Also, all complete character sheets will be automatically added. @Karos , @baranica , your characters will already be added. @Dark Light , your character will be added once you have a complete character sheet.
The End of The World has come and gone. Within mere moments, everything about the world was turned on its head. Volcanoes erupted, clouds of ash coat the sky in a depressing gray. Nuclear weapons and reactors have exploded all across the globe. The world is filled with toxic air and polluted water, nobody can survive without a gas mask for long. No recognizable animal or plant life has survived, either driven extinct or mutated beyond recognition. The human population across the entire world is probably in the hundreds, maybe one or two thousand at best.
And to make matters worse, SOMEONE just so happened to drink what could've been the very last Pepsi in existence.
You ready your knife.
You're getting that Pepsi one way or another. --- EXPLAIN WHAT I JUST READ, MORSEL.
Okay, okay. Put down that sawed-off and I will. Come, have a seat by this pile of burning Dr. Seuss books while we roast what we hope is edible meat.
This is a kind of RP I've wanted to make for a while. One where the focus isn't on the minutiae of the apocalypse, the how, the where, even the why. It's not always gritty survival, gloomy and grim lamentations on the failure of humanity. Rather, I want to create a setting where dark humor flourishes.
This isn't to say I expect constant random humor, of course there will be moments of sadness and regret. It is the end of everything, after all. ---
You've staved off my hunger for now, fleshy treat. Continue.
Alrighty. Hope that finger tasted good.
This is, in essence, an 'experimental' Roleplay in several ways. For one, the details, the 'how, when, and why' won't be delved into much, at least in the beginning. The setting has a few constants; the ever-present threat of death, the disappointing lack of flesh jerky suppliers humans, and of course, mutant monsters and strange anomalies around every turn. However, beyond that, the setting is what they players want to make of it. I'm completely open to new ideas, comments, etc.
The second 'experimental' aspect is that the cast ONLY consists of the players. Unless I see a need for more complicated ones, NPCs will consist mainly of mutant creatures and the like. This is a grim future, where human life is rare, fleeting, and too easy to lose. There won't be massive settlements, or bastions of civilization, unless the players choose to make one (Though the success will probably depend on how merciful your GM of the hour is feeling). The RP will consist mainly of the players making what they will of this dying world. Of course, I'll make sure there's things to work towards beyond racking up a high mutant kill count or finding another god-damned can of beans. There does need to be some general direction, after all.
The first players, once the RP begins, will most likely be assumed to have been travelling together for quite some time, or perhaps all happen to meet each other in happenstance, perhaps all cornered at once by a pack of mutant Kangaroo/Wolf/Bat hybrids. We'll cross that rusting bridge when we get to it. --- Very well. How do I partake in this distraction on the road to an unmarked grave?
Glad you asked!
I don't have a strict set-limit for players yet, though I'd prefer to start with around 4-5. If you're interested, feel free to pop a character sheet right in this thread! I'll also happily accept any comments, questions, suggestions, or hastily-compiled lists of futile insults here, or via PM, whichever is preferable.
A FEW POINTERS BEFORE MAKING A CHARACTER SHEET:
1. I'm partial to 'everyman' characters. I'm far more interested in seeing a convenience store clerk or envelope pusher than I am seeing some genetically-engineered supersoldier that can survive swallowing a nuke [Basically, don't be too overpowered and try to stick to characters that can be flawed. Flaws are fun! They lead to adventure.]
2. Despite the first suggestion, bear in mind that due to the nature of the setting, basically anything goes. Human, Half-Mutant, Sentient Conglomerate of various mammal brains given life and telekinesis by the mysterious apocalypse; go with what you're most comfortable with.
3. Remember; this setting isn't all serious, all the time. So have fun with your character! Just don't go too overboard. No sentient pickles with rat body parts stapled to them.*
4. Nobody's quite sure how long it's been since the End of the World happened, but most canned food is still good, yet there are people born after the apocalypse that are fully grown adults. Almost any age for a character is fair game.
*- At this time.
Name: What you like to be called Relative Age: Whether you remember correctly or not, this is how long you say you've lived. Gender: You know this one. Physical Description: Describe (or show via picture) what others see, what defines you at first sight. Gas Mask Description: Faces are a rare sight in this world; glimpsed at briefly, and only partially, while someone is eating. Or dead. Your gas mask, filter, etc. is practically your identifier.
Job: Almost everybody did something for money before The End. Whether it was helpful to you afterwards was a matter of luck. Personality: Kind? Religious? Jerk? Hungers for radioactive ash and 80s music? Describe emotional identifiers here. Story: Give a 1-2 paragraph synopsis of your character's early, middle, and current life. Whether it started before or after The End is to your discretion.
