As you all may have noticed by now, we're all to establish teams before the beginning of the exam's first phase. The village alignments do not matter. While bonds can be formed ICly, to speed up the process most people have already teamed up either through IC context or what they believe to be the best pairings. They're mostly going to be teams of four, since we can only have six teams. This is subject to change depending on how things go, right now this is to keep track of things.
I will update this list to keep track of the teams, that way we'll know who is available and who isn't. Poke me here or on discord to tell me if there's any change or something is missing.
Team 1: -Rumia -Kyoka -Hime -Tashiro
Team 2: -Kurin -Shizuka -Kiku -Jaakuna
Team 3: -Usagi -Sakanoob -Tsukiko -Kamui
Team 4: -Hikaru -Ai -Ayame -Renjiru
Team 5: -Date -Koibito -Kyou -Kyou's GF (can be switched if someone needs a team)
Yin-Yang release is the ability to create anything out of nothing. Izanagi is Yin-Yang release, and allows you to create an entire scenario, a fantasy, out of absolutely nothing. You died, but you rewrite fate to make it so that you never died. Usually Yin-Yang Release has very limited parameters and relates mostly to the Rikkudo Sennin. However a lot of people like to have their own snowflake version.
Yin is the mind creating a shape, but never birthing it into a tangible form. That's why Genjutsu are Yin-Release, they're constructs that never actually interact with the physical world.
Yang enhances physical, but can never be more than something applied to something else. Like increasing the size of an object or limb. With Yin, it can give form to something that doesn't exist in this realm.
That's the best interpretation I can offer. There are varying ways it's used. Such as how the Rikkudo forms of Obito and Madara can suppress the effects of Ninjutsu such as Edo Tensei. Though you could argue that it's the reversed effects of Yin-Yang, where it can de-construct anything.
All in all: Yin-Yang can be seen as 'doing whatever the fuck you want', but often defined in very clear and restricting parameters, which prevents it from being omnipotence. Some people think they are clever by making their char Yin-Yang, but in reality it's just the mother of all open-ended shit.
Edit: Odin is right that chakra uses the principles of Yin-Yang, though I'm speaking of actually manipulating the concept of Yin-Yang (which is called Yin-Yang Release, or Omnyouton). Almost all ninjutsu follow the principle of Yin and Yang mending together to create a specific form, often limited and defined by the nature release. Convoluted, I know.
So much input. Oh boy, was this beer just a godsend to null the pain of having to actually give a darn about most people here. Lil' Hime had at least left an impression of sorts. Whether it was a good one or not was questionable. One could never know with this lass' temper. Though her expression did seem to be more giddy and annoyed.
"Ey' cuz, tryin' to make mah ass itch by stealing mah spotlight?"
A rough giggle with a wide, perverse grin. These words, while somewhat easy to ridicule with the heavy, bumpkin accent, would usually be attributed to individuals on a straight line to a pounding. Yet it appeared as though the fraternity shared between the cousins allowed for privileged jabs between one another, or at least in Rumia's case, allow very subjective things slip by just for Kyoka.
"But ah must say, this here lass su- ..."
And then, a blast of air prompted from what seemed to be one of the more extroverted go-getters from Konoha. This distraction would earn the stink-eye from the Iwa trash. And then followed by a very shameless flipping off as her gaze reverted back toward the ice bimbo. The gesture remained for a solid three more seconds, just to be sure no one missed it. Hime had caught her attention again, with this attempt at a hug, prompting another obnoxiously loud laugh.
"Ay'! Hugs? Now that just dills mah pickles now."
Though as she'd reach around Hime's neck to get one side for her, and Kyoka the other, buzzkill Kurin had to chime in. He got the attention of the others alright, however attention deficit almost defined out delinquent friend. A few words from Mr. Class President were taken in, though he could notice she had been focusing on searching for something in her pockets while her bottle remained in her hand. Not very practical, and it'd take until her entourage fully supported her nefarious habit that she'd suddenly just present the resident Yamato the beer bottle.
"Hold this fer me a sec."
She'd let the bottle drop if Kurin would not actually grab it when presented. If left to shatter on the ground, well, Rumia would not bother to react until her current task was finished. With a free hand, she could whip out what seemed to be a camera! Naruto had a laptop so who cares. Anyway, she was in formation to take a 'selfie' on Hime's right, while Kyoka would be invited to join this 'semi-circle' and do whatever duckface she found seductive. The pose and gestures made this intention clear enough to her cousin at least.
A couples of flashes later, and selfie-time had reached its end. Camera tossed at the direction of Kyoka for her to tinker with it, Rumia would extend her hand back at the general direction of Kurin, expecting her beverage back. If it had crashed down and made a mess, the lass would raise a brow upon peering downwards. If not, he'd be treated to a halfhearted smile with a slightly disinterested look.
Had it not been for her dear cousin, Rumia would be kicking back in her trashy apartment complex with her father's television echoing in the background. The hoarded pile of junk and dysfunctional lifestyle made recognition of any form of mail a rarity within the ginger's household. Good thing Kyoko was a thing. The discovering of such an opportunity had been taken with little to no interest from the peculiar hooligan. It'd only be when reminded of a Jonin's salary that the lass' drive would be kicked into high gear. This would be better than working in the public sector.
The trek to Konohagakure would be almost impromptu on Rumia's part. No warning to her father, though she'd bet on whether he'd notice or not, and leaving her pals to hang for a few days, this specimen was not only reckless in the battlefield. Her whole life was just one big, unassuming adventure.
A few congregated together, but they were all squares. No, she'd be with Kyoko, taking her own path and avoiding any potential conversation with the other attendees of her village. Nothing too anti-social, the delinquent had just enough insight when it came to interaction to deduce that compatibility was a rarity among the other conscripted. Even if they were similar social baskets. That and beer wouldn't have to be shared.
Then came the hidden leaf. A sight Rumia would barely admire. Sight seeing wasn't much to this pseudo-pragmatist. Such a colorful individual simply could not bother to savour the beauty of a new environment, and tell the tale to the more sedentary of her friends. It would be extremely 'gay' anyway. Though there was one thing she was looking for: A pub. Or whatever was the equivalent in the leaf. A place where both tobacco and alcohol could be purchased. Casual alcoholic drinks anyway, she wasn't that down the rabbit hole just yet.
Kyoko was free to do whatever, Rumia just wanted to have a chug before they'd be engaged in this redundant exam. She wouldn't even know what 'redundant' would mean, but it seemed to be repeated a whole lot by one of her neighbors. A few chats with a barman and a couple of purchases later, and our ginger protagonist would finally come to notice the slightly flashy Konoha citizen conspicuously land before the Standium. She had a good view, given the pub was quite the tourist trap for foreigners wanting to get shitfaced while watching a match.
"Goodness, ain't you just the sweetest thang."
