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    1. Strangemere 10 yrs ago

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The stable master strained his meager arithmetic at the abacus, then turned, shaking at the prospect of such profit, to Dadurch:

"A horse, two mules; tack for all, and a cart. That will be four hundred and ten ounces, gold.", he giddily relayed to the dwarf.

Nonplussed, Dadurch reached into his treasure pouch and laid an EverTurnip and an onyx broach on the stablemaster's table.
"The turnip's magic, as long as you don't eat the stem it regrows each day at dawn. The gem's the dowry for an orcish princess. Or at least it was going to be."

The stablehand's demeanor immediately soured and he stiffened his work-wearied back. "Even if I was some peasant you could boondoggle with that rubbish, the gem's worth no more than 300 ounces. The vegetable perhaps 15. You're eighty short."

Dadurch was momentarily caught off guard by the burgher's extraordinary cunning, but managed to not skip a beat as he produced a folded parchment from his laced sleeve. He tossed the notice, folded in quarters, onto the table, then folded his hands over his belly. The stablemaster glowered at the dwarf as he picked up the parchment and unfolded it. He threw it down almost as soon as he had it opened.

"You're a damnable idiot if you think you can pay me with gold that's going to stay locked up in the King's treasury. Greater men than you have already thrown their lives away for his lost heir."

"Greater men? Maybe. No greater dwarves, though. Who's the last dwarf you knew who'd throw his life away on something he wasn't sure of?", Dadurch replied.

The stablemaster set aside his incredulity in the interest of salvaging some business that day. "Do you know what? Give me the broach, you get a mule and a cart. You can have the rest AND my cousin braethwen if you come back with the princess. And take your turnip, who would ever want such a stupid thing?".

Dadurch grinned broadly as he hitched his new mule to his new cart. Now all that was left to meet a king and rescue a princess. Simple.
I wasn't attached to the idea, mostly just being needlessly argumentative. I'm still interested in the RP if you will have me.
INTJ
Introvert(78%) iNtuitive(38%) Thinking(50%) Judging(56%)

There we go. Read the first page of the thread and was wondering when all the INTJ's would show up. We ought to graph this or something, to let the poor sods who stumble upon this know with whom they are consorting.
I'd be down for this. I do however take some issue with your "no pro-zombie killers" rule; What if my character is a firm-core prepper who has 8 years worth of Soylent in his basement and argues all day on IRC about the relative merits of Parafin and Perchlorate?
Name: Dadurch Hinweiss

Age: 54 (Adult, not middle-aged)

Race: Dwarf

Gender: Male

Appearance: Shoulder-length unkempt brown hair that is starting to sprout strands of gray. Average height for a dwarf (4'8") but broad-shouldered. Wears a fine coat of scale that was once gilded but has been tarnished by multiple journeys and as many battles. He also wears a borderline gaudy smattering of jewelry, lace, and furs to appear wealthy. In battle, he also wears a full-helm whose iron face-plate is fashioned to look like a roaring demon. Heavily perfumed when possible; he bathes less than once a year.

Weapon(s):
Batons - A heavy pair of alloyed batons engraved with dwarven geometric designs. Designed to crush armor and bone and to withstand most forms of magical or physical punishment.
Crossbow - A masterfully wrought crossbow taken as loot during a mercenary campaign. It has since had many of its original components replaced with expensive and bespoke alternatives.

Biography: Growing up in a lesser Mountainhome, Dadurch could have lived a comfortable life as a craftsdwarf. Instead he decided to steal the local prince's coronation gift of two alloyed batons and try the life of a wandering trader and mercenary. He has successfully not died in this rough line of work, and has accrued a (not entirely positive) reputation for being a skillful and canny operator. He is always looking to make a big score, so naturally the King's bounty has brought him out of the woodwork.

Misc: At any given time Dadurch has a handful of minor treasures he is trying to flip for a profit.
So are we about ready to get this started with character sheets and whatnot? I'm new to this so I don't really know what happens next.
I'd be interested in this. Can you share any more about the plot you're going for?
Name: Kaspar Geilbrück
Appearance/race: Average height, broad-shouldered and bulky. His head is shaved regularly, revealing a pale and pitted cranium. Typically wears heavy canvas work pants around worn steel-toed boots, along with a dime-a-dozen white synthetic cotton tee. Seldom seen in public without his oversized nylon security services jacket, which has long since faded to gray and acquired a thorough coating of grime.
Age: 20
Brief history(optional): Kaspar grew up in the Mitwohnung sprawl on the eastern periphery of the Metro, where the gray concrete towers extended as far as you could see in any direction ( at least until they hit the perpetually and equally gray sky ). While he had all his basic needs provided for by the Planetary Administration, he could not escape the feeling that he would have preferred to live in a time when humans earned their own way and were masters of their own world. When a friend of a friend with similar ideas asked him to carry a package deep into the heart of the Metro, he gladly accepted the opportunity to do something of worth with his life. But with the events of the past week, he has been stranded far from home and outside his comfort zone.

Traits: Reserved but polite; Acquainted with violence; Carries himself with a pride that belies his apparent desperation.

I think this could be pretty interesting, especially if we explore the deteriorating situation/slide into war aspect of it rather than just jump to the explosions. I'm not sure how far-future you were thinking, but I got the sense of somewhere before the year 3000, where fantastic tech exists but isn't widely available on a backwater like earth ( humanity's own technological advancement immediately stagnated when it was exposed to other species' vastly superior knowledge ). I also imagined a future that isn't dystopian, but it isn't all flying cars and robot butlers either; My character pretty much only works if there are significant parts of the population whose lives are stable but fairly bleak/unfulfilling.

BTW I'm pretty new to this, so please feel free to point out if I make mistakes.
And it has been seven months and ten days since I role-played. I was hoping you might be some decent folks with whom to fall off the wagon.

I've played my share of tabletops, but I'd like to try something a bit more free-form. Feel free to contact me if you need players, otherwise I'll probably go lurk moar (for now at least).

Happy Trails
- Strange
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