Strengths/Weaknesses: What sets you above other survivors? What do others exploit in an attempt to grab your precious belongings? Philosophy: Was there a god? Is there one now? Is there life after death? Are we all just text on a monitor screen? Strange Behaviors: Everyone's got 'em. Come on, be honest. I'll never tell anyone.
Favorite Thing: It can be anything. An article of clothing, a kind of food, an activity. What brings you more glee than anything else in this joyless world? Skills: Can you hurl a chunk of brick hard enough to pierce mutant hide? Can you make a gas mask from a tin can, duct tape, and a prayer?
STARTING EQUIPMENT: Any particular items you wish to start with should go here. How much food and water you're carrying, any weapons, tools, etc. should go here. Please don't go overboard. I trust you.
--- MY CHARACTER:
Name: Misty (Normally followed by 'no, not the pokemon') Relative Age: 23 Gender: Female Physical Description: Gas Mask Description: Simple, just one she happened to pick up from an army surplus store before the toxic air could kill her. A few small punctures are covered with scotch tape. Shockingly, it works.
Job: Misty says she was an athlete, though only in the sense of having to run often. She used to play softball before SHTF, and that's given her an edge not just with agility and endurance, but also makes her a hell of a fighter, at least with quick weapons. Personality: Eccentric, to say the least. Those who meet her often get the feeling that she didn't use to be like this, though whether her apparent mania started before or after the apocalypse is a mystery. Story: Misty only seems to remember playing softball before The End. After that, after the sun was lost to a never-ending grey sky, and buildings turned to rust as entire cities were swallowed whole by the cracking Earth, she remembers a strange sense of relief. As if living in this toxic, dying land was better than being in college. At least her debt will never be an issue again. Or anyone else's.
She has embraced the apocalypse, taking the chance to do things like finally burn down the damned coffee store that always made her latte wrong, put the mutated, reanimated bodies of her peers to rest, and of course, loot and plunder everything she can from the mall near her home. It's like Black Friday, except everyone's already dead!
Now, Misty has become accustomed to surviving. She wanders the wastes, greeting those few she finds like herself; always with an eerily cheery wave. Most of the time she's met with gunfire, but those who meet her usually end up changed, for better or worse.
Strengths/Weaknesses: She's a runner, and has a decent amount of stamina and speed. When she has a bat or a machete, she's excellent with delivering blow after blow and running before she can be eaten. However, she's not the best shot with anything besides her .22 pistol, and she's not exactly the strongest survivor. Philosophy: The Apocalypse is an opportunity to enjoy the things we never could in the modern world, and it's best that everyone take advantage of it. Strange Behaviors: She collects parts of dead, non-mutated animals. She'll never go into why. She's also abnormally interested with the anomalies that dot the landscape.
Favorite Thing: Her aluminum baseball bat, which she calls 'Lil Blue.' It's saved her countless times, and she typically resorts to it first when fighting. She does her best to keep it in the best condition. Skills: She's agile, healthy, and full of energy. She's gotten fairly skilled with free-running her way through the ruins. STARTING EQUIPMENT:
-.22 Caliber Pistol, with 20 bullets to go with it. -Blue Aluminum Baseball Bat ('Lil Blue) -Luggage Bag full of various animal parts. -Black Backpack for carrying equipment -Molotov Cocktail (She says she's saving it for a special occasion.) -About 2 days worth of food and water. She much prefers canned and pre-packaged goods, and it's very difficult for her to stomach eating mutant meat or veggies.
CHARACTER ROSTER:
We'll probably start once we're around 4-5 characters strong. Currently, the hard limit for active characters will be 10, but this number may go up in the event that the RP starts to stagnate or I feel that, as GM, I can handle more.
ACTIVE CHARACTERS:
1. Misty [scifidude47] 2. Cato [Karos] 3. Nana [baranica] 4. Lucas Dane [HumanMusic] 5. Pam [RumikoOhara] 6. Fucker Joe [DeadDrop] 7. Calvin Carson [Zapdos] 8. Ahem [Dark Light] 9. 10.
WAITING LIST: None yet.
GRAVEYARD: -Whenever a character dies, their name, owner, and cause of death will be listed here.
The End of The World has come and gone. Within mere moments, everything about the world was turned on its head. Volcanoes erupted, clouds of ash coat the sky in a depressing gray. Nuclear weapons and reactors have exploded all across the globe. The world is filled with toxic air and polluted water, nobody can survive without a gas mask for long. No recognizable animal or plant life has survived, either driven extinct or mutated beyond recognition. The human population across the entire world is probably in the hundreds, maybe one or two thousand at best.
And to make matters worse, SOMEONE just so happened to drink what could've been the very last Pepsi in existence.
You ready your knife.
You're getting that Pepsi one way or another. --- EXPLAIN WHAT I JUST READ, MORSEL.
Okay, okay. Put down that sawed-off and I will. Come, have a seat by this pile of burning Dr. Seuss books while we roast what we hope is edible meat.
