SEHAKRA
RACE
Garuda Harpy
CLASS TIER
Shaman ▣ ▣ ▣ ▣ □
COMBAT STYLE
A scavenger who can abuse most natural or lively terrains to her advantage.
♥ BODY: ▣ ▣ ▣ □ □
Harpy's Flight
Short and long distances are a breeze at short speeds, however aerial dives and tricks can take some concentration, such as avoiding multiple projectiles mid-air, or navigating around weather phenomenon.
Sehakra's long brown wings are rather sleek and quick, unlike most brawny birds, her frame is light for a Harpy, much of her ribcage's bones can be seen pressed against her lower abs. Although scrawny looking, she is extremely well toned and muscular. Some minuscule scales can be found by every nail protrusion, and in-between feather pores. Her feet have three talons on each, and every bone is fortified slightly from cross-breeding, giving her a physical durability doubling most humans; the capacity to which she can lift prey up and bring them home is comparable to most bestial races of her size, she could probably lift a small bull up and drag it about for a while.
Garuda's Arms
Being a half breed between two common avian chimeras, Sehakra has developed a pair of humanoid arms, whilst retaining her clawed wings from the harpy gene. It also hued her feathers white, and maroon, contrasting colourfully with her honey tanned skin spottings, around the bicep, belly, and face.
Spiritualist
If attacked by non-physical magics, Sehakra can tether her soul back to her body, however if her body is destroyed she will have to tether her soul to something else. If anyone is capable of killing her, it is likely they can resist possession, however the not so magically attuned may find themselves cursed and haunted in to an early grave. Sehakra has a bright golden aura in the spirit world that may guide lost souls or willing ones.
◭ WIT: ▣ ▣ ▣ □ □
⌘ MAGIC: ▣ ▣ ▣ ▣ □
Necromancy
Raising a family is a hard task, unless they're all buried close to each other. Most dead spirits have long lost their minds, which are products of their body's ego, making ghosts easy to control to the wise necromancer.
♻ AGILITY: ▣ ▣ ▣ ▣ □
Flight
Sehakra has two pairs of wings she may use to fly about freely with, and she is quite the aerial ace when it comes to flight combat.
☺ CHARISMA: ▣ ▣ ▣ ▣ □
☯ LUCK: ▣ ▣ ▣ ▣ □
RACE
Garuda Harpy
CLASS TIER
Shaman ▣ ▣ ▣ ▣ □
COMBAT STYLE
A scavenger who can abuse most natural or lively terrains to her advantage.
♥ BODY: ▣ ▣ ▣ □ □
Harpy's Flight
Short and long distances are a breeze at short speeds, however aerial dives and tricks can take some concentration, such as avoiding multiple projectiles mid-air, or navigating around weather phenomenon.
Sehakra's long brown wings are rather sleek and quick, unlike most brawny birds, her frame is light for a Harpy, much of her ribcage's bones can be seen pressed against her lower abs. Although scrawny looking, she is extremely well toned and muscular. Some minuscule scales can be found by every nail protrusion, and in-between feather pores. Her feet have three talons on each, and every bone is fortified slightly from cross-breeding, giving her a physical durability doubling most humans; the capacity to which she can lift prey up and bring them home is comparable to most bestial races of her size, she could probably lift a small bull up and drag it about for a while.
Garuda's Arms
Being a half breed between two common avian chimeras, Sehakra has developed a pair of humanoid arms, whilst retaining her clawed wings from the harpy gene. It also hued her feathers white, and maroon, contrasting colourfully with her honey tanned skin spottings, around the bicep, belly, and face.
Spiritualist
If attacked by non-physical magics, Sehakra can tether her soul back to her body, however if her body is destroyed she will have to tether her soul to something else. If anyone is capable of killing her, it is likely they can resist possession, however the not so magically attuned may find themselves cursed and haunted in to an early grave. Sehakra has a bright golden aura in the spirit world that may guide lost souls or willing ones.
◭ WIT: ▣ ▣ ▣ □ □
⌘ MAGIC: ▣ ▣ ▣ ▣ □
Necromancy
Raising a family is a hard task, unless they're all buried close to each other. Most dead spirits have long lost their minds, which are products of their body's ego, making ghosts easy to control to the wise necromancer.
♻ AGILITY: ▣ ▣ ▣ ▣ □
Flight
Sehakra has two pairs of wings she may use to fly about freely with, and she is quite the aerial ace when it comes to flight combat.
☺ CHARISMA: ▣ ▣ ▣ ▣ □
☯ LUCK: ▣ ▣ ▣ ▣ □