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Hope to get a post up this weekend. I'm gonna try and make it open ended so that Matt can be free for the oncoming events/people looking to interact.


Sounds great. I plan to get my personal Black Cat post up tomorrow, and I'll immediately be jumping into a couple plots that will tie-in to the general RP narrative the DMs have planned, as well as require a couple collaborative efforts with some other players.

Which begs the question, how public is Matt's identity as Daredevil?
Anyone who posted in the IntCheck but never actually applied for the game doesn't need to worry about "dipping." The IntCheck isn't a legally binding contract.

For those of us here in this go around, here's the plan for the first two events coming this weekend:

There will be one environmental event in Brooklyn, and a criminal event in Manhattan. As I said yesterday, both will be relatively simple and straightforward.
B L A C K C A T





Felicia Hardy Owner of Cat's Eye Private Investigations; part time Hero for Hire Manhattan


C H A R A C T E R C O N C E P T:


"'Probability' is just a five-dollar word for 'luck.' And I'm nothing but bad luck, baby."

As a teenager, her father, Walter Hardy, disappeared. In her attempts to discover the truth of what happened, she learned her father was an international art thief by the name The Cat, and met his mentor, a man only known as Black Fox. It was from Black Fox that Felicia learned the trade, all while spending the next several years searching for Walter.

In her early twenties, she found her father. In an attempt to protect his family, Walter had faked his death and gone into hiding after refusing to work for The Maggia. Tragically, their reunion was cut short by a Maggia assassin. Enraged, Felicia decided to dedicate her life to enacting vengeance on the organization that had twice taken her father from her. She underwent a surgery to bestow her with superhuman abilities, and adapted the identity of the Black Cat in an effort to honor the two men who had raised her. She began a campaign of breaking into secure Maggia facilities, then providing the stolen information and goods to Maggia rivals, such as the Kingpin.

It was during this time that she met Spider-Man, who helped convince Felicia that, while dismantling the Maggia's operations was a worthy goal, her methods of providing crime lords with intel and material was wrong, and would only serve to hurt more innocents in the long run. Dropping her vendetta, Felicia attempted to retire from from the life, but found a mundane existence too boring. She instead decided to give up her civilian life, embracing her costumed identity as the true version of herself. Meeting Spider-Man once more, the two partnered up for some time before Felicia's propensity for thievery—she had been pilfering the pockets of criminal organizations on the side—led to Spider-Man parting ways in disappointment.

Wanting a new direction in life, Felicia used these ill-gotten gains to fund her own detective and security consultation agency, of which she was boss and sole employee. She also invested in a top-of-the-line suit courtesy of The Tinkerer. After making a new, more respectable name for herself in the business, she eventually crossed paths with Danny Rand who offered Felicia a gig as a Hero for Hire.


C H A R A C T E R M O T I V A T I O N S & G O A L S:

Felicia Hardy is an interesting character who received quite a lot of development in the late 80s and early-to-mid 90s. Unfortunately, like most characters, she severely suffers from writers constantly forcing her back into states of "status quo." I hate this trend. Despise it even. So, the motivation here is to write a story featuring an interesting character who is actually allowed to progress in their life. Call it a big "fuck you" to Marvel Editorial.

For my version of Felicia, I am borrowing from several different alternate universe sources, including the 1994 Spider-Man animated series and PS4 game, blending the origins and drives of them into something that is coherent and meaningful. Primarily, though, this Felicia is in line with a truncated version of the 616 comics—to a point. Felicia's time as a detective, and her stint as a Hero for Hire, are the main focus and will be approached from a perspective of "what would this woman be like if editorial didn't keep erasing her progressions?" We're going to pretend the dumb shit that happened in-between and afterward never existed.


