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    1. Takashi 10 yrs ago

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9 yrs ago
Current The open hand can roll the stone that the blade cannot cut.
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Jin tried to appear as though he wasn't watching the boy intently as he moved from target to target without much incident. Some people just shooed him away, and one rather grumpy gentleman nearly took the boy's head off, but these were merely reactions of mild annoyance, human reactions. Jin began to get impatient, wondering if his plan was flawed from the start, but then he approached the woman with the parasol. The events that unfolded were a perfect display of calculated chaos. His employee went down immediately, peaches spilled everywhere, people swarmed, and it was absolutely hilarious. He almost felt bad for the frazzled boy who had only been trying to earn an honest bit of coin... almost; the sight of him scrambling around in a pile of ruined peaches while the owner scrambled just as frantically to catch him alleviated all sympathy and replaced it with unbridled laughter.

Jin laughed at the spectacle like he hadn't laughed in so many years. Glorious moments like this were so much more enjoyable when you didn't know the outcome. The people he was hiding among back away from him, glaring at him as if he were an obnoxious child, but Jin wouldn't let a few stupid humans who couldn't appreciate true beauty ruin his mood. Perhaps the most amazing part of it all, though, was the woman standing in the middle of it all, the serene eye of the storm, in perfect control of herself and of the whole scene. Her foot was planted firmly on his mirror -- inadvertently? One could only speculate -- shattering his plans both figuratively and literally. Then, he watched her oh-so-calmly slip away. If this wasn't the work of a fox, then this was the most improbable coincidence he had ever seen in his two centuries of life. Fox or not, he was certainly fated to meet this woman.

Jin proceeded to follow the parasol woman, and once the scent of peaches subsided and the density of people diminished, he could smell quite clearly what she was; undoubtedly, she was capable of the same. He approached her clapping his hands slowly and said, "That was some fine work. Easily the best peach-related trick I've ever seen." He was wearing a wide grin, still chuckling as the humans inefficiently tried to clean up the mess, numerous glass shards finding their way into a fruit's flesh. "The long-winded name my parents gave me is Kongetsune Jinichiro," he continued, introducing himself in a gleeful tone, "but please just call me Jin. I'd ask what brings you here, but I think you've made that quite obvious, so I'll settle for hearing your name."
<Snipped quote by Takashi>

They could become intangible, my character manipulated them like magical puppets and they drained the life and energy from anything they touched, on top of being incredibly strong and durable, and quickly regenerated if they became inoperable.

The issue is that an opponent couldn't really tangle with the hands, but one could easily be used to defend the fairly weak puppet-master while the other could throw an opponent about. Once you're grabbed by something like that your options are ultimately limited.


Yes. I can see how intangible regeneration could be problematic.
<Snipped quote by GreivousKhan>

I made a character pretty much completely based around two giant floating hands used as weapons, I deemed him too OP for further use after one fight.


Were they armored hands? It seems odd that something like that would be OP.
Power Level: Powered - High Powered
Arena: Go nuts
Victory Requirement: Death, KO, Forfeit, Time Out (see stipulations)
Wager: (optional) Asymmetrical betting - Each combