C H A R A C T E R S U M M A R Y
C H A R A C T E R S U M M A R Y
_________________________________________________________C H A R A C T E R S U M M A R Y
Simone Lucille Melancon
_________________________________________________________
April 15th, 1968 | 17 | African-American
_________________________________________________________
Single | Female | Asexual
P H Y S I C A L P R O F I L E
P H Y S I C A L P R O F I L E
P H Y S I C A L P R O F I L E
C H A R A C T E R S Y N O P S I S
R E L A T I O N S H I P T O V A N E S S A / C H A R A C T E R S Y N O P S I S
R E L A T I O N S H I P T O V A N E S S A / C H A R A C T E R S Y N O P S I S
When Simone transferred to Mathers Memorial High, Vanessa was assigned to be her school buddy. Effectively, Vanessa was supposed to be a walking resource guide for Simone to help her transition into a new school. A new school where she was one of a handful of other minorities. About a dozen of them black. Simone had no expectations when she first met Vanessa. From the tail end of her time in Louisiana, she was wary of one-on-one time with white people. Her aunt that she was staying with told her the North was different from the South in some ways, and these were one of them.
Where Vanessa was friendly, Simone was glacial at first. But there’s something about how the “othered” in society seem to congregate. It’s auspicious and fortuitous, yet only noticeable in hindsight. Though Simone didn’t explicitly know about Vanessa’s “condition,” she was able to feel the solidarity from someone who’s also felt their body on display—their personhood and humanity reduced to fears, misinformation and prejudice. Simone just assumed she was queer and accepted the burgeoning honesty before her, as they began interacting more.
It was in that act of acceptance that Simone began to find a great friend and confidant. She and Vanessa began spending more time together outside of school, but always in the construction district or somewhere equally abandoned where Simone could do her runs.
A B I L I T I E S, L I M I T A T I O N S & W E A K N E S S E S
A B I L I T I E S, L I M I T A T I O N S & W E A K N E S S E S
A B I L I T I E S, L I M I T A T I O N S & W E A K N E S S E S
H Y P E R H U M A N A B I L I T Y || P S I O N I C P R O J E C T I O N
L I M I T A T I O N S || M A N I F E S T A T I O N, C O M M A N D, T I M E
W E A K N E S S E S || C O N C E N T R A T I O N
Simone’s hype-gene allows her to manipulate and condense her psychic energy to manifest physical entities on this plane. When manifested fully, they are materialized beings that can interact with (carry, push, throw, break, etc.) objects and people, as well as relay sensory/mental information back to Simone. The manifestations can move based on mental commands given to them by Simone.
Along with being tangible to the physical world, her projections are also visible to the naked eye. The projections and formations most often look like hard light with a purple aura about them.
Simone’s most notable (and so far, only) projection is a 7-foot, humanoid projection. Or, more aptly, a manifestation of a shared childhood imaginary friend between her and Miles—Fitz.
Along with being tangible to the physical world, her projections are also visible to the naked eye. The projections and formations most often look like hard light with a purple aura about them.
Simone’s most notable (and so far, only) projection is a 7-foot, humanoid projection. Or, more aptly, a manifestation of a shared childhood imaginary friend between her and Miles—Fitz.
L I M I T A T I O N S || M A N I F E S T A T I O N, C O M M A N D, T I M E
Manifestation: Simone is limited in only generating Fitz. And even then, fully generating Fitz would take an enormous mental toll on Simone. The required psychic energy and manipulation to maintain such a form requires strength and finesse from Simone’ brain that would leave her brain dead at this point.
Simone will also be unable to generate full-Fitz at a smaller size. This stems from the wealth of emotion tied to Fitz and Miles over the course of her life. Simone’s emotions act as a catalyst/bonding agent to his psionic abilities. And currently, Simone is not skilled enough to filter or limit how much of that is sunk into his manifestation, preventing the construct from being condensed physically. It’s like an all-or-nothing principle in terms of his size.
Simone’s limitation in generating only Fitz right now is due to the fact that she’s familiar with Fitz. Simone shares a strong mental connection and impression with the imaginary friend, resulting in “psychic mapping” of Fitz on a subconscious level. The more familiar Simone is—not just factually but emotionally— with what she’s projecting, the stronger it manifests.