Lil' Hime's joy radiated so much that it would even capture the Iwa thug's attention as she'd eventually step into the stadium. The thick accent of a more secluded group of people from the Earth Nation was not restrained by any means. At least they wouldn't have too much trouble keeping up with how she'd stretch certain words. It was followed by a wink at their general direction combined with a shit-eating smirk.
Beer bottle in hand, she'd chug a good hundred centiliters once her presence known. They could all take notice of her casual attire, with only a couples of pouches bound to her mini shorts' belt. Sandals were rather generic, but it'd ber her ski-blue T-shirt with a plain, yellow smiley-face on its center. They'd expose her tattoos on her right arm: A portion of what seemed to be a scaled tail wrapped over her upper arm while her forearm had an unusual set of Kanji, near her wrist. Rather generic, but the writing seemed to be of a dialect, and hard to interpret without actually knowing it.
【Personality】 The Naruto equivalent of a stereotypical "White Trash" or "Hillbilly". An obnoxiously loud individual with a need to remind the world she exists, all the while bringing very little meaningful input. A tad overly aggressive, ready to tackle just about anybody for giving her a stare she does not approve of, or makes up such a fact to lash out on poor blokes. A hooligan of the worst caliber, with only saving grace a talent when it comes to fighting prowess.
Rumia is unintelligent, but definitely likes to think she is. Often would one find themselves in one of her pseudo-intellectual/pseudo-philosophical rants, cementing just how involved she is in the big questions of today's world. All the while spewing whatever her peers are vomiting out in their loud pub outings. She is nonetheless unreasonably resourceful and savvy when it comes to independence/getting around. Rumia is the last person who will need your help, and probably one of these people that can find solutions you otherwise wouldn't think about. That excludes situation where brain-power is needed of course. It'll always revolve around her environment.
Disconnection from the world is also frequent with our young friend. Often zoning out, with the little attention she is capable of offering to things that don't immediately catch her fancy. This excludes fighting, perhaps her favorite hobby.
【Birth Village】 Iwagakure
【Village】 Iwagakure
【Physical Traits】 -Ginger -Orange/Light brown Eyes -1m67 -Unique Dialect Kanji on her left forearm -Asian Dragon tattoo on upper back, tail wrapping around left arm -Secret tattoo on left ass cheek -Upper ear piercings
【History/Background】 Born in Iwagakure and living in the same shithole apartment for her whole life with her father. Rumia had never known her mother, and it has never been confirmed whether she is alive or not. Nonetheless, the father provided, but also exposed her to a rather nefarious environment that would mold her into the dodgy figure she is now.
It wasn't easy for the Shinrikyo duo to get by. Rumia had inherited a plague that made the academy life almost unsustainable. She only attended half the classes, before being returned home as a possible safety hazard. Grades were never good, and aggression became common place with the other kids. This would be less of a problem with the kids on the street whom had been exposed to the same, unbalanced lifestyle her father had provided. This rough environment did, however, mould Rumia into a competent, and deadly brawler. This earned her graduation, even if by borderline coercion by her father's 'pals'.
As a shinobi, she had never really cared when it came to duties. Life was better doing whatever, and was more lucrative in the neighborhood. The bare minimum was provided. This enabled the lass to get closer to her cousin, Kyoko. Another spawn of the dreadful hole that was their neighborhood. A few shady business initiatives had been made, but nothing of consequence. It'd be enough to have the authorities keep an eye on her, however.
But never could they arrest her. Especially in her late teens. There is a glaring gap in her shady activities, or even just general activities, between ages of 17 and 19. Daily rituals, and very little aggression, unless warranted. No actual changes in her behavior were noted when pitted in an environment she has an aversion to. But nothing could explain the shift, or what was going on in this timeframe. It left investigative bureaus both concerned, but also relieved.
Whether she is fit to be jonin or not is questionable, though recent data suggests a lack of anything flagrant and a promotion would make investigation easier, given a Jonin's duties and stricter protocol. That and, well, its clear she has a talent in combat.
Konohagakure no Sato
Character name
Opinion
Shinko the Twin
Looks a bit like a faggot, and cliché. Konoha sucks.
Uragiri Sakana
Fish boy that fights decently. Could be less useless versus a shark. In the alright list. The display of power he's shown during the Yomigaeri attack has earned a certain amount of respect from the vicious Shinrikyo. Nonetheless, he is still an outsider, and as such, will never meet the standard she'd set upon people to actually admire.
Hime Yuki
Funny presence, easily annoying. Need to kick her ass one day. Hime is best described as a form of comedy relief, and nothing more. A simplistic individual, one far too merry and impulsive to tolerate her for very long. Would like to have a very limited plush-doll version of the fairy.
Tashiro Hokori
Generic turd that's easy to lead on. Will let Kyoka make him do dumb things next time. Rumia has very little respect for this young man, despite his good nature. Trusting men like him bring out some of the worst out of her, and she can't help but take advantage of the guy. 'He has a very punchable face'. Albeit, he has been useful, and she recognizes that.
Kurin Senju
Uptight little faggot. Must date Kyoka for maximum hilarity. Kurin is the kind of guy she'd trade over Tashiro any day, for eternity. Such individuals, with a broom up their ass, are destined to have their teeth smashed in by the ginger. The small confrontation they had was enough to beckon a certain degree of ire from the lass.
Iwagakure no Sato
Character name
Opinion
Tsuchikage Four-eyes
Very boring-looking leader. Would be better off gardening while the family makes Iwagakure a whole lot cooler. Rumia sees the Tsuchikage as an individual that should not be in power. He is not someone she would ever trust, and sees him as a threat to whatever little scheme she'd be applying behind the orders of her far more intelligent cousin. She would not bat an eye if he were to die, and the city would be plunged into chaos. It may actually be sort of fun.
Kyoka Haizenberuku
Only one she seems to express affection to. As family, she gets privileged treatment. Rumia always minds Kyoka's position and situation in combat. Questionable relationship at best. Rumia has a problem when it comes to tribalism. Most people out of her family are rejected as outsiders, however Kyoka has earned a very different brand of attention. Since they were kids, they got along, and their strengths and weaknesses complimented each other greatly. It is clear Kyoka feels something from Rumia, while the latter feels as though it is her duty to protect the far more precious genius of the family. She loves Kyoka, and desplays it with how many bullets she eats in the battlefield for the acid lass.
Ai Kabe
Barrier user, as such a spineless coward that hides behind walls. It leaves Rumia with a better taste in her mouth that such a bore is the assistant of the Tsuchikage. Iwagakure doesn't need some sedentary woman in management, they need someone active, someone willing to do the extremes. Ai is not someone she respects in authority, just as she doesn't as a fighter either.
Ayame Kouken
Same as Ai, except to a lesser degree.
Koma Hitsugi
Boring as fuck, but maybe a bit of a badass. She is unsure. Koma is silent, and Rumia isn't very smart. All she can tell is that her colleague is one hell of a shot and talks when necessary. There is a certain cool factor to this, but her position as an 'outsider' does deter the Shinrikyo from going beyond just slight curiosity.
Hikaru
Explosion tard. Can be fun, but is also a disappointing buzzkill. That's basically it, he's 'that guy that does explosions', while also being one of these serious, adamant types in tense situations.
Eishi Shinobu
Creepy spider, if only she gave a shit about pink hair. Needs some posts.
Amegakure no Sato
Character name
Opinion
Yogensha Kaguya
Weird kage she has grown more curious about. Current opportunities have bound her fate with Yogensha's. Albeit, she still has to actually meet the Kage ... Though, Kyoka has provided an interesting analysis of the situation.
Sayuri Hyuuga
Contact with Ame. Met at a bar, got decent memories of the colorful exchange. Unsure if they fucked. Pretty good business-wise. Their relation has remained strictly professional since, as they both have a common interest: Yogensha's predicament. Although they both expect different benefits, there is a strong agreement.
Yomigaeri
Character name
Opinion
Seijuro Nandate
Supposed to be scary for Iwa kids. Rumia personally thinks he's a faggot. She has yet to meet this fairy tale.
Sangetsu Hozuki
Her prey. She will not rest until he is killed, and is deadset on terminating this arrogant shark herself. Rumia has taken it upon herself to end this calamity, for he has not only provoked her, damaged her ego and actually assaulted her, but he presented himself as a direct threat to one of the few things she wouldn't piss on. Her ire will not cease unless he dies, or something extreme occurs. His massive chakra levels put her off more than it should, but serves as a trigger for the beast to go wild on the opposition.
Jaakuna Aka
Cowardly little shit spamming clones and flank shots. She only engaged a clone, but he's already on the shitlist, if she were to actually see the clone's appearance.
Sebun LongName
Weird old man she is to discover with her cousin, Kyoka. More to come soon.
【Tools】 Generic Tools. Emphasis on a lot of paper and smoke bombs.
【Chakra Nature】 N/A - Might develop some later.
【Kekkei Genkai】 Sage Transformation As the wiki page indicates, one with this kekkei genkai is capable of passively absorbing natural energy. This confers the user an abnormally large chakra movepool. Remains limited. Physical transformations remain versatile, with the ability to stretch limbs, enlarge them (not as extreme as Akimichi), and generate new limbs such as wings. Healing is often associated to this ability though they are to be developed as separate abilities. Access to berserk states varies depending on the level of the user.
【Noteworthy Traits】 Peak Physical Condition - Borderline Superhuman without chakra enhancements Mastered Taijutsu techniques, more focused on a style resembling kick boxing Dumb as they come But with keen reflexes Kind of street smart, talks mostly with her fists Talented in Racketeering - More fists Gargantuan chakra pool - Poor control compensated by her Kekkei Genkai's prowess Immense tolerance to pain
Name: Vile Rebirth Rank: A Range: Self Nature: N/A Type: Senjutsu Effect: With the power of her Kekkei Genkai, Rumia has access to a particularly strong healing factor. Unlike the Yin Seal of the First Hokage's wife, the user pushes the limit of natural energy absorption, and allocates this chakra to heal large wounds. Its potential is high, and is far more convenient than chakra storage, but can so far only restore smaller impalement and vital area strikes wear down this ability fast. The healing is very quick, but graphic as heck. This ability's drawbacks can be reduced with the body absorption technique. Weakness: Chakra consumption remains rather high despite absorption of external strength. The biggest risk is the immense stress on the body. While it certainly heals, damage and the healing process not only bring about pain that wear down one's body's capabilities, but also simply consumes a lot more physical stamina.
Name: Piston-Style Combat: Rocket Blast Rank: A Range: Mostly Close Range Nature: N/A Type: Senjutsu, Ninjutsu, Taijutsu Effect: The ability to enhance one's strength via chakra and the Sage Transformation's unique qualities. Rapid and perfected usage of the Piston Fist ability. Use of the jets is as versatile as its meant to be, but also re-purposed to perform rapid, small bursts to accelerate the speed of melee and enhance the impact with higher velocity strikes. Effective for distance shortening and retreats as well. The Strength falls short from Tsunade's, and approaches Sakura's level, albeit with a speedier game. Weakness: Insert usual melee weaknesses here. I'd put loss of control do to high speeds, but we're pretty much Jonin. Feels like an amateur weakness for an A rank.
Name: Absolute Symbiosis Rank: B Range: 1m - 3km Nature: N/A Type: Senjutsu Effect: Rumia's source of chakra is natural energy, a form of chakra present in nature surrounding us. Like a perfected Sage, this energy cannot be detected without being a sage or having an ability purposely made for it. Her chakra is not invisible, and can be seen by dojutsu, but sensory cannot pick up on her being, distinguish her from anything else flowing in the air. Added to that, higher prowess in absorbing natural energy enables Rumia to pinpoint foreign chakra sources up to 3km. The farther it is, the less precise it'll be. Weakness: N/A
Name: Evil Grip Rank: B Range: 0-15m Nature: N/A Type: Senjutsu Effect: Using the Sage Transformation's biomass-generating prowess, Rumia generates a peculiar set of appendages resembling scaled tentacles. Six is the lucky number she always utilizes. Sharp and enhanced, they cut through steel like enhanced weapons do, and are as durable when actively assaulting. The unique trait concerning them, however, is how Rumia is capable of dividing her attention and brainpower among them. In other words, up to three different and distinct actions can be employed with these appendages along with her main core's. Weakness: While swift and limber, they are particularly soft in areas in which they are using to attack. The closer to the base, the softer the tissue is. It takes four posts to regenerate them, one if absorbing a body.
Name:Shinrikyo's Organ Rank: B Range: All ranges, goes up to around 1km Nature: N/A Type: Senjutsu, Ninjutsu Effect: Mostly for clarifications. Charge and blast are the same, as well as the ability to generate smaller lasers via a singular cannon, and rapid fire. Smaller bursts serve mostly as push-back beams with minor burns as residue. The Strength of the whole thing should be compared to Kakuzu's B ranks. Weakness: 3 post cooldown. Strong blast requires loud, visible charge.
Name: Hollow Shell Rank: B Range: Personal Nature: N/A Type: Senjutsu Effect: Formation of scales onto sage transformed tissue. It is particularly heavy, even for the pistons, and limits mobility. However it provides an immense amount of defensive prowess. Concussive assaults and cutting weapons have little effect. Perfect for hunkering down. Can be allocated to specific areas, and enhance Rumia's strength even more in exchange for efficiency. Weakness: Slows down attacks to a predictable level. Eventually weakens after frequent assaults. S ranks can bypass this, though it will sponge some damage.
