Avatar of Sleip
  • Last Seen: 4 yrs ago
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    1. Sleip 5 yrs ago
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Recent Statuses

5 yrs ago
Current Apathy.
5 yrs ago
Blame it on the xana bars.
5 yrs ago
I'm so fucking tired.
3 likes
5 yrs ago
Magic Dracula
5 yrs ago
I'll do the porn thing; but only if I can be a blow-addicted Nyarlathotep who runs a skank-filled traphouse.
6 likes

Bio

Hey.

Hope you're ok.

Later.

Most Recent Posts

@YankeeActually, I just answered that in the OOC!! But, so you don't have to jump over there immediately, I'll answer; you are going to play one of each! You don't necessarily have to play your Participant's Sponsor, so I'm kind of leaving that up to the players.

Also, guys.

@sassy1085
@King Cosmos
@Yankee
@Darcs
@Dark Light

The OOC is up!

I think I tagged everyone...but if you're just arriving, don't feel put off. Come see if we've got a spot or two open, ok?

Later.


Hey, again. It's me and you, in the thick of it! This is the OOC for A Game of Desire, as you can see! Glad to have you, or glad to have you stopping in. Below are some useful terms, among other things. If you're here for the first time, you can go check out the Interest Check. It may prove crucial to understand some of this, or it may not. I, at least, recommend reading the first flavor intro.



This next part is a copy//pasted answer to a question I got about Weapons, Totems and their differences. Feel free to skip over it, if you feel you understand.



Up next are the Character Sheet Skeletons!





Feel free to expand on or reformat those, as you please!

Summation: The turn of the millennium brings about The Catalyst. The Event. The Game. Whatever label you attach to it matters little. Those of the Third Court descend into the Mortal Coil, specifically into Corner City; seeking champions, called Participants, to represent them in the struggle. If a Mortal should accept the offered Pact, they become a Participant; having a Sponsor on their side and an Effigy Emblem gifted to them. With their signature, sanguine on the Incantation's decay, they will face challenges determined by The Game Master, The Court, other Participants and countless other threats that emerge.

You will take control of a Participant and a Sponsor (but you do not have to play your character's Sponsor and vice versa. That kind of arrangement can be reached between players), and will leave your mark on the dying Incantation for The Event's ultimate reward; the promise of shaping the next Incantation as the winning Participant (or group//party) wills. We will begin with the setting Sun, as those Mortals to be chosen are sought out for their Desire.

It is that Desire that lies at the center of The Game. Sponsors and Participants alike share this.

As the countdown to the New Year reaches zero, a hideous change overtakes Corner City. Perhaps the entirety of the Mortal world. Mortals with strong Desires that were not championed become Obstacles, monstrosities that serve as grotesque and exaggerated parodies of a human's dark and hidden heart. Some will remain unchanged, their Desire too weak to attract a Sponsor...or turn them into Obstacles. Casualties.

As The Event progresses, more and more will become clear.


Well, that's that! For now, anyway! Thanks for reading and taking some time to get invested.

I'm looking forward to writing with everyone. Here's...

What I want//Rules: We'll keep things simple. I like simple, when it comes to this kind of thing.

•Don't be a douche.

•I expect everyone to play a Sponsor and Participant. You don't have to, but let me know if you're only wanting to play one or the other. I'll try and cover the slack, or find someone who will.

•Experiment, a little! Be creative, that kind of thing!

•All I expect is a paragraph per post. I think that's more than lenient.

•If you can't post for a bit, let me know.

•This one is weird, but I've had to deal with it in the past; KEEP OOC AND IC SEPARATE, PLEASE!

•Don't be afraid to hit me up privately if you want to do some scheming. Same with anyone else. This Game is all about forging//breaking relationships and character development, despite the setting.


A post will immediately follow this one, showing the sample characters of "Christian" and "The Last Adherent".

Feel free to ask me questions here, or PM them to me. Also, I'm bad at making fancy formatted stuff. Sorry about that!

Later.

@Dark LightThanks, that means a lot. Glad to have you, and glad that the explanation was adequate!

Posting up two sample Character Sheets, momentarily. A Participant and a Sponsor. Will edit them in.

Edit:








@Dark LightAbsolutely. A Weapon could be anything; a coin, a gun, paper that you fold into an airplane. However, it's not something that is intrinsically attached to a participant like a Totem is. Rather, a Weapon represents the Desire within the Participant. It is, for all purposes, a tool to achieve that Desire. The more familiar a Participant becomes with their Weapon, the more likely a Sponsor is to unlock the next tier of its potential. Mind you, this can also be done solely by the Participant.

In summation, Weapons take many shapes and come equipped with many locks. Usually they are created by the Sponsor specifically for the Desire that their Participant holds.

Totems can be things like; a watch, a backpack, a necklace. Essentially, the huge difference is in their functionality and capability to be an accessory. They also differ in the purpose to the Participant. Totems are usually given to those with deepset emotional issues, as a sort of guide that can reach them in a way their Sponsor would fail at. Weapons are reliant on creative usage and being imbued to increase the range of their power. Totems adapt to their wielder, becoming a mirror of their personality; while simultaneously guiding them along a path of 'growth' to facilitate their union and a wider array of abilities.

In summation, Totems take many shapes and locks; but take steps to guide their wielder, since they are one. Losing a Totem, having it forcibly separated or destroyed, would render the Participant incomplete...as though a part of themselves died with the Totem. Weapon Class Participants don't suffer this same condition, but are usually asked to make a sacrifice if their Weapon is destroyed.

Similarities exist between them, however, which often makes it difficult to tell the Classes apart. Weapon Class Participants have a more rapid growth curve and work more closely with their Sponsor to realize their Desire and increase the power provided by the Weapon. Totem Class Participants usually work more closely with the Totem itself, rather than their Sponsor, leaving the progress of the wielder in their own hands//the hands of a representation of their psyche as they seek to 'mature' in some way.

I hope that cleared things up, a little. If you have suggestions on how I can word things differently in the Terms sections, or clarify with less verbiage; please let me know!

Also, welcome! I know you didn't quite say that you're interested, but I assumed you may be.


Updated list of Quick Terms. I've added Participant Classes, along with some other stuff! Instead of changing the Terms in this thread, I'll add a few more and use this in the OOC.
A preview of the flavor intro for the OOC portion of A Game of Desire. It introduces a few new terms and hints at a few things.



Just thought I'd drop this tidbit here. Hope you enjoy. Continuing to work on the rest of the OOC info.

Later.
I'm apparently alright at making really bad jokes. Yay?
Ain't said much, but I thought I would say;

"Hey, everyone, sweet characters."

So I did. I did just say that thing.

Also, still around.
I play bass guitar and I have a burgeoning interest in making lo-fi beats.
@DarcsHey. I'll take that ogling as an expression of interest. Welcome.

Been a couple of days since I dropped in. Sorry for the delay on OOC stuff, ended up with a kind of nasty cold. I won't be typing things out on my phone, and I'm taking today to just...relax, I guess.

Will resume proper work tomorrow RIGHT FUCKING NOW and I expect to have the OOC up before the weekend ends probably tomorrow.

Hope everyone's doing alright.

Later.
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