The Auvul’kotor are quite simply hunters, indoctrinated by a warrior ethos and a drive for glory through combat. The species originates from the planet of Kotor, a large world brimming with massive rainforests where some of the sturdier flora canopies can reach a few kilometers into the sky. Because of the trees’ thick and high-scaling bodies, the forest floor is typically engulfed by shade during the daylight hours while becoming pitch-black at night. However, some of the planet’s biomes exhibit bioluminescence foliage which makes travel through those regions much safer. While seeming exotic and elegant, Kotor has many, many thorns.
The planet’s wildlife, like its many “smaller” flora, are quite dangerous as Kotor hosts a surprising number of different predator species, more so than the herbivores that thrive off the planet’s plentiful vegetation. Of course, the handful of herbivore species that exist presently aren’t any less nicer than those that try to hunt them. Due to their sturdiness, size, and biological countermeasures, it’s not surprising that other carnivores would willingly hunt other predators for food while only the most fearsome and capable of them can take down the troublesome prey.
Before eventually developing space-travel technology themselves, the Auval’kotor constructed many of their homes within the high-reaching canopies to escape the attention of the dangers below, where all the important natural resources lied buried beneath. The Auvul’kotor hunters and warriors first came into being to help clear out the ground of those dangerous faunae and flora. The task was often deadly and from an earlier point in time, casualties were a typical occurrence but through each new territorial conquest, the Auvul’kotor civilization expanded and advanced to the point where the species could safely walk on the planet’s surface, at least in those conquered and domesticated regions.
The Auvul’kotor race possesses a long-reaching live span usually averaging at 300 years. Given their natural evolution with their world, the Auvul’kotor have an incredible sense of smell and excellent night vision. While they do have four eyes, they still have to tilt or turn their heads to see directly ahead of them as their sight cones don't fully cover the front of their face. Recent visual displays assisted by sensors have corrected this problem on the field.
The Auvul’kotor are a spiritual and religious people but their beliefs often conflict with each other from time to time which usually leads to ongoing debates within some conservative and liberal groups. One of the earliest beliefs or spiritual understandings defines that their physical being, or with that of any living thing, is essentially a vessel that nurtures their developing life essence like a cocoon. Their souls, after death, hatch from their former body and begin a brief journey of transcendence as it becomes one with the higher realm of the universe. This is where these earlier conflictions come up.
The original understanding describes the individual’s soul or life energy during this process as shedding its experiences that eventually fall back into the material realm where they reincarnate into a new lifeform. This has led to a more respectable view of nature as well as honoring the deceased. The other more religious understanding however is somewhat similar though it adds more novelty to the process. This higher realm of the universe interpretation would be better illustrated by how ancient humans depicted Valhalla. Those deceased, whatever the circumstances may have been, are granted entry to the realm of Sho’kath Don’domtei where they exist corporeal and eternal. However, those proven in battle are granted the highest honors and privileges within the realm, most of all, hunting the greatest of anomalous entities of the void. While fascinating, some argue that this belief was developed out of necessity to inspire those despaired by the horrors they face during the rise of the ancient hunters.
In the duration of four millennia, the Auvul’kotor would have erected several massive orbital elevators in the center of their largest cities. Mass accelerators are typically used for fast transportation up and down the elevators. These elevators are the primary method for the Auvul’kotor in reaching the planet’s orbit and accessing the long-reaching space docks, also as the planet’s bulwark against external threats.
While identified as a stratocracy, the Auvul’kotor are not a massive military power, at least when compared to species such as the Tu’Veeri, one of a few races the Auvul’kotor would show open respect for. If anything, the chosen style of government mainly reflects their likeness and admiration towards strength and might and cunning, traits that are highly sought after. Still, their military is fairly sizable, formed mainly from aspirants who’ve proved themselves on the planet’s wild surface and participated in untold months of combat simulations. Initiation tests are often used to sort personnel out into different fields based on the skillsets and aptitude such as engineers, ship crew, and ground troops.
While ultimately falling under the Intergalactic Star Alliance's jurisdiction was the proper choice for the species, some however feel that the Auvul’kotor race should be independent, separate from any governing law other than their own. Such ambitions have led many to become mercenaries and unfortunately space pirates, much to the dismay of the more disciplined soldiers and other personnel. Small flotillas comprised of multiple warships and hundreds of troops are often sent out to patrol allied sector space and, when present, hunting down outlaws and pirates.