Name: Red Lotus Punishment [Gained Arc 1] Rank: C Range: 0-150 meters Nature: N/A Type: Senjutsu Effect: A variation of the Shinrikyo's Organ, reduced to a much more compacted scale. With this ability, Rumia is capable of firing thin, red beams from the tip of her fingers. These beams are hot, and when highly concentrated, can pierce through flesh (and cauterize in the process). They are as fast as a thrown shuriken, and can be deflected by enhanced weapons, while normal metal quickly succumbs to the heat and power. A charged, larger version is possible, gaining the effects of an explosive tag upon impact. Rumia can decide to give the beam a more 'harmless', blunt effect rather than piercing. Weakness: Rather predictable, mostly a substitute to tools.
Name: Grudging Leech Rank: C Range: Unlimited Nature: N/A Type: Senjutsu Effect: A branched out ability of her evil grip. Detaching a piece, the size varying between the tentacle's full length and the size of a small worm, she can remotely use it. Unlike a clone, it lacks options and cannot copy an appearance. It can, however, swiftly burrow underground and perform coordinated assaults. Rumia can keep track of such a thing's location at incredible distances, making quite a powerful bugging tool. It will attempt to bind enemies or cripple their movements if large enough for fights. Weakness: Relatively easy to kill, similarly to a clone. Watch its limber body and speed!
Name: Shedding Rank: C Range: Personal Nature: N/A Type: Senjutsu Effect: The name says it all. A shedding ability that somehow sheds clothes too. The fluid it generates allows Rumia to worm her way out of sticky situations. The remains can be given mechanical use as a makeshift clone. It cannot carry anything nor attack due to its weight, but moves just as Rumia would. Dies like a clone would. Weakness: N/A
Name: Summoning: "Roid" the Grenchler Rank: C Range: Summoning Nature: N/A Type: Ninjutsu Effect: Summoning of what is known as an endangered species. Why it belongs to Rumia is anyone's guess. With an affinity to lightning chakra, it can create powerful bolts of lightning to paralyze and even kill weaker foes by using its horn. Metallic objects are strangely attracted to said horn. Some say Magnet release came from these abominations. Its main means of assault is its huge jaw, capable of snapping steel beams effortlessly. Beware of its speed, its bulk betrays its running speed. Weakness: Most of its shell is highly resilient to damage, but is very sensitive on its only eye. While quick, it lacks shinobi coordination. Very unintelligent and often overly aggressive (though loyal to its owner).
【Personality】 A figure showing nothing but authority with just his stature. Gozubura is a professional man with a keen attachment to the values of discipline and obedience to higher order. Raised a military man, he swears by the soldier's way of life, by that perspective. A man with a global vision, that of a leader, one ready to sacrifice the few to save the many, this applying to those that follow him, and even to himself. He is by no means a hypocrite in his ideals, but by devotion to his core beliefs, is even willing to sacrifice his own values for what he deems to be a greater good.
Gozubura is an evidently scarred man, one that had lost purpose once war had become archaic in the world he lived in. Marked by the gargantuan conflict that had taken so much twenty years back, and where he was at his prime. He did not crave the killing, the hatred, the anger, but he craved the experience, the fulfillment, the grounds in which he was worth as much as the most gifted. His inability to return to a normal lifestyle has led him to pursue an endlessly destructive path, one he sees as 'the right one'.
He is a crude, and overly serious. Humor is something he has forgotten about, with the exception of a few witty comments on a situation. He does particularly enjoy making situations uncomfortable for friends and foes alike, without any humility when it comes to his desires and expectations. He is very obviously unscrupulous, rarely showing any hesitation when disciplining his followers with nothing less than death as a display of power.
【Birth Village】 Kumogakure
【Village】 N/A
【Physical Traits】 Cool moustache 1m89 Emits a strange odor of lavender Brown eyes Eyepatch
【History/Background】 Little is known about Gozubura's past within Kumogakure. He wasn't an orphan, and had never made a name for himself until the war brought forth by Seijuro. A man without any special talents, another shinobi in the fold. A few exploits in missions here and there, but his name never went beyond the managers handling the distribution of average grade tasks. He was never really dissatisfied with his life, as he had always seen it through the lenses of the average shinobi, destined for infantry. No family of his own, other than a parent he'd take care of in his twenties and with whom he'd enjoy games of Gungi with.
Then would come the dreaded war. With his education and seniority as a shinobi, Starru had been allowed the rank of commander of a battalion of both Genin and Chuunin. As stressful as the task was, he was capable of leading his men to far more victories than losses, and make a new for himself. His ability to manage others was something overlooked by both those that utilized his skills, and himself. Gozubura had needed a war to find his vocation. Promotion to one of the rare Colonel came swiftly, as Seijuro was to be soon confronted to Jaakuna Aka. By then, it was Starru's task to take down any remaining allies of the malicious being.
It would be one of Seijuro's followers, Gorandis, that'd be confronted to the still uncertain, thirty year old Gozubura. The growing war champion would lose an eye, but not without taking the head of the antagonistic force. With this exploit, and the war ending with the deaths of both Seijuro and Jaakuna, and the fall of one of Kumo's higher Jonin, that Gozubura would have the recognition he was brought to believe he deserved. General Starru, war hero of Kumo, and a potential heir to the Kage throne.
With years of self improvement, he would easily surpass others without the need to resort to taking shortcuts, or relying on the power of strong beings. He was convinced that if he were to transcend the limits of man, he would be able to re-live this sensation of authority, of completion he had lived during the war.
But it never came. The world became stable, and while he did evolve beyond what was considered normal for a human, he found no use for it. Kumogakure had become a dull hole in which he could only regress to the incarnation of mediocrity he once was. The role of Kage, one owned by a man with no unique talent? A 'war hero' few people want to be reminded of? The disillusion came quickly, it was not here that Gozubura would be whole. He needed to see the world, take it by the horns, and build himself.
Leaving the cloud village made him quite the wanted man, especially with his final fight with the previous Raikage. No one died, but his Calamity jutsu had seen the world for the first time, and caused far too many casualties even for his taste. A message was sent to his people, that he was not to be found again, under the threat of a new storm brewed by the bitter, dreaded General. He'd go about founding his own para-military group, and would perform mercenary tasks for various nations, including some from the big ones. While wanted by Kumo, networking had kept Starru from being actively sought after. His power grew, as he fought individuals from different regions, and observed how recruits to his initiative used their own, distinct power.
Reasons as to why he currently affiliates himself to the Akatsuki are unknown. He is said to be the one delivering key strategic intelligence on large Nations, due to his positions in the past, and access via his grown networks.
【Tools】 A couple of Rapiers. Generic Tools. A 'tracking' device, taking the form of minuscule fuinjutsu.