C H A R A C T E R N O T E S:

Powers and Abilities:
  • Probability manipulation: Felicia is perpetually surrounded by a "bad luck aura" that causes improbable but not impossible events to occur. This ability is subliminal and grows stronger when under duress.
  • Enhanced Strength: Her Black Cat suit, designed by the brilliant Tinkerer, increases Felicia's physical strength to that of peak human conditioning. She can lift 800lbs overhead, and leap fifteen feet into the air from a standing position.
  • Enhanced Agility: The costume also augments her agility and speed to levels beyond that of even the greatest human athletes. She is capable of executing complex gymnastic feats with minimal effort, and run upwards of 30 miles per hour.
  • Enhanced Equilibrium: The suit also interacts with the balance centers of her brain, increasing her balance and allowing her to perform incredible stunts or flips beyond normal human capabilities.
  • Enhanced Durability: The suit gives Felicia resistance to many types of injury, protecting her from blunt force trauma. The joints are especially reinforced to enable her to withstand falls from great heights without discomfort or pain.
  • Enhanced Vision: The lenses of her suit allow Felicia to see in greater clarity, distance, and various ranges of the electromagnetic spectrum, including infrared and ultraviolet light.
  • Retractable Claws: The gloves of her costume form razor sharp claws capable of tearing through most materials, and enabling Felicia to scale walls.
  • Grappling Hook: A miniature grapnel within the wrist of each glove can be used as a swing line, tightrope, or weapon.
  • Olympic Level Athlete: Without her suit, Felicia still has the reflexes, stamina, and conditioning of an Olympic level gymnast and acrobat.
  • Expert Martial Artist: Felicia has been extensively trained in several martial arts, and specializes in both judo and karate.
  • Master Thief: Skilled in stealth, lockpicking, escapology, and more, Felicia is one of the greatest thieves in the world. Trained by probably the greatest thief in the world, she has considerable knowledge in security systems.
  • Skilled Investigator: Felicia is fairly experienced in detective work and knows how to follow leads, interrogate suspects, and has a honed instinct to know when another person is concealing information.


Dramatis Personae:

  • Black Fox: Perhaps the world's greatest thief, and the mentor of Felicia. Elusive and audacious.
  • Danny Rand: Felicia's employer and coworker at Heroes for Hire. Immortal Iron Fist and filthy rich.
  • Luke Cage: Felicia's other employer and coworker at Heroes for Hire. Power and Man.
  • Spider-Man: One-time partner in heroics, Felicia and the Web-Head have a complicated history. Friendly and amazing.
  • Phineas Mason AKA The Tinkerer: Creator of Felicia's newest Black Cat suit, former super villain, and occasional criminal informant. Terribly brilliant and terribly old.
  • The Maggia: Crime syndicate that often wants Felicia dead. Multiple and stereotypical.
  • Roxxon Corporation: Multinational energy and pharmaceutical enterprise with ridiculously excessive profits. Morally questionable and capitalistic.


S A M P L E P O S T:

The warehouse was cold, the kind of deep, industrial chill that seeped into the bones. A truck idled near the loading dock, exhaust curling into the air like the last wisps of a dying cigarette. Overhead, flickering fluorescents buzzed against the silence, throwing stark white light across concrete floors and rusting support beams. The warehouse wasn’t abandoned, but it wanted to be. It was the kind of place where things happened out of sight, behind bolted doors and expired safety inspections.

Six men occupied the warehouse floor, clustered near a battered steel worktable. One stood with his arms crossed—a tall man in a tailored grey suit that fit him like a second skin. His features were sharp and angular, giving the impression of being carved from expensive stone. He checked his watch, impatient.

Next to him, a stockier man hunched over a laptop, pecking at the keys. He had broad shoulders, a shaved head, and a scar running along the ridge of his nose. He looked mean, and if not for the lines of code flashing across the screen, I would have pegged him for muscle. His fingers moved fast, eyes flicking between the screen and the small green flash drive plugged into the side.

