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    1. Scio 10 yrs ago

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Yo
@FallenTrinity@malmshodes@Rin At least I'm getting some interest. I'll be editing some more things in later.

So far, any questions you guys wanted to ask or suggestions?
Welcome!

Lo and behold, another One Piece RP. Given the history of RPs that bore the same name and concept, I would like to attempt and give running such a story, a shot. To avoid the same fate, I've decided to initially limit the number of characters that I would be accepting. Hopefully, I get a few dedicated and true OP fans to start with and later on, we can expand our player base.

Currently, the plot I'm planning to go with is that of a new crew lead by an NPC I shall be playing. A general story will exist in the background, but will be altered accordingly depending on the decisions we make as a crew. This shall be an open-world and sandbox-type RP set in an alternate universe from the original series. As much as possible, I would want this to be player driven and I would only interfere when absolutely necessary. I will not be using any intricate stat or ability system; I shall simply set limits and everything else would rely on our abilities to RP our characters properly.

I am more than open to the suggestions and ideas of everyone else part of this project. This thread is mainly for the discussion of what you'd want to see in the RP and any inquiries you have about it. Estimated date for the start of this RP is indefinite, but if we get enough players and undergo the needed discussions, we can start as soon as possible.

Anyway, I guess that's it. Feel free to speak up and ask away. Hope to see at least a few who're interested!



Seventeen years ago, the world changed. One man of implacable zeal and indomitable will, the Pirate King, met his end after sharing with the world the existence of his greatest treasure. Lust, greed, and pride brought a slew of pirates, invoking the wrath of the World Government and the Marines, starting something more akin to a war in this new age of piracy.

Some seas fared better than others: the Grand Line saw a boom of commerce as adventurers and pirates alike arrived, but with so many bloody accidents, costly miscalculations, and gruesome battles, the death toll seemed to rise much more. The East Blue remained mostly tranquil, as it had often been, as did the West. The North boomed loudly, but in the South, there was trouble. Though it was the largest of the seas by population, it did not have the peace of the East, the technology of the North, or the history of the West. Without the staying power of tranquility, craft, or tradition, the South saw the largest boom in piracy from the Blue Seas. Some tales traded of chaos at Reverse Mountain where too many ships tried to enter simultaneously in the dawn light, rushing as if One Piece was just on the other side. Worse yet, the increased piracy left less of the able bodied to defend cities, making it all to easy for failed pirates to return to their seas with many undefended islands to plunder. Some failed pirates turned to other avenues of crime, abusing the fact that the Marines and law enforcement were spread thin.

Countries fell, only to be replaced with new regimes, just to fall once again. Marines, fatigued from the constant struggle, fell to corruption and greed to ease their burden. The seas have quieted in parts, but under the surface lies a thick layer of blight, and thundering skies approach. The seas have never been stranger.

Introduction


Premise


Character Sheet
(Send me your characters sheets to me via PM; we'll discuss origin story and abilities there; if you'd like, probably you hobbies too.)

I've decided to no longer revive this RP. I appreciate everyone's patience and genuine concern. Sorry for wasting an ample amount of everyone's time.
@Sodium Yeah, see ya player.
@passerby Definitely, but maybe wait around for a bit. I'm gonna redo a few things and it would be more of a hassle for you if you made one now. Sorry, man.
@Sodium I asked you to withdraw from the RP in a PM and you told me to kick you out in public via the OOC.

As far as I'm concerned, you're still out. So yeah, that means you can't comeback.
Alright then, after a bit of contemplating and discussions with an anonymous colleague - a man named Sheepslug - I realized that what I suggested earlier was somewhat selfish on my part since it involves simply wasting all the effort everyone has done so far. Yeah, totally not fair; I know, right?

Anyway, the conclusions that were reached as far as alterations in the RP goes, these are what we'll go with.

1. How magic will interact with technology.
2. The way magic is used by your characters will change. It'll be extremely simple as compared to what we have now.
3. Magic is somewhat common knowledge, it's just under heavy scrutiny and debate and MOST PEOPLE do not like what it entails in terms of individuals who can control reality in some form. This provides that element of natural fear that comes with knowing there are people who can bend reality at will, even if it's just spouting fire.

I'll discuss the specifics in my next IC post. For now, I need to read up on your posts and know who else plans on staying. As of now, no real change to character sheets is needed.

Hope to get some feedback on this. Thanks guys!

EDIT: By the way, I need a roll call on the current participants of the RP? Who's still around? These are the only ones I'm gonna update.

@Lord of Evil I'm actually thinking of scraping the ideas of classification.

@Nanashi Ninanai Still thinking about that. For now, these changes are just tentative so nothing sure. Who knows, we might just continue from where we left. I'll update everyone as soon as I can.

I live to serve.
@banjoanjo @Lord of Evil I changed the statement to "Although no longer reviled, magic users nowadays are still not fully accepted by society." Although no longer hidden from the world, I think that'll provide some variety on how people feel about magic since that's very open to interpretation. Despite being an integral part of certain communities, the presence of skeptics will always be there. The presence of groups that are against or hate magic wouldn't be unlikely.

Also altered the guild composition of Freiburgs to not only magic-based guilds but also those of other profession. Hopefully that does the trick.
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