Geu’rach is saurian in appearance and bipedal, traversing most environments with a digitigrade anatomy, almost tiptoeing on four toes on each foot. He stands at 220cm (roughly 7.2 feet) in height. Despite having previously received Auval’kotor warrior conditioning as a recruit, Geu’rach's time serving as a command officer and councilor had noticeably reduced his once lean physical mass, making him comparatively 'thin' for a member of his species. Although, he could still lift more mass than most in-shape terrans. Geu’rach possess four eyes and grey and tan scale complexions. He also bears reptilian-like feathers protruding from the frontal apex of his head, check bones, and the medial epicondyle of his forearms
Bio:
As is customary of Clan Koh, Geu’rach Koh Ve’tame had joined the Kotor Interstellar Defense Force as an Auval’kotor Marine, a warrior to bring fame and glory to his clan's name. Gue'rach, however, wasn't always that interested in serving as combat operator. Instead, he preferred to serve as an engineering and logistics specialist. For a few years of mandatory service, Gue'rach operated as a combat engineer, where his position typically required him to maintain and secure supply lines that lead into conflict zones. In some instances though, he would occasionally be summoned to demolish hostile fortifications and erecting defensive emplacements. Much of this time was spent during peacekeeping operations into the territory of a destabilized interstellar government.
Gue'rach would eventually be promoted into an officer position within the naval division of the KIDF after proving his logistical talents to his superiors. For the next decade, he would serve on the KWS Chavask, a KIDF destroyer whose duties were the patrolling of the trade routes within the Kotor Star Union colony sectors. Being located on the rim of frontier space, the Auval’kotor colonial worlds were experiencing an unusual incline of pirate raids and smuggling operations that had been unprecedented in past years. While this at first didn't directly involve Gue'rach as his job as a senior supply officer kept him away from most of the strategizing and military operations the Chavask undertook, he would become responsible in uncovering a major smuggling plot while being tasked in reviewing trade and shipping documentation on one of the colony worlds his vessel was sent to investigate. Gue'rach soon found himself attending strategy meetings and even participating as part of the Tactical support staff aboard the Chavask during busts and raids against pirate outposts connected to his fateful discovery.
While the KWS Chavask and other KIDF vessels weeded out the last of the pirate and criminal organizations with the now fully protected colonial sector's, Gue'rach would again jump in rank, landing himself as the role of as a Tactical officer, and eventually serving at the First Officer aboard the KWS Lemeran, a larger and heavily armed battlecruiser tasked with participating in strike operations against external terrorist and pirate groups and the escorting of political and ambassadorial delegates from other governments. Having served for over thirty successful years aboard the Lemeran, Gue'rach would be offered a unique and unusual opportunity; serving as a crew member aboard a foreign vessel.
While the Auval’kotor race had joined the Intergalactic Star Alliance during his career in the KIDF, many within the Kotor Star Union held suspicion over several members of the ISA, likely due to the large number non-Auval’kotor pirates and criminals that were arrested while they operated within the Star Union borders. Gue'rach, however, was unfazed by the silent animosity shared by some of his colleagues and welcomed the chance of serving aboard another ship. His time aboard the KWS Lemeran permitted him to interact with many of the alien captains and ambassadors from other races within the ISA ring. Gue'rach would learn about the culture and teachings of other species through this command position, giving him a better perspective of the geopolitical landscape beyond the Kotor Star Union territory.
The invitation he received was a program developed by the ISA to promote better cooperation with member governments by allowing officer exchanges between their respective navies, intended to share knowledge and experiences. Gue'rach would accept the invitation though he would be among the only three Auval’kotor officers that accepted the offer, compared to the dozens of participants from the other ISA member races. Undeterred by this unfortunate fact, Gue'rach remained open-minded as he looked forward to his transfer aboard the Terran Starfleet vessel, the I.S.S Prize.
Personality:
Gue'rach in an individual the upholds duty above all else and rarely tolerates acts slacking off and is very quick to callout someone caught in that act rather than letting them be. While on the job, his takes his position seriously and ensures that communication is maintained between his subordinates, even during combat drills. While he expects efficient from his peers, he'll go out of his way to help and counsel his crewmates should they run into difficulties going about their job. Although his is strict and strives to maintain a professional demeanor, Gure'rach, begrudgingly, accepts that despite his experiences, their are many cultural aspects he does yet know or understand, which can lead into some compromising and embarrassing complications with members of other species, should the topic of discussion enter uncharted waters.