In the early phases of her ability development, in lieu of bringing forth a fully formed Fitz each time, Simone is projecting pieces of Fitz. Put simply, Simone uses her psionic abilities to manifest portions of Fitz’s body for different uses. (I.E. Fitz’s fist to throw a punch or bring an object out of reach; Fitz’s arm to block an incoming attack; Fitz’s ear to hear a conversation farther away.)
Command: Simone will only be able to control Fitz within a 30-foot radius. A fully formed Fitz doesn’t have to be in her line of sight to continue existing. However, in these early stages, if Simone wants to know what Fitz is up against and wants to obtain sensory information, it requires Simone closing her eyes and concentrating, leaving her vulnerable.
Simone can command manifested body parts within a 45-foot radius and they can leave her line of sight. However, once they leave her line of sight, even if she concentrates—unless the body part manifested is a sensory object (eyes or ears for now), she won’t get more than general information about its surroundings. So, say she sends a projected hand around the corner, she won’t be able to see through it because she perceives the hand only as a hand. She’s not familiar with the hand in terms of gaining information outside of tactile signals.
Time: Simone cannot manifest any psionic energies indefinitely. In fight-or-flight, survival mode, she can keep a full Fitz active for 12 minutes fully idle, 9 minutes simply walking around/doing menial tasks, and 4 minutes doing vigorous activity.
With normal concentration at her early stages, Simone can keep body parts active for about 5-10 minutes, depending on the complexity of their actions, total. If she goes past that time limit, she’ll find himself suffering migraines and nausea.
Simone will also be unable to generate full-Fitz at a smaller size. This stems from the wealth of emotion tied to Fitz and Miles over the course of her life. Simone’s emotions act as a catalyst/bonding agent to his psionic abilities. And currently, Simone is not skilled enough to filter or limit how much of that is sunk into his manifestation, preventing the construct from being condensed physically. It’s like an all-or-nothing principle in terms of his size.
Simone’s limitation in generating only Fitz right now is due to the fact that she’s familiar with Fitz. Simone shares a strong mental connection and impression with the imaginary friend, resulting in “psychic mapping” of Fitz on a subconscious level. The more familiar Simone is—not just factually but emotionally— with what she’s projecting, the stronger it manifests.
In the early phases of her ability development, in lieu of bringing forth a fully formed Fitz each time, Simone is projecting pieces of Fitz. Put simply, Simone uses her psionic abilities to manifest portions of Fitz’s body for different uses. (I.E. Fitz’s fist to throw a punch or bring an object out of reach; Fitz’s arm to block an incoming attack; Fitz’s ear to hear a conversation farther away.)
Command: Simone will only be able to control Fitz within a 30-foot radius. A fully formed Fitz doesn’t have to be in her line of sight to continue existing. However, in these early stages, if Simone wants to know what Fitz is up against and wants to obtain sensory information, it requires Simone closing her eyes and concentrating, leaving her vulnerable.
Simone can command manifested body parts within a 45-foot radius and they can leave her line of sight. However, once they leave her line of sight, even if she concentrates—unless the body part manifested is a sensory object (eyes or ears for now), she won’t get more than general information about its surroundings. So, say she sends a projected hand around the corner, she won’t be able to see through it because she perceives the hand only as a hand. She’s not familiar with the hand in terms of gaining information outside of tactile signals.
Time: Simone cannot manifest any psionic energies indefinitely. In fight-or-flight, survival mode, she can keep a full Fitz active for 12 minutes fully idle, 9 minutes simply walking around/doing menial tasks, and 4 minutes doing vigorous activity.
With normal concentration at her early stages, Simone can keep body parts active for about 5-10 minutes, depending on the complexity of their actions, total. If she goes past that time limit, she’ll find himself suffering migraines and nausea.
W E A K N E S S E S || C O N C E N T R A T I O N
Concentration: It probably goes without saying that Simone needs to concentrate a bit to bring her manifestations forth. Though they don’t take all of her concentration after being formed, any significant break in her concentration will cause them to dissipate. So while she could probably take holding a conversation or even being hit by a punch head-on, sucker punches/strikes and surprise attacks or sharp pains easily break her concentration.
By extension, abrupt or sharp loud sounds not only cause her to let go of her projections, but they can also render her incapable of forming projections for a little while after. Alarms, unsuspecting train horns and the like can even put her out of commission for a short while.
By extension, abrupt or sharp loud sounds not only cause her to let go of her projections, but they can also render her incapable of forming projections for a little while after. Alarms, unsuspecting train horns and the like can even put her out of commission for a short while.