【Chakra Nature】 Earth - Fire - Lightning - Water - Wind
【Kekkei Genkai】 N/A
【Noteworthy Traits】 Perfect Chakra Mastery - Said to have surpassed what was considered humanly possible Tactician worthy of his title, immense intellect Physically well kept Great all-around, compensates a lack of inherited prowess Oozes authority Nearly unmatched in Ninjutsu, proven by his control over all the elements Keen understanding of the human body - Capable of easily shrugging off torture Key Knowledge on inner workings of the main big nations
Name: Calamity Rank: S+ Range: All Nature: Earth, Fire, Lightning, Water, Wind Type: Ninjutsu Effect: Using all the accumulated knowledge gained in his life, Gozubura's final ability will be none other than a perfected amalgamation of his acquired abilities. Also known as the 'Perfect Being' or 'The Homunculus', this jutsu is one that had Kumogakure fear this man during his betrayal.
The Technique commences with Gozubura sacrificing half of his maximum chakra, refined over the years with master control to reduce this cost, in order to conjure a storm of violent winds, thunder, rain ash and quakes. For a single post afterward, the land is in turmoil, with even Gozubura mostly unable to use anything. But then, it will calm, with all the excess power used to created this natural catastrophe focusing on one single point as if a singularity of raw power had been made. Born out of it, a being so bright it could blind those who stare at it too long. Bearing similarities to Gozubura, it'd seem to be a variation of his clone jutsu mastery.
This 'Golem' is swift, inspired from the Joki Boi from Kirigakure but with less penchants toward exploding, with movements far too inhuman to not leave a few flabbergasted. As if it has no bones, it can contort itself to perform unnatural movements and deliver superhuman-level physical hits. With its flattened palm, it can cut through rock, and even un-enhanced blades while clashing with the enhanced. Its physical might is easily compared to Tsunade's coupled with high speeds (nothing LRA tier, but enough to be catch even experienced people off guard).
No element can hurt it, as every elemental attack is countered with an equal amount of power from the superior element. However it is unable to use elemental transformations beyond a purely defensive position, and will instead constantly run after what it considers enemies. Physical damage will slow it down, but it will heal from the environment. Genjutsu only temporarily disorients it, but will quickly be useless.
10% of the chakra used on this thing can be returned to Gozubura if he wishes to stop it. However physical strains remain. Weakness: The only way to kill it is to have Gozubura knocked out/Killed/having him remove it. Gozubura is left quite tired after this jutsu, over sacrificing half his reserves. He is unable to cast clones or replicate anything when this jutsu is active. Most a 'Plot Epic' jutsu, this isn't some jutsu I'll use to lolsteamroll people I don't like.
Name: The Great Endeavor Rank: S Range: Personal Nature: N/A Type: Fighting Style Effect: It is often called "Chakra Mastery". Lacking any unique talent, efforts were put to perfect control over chakra, to the point where very precise manipulations of one's prowess becomes an automatism. Gozubura has gained the ability to user one handed seals, albeit with double the need for hand sign input if utilized, as well as the ability to divide chakra as he wishes in his jutsu. This is particularly useful for Shadow clones, where he no longer needs to perfectly halve his chakra, but instead meticulously confer the right amount needed for a specific task. Weakness: N/A
Name: Gallery Fake Rank: A Range: Personal Nature: N/A Type: Ninjutsu Effect: By touching something with one hand, Gozubura is capable of making up to two replicas with his opposing hand. They act as 'clones', albeit they don't have to disappear upon being damaged. They will vanish within an hour, and cannot replicate unique characteristics to, say, an artifact. Straightforward on objects, but another case on people, or even clones. When copying living beings in general, they will only be able to follow simple orders, over the more complex abilities of clones. But in exchange, they cannot be stopped without having their 'brain' disconnected from the body. These bodies look identity to normal bodies, with dojutsu seeing chakra in them, even if it is, in reality, minimal. Up to fifty fakes can be made, until the first ones poof for new ones. Weakness: Cannot replicate anything unique, like some legendary sword. Copied living beings have the physical prowess of low grade genin. Cannot copy giant creatures or objects.
Name: Doomsday Seal Rank: A Range: Personal - 50 Meters Nature: N/A Type: Juinjutsu Effect: A malicious seal that utilizes just a small bit of chakra of the victim. The seal resembles a single eye with a tear dropping down. Applying it requires contact from the user, skin contact if it were to infect the person, otherwise only the clothing would be affected. The effect of this seal is simple, if a an object or body with this seal hits another, the seal explodes. Quite damaging, especially if the one affected by the seal is the victim. The explosions are slightly stronger than paper bombs, with a few of those together capable of maiming pretty hard. Weakness: Removing the Juinjutsu in battle is difficult, but can be done by removing the flesh around it.
Name:Fire Release: Shadow Clone Rank: A Range: 25m Explosion range Nature: Fire Type: Ninjutsu Effect: A shadow clone born out of the use of Fire nature transformation chakra. The clone acts like any other clone, with the ability to utilize fire jutsu. Once killed, it will detonate in a fiery explosion, spreading a viscous fluid designed to stick onto flesh and fabric, similar to napalm. The potential damage is large depending on the distance of the targets. Weakness: Same as most shadow clones.
Name: Fire Release: Great Purge Rank: A Range: All Nature: Fire Release Type: Ninjutsu Effect: With a set of three hand seals, Gozabura unleashes a wave of flames from his mouth. The form it takes can be multiple projectiles, a wave, a more lengthy but thinner beam, fireball, etc. The unique characteristic of this ability is the odd fluid hurled with it, a sticky substance similar to napalm. While water can smother the flames, the substance is lighter than water and will allow flames to reign over stable waters. With an added hand seal, Gozabura is capable of accentuating the strength of the flames by increasing the potency of the fluid remotely. He can even push it to simulate an explosion (it will have the potency of an explosive tag). Weakness: Water release, whatever can sponge the fluid.
Name: Fire Release: Overheat Rank: B Range: Up to 150 meters Nature: Fire release Type: Ninjutsu Effect: With a held Dragon hand seal, Gozabura is capable of coating his being with an ephemeral, hot aura. It would take a few second before one could notice steam emitting from his body. Held for a good ten seconds before releasing his hand, the effects would become apparent at this point. His body will start to emit an immense amount of heat, which will be felt in about 150 meters radius around him. Water release abilities lose around 10% potency, while Wind related abilities are quick to become uncoordinated and swiftly ascend high over the intended direction. Individuals staying in this heat for long risk dizziness, heat strokes and mirage effects, though only if exposed for a significant amount of time. On the other hand, fire abilities tend to spread faster due to the very dry air. Weakness: Requires constant feeding of chakra, as well as the risk of Gozabura himself suffering from heat-related ailments in about 5 posts after use. May depend on the pace of the fight and abilities involved.