Skills, Strengths and Weaknesses, and Tools:
Strengths: - Superior strength and endurance compared to other species - Combat trained and experienced warfighter - Possesses a sharp and calculating mind, used during strategizing sessions and engagements - Adaptable physiology allowing better survivability within toxic and hazardous environments - Enhanced sense of smell
Weakness: - Tall stature prohibits movement through tight spaces - Comparatively slow to other species - Imperfect eyesight* - Very easy to stand out in public**
*Corrected when wearing specialized eyepiece
**Due to Auval’kotor political hesitancy and mistrust, species members are a uncommon sight outside the territories of the Kotor Star Union, aside from rogue elements
Thank you, though I feel my OC's race is more "soldier" and/or "warrior" themed. Admittedly they probably held hunter-like traditions previously but accepted a more doctrinal approach to their culture.
I can see Gue'rach and Rizky maybe discussing different philosophies, such as how should you kill someone? Be devious and stab 'em in the back or be honest and stab 'em in the face?
Still perfecting some of formatting but this is the overall final product.
Name, Position and Age:
Geu’rach Koh Ve’tame, Tactical Officer, 178
Species and Appearance:
Race: Auval’kotor
The Auvul’kotor are quite simply hunters, indoctrinated by a warrior ethos and a drive for glory through combat. The species originates from the planet of Kotor, a large world brimming with massive rainforests where some of the sturdier flora canopies can reach a few kilometers into the sky. Because of the trees’ thick and high-scaling bodies, the forest floor is typically engulfed by shade during the daylight hours while becoming pitch-black at night. However, some of the planet’s biomes exhibit bioluminescence foliage which makes travel through those regions much safer. While seeming exotic and elegant, Kotor has many, many thorns.
The planet’s wildlife, like its many “smaller” flora, are quite dangerous as Kotor hosts a surprising number of different predator species, more so than the herbivores that thrive off the planet’s plentiful vegetation. Of course, the handful of herbivore species that exist presently aren’t any less nicer than those that try to hunt them. Due to their sturdiness, size, and biological countermeasures, it’s not surprising that other carnivores would willingly hunt other predators for food while only the most fearsome and capable of them can take down the troublesome prey.
Before eventually developing space-travel technology themselves, the Auval’kotor constructed many of their homes within the high-reaching canopies to escape the attention of the dangers below, where all the important natural resources lied buried beneath. The Auvul’kotor hunters and warriors first came into being to help clear out the ground of those dangerous faunae and flora. The task was often deadly and from an earlier point in time, casualties were a typical occurrence but through each new territorial conquest, the Auvul’kotor civilization expanded and advanced to the point where the species could safely walk on the planet’s surface, at least in those conquered and domesticated regions.
The Auvul’kotor race possesses a long-reaching live span usually averaging at 300 years. Given their natural evolution with their world, the Auvul’kotor have an incredible sense of smell and excellent night vision. While they do have four eyes, they still have to tilt or turn their heads to see directly ahead of them as their sight cones don't fully cover the front of their face. Recent visual displays assisted by sensors have corrected this problem on the field.
The Auvul’kotor are a spiritual and religious people but their beliefs often conflict with each other from time to time which usually leads to ongoing debates within some conservative and liberal groups. One of the earliest beliefs or spiritual understandings defines that their physical being, or with that of any living thing, is essentially a vessel that nurtures their developing life essence like a cocoon. Their souls, after death, hatch from their former body and begin a brief journey of transcendence as it becomes one with the higher realm of the universe. This is where these earlier conflictions come up.
The original understanding describes the individual’s soul or life energy during this process as shedding its experiences that eventually fall back into the material realm where they reincarnate into a new lifeform. This has led to a more respectable view of nature as well as honoring the deceased. The other more religious understanding however is somewhat similar though it adds more novelty to the process. This higher realm of the universe interpretation would be better illustrated by how ancient humans depicted Valhalla. Those deceased, whatever the circumstances may have been, are granted entry to the realm of Sho’kath Don’domtei where they exist corporeal and eternal. However, those proven in battle are granted the highest honors and privileges within the realm, most of all, hunting the greatest of anomalous entities of the void. While fascinating, some argue that this belief was developed out of necessity to inspire those despaired by the horrors they face during the rise of the ancient hunters.
