope of their plan unfolded, and both characters suffered grievous wounds for their courage and bravery, it was also one of the best action scenes in the game. I hadn’t read anything so daring before!
I absolutely, positively adore this scene and it was done in such a way that really captured the chaotic personalities of both Sagax and Roze, and the absolutely insane lengths they were willing to go through for this small victory. It was beautifully written, easy to put myself in the scene, and it was definitely the point that I fell in love with both of these characters.
In the relationship of father and daughter, Schafty-kins shows us time and time again, a realistic relationship. One that is evident as his ability to play the role of a father through Jorwen, and his ability to create a dynamic between Solveig and Jorwen.
From the beginning of FoC, Schaft showed us Jorwen’s traits as a father during the rescue of the Forsworn children, and even throughout the rest of the game. Again and again, I’m always amazed to read how much skill, even though it might not be many words, that Schaft has been able to give realistic depth to Jorwen. Though this isn’t limited to just Jorwen, but through the relationship with Halla, and Solveig.
Even in Solveig, after she meets Sevine for the first time, and listening to how Sevine described her father in a light she didn’t know, their reunion downstairs is emotional. And the same night when Jorwen comes home to Halla, and chastises her like a little girl.
There have been a number of really amazing conversations in this game, as well as some of the best character development I've seen in a roleplay, but the reason I am nominating this scene is because a very constant bit of conflict that Jorwen has struggled with is his relationship with Solveig, and it has been that way since the very beginning of the game. All the fights they've had, all the fears and doubts, both of them finally, in this moment, had the courage to have such a small, simple gesture of love and affection towards each other that really spoke volumes more than a monologue ever could about how they both were flawed, but were willing to try to make up for all those lost years and hardships. I really just want to give a shout out to Shaft for making Jorwen, Solveig, and Halla a really believable and true to life family unit.
Even after Farid busting the door down and threatened the Orc, I didn't think he was actually going to succeed in hurting or killing him. This was another brilliantly written bit of action, but for me, was totally unexpected. How naive of me to assume someone would come in to save the day, or that Farid would come to his senses.
I think the whole sequence, and how it was built up from beforehand with the Tamrielic Gazette, did a fine job of showing the whole 'Those affected by the consequences shall never understand the decisions' tagline of the RP.
This scene will always stick out to me as one of the most comedic scenes of the game, from Keegan's inner monologue, his heroic but utterly baffling manner of trying to attack the Spriggan, to getting his ass kicked in the worst possible way, it all pulled together to make a post that I legitimately laughed out loud reading.
My mind is blank, and my explanation is equally so.
@gcold About three paragraphs into Bharzak's post now; just had a quick question about alteration. In this RP, can protective alteration spells be cast by a mage on other people (like Ironflesh or whatever), or is that too much of a stretch?
A restorations based ward is more effective at shielding allies. However, you can transfer part of your mage armor (like ironflesh) by casting while in physical contact with the target. This requires a bit of concentration and the end result is weaker than solo mage armor.
Can someone explain the appeal of joking about things that aren't jokes? Like joking about suicide, self-harm, autism, 9/11, ISIS... the list goes on and on.
It's not about joking, it's about attention craving.