Name:Earth Release: Shadow Clone Rank: A Range: Close Nature: Earth Release Type: Ninjutsu Effect: A clone made of mud and earth, capable of the same physical feats as the original but unable to use any jutsu. It compensates this with an inability to be 'destroyed', as it will explode into mud and re-assemble upon destruction. The mud and earth are both stick and heavy, making it propice to ensnare foes. The clone is, however, capable of travelling underground as would a user of 'hiding like a mole' would. Weakness: Upon destruction, it takes a full two posts for it to reform. Lightning release completely nullifies the regeneration.
Name: Earth Release: Seismic Maneuver Rank: A Range: 200m Radius Nature: Earth Release Type: Ninjutsu Effect: Five hand seals in, and Gozabura punches the earth, prompting an overwhelmingly strong earthquake spanning for about a kilometer in radius. It is short, however, and impacts the fight very little, however 200 meters from the epicenter would find the earth massively cracked and slightly divided. An advanced version of the 'Moving Earth core' would be the best way to describe this ability, for Gozabura will now hold a certain degree of control over the area. With three hand seals, he is capable of following up with a stomp or punch to the earth below him, and cause a selected area to either rise or sink, as long as it is within the affected radius. He is also capable of having the same earth move in other direction for various purposes, such as mobility or crushing enemies between walls. Weakness: A lot of chakra is used up, and the earth remains rather easy to damage as it is not enhanced. Harder methods to counter are usually supplementary.
Name: Earth Release: Mineral Bulk Rank: B Range: Personal Nature: Earth Release Type: Ninjutsu Effect: Similar to the Earth Spear, the use of this jutsu is to enhance one's skin for an upgrade in offense and defense. Although instead of using from nothing, Gozabura siphons minerals from the earth below him and them refined with his chakra and distributed to his skin. Movement is hampered by this jutsu, but he will not be immobile. In exchange, the defense is not absolute, and can fall to repeated assaults. He can localize the enhancement to reduce the overall toll, and even enhance himself physically to deliver more damaging blows. Weakness: Lightning Style. Same as Earth Spear.
Name:Lightning Release: Shadow Clone Rank: A Range: Close Nature: Lightning Release Type: Ninjutsu Effect: A shadow clone out of lightning chakra. Like the fire release, it can use lightning jutsu, but it's main power comes from its death. Once slain, it will revert into lightning, and shock whatever is nearby. Damage is moderate to low, with at most some severe burns if there is physical contact. The explosion of electricity is about 10 meters. Though damage is low, a quick stun occurs when it happens, which will very much leave victims open. Weakness: Like most shadow clones.
Name: Lightning Release: Super-Charged Invasion Rank: A Range: Close Nature: Lightning Release Type: Ninjutsu - Taijutsu Effect: While similar to the Lightning Release Armour, Gozabura's odd, yellow cloak does not confer the same capabilities. This ability offers no boost in strength or defenses, but does give a significant augmentation in reflexes and pinpoint targeting. Though it does not stop there, with his speed knowing only a minor enhancement, he compensates with his strikes being minimal in build up while remaining efficient. Small knocks from his knuckles and even his fingertips will have a certain amount of electricity forced into the being of his opponent, and attempt to damage their nerves. While not strong enough to do lasting damage, he is capable of numbing limbs with a strike. Hitting the body will cause respiratory problems and a loss in performance, while a hit in the head will downright stun the enemy. Weakness: Effect lasts only for the opponent's next post if successfully landed. They do not accumulate, however multiple limbs can be hit. The strike must fully land, a simple touch or grazing won't do it.
Name: Lightning Release: Discharge Rank: B Range: 1m-30m Nature: Lightning Release Type: Ninjutsu Effect: Gozabura holds a hand seal (one or two hands), prompting a visible accumulation of charges in the air being pulled toward him as if preparing for an attack. If this ability is unleashed the same post it is prepared, the Discharge will take the form of a blue sphere surrounding Gozabura and extending up to five meters. Minor burns are afflicted to those hit, and a slight pushback as well. If it is held for an extra post, the blast radius will go up to 20m's, though if kept within 5 meters, it will have a much strong pushback and damage (bigger burns). The effects of this 'discharge' is to prompt a shockwave, and repulse all physical objects in its range. The lightning nature of this attack makes it particularly strong at compromising Earth Release Structures. Weakness: 3 post cooldown, predictable charge time, even in the quick release.
Name: Lightning Release: Enhancement Rank: C Range: Close - Middle Nature: Lightning Release Type: Ninjutsu - Kenjutsu Effect: A lightning version of the weapon enhancement jutsu. Provides the effects of usual enhancement, being able to cut through stronger materials, and seemingly 'burning' through the more robust ones. Though it does not end there. The user can also hurl crescent shaped projectiles linearly. They do not cut, but once colliding with something, they will divide into multiple pieces and attempt to ensnare the nearest chakra source in a net of electricity, providing a minor stun in the process. Weakness: Can be broken out with sheer force, 'short circuited' with metallic tools (will cause a little bit of damage), wind release completely cancels the projectile.
Name: Lightning Release: Shell Shock Rank: B Range: Middle Nature: Lightning Release - Yin Release Type: Genjutsu Effect: Charging lightning chakra in his hand, Gozabura would perform a strong clap, and cause a large shockwave of blue electricity to travel through the entire field. The wave is thick, high and moves rather quickly (can be narrowly avoided). Those hit would feel a slight tingling feeling on their abdomen, before they'd get a sudden sensation of formication on their feet and legs, and losing sensation in the process. This sensation quickly rises through their spine, and ends up having their vision blur before they know it. The blurry vision is in tandem the intensity of the tingling, off-putting sensations on their legs and spine, as if there is something crawling in their body, and they can see it through their eyes. It is a genjutsu, a highly distracting one prompted by a weak bolt of lightning channeled by the over-the-top shockwave. The goal is to have the enemy thing they've been struck by a powerful blast and their nervous system is compromised. Weakness: Genjutsu weakness. Note: This ability was made by Gozabura to hinder precision dojutsu users. Advanced sensors can discern this.
Name:Water Release: Liquid Clone Rank: A Range: All Nature: Water Release Type: Ninjutsu Effect: Using the basics of the Water Clone jutsu, Gozubura is capable of creating a clone able to divide itself. Whether from free will, or by being struck. This can only be done once per clone. Added to that, similar to the Hozuki, they are capable of liquefying themselves once during their whole existence. Finally, the only jutsu they are capable of utilizing beyond physical approaches is the Water Prison technique, an ability the original can also mimic. Weakness: Only two can be out at the same time, and a clone can only divide into two, once. Extra amounts of chakra have to be added into order to mimic the effects of the water form, more than a normal clone able to use jutsu.