In the duration of four millennia, the Auvul’kotor would have erected several massive orbital elevators in the center of their largest cities. Mass accelerators are typically used for fast transportation up and down the elevators. These elevators are the primary method for the Auvul’kotor in reaching the planet’s orbit and accessing the long-reaching space docks, also as the planet’s bulwark against external threats.
While identified as a stratocracy, the Auvul’kotor are not a massive military power, at least when compared to species such as the Tu’Veeri, one of a few races the Auvul’kotor would show open respect for. If anything, the chosen style of government mainly reflects their likeness and admiration towards strength and might and cunning, traits that are highly sought after. Still, their military is fairly sizable, formed mainly from aspirants who’ve proved themselves on the planet’s wild surface and participated in untold months of combat simulations. Initiation tests are often used to sort personnel out into different fields based on the skillsets and aptitude such as engineers, ship crew, and ground troops.
While ultimately falling under the Intergalactic Star Alliance's jurisdiction was the proper choice for the species, some however feel that the Auvul’kotor race should be independent, separate from any governing law other than their own. Such ambitions have led many to become mercenaries and unfortunately space pirates, much to the dismay of the more disciplined soldiers and other personnel. Small flotillas comprised of multiple warships and hundreds of troops are often sent out to patrol allied sector space and, when present, hunting down outlaws and pirates.
Geu’rach is saurian in appearance and bipedal, traversing most environments with a digitigrade anatomy, almost tiptoeing on four toes on each foot. He stands at 220cm (roughly 7.2 feet) in height. Despite having previously received Auval’kotor warrior conditioning as a recruit, Geu’rach's time serving as a command officer and councilor had noticeably reduced his once lean physical mass, making him comparatively 'thin' for a member of his species. Although, he could still lift more mass than most in-shape terrans. Geu’rach possess four eyes and grey and tan scale complexions. He also bears reptilian-like feathers protruding from the frontal apex of his head, check bones, and the medial epicondyle of his forearms
Bio:
As is customary of Clan Koh, Geu’rach Koh Ve’tame had joined the Kotor Interstellar Defense Force as an Auval’kotor Marine, a warrior to bring fame and glory to his clan's name. Gue'rach, however, wasn't always that interested in serving as combat operator. Instead, he preferred to serve as an engineering and logistics specialist. For a few years of mandatory service, Gue'rach operated as a combat engineer, where his position typically required him to maintain and secure supply lines that lead into conflict zones. In some instances though, he would occasionally be summoned to demolish hostile fortifications and erecting defensive emplacements. Much of this time was spent during peacekeeping operations into the territory of a destabilized interstellar government.
Gue'rach would eventually be promoted into an officer position within the naval division of the KIDF after proving his logistical talents to his superiors. For the next decade, he would serve on the KWS Chavask, a KIDF destroyer whose duties were the patrolling of the trade routes within the Kotor Star Union colony sectors. Being located on the rim of frontier space, the Auval’kotor colonial worlds were experiencing an unusual incline of pirate raids and smuggling operations that had been unprecedented in past years. While this at first didn't directly involve Gue'rach as his job as a senior supply officer kept him away from most of the strategizing and military operations the Chavask undertook, he would become responsible in uncovering a major smuggling plot while being tasked in reviewing trade and shipping documentation on one of the colony worlds his vessel was sent to investigate. Gue'rach soon found himself attending strategy meetings and even participating as part of the Tactical support staff aboard the Chavask during busts and raids against pirate outposts connected to his fateful discovery.
While the KWS Chavask and other KIDF vessels weeded out the last of the pirate and criminal organizations with the now fully protected colonial sector's, Gue'rach would again jump in rank, landing himself as the role of as a Tactical officer, and eventually serving at the First Officer aboard the KWS Lemeran, a larger and heavily armed battlecruiser tasked with participating in strike operations against external terrorist and pirate groups and the escorting of political and ambassadorial delegates from other governments. Having served for over thirty successful years aboard the Lemeran, Gue'rach would be offered a unique and unusual opportunity; serving as a crew member aboard a foreign vessel.