This is a kind of RP I've wanted to make for a while. One where the focus isn't on the minutiae of the apocalypse, the how, the where, even the why. It's not always gritty survival, gloomy and grim lamentations on the failure of humanity. Rather, I want to create a setting where dark humor flourishes.
This isn't to say I expect constant random humor, of course there will be moments of sadness and regret. It is the end of everything, after all. ---
You've staved off my hunger for now, fleshy treat. Continue.
Alrighty. Hope that finger tasted good.
This is, in essence, an 'experimental' Roleplay in several ways. For one, the details, the 'how, when, and why' won't be delved into much, at least in the beginning. The setting has a few constants; the ever-present threat of death, the disappointing lack of flesh jerky suppliers humans, and of course, mutant monsters and strange anomalies around every turn. However, beyond that, the setting is what they players want to make of it. I'm completely open to new ideas, comments, etc.
The second 'experimental' aspect is that the cast ONLY consists of the players. Unless I see a need for more complicated ones, NPCs will consist mainly of mutant creatures and the like. This is a grim future, where human life is rare, fleeting, and too easy to lose. There won't be massive settlements, or bastions of civilization, unless the players choose to make one (Though the success will probably depend on how merciful your GM of the hour is feeling). The RP will consist mainly of the players making what they will of this dying world. Of course, I'll make sure there's things to work towards beyond racking up a high mutant kill count or finding another god-damned can of beans. There does need to be some general direction, after all.
The first players, once the RP begins, will most likely be assumed to have been travelling together for quite some time, or perhaps all happen to meet each other in happenstance, perhaps all cornered at once by a pack of mutant Kangaroo/Wolf/Bat hybrids. We'll cross that rusting bridge when we get to it. --- Very well. How do I partake in this distraction on the road to an unmarked grave?
Glad you asked!
I don't have a strict set-limit for players yet, though I'd prefer to start with around 4-5. If you're interested, feel free to pop a character sheet right in this thread! I'll also happily accept any comments, questions, suggestions, or hastily-compiled lists of futile insults here, or via PM, whichever is preferable.
A FEW POINTERS BEFORE MAKING A CHARACTER SHEET:
1. I'm partial to 'everyman' characters. I'm far more interested in seeing a convenience store clerk or envelope pusher than I am seeing some genetically-engineered supersoldier that can survive swallowing a nuke [Basically, don't be too overpowered and try to stick to characters that can be flawed. Flaws are fun! They lead to adventure.]
2. Despite the first suggestion, bear in mind that due to the nature of the setting, basically anything goes. Human, Half-Mutant, Sentient Conglomerate of various mammal brains given life and telekinesis by the mysterious apocalypse; go with what you're most comfortable with.
3. Remember; this setting isn't all serious, all the time. So have fun with your character! Just don't go too overboard. No sentient pickles with rat body parts stapled to them.*
4. Nobody's quite sure how long it's been since the End of the World happened, but most canned food is still good, yet there are people born after the apocalypse that are fully grown adults. Almost any age for a character is fair game.
*- At this time.
Name: What you like to be called Relative Age: Whether you remember correctly or not, this is how long you say you've lived. Gender: You know this one. Physical Description: Describe (or show via picture) what others see, what defines you at first sight. Gas Mask Description: Faces are a rare sight in this world; glimpsed at briefly, and only partially, while someone is eating. Or dead. Your gas mask, filter, etc. is practically your identifier.
Job: Almost everybody did something for money before The End. Whether it was helpful to you afterwards was a matter of luck. Personality: Kind? Religious? Jerk? Hungers for radioactive ash and 80s music? Describe emotional identifiers here. Story: Give a 1-2 paragraph synopsis of your character's early, middle, and current life. Whether it started before or after The End is to your discretion.
Strengths/Weaknesses: What sets you above other survivors? What do others exploit in an attempt to grab your precious belongings? Philosophy: Was there a god? Is there one now? Is there life after death? Are we all just text on a monitor screen? Strange Behaviors: Everyone's got 'em. Come on, be honest. I'll never tell anyone.
Favorite Thing: It can be anything. An article of clothing, a kind of food, an activity. What brings you more glee than anything else in this joyless world? Skills: Can you hurl a chunk of brick hard enough to pierce mutant hide? Can you make a gas mask from a tin can, duct tape, and a prayer?
STARTING EQUIPMENT: Any particular items you wish to start with should go here. How much food and water you're carrying, any weapons, tools, etc. should go here. Please don't go overboard. I trust you.
--- I'm rather tired and my internet is on the fritz, so I will come up with a sample character sheet when that issue is resolved. THANK YOU!
What for? Well, for getting to the end of this wall of text. Questions, comments, etc. are welcome an appreciated! Hope to see you in the end of everything!