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Off the Map

There once was a ship that put to sea...




The year is 827, and the age of exploration is well underway. Great ships sail the seas, putting ink to the blank corners of the map, hunting the beasts of the sea for their blubber and oil and carrying all the wealth of the world back to their homes. Any scholarly man would agree, a golden age had dawned upon humanity; though perhaps the blessings of the age did not fall equal upon all the people of the world.

Our story begins in the port city of Fordester, capital of the Great Empire of Deltain. With the discovery of a new continent far to the southwest, unexplored and teeming with riches, a naval war has broken out between the Deltish Empire and the neighboring Empire of Gallinia. Men at arms are raised, cannons are loaded, and the waters churn with blood. The conflict will determine which of the Empires will rise to prominence and plunder the new world for all its wealth. Of course, the natives of the new world might have some other thoughts, but unfortunately, it doesn't seem they'll get a say...

But our story is about something a little different. Soon, a merchant ship, the Adelaide, embarks on a grand voyage, contracted by the Royal Economic Authority to bring supplies to outposts of the Deltish Empire on the new continent and return with the bounty of the new world. Though none aboard know it, her voyage will bring her to strange waters, untold sights, and adventures that may indeed shake the old world and the new. Destiny watches, and the curtain goes up...




Welcome to Off the Map! This will be a high-casual, large group, high seas adventure RP, in which players will take the role of the crewmen of the Adelaide as she embarks upon her singular journey. What is meant to be a simple trading run to a far-off colony will instead go terribly off course, as the crew finds themselves embroiled in conflicts both mundane and supernatural, blown off course into strange seas and caught in the middle of a war for the new world. They'll be adventure, drama, conflict, friendship, battles, true love, and things have that nature, as the crew are forced to rely on each other to survive their perils and learn about the true nature of the world and their role in it.

Characters can take any position on the ship, from humble deckhand to officer to a passenger, paying for transport to the New World. This is a fantasy RP, but most of the characters will likely have their first encounter with supernaturality over the course of the story - the Pirates of the Caribbean franchise is a good example to get a read on the magic level. Everyone will get plenty to do, and every character will be as important as all the others, so make whatever character you want!




Rules



1. Don’t be a jerk.
2. Post quality is High Casual. I’m not a massive stickler about grammar, but I do have a bare minimum of expectations. Two paragraphs or more a post is fine.
3. Posts should come at least once every five days – if you’re going to be unable to post longer than that, just let me know beforehand. I promise, I don’t bite.
4. This is an RP where character interaction will be emphasized, so characters should ideally be complex and have a good deal of depth to them.
5. Worldbuilding is welcome! If you have any questions, please let me know. Name a colony, name an island, name a city you hail from, invent an organization or what have you, and we'll make it work!
7. All standard guild rules apply. If things get heated, fade to black or take it to PMs, please.
8. Post CS applications in the OOC or PM them to me, then move them to the characters tab when approved.
9. Have a lovely time!



CS Template








Hope to see you all on the waves!
^-^



I don't know why, but this song kept playing in my head while I was reading this CS. In any case, well done!


The OOC will hopefully be going up tonight!

@The Incredible John I'd say so!
I'd throw this out for Danny. I think it reflects his struggle with authenticity as well as his nature of running away from conflict / do what he's told, but beneath that, his basic satisfaction with who he is as a person.

Golly, now I feel like I should go add more to my CS to keep up with y'all.

I don't know who wins this arms race, but it'll probably do wonders for our characters, haha.
Something like this, maybe?

Turner Street it is, then!
Wouldn't Turner Street be more apt if your parents are in positions like Fire Chief and Public Defender? Seems like a pretty quintessential suburban family in good positions. Glad to see more sporty characters.


Maybe? My understanding is that there's generally not a ton of money in public service - public defenders in particular work for peanuts, and with three kids, the family's probably financially secure, but not incredibly well off. It's possible I'm misinterpreting; if the GM suggests, I could change quite easily.

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