Name:Water Release: Ocean's Fury Rank: A Range: All Nature: Water Release Type: Ninjutsu Effect: Similar to the exploding water colliding wave jutsu, the user expels water from their mouths or drastically increase the water level of a large enough water source in order to flood the battlefield with a gargantuan wave. Once crashed, the stable water is for anyone to use, however Gozubura is capable of, with a certain amount of hand signs, manipulate the water currents and cause large waves to form in specific areas, and the levels to decrease in others as if it were a storm. Weakness: Most movement of the water can be ignored with walking on water. The waves do not directly harm.
Name:Water Release: Leviathan's Rise Rank: A Range: Can go up to 250 meters Nature: Water Release Type: Ninjutsu Effect: With the proper quick seals, the user can conjure a water dragon bullet from existing water, or with extra chakra, one out of the moisture in the air. The difference in this version, however, is that the 'tail' of the dragon will remain linked to the user's arm, and guided by movements of his index and major fingers. The Dragon will ceaselessly follow the guidance of the user, and with its jaw can lock quite the powerhouses. The worst would be the amount of water pressure applied on the victim as they'd stuck against a surface. Gozubura can use this technique to rope in an enemy, of swiftly fling himself right at them. It can also be combined with his Lightning release to add some intensity to it. Weakness: Unable to cast other jutsu (other than adding lightning) while this is active, one handed or not. He is committed to this jutsu, and will have to wait 4 posts to cast it again once removed. A sufficiently strong blast can destroy it, paper bombs are not sufficient.
Name: Water Release: Swift Adaptation Rank: C Range: Personal Nature: Water Release Type: Ninjutsu Effect: Like Hiding in Water, the user can hide and breathe underwater. However, this jutsu also adds a coat of chakra around the caster, allowing them to move swiftly through bodies of water as would a predatory aquatic lifeform. Weakness: N/A
Name: Wind Release: Shadow Clone Rank: A Range: All Nature: Wind Release Type: Ninjutsu Effect: Unlike other Shadow clone, this specific ability doesn't actually conjure a clone to exact specific tasks for him. While the principle remains the same, the main idea behind this one is how brief its existence is, but also how swiftly it can be conjured. Using a single, one handed seal, it can be called upon at any spot within a meter from the user, and be birthed exacting a specific task, usually a physical assault. The moment that specific task, usually a single action, is performed, it evaporates into air. It must be noted that a large amount of air pressure is release if there is contact. Weakness: Like any other shadow clone. Its attacks are non-lethal. Only one can be called upon at a time.
Name: Wind Release: Hurricane Suite Rank: A Range: 500m in radius Nature: Wind Release Type: Wind Release Effect: With slightly spastic circular movements of his upper body as he exhales wind chakra, Gozubura is capable of unleashing a perpetual gust of wind to reign within the field. The winds are strong within these confines, and serve to destabilize more precision-oriented approaches, while also continuously dousing the area with streams of wind. Airborne approaches are made particularly difficult in this climate, as well as jump attacks. Weakness: Affects Gozubura just as much, takes a post to prepare, and lasts for six posts.
Name: Wind Release: Pressure Wave Rank: B Range: Close Nature: Wind Release Type: Ninjutsu Effect: Adopting a specific pose, Gozubura is capable of applying a certain amount of hand seals in order to utilize this jutsu. When cast, the user is capable of release blasts of air pressure with the held of wind chakra from their fists and feet following specific combat movements. The pressure can go up to 20 meters, but drastically loses power after 5m. It is often called the 'shotgun initiative'. It is non-lethal, poor at delivering damage, but particularly efficient at breaking opposing stances with how explosives and wide the waves tend to be. Weakness: After case commits the user to 6 waves. Once utilized, or stopped in the middle of usage, the cooldown is 4 posts. Until cancelled or used up, no other jutsu other than Wind Clone can be used.
Name: Wind Release: Counter Breeze Rank: B Range: Up to 100 meters Nature: Wind Release Type: Ninjutsu Effect: With four hand signs that can only be performed with two hand, the user is capable of then extending their hand at a direction. A large amount of wind will accumulate as far as they wish (100m max), and then violently attract itself at the user's direction, successfully creating a violent stream. It is so strong, even small boulders are lifted from the ground. Even bigger individuals will find themselves pulled at the direction of the caster. Weakness: Requires the arm to be extended at all times, and no other jutsu to be used. 4 post cooldown. Easy to predict when used once.
Ok. The concealment is largely useless in fights. The character is far too conspicuous and loud in both her personality and fighting style. Even with Mu's nullification technique you'd still be able to find and keep up with Rumia if I'm perfectly honest. I don't enjoy exploits on my characters too much.
I was thinking out of battles, she'd play the role of unlikely infiltrator in some places. The ability is actually nifty when you want to play actual ninja. If that's still not great then okay, standing still it is. It's not really big deal, was mostly going for some silly gimmick.
Personality: The Naruto equivalent of a stereotypical "White Trash" or "Hillbilly". An obnoxiously loud individual with a need to remind the world she exists, all the while bringing very little meaningful input. A tad overly aggressive, ready to tackle just about anybody for giving her a stare she does not approve of, or makes up such a fact to lash out on poor blokes. A hooligan of the worst caliber, with only saving grace a talent when it comes to fighting prowess.
Rumia is unintelligent, but definitely likes to think she is. Often would one find themselves in one of her pseudo-intellectual/pseudo-philosophical rants, cementing just how involved she is in the big questions of today's world. All the while spewing whatever her peers are vomiting out in their loud pub outings. She is nonetheless unreasonably resourceful and savvy when it comes to independence/getting around. Rumia is the last person who will need your help, and probably one of these people that can find solutions you otherwise wouldn't think about. That excludes situation where brain-power is needed of course. It'll always revolve around her environment.
Disconnection from the world is also frequent with our young friend. Often zoning out, with the little attention she is capable of offering to things that don't immediately catch her fancy. This excludes fighting, perhaps her favorite hobby.
Village: Iwagakure
History/Background: Born in Iwagakure and living in the same shithole apartment for her whole life with her father. Rumia had never known her mother, and it has never been confirmed whether she is alive or not. Nonetheless, the father provided, but also exposed her to a rather nefarious environment that would mold her into the dodgy figure she is now.
It wasn't easy for the Shinrikyo duo to get by. Rumia had inherited a plague that made the academy life almost unsustainable. She only attended half the classes, before being returned home as a possible safety hazard. Grades were never good, and aggression became common place with the other kids. This would be less of a problem with the kids on the street whom had been exposed to the same, unbalanced lifestyle her father had provided. This rough environment did, however, mould Rumia into a competent, and deadly brawler. This earned her graduation, even if by borderline coercion by her father's 'pals'.
As a shinobi, she had never really cared when it came to duties. Life was better doing whatever, and was more lucrative in the neighborhood. The bare minimum was provided. This enabled the lass to get closer to her cousin, Kyoko. Another spawn of the dreadful hole that was their neighborhood. A few shady business initiatives had been made, but nothing of consequence. It'd be enough to have the authorities keep an eye on her, however.
