Avatar of Sickle-cell
  • Last Seen: 4 yrs ago
  • Joined: 11 yrs ago
  • Posts: 699 (0.18 / day)
  • VMs: 1
  • Username history
    1. Sickle-cell 11 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

7 yrs ago
Current How's about no?
2 likes
7 yrs ago
When you go from walking around at 5am like a half shut knife to bouncing out your bed 10 minutes before the alarm goes off within a month of early starts at work. Self-improvement, ho!
4 likes
7 yrs ago
Celebrating the one-month anniversary of my RP starting! 135 IC posts already and still growing. Also still accepting players, so hop on over if you are interested in gritty superheroes. All welcome!
5 likes
7 yrs ago
How to know when your day as a home shopper will be busy - when your boss can't be arsed counting all the orders to pick so he logs the official total as 'mental' :-P
4 likes
7 yrs ago
Best feelings as a GM #1 - Sitting at work cackling because a player has literally set up an amazing plot hook without realising it. *evil chuckle*
11 likes

Bio

Well, where to begin?

I found my love of roleplays through a brief block of sessions of D&D when I screwed up enough and brought an class from an entirely different plane to join the main party. After following the plot to the end - which involved our dwarven pilot flying a gunship while simultaneously controlling 4 cannons by tying string around them - we ended up crashing through a portal onto a different plane. When attempting to formulate a plan, one of the PCs delivered a line that has stayed with me ever since.

"Ask the artificer, he's already done it once."

Since then, I've done a 3+ year RP between two players - using the FATE system - in which we created an entire city through creating mentally unstable characters and callus cold-blooded killers. One particularly nasty NPC came about by a sheer accident, when the melee-build character out-snarked the diplomat. Which was much more fun than it sounds. Had a bad experience with this site before, in which the GM didn't plan far enough ahead to include any NPCs whatsoever, and the other characters had no interest in Player-to-Player interactions outside of their own 2-man group. Needless to say, it died with incredible speed, which was a shame.

But I was tempted back by a friend to play a Pokemon RP despite having no knowledge whatsoever of the topic outside of Gen 1 stuff, and even that was years ago. Despite everything, I've not only been holding my own, but coming up with a completely separate sub-plot from the main plot, and making the GM's life a misery. (Sorry Zan!)

My writing style draws heavily from the likes of Worm and The Dresden Files, which means I can do a great deal of two things. Snark and Escalation. Outside of that, I like to think i'm a dynamic roleplayer, but I prefer sticking to High Fantasy sort of settings. Anything Slice of Life-y doesn't do it for me. Unless i'm slinging magic, psuedo-magic or demons (while snarking at whoever is unlucky enough to warrant it) I feel as though I could be doing something more entertaining with my time. When it comes to RP systems, I enjoy FATE or narrative based things.

My first RP which I am GMing on this site is themed around Dragon Age as carried on from the far superior (in my humble opinion) plot of the first game.

That's pretty much all there is to know about me that people would actually care about. I'll update it as I do with important changes or epic moments. Until then, feel free to PM me if you have questions or invites to stuff, and i'll respond as soon as I can. ^.^

Most Recent Posts

@Lasrever

"defensive snark"

My waifu <3

First off, that is such an awesome trigger event. No explosions, no death, no carnage, just life. I love it.

The character is utterly perfect. Even down to the face she usually only makes self-improvements in response to external stimuli. Deep down, she still seems to be the same person - unable to make changes to her life without something telling her to. I'd appreciate you running the changes by me, but I sincerely doubt there will be a problem with any of them.

One change required. Give her a Stranger 1 rating on top of everything else due to the prototype stealth tech. We can upgrade her rating if she gets it fully working later. After that, consider her accepted =P
@Kiddo That's actually a hilarious idea :-P
@ProPro Can't be too picky when not everyone has read it. And yea, some capes in canon are ridiculous. Some new NPCs fill similar roles, so don't expect easy fights no matter what. The bigger you are, the more they spend on hitmen :-P
@POOHEAD189Who aren't you friends with on this site? :-P

Interesting power, quite a few uses, there.
@KiddoAs do I. Makes sense if they are actually split personalities anyhow. I wonder if we could come up with some batshit combined power. Explosive memories, anyone? :-P

That was a joke.

...kinda.
@Old AmsterdamPatiently awaiting it ^.^
@Old AmsterdamSorry, she's accepted, btw =P
@Old AmsterdamFucking Welp

That ability.

This is going to be a bloody terrific RP with the few i've seen so far. She honestly sounds like a Wonderland cape, although The Covenant would be after her too - purely for her strength. Which is quite funny, because almost everyone so far has fit in with either The Consortium or The Covenant bar like the one token hero going to be desperately trying to keep everyone apart =P
@POOHEAD189I'm Intrigued =P

@KiddoI won't lie. I was hoping for a cookie-based cape

*ahem*

First off, you are one of those who haven't read Worm, I take it? We have a canon cape called Dragon, but i'm letting the name stand, cause that will likely cause at least one hilarious and potential fatal mix-up at one stage. I'll approve your power for now, but until I know exactly what the Wolf-thing can do, I reserve the right to tone it down, eventually. Although, I'm not even sure you need it. Dragon's power is inspired.
@knifemanYea, I can relate to that. I've done it for basically every member of the cast - sometimes two or three times each =P
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