Avatar of taistelusopuli
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    1. taistelusopuli 11 yrs ago

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3 yrs ago
Current I want to play!
3 yrs ago
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5 yrs ago
I hope you are having a good day!
5 yrs ago
I’m baack!
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9 yrs ago
Creation. The satisfaction it gives is beyon measure!

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@BlueAjah Meg, you are up!

@Sanity43217 I gave Numair an interaction opportunity. You can use it at your discretion. Think ca. 10-15 minutes of in-character time until the encounter.

I updated the info on the boy in the "Characters" section and added some notes on what has happened to him in the story so far.
The skinny and young boy would not stop yelling. There was a flare of panic in his intensely amber eyes. Big pearls of tears were rolling down his freckled cheeks and the pain, real and imaginary, made his face muscles twist into an expression of terror, like one of a mortally wounded prey. As Allet and Sylvaine rushed to his aid, the boy was frantically trying to grab any rocks and stones around him to pull his legs free. Naturally to no avail. All that it did was send more sand and dust flying.

As Alfaru pulled him out, the boy struggled trying to break free from Alfaru’s hold. In his panicked state, being held by someone was like fuel to the flames for him. Upon being freed from the weight of the slab, the damage to his legs could be seen. The boy had been lucky. Because of the rocky landscape, the slab had not crushed his feet. Instead of falling straight on them, the surrounding rocks had given him some protection. His left foot was mostly fine, though there were signs of severe twist from a sudden move to an extreme position. There was already a large bruise developing around his ankle. His right foot had not been so lucky. The boy would walk again after proper treatment and much rest, but now his ankle was dislocated from overextension. There was severe internal bleeding, the foot dragged after the boy’s leg in a loose manner and pointing to a direction it was not supposed to.

The spell Alfaru cast took the real pain away for the time being. As the boy was spoken to, he calmed down, realizing these strangers were trying to help him in his predicament. Nervous and scared, he looked at Allet, Sylvaine and Alfaru and the rock. Then he turned his face away, shy as he was. He heard Alfaru’s questions and flinched at the idea of talking to a stranger. He was silent for a while, except for the crying that was slowly fading and calming down. “Looking.” He answered the first question. “At home”, he answered the second. He hesitated more at the third, but finally muttered, “Säätur”.

@Knight of Doom

@Sanity43217
Good one @Sanity43217! I smell trouble =D
Looking forward to it @Sanity43217!
@Sanity43217! From how I have read the situation, Numair hasn't made it so far just yet in the time that has passed since he left the group. I would think he is still within hearing range of the commotion. Would you agree?
@Asesina You can now kill the creature in a way you see fit. A coin toss unfortunately demands you to take a hit from it first. Somewhere in the upper torso, shoulder area. Your call how serious!
You enter the kitchen of the station's café-restaurant. The room is slightly smaller, but still large enough to have a group of cooks working at the same time.

From the viewpoint of the entrance to the kitchen, there is a small room straight ahead in the rear right corner. A light wooden door that separates the space is broken, rotten and slightly loose from the two upper hinges. The door is slightly open, but not enough for you to see what is inside. It is obvious though, that the room used to be the office of whoever was the last boss in this establishment.

Three of the four walls are lined with rusty metal tables, industrial kitchen appliances and the likes. In the middle there is an island table that is divided into a parilla and a table. Around the island there is enough space for two adults to move past each other in a hurry without bumping into each other.

The walls and the ceiling are in an equally bad shape as in the first room.

There is a trail of various metal items going around the island table, though it didn’t seem much different from the mess that seemingly had already been there. In the wet dirt there are paw tracks. They are about the size of a man’s palm.

As you search the room and turn around the corner, going straight and left behind the island table, your eyes catch the feline that had evaded its first meeting with death. You see a creature that used to be a bobcat. It still is, vaguely, recognizable because it’s fur pattern and pointy ears. The previously vibrant orange-ish brown had faded into a sickening blend of lifeless white and yellow. It had lost weight, and its body had taken the shape of something akin to a hyena, slightly arched back and always cunning and preying posture. Its face had lost a significant amount of fur and its upper lips had receded and now revealed a row of sharp teeth designed for the lifestyle of a scavenging carnivore.

As Jane’s vines whip at the creature, it, again, reacts lightning fast and the attack barely misses it, hitting the floor instead and sending a wet splash of moss, water and whatever had gathered there flying. The creature screamed with a voice that was a mixture of a cat’s cry and a child’s wail. In a frantically smooth movement it jumped on the island table and continues to bounce from the back wall, flinging itself towards Jane. It has its claws out reaching for her and mouth gaping open to sink its teeth deep into her neck.
I will post tomorrow! Apologies for the delay!
@Knight of Doom, writing your turn some time soon? :)
Fantastic @BlueAjah! This should get things moving along... @Knight of Doom, whenever you are good to go, you are up.
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