Two more men stood a few feet away. One was a barrel-chested slab of muscle in a too-small leather jacket, the other leaner and older, with silver-streaked hair. They kept their hands close to their holsters, just in case. The last pair lingered by the loading dock doors, more brawn, more guns. Not that it mattered. Guns were only helpful if you saw your target coming.

Six men. Six sets of eyes.

None of them ever looked up.

I moved in the rafters, a whisper of motion. My boots made friends with the steel beams as I navigated the skeletal maze above the men. They were here to make a deal for some disgustingly wealthy individuals. I was here to collect a prize—but a prize wasn’t worth anything if you couldn’t take it clean. That meant timing. That meant patience.

It also meant waiting for the right mistake.

It started small. Laptop Guy reached for his coffee, more focused on the screen than his grip. His fingers fumbled, and the mug tipped. Dark liquid sloshed over the table, spilling fast toward the flash drive.

“Shit,” he muttered, jerking the cup upright, but the damage was done. Coffee trickled into the USB port, pooling in the tiny crevice around the drive.

It didn’t appear to fry the system, but it shorted the connection, causing the screen to stutter. A system message appeared.

ERROR: device improperly ejected.

The file transfer froze, and Laptop Guy hissed a curse, grabbing a rag from his pocket to dab at the device.

The tall man in the suit exhaled sharply, pinching the bridge of his nose. “Do you have any idea how much time you just cost us?”

Laptop Guy was already fumbling with the drive, trying to reinsert it, but his hands were still damp from the spill. Fingers slipped, and the drive popped loose. It bounced off the metal table, skittering across the floor. It slid far and fast enough to land directly under the steel shelving behind them.

The bruiser in the leather jacket sighed, stepping forward. “I got it.”

He crouched, reaching under the shelving.

Maybe it was old. Maybe it had been loaded unevenly. Maybe, just maybe, something was working in my favor—either way, the shelf shifted, and the weight at the top tipped ever so slightly. A box of old inventory—heavy, dust-covered, and precariously stacked—leaned forward, then tumbled.

The bruiser jerked back just in time, but the box hit the ground with a crash, splitting open. Loose screws, bolts, and washers scattered across the concrete like metal confetti. The suited man took a sharp step back to avoid them. So did the others.

Just like that, all eyes were momentarily elsewhere. And in that precise, perfect instant, I dropped—no more substantial than a shadow in the night. By the time the tall man straightened, brushing dust from his sleeve, the drive was gone.

So was I.
On top of that, this weekend will see the first (minor) events. I will be writing them later today and tomorrow, and I will let you all know which two boroughs the events will feature in ahead of time incase anyone wanted to plan to get involved as part of their intro posts. These will be short, simple events as an introduction to the system, and not anything that will require massive, coordinated levels of response.
The IC will likely go live sometime mid-week, for those of you accepted and waiting. A few days after it launches, the first series of events will also go live. Nothing major, but a couple of things players can interact with, if they choose, as a potential starting off point.
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Can't even use the name I use nowadays, wow.

But you ain't wrong. Felicia is my favorite route and side character.


Calling my PC a side character. How rude.
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Yeah, I think that works out. I could probably shift the timeline back a few years, but I like the idea of Pete's kid developing powers around the same time that he did. Dramatic parallels or something like that.


Nah, you keep your timeline. It fits Felicia's character that she likely had a crush on Spider-Man as a concept more than an actual person. Keep that dynamic from the comics, but twist it slightly so there was no actual romance whatsoever, just her teasing flirtations to rile him up.
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Although the app says they've only been married 5 years...


You expect Maxx to quality check his own material?
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Thirty-eight years, nine months and eleven days, to be precise.


The age gap isn't as severe as I first thought. However, still no bueno. If he knocked MJ up at 22, Felicia would have still been a teen, even if barely. The timeline of her being Black Cat and meeting Spider-Man would put Pete and MJ as firmly in wedded territory. Guess their previous partnership will have to have been purely business.

Gowi will be so disappointed.
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Ultimate vibes



So, how old is your version of Pete?
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