But never could they arrest her. Especially in her late teens. There is a glaring gap in her shady activities, or even just general activities, between ages of 17 and 19. Daily rituals, and very little aggression, unless warranted. No actual changes in her behavior were noted when pitted in an environment she has an aversion to. But nothing could explain the shift, or what was going on in this timeframe. It left investigative bureaus both concerned, but also relieved.
Whether she is fit to be jonin or not is questionable, though recent data suggests a lack of anything flagrant and a promotion would make investigation easier, given a Jonin's duties and stricter protocol. That and, well, its clear she has a talent in combat.
Tools: Generic Tools. Emphasis on a lot of paper and smoke bombs.
Chakra Nature: N/A - Might develop some later.
Kekkei Genkai: Sage Transformation Special Traits: As the wiki page indicates, one with this kekkei genkai is capable of passively absorbing natural energy. This confers the user an abnormally large chakra movepool. Remains limited. Physical transformations remain versatile, with the ability to stretch limbs, enlarge them (not as extreme as Akimichi), and generate new limbs such as wings. Healing is often associated to this ability though they are to be developed as separate abilities. Access to berserk states varies depending on the level of the user.
Name: Vile Rebirth Rank: A Range: Self Nature: N/A Type: Senjutsu Effect: With the power of her Kekkei Genkai, Rumia has access to a particularly strong healing factor. Unlike the Yin Seal of the First Hokage's wife, the user pushes the limit of natural energy absorption, and allocates this chakra to heal large wounds. Its potential is high, and is far more convenient than chakra storage, but can so far only restore smaller impalement and vital area strikes wear down this ability fast. The healing is very quick, but graphic as heck. This ability's drawbacks can be reduced with the body absorption technique. Weakness: Chakra consumption remains rather high despite absorption of external strength. The biggest risk is the immense stress on the body. While it certainly heals, damage and the healing process not only bring about pain that wear down one's body's capabilities, but also simply consumes a lot more physical stamina.
Name: Piston-Style Combat: Rocket Blast Rank: A Range: Mostly Close Range Nature: N/A Type: Senjutsu, Ninjutsu, Taijutsu Effect: The ability to enhance one's strength via chakra and the Sage Transformation's unique qualities. Rapid and perfected usage of the Piston Fist ability. Use of the jets is as versatile as its meant to be, but also re-purposed to perform rapid, small bursts to accelerate the speed of melee and enhance the impact with higher velocity strikes. Effective for distance shortening and retreats as well. The Strength falls short from Tsunade's, and approaches Sakura's level, albeit with a speedier game. Weakness: Insert usual melee weaknesses here. I'd put loss of control do to high speeds, but we're pretty much Jonin. Feels like an amateur weakness for an A rank.
Name: Absolute Symbiosis Rank: B Range: 1m - 3km Nature: N/A Type: Senjutsu Effect: Rumia's source of chakra is natural energy, a form of chakra present in nature surrounding us. Like a perfected Sage, this energy cannot be detected without being a sage or having an ability purposely made for it. Her chakra is not invisible, and can be seen by dojutsu, but sensory cannot pick up on her being, distinguish her from anything else flowing in the air. Added to that, higher prowess in absorbing natural energy enables Rumia to pinpoint foreign chakra sources up to 3km. The farther it is, the less precise it'll be. Weakness: N/A
Name: Evil Grip Rank: B Range: 0-15m Nature: N/A Type: Senjutsu Effect: Using the Sage Transformation's biomass-generating prowess, Rumia generates a peculiar set of appendages resembling scaled tentacles. Six is the lucky number she always utilizes. Sharp and enhanced, they cut through steel like enhanced weapons do, and are as durable when actively assaulting. The unique trait concerning them, however, is how Rumia is capable of dividing her attention and brainpower among them. In other words, up to three different and distinct actions can be employed with these appendages along with her main core's. Weakness: While swift and limber, they are particularly soft in areas in which they are using to attack. The closer to the base, the softer the tissue is. It takes four posts to regenerate them, one if absorbing a body.
Name:Shinrikyo's Organ Rank: B Range: All ranges, goes up to around 1km Nature: N/A Type: Senjutsu, Ninjutsu Effect: Mostly for clarifications. Charge and blast are the same, as well as the ability to generate smaller lasers via a singular cannon, and rapid fire. Smaller bursts serve mostly as push-back beams with minor burns as residue. The Strength of the whole thing should be compared to Kakuzu's B ranks. Weakness: 3 post cooldown. Strong blast requires loud, visible charge.
Name: Hollow Shell Rank: B Range: Personal Nature: N/A Type: Senjutsu Effect: Formation of scales onto sage transformed tissue. It is particularly heavy, even for the pistons, and limits mobility. However it provides an immense amount of defensive prowess. Concussive assaults and cutting weapons have little effect. Perfect for hunkering down. Can be allocated to specific areas, and enhance Rumia's strength even more in exchange for efficiency. Weakness: Slows down attacks to a predictable level. Eventually weakens after frequent assaults. S ranks can bypass this, though it will sponge some damage.
Name: Grudging Leech Rank: C Range: Unlimited Nature: N/A Type: Senjutsu Effect: A branched out ability of her evil grip. Detaching a piece, the size varying between the tentacle's full length and the size of a small worm, she can remotely use it. Unlike a clone, it lacks options and cannot copy an appearance. It can, however, swiftly burrow underground and perform coordinated assaults. Rumia can keep track of such a thing's location at incredible distances, making quite a powerful bugging tool. It will attempt to bind enemies or cripple their movements if large enough for fights. Weakness: Relatively easy to kill, similarly to a clone. Watch its limber body and speed!
Name: Shedding Rank: C Range: Personal Nature: N/A Type: Senjutsu Effect: The name says it all. A shedding ability that somehow sheds clothes too. The fluid it generates allows Rumia to worm her way out of sticky situations. The remains can be given mechanical use as a makeshift clone. It cannot carry anything nor attack due to its weight, but moves just as Rumia would. Dies like a clone would. Weakness: N/A
Name: Summoning: "Roid" the Grenchler Rank: C Range: Summoning Nature: N/A Type: Ninjutsu Effect: Summoning of what is known as an endangered species. Why it belongs to Rumia is anyone's guess. With an affinity to lightning chakra, it can create powerful bolts of lightning to paralyze and even kill weaker foes by using its horn. Metallic objects are strangely attracted to said horn. Some say Magnet release came from these abominations. Its main means of assault is its huge jaw, capable of snapping steel beams effortlessly. Beware of its speed, its bulk betrays its running speed. Weakness: Most of its shell is highly resilient to damage, but is very sensitive on its only eye. While quick, it lacks shinobi coordination. Very unintelligent and often overly aggressive (though loyal to its owner).