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Tim just randomly finds a Genius Feather lol.

*Hides Troy's pile of rich kid pokemon vitamins*

200p would be like... 200 pokedollars. Enough for about 20 pokeballs, or 8 potions


Uh...
4000 pokedollars? Technically potions are 200 in gen 7+. Super Potions are 700, but cost 500 in pokemon crystal during a rooftop sale, which would give you 8 purchases for 4000 pokedollars.

Well, it's not important. It sounds as if Poke Balls cost 10p and potions cost 25p, which is good to know.
Given that there's 5 of them, I was thinking Troy of all people would be most suited to being alone. It helps keep up the cold facade he has to the others by hiding how softly he treats his pokemon in their downtime. I think having them view him that way is better for the plot/character interactions for now. This also gives him an excuse to remain "unrestrainedly unprofessional" with his pokemon when no one is looking, assuming he wouldn't get a roommate, or that his roommate would be a no-show.

Unrelatedly, the addition of Happiny once again completes the balanced spread of EV yields you would get from beating all of our pokemon once.
Antoinetta and Troy

Rollout. Of course. Recalling Troy's earlier plan, Netty mentally cursed herself for not thinking. "Quick, brace yourself! Struggle Bug!" she called.

Thankfully, Mellona didn't need much range of movement for the red aura, or the sparkling energy swirls that followed, to look impressive. It dawned on Netty, however, that Gust and Struggle Bug were Mel's only viable moves for this battle. Bug Bite wouldn't get past Shuckle's tough shell, and Sweet Scent worked better against faster, more evasive opponents.

Netty's already considerable unease grew. Using the same moves over and over again, no matter how spectacular, wasn't the best way to keep an audience's interest.

Troy was in a similar boat. Defense Curl and Infestation are one-and-done moves, and his only other option was ineffective on Combee. Although two misses in a row was not a good sign, the only thing he could do was continue to- “Rollout. Keep going!” Troy couldn’t help but raise his voice a bit. How could he resist when rooting for Shuckle?

Although thrown off a bit by gust, Shuckle was still spinning as he hit the ground, swerving back around toward Combee. He tries to weave around some of the missiles produced by Struggle Bug, but inevitably has to crash through some of them on his way to Combee. Well, this is what Troy meant when he said ‘anything in your way’.

As he nears Mellona, he does as before and pops up off of the ground, leaping at her like he’s grown a pair of wings.

Troy returned Shuckle to his pokeball. A battle like this was not one he could be proud of, much less a contest he could be proud of. Miss after miss, and outdone as a performer in most if not all aspects. He felt like he owed Antoinetta an apology for his earlier suggestion. Of course, battling was an important aspect of contests, but it still felt like a one-sided stipulation he imposed on her.

Netty kept her composure before the cheering crowd - outwardly, anyway. The result was far from a surprise, but the applause towards Troy sounded like mockery towards her. It hadn't been Mel's fault, or her own, just a bad match-up. The problem was, the crowd surely wouldn't see it that way. The crowd would see someone beating them at their own game.

Stepping forward and crouching, she broke her uncharacteristic silence as she returned the fainted Combee. "You did great, Mel, that was quite a show." She kept her eyes on the Pokeball clenched in her trembling hand as she stood. She couldn't look at the audience, or at her victorious opponent.

Troy walks up to Antoinetta and silently offers her a handshake. Bringing herself to meet his gaze, Antoinetta wore her grin like a mask. "Oh, you haven't seen anything yet." She put on that self-assured tone as she shook his hand. "Not bad for a non-coordinator, but next time there's a test like this, I'll be the one who's centre stage."

In spite of how he felt, Troy kept to his typical frowning poker face, cold and impersonal. To make mention of his earlier proposition would, at least in Troy’s mind, be an insult to Antoinetta, as if to say that she wasn’t cut out to be a contest performer who can handle a battle and a performance without the compromise of either. Although he certainly tried, he couldn't think of anything worth saying. Without waiting for a reply, or saying anything herself, Antoinetta hurried to the healing machine. No way would she hang around and listen to what the audience had to say about their handshake. Cheeks burning, she stared at her feet as she waited for the healing process to finish, trying not to think of the inevitable judgements from everyone. The other students, Tessa, Caprea.

As soon as the telltale beep sounded, she took back the Pokeball. "I'm sorry, Mel," she whispered. She couldn't let herself and her Pokemon down like that again.

Troy took a deep breath, a mental reset, before following suit.


@luckyblackcat I'll take care of it.
Added onto the collab @LuckyBlackCat, figure it could be good to keep it going a little for readability purposes in back-and-forth interactions.
@luckyblackcat @wisteria Responded in the collab, sorry for the wait.
Eli
You wake up alone in the center of a huge circular room, leaning against a pedestal resembling a short marble column. Most of the room is a sterile light gray, but the walls in all directions are lined with bizarre doors with colorful door frames. You stand up and stretch, but as you look around you realize that every door other than the one you were facing had pedestals in front of them not unlike the one you were leaning against. Each pedestal bears oddly shaped indentations, as if specific objects were meant to be placed atop them. There is only one exception; the pedestal in the center of the room, the one you were leaning against, which instead bears a large red button just begging to be pressed. You resist the temptation, unsure of the consequences.