While the Auval’kotor race had joined the Intergalactic Star Alliance during his career in the KIDF, many within the Kotor Star Union held suspicion over several members of the ISA, likely due to the large number non-Auval’kotor pirates and criminals that were arrested while they operated within the Star Union borders. Gue'rach, however, was unfazed by the silent animosity shared by some of his colleagues and welcomed the chance of serving aboard another ship. His time aboard the KWS Lemeran permitted him to interact with many of the alien captains and ambassadors from other races within the ISA ring. Gue'rach would learn about the culture and teachings of other species through this command position, giving him a better perspective of the geopolitical landscape beyond the Kotor Star Union territory.
The invitation he received was a program developed by the ISA to promote better cooperation with member governments by allowing officer exchanges between their respective navies, intended to share knowledge and experiences. Gue'rach would accept the invitation though he would be among the only three Auval’kotor officers that accepted the offer, compared to the dozens of participants from the other ISA member races. Undeterred by this unfortunate fact, Gue'rach remained open-minded as he looked forward to his transfer aboard the Terran Starfleet vessel, the I.S.S Prize.
Personality:
Gue'rach in an individual the upholds duty above all else and rarely tolerates acts slacking off and is very quick to callout someone caught in that act rather than letting them be. While on the job, his takes his position seriously and ensures that communication is maintained between his subordinates, even during combat drills. While he expects efficient from his peers, he'll go out of his way to help and counsel his crewmates should they run into difficulties going about their job. Although his is strict and strives to maintain a professional demeanor, Gure'rach, begrudgingly, accepts that despite his experiences, their are many cultural aspects he does yet know or understand, which can lead into some compromising and embarrassing complications with members of other species, should the topic of discussion enter uncharted waters.
Skills, Strengths and Weaknesses, and Tools:
Strengths: - Superior strength and endurance compared to other species - Combat trained and experienced warfighter - Possesses a sharp and calculating mind, used during strategizing sessions and engagements - Adaptable physiology allowing better survivability within toxic and hazardous environments - Enhanced sense of smell
Weakness: - Tall stature prohibits movement through tight spaces - Comparatively slow to other species - Imperfect eyesight* - Very easy to stand out in public**
*Corrected when wearing specialized eyepiece
**Due to Auval’kotor political hesitancy and mistrust, species members are a uncommon sight outside the territories of the Kotor Star Union, aside from rogue elements
@Cotton that is understandable. Per what I've reviewed, we are either awaiting responses from @jasbraq (their OC was queried) and maybe @Infinite Cosmos. Ultimately, it has been about a week so we could proceed.
"Fascinating." Victoria thought aloud, leaning forward to get a better look at the small triangular piece within Grimar's hand.
While the design of the artifact didn't exactly impress her, it was, however, it's purposeful functionality that intrigued Victoria's curiosity. As Grimar has explained, the piece served as a compass of sorts, pointing - glowing actually - to the direction of whatever prize it was bound to. Victoria pondered on what kind of magical spell or runic sequence that could allow the piece to operate over vast distances and yet accurately, in a general sense, point back towards its place of origin. Part of her wanted to take the thing apart but she quite well knew better than to dismantle the thing. At least not until after they had successfully raided the location it was bound to anyway.
"I think I am already quite prepared," Victoria gestured to her backpack, which carried much of her necessities, including her own tent and extra clothing, "although the money would serve us well in stockpiling on provisions."
After Avala and the unnamed half-beast presented their opinions, Victoria contemplated one which destination they should choose first. Avala already established themselves as someone who was very experienced with the Northern lands and having his knowledge on hand would be certainly beneficial. The half-beast, although not being entirely upfront, had implied that their ability as a walking cooler would perhaps be useful in the South where the climate would be much warmer. Victoria, however, didn't really have much to offer in either department, though having been on expeditions in both directions, she should very well say she knew what to expect.
Her train of thought suddenly broke when and voice manifested behind them. Turning around, Victoria was meet with two long ears that nearly reached her height. Her gaze eventually traced the furry protrusions down to a Nubian girl who had asked them if she could come along. Victoria briefly looked over her shoulders to both Avala and the chilly half-beast who also likely took notice of the Anubite as well.
"I don't see why not," Victoria simply replied although she continued to study the girl up and down, "you know what we're doing, yeah?"