Try as you might, you can’t remember how you ended up here, or anything in the past for that matter. You start to worry you have brain damage or something, but you don’t seem to have any trouble remembering your multiplication tables or how the water cycle works. You know your name is Eli, and that your favorite food is steak, but for anything beyond that you draw a blank. You start to look through your clothes for some kind of clue, but besides the discovery that your belt is made to look somewhat like a tail, there’s nothing to give you any indication of who you are.

Turning your attention outward for clues, you walk up to the door without a pedestal. Upon closer inspection, it’s completely flat without a knob or any apparent mechanism to open it. You look around and realize all the doors are like this, but this one seems different. The door and door frame are pitch black, and unlike the other doors, it bears a large lock connected to numerous chains which lead off into the edges of the door. You reach past the chains to the black surface, but it just seems like a solid wall. The other doors seem to let you see through them a bit, with a blurred preview of what lies beyond. You pick a random one with a blue frame and move over to it. You reach out your hand, expecting to be able to lean on it so you could look closer, but it instead phases through, and you almost fall right in. You pull your hand out on instinct, but after confirming you are unharmed, you venture a peek inside only to see a pitch black void. You hesitate for a while, pacing about the room and occasionally eyeing the big red button in the center, but since you still don’t trust the button, and you have nothing else to do, you eventually go back to the blue-framed door and cross its threshold entirely. After but a moment of inky nothingness, you suddenly find yourself on your back, on a bed of sand, staring directly up at the sun.

Your memory is pretty foggy right now, but you're pretty sure you've seen the sun at least once before. This sun... isn't the same. You can look straight at it without any issue. It just doesn't seem nearly as bright, not even as taxing on the eyes as a simple lightbulb. In spite of that, the sand and the rest of the beach you are just now becoming cognizant of lights up beneath it. As you examine it curiously, you notice a slim wedge cut across its radius. You try to figure out what it is for a while, which is made easier as you notice it slowly growing bigger.

Yes, this must be… a distraction.

Where the hell are you exactly?

As far as you can tell, you’re just on a beach near some kind of resort, except there’s enough ocean visible in enough directions to know you’re on an island. Who builds a resort, or anything for that matter, on a tiny island like this one?

You get up and start taking a not so long walk on the beach. Even if there was more beach upon which to walk, you want to check out the resort. You were just in some place that was clearly indoors, so there are only so many ways to reconcile how you got here. Still, as unreliable as your memory may be, you’re pretty damn sure there wasn’t any interim between stepping into that blue door frame and waking up on the beach.

As you get to the lobby, you find it’s pretty mundane, if tropical. It seems like a standard hotel lobby, albeit with an open air design that makes the waiting area furniture stick out a bit. You don’t see any guests, but there are a few human receptionists available for you to accost with your arrant inquiries. They don’t acknowledge you as you walk up to them, simply staring off into the distance unblinkingly. It’s pretty weird after a couple of seconds, but the nearest one immediately turns to face you when you try to get their attention.

”...Hello?”

“Welcome to the Last Resort, the Last Resort you’ll ever need! Can I get you a room?”

“No thank you. Could you tell me about this place and how I got here?”

“The Last Resort is a beach-front luxury resort. We aim to provide our guests with everything they need for a restful and relaxing vacation. You got here by walking.”

He speaks matter-of-factly, without a hint of sass. He radiates customer service to the point that it’s slightly disturbing. In any case, he doesn’t seem to know anything, so you sit down in one of the surprisingly comfy chairs, considering your next course of action.

@vanovick
Character Compendium:
Ryik

vanovick

Mattie_
Name: Eli
Gender:
Age: Unknown (Forgotten) (Adult)
Race: Demon
A devilish race with pointed ears, horns, wings, and a tail. Faster, stronger, more durable, and quicker to recover from injuries than the average human. Similar to an olympic athlete in many categories. Capable of flight, though wings are built for speed and maneuverability rather than endurance and will tire him out quickly. Could probably fly continuously for only a minute, though gliding takes considerably less effort. Flight speed depends on wind but is typically faster than sprinting. As is the norm for fliers, very high speeds can be achieved out of an aerial dive. Resistant to dark-element attacks.
Appearance:
Equipment: None
Personality: Straightforward and light-hearted. Although he can be a bit impulsive, he’s good at keeping calm should things not go as expected. Highly sociable and loves attention, but will often prioritize others before himself.
Background: As an amnesiac, Eli has no idea where he comes from or who he used to be. Seems to be the only one in the Nexus that doesn’t have a room. Accordingly has no token or living quarters and needs to rely on the good graces of others for food that wasn’t gathered from rooms.
Favorite Food: Steak
Ability: Appears to have none?
Weaknesses/Limitations: Weak to light-element attacks. His tail is physically sensitive. (Hidden under clothes, not to be confused with the fake tail coming out of his belt)
Theme: Hero’s Promise
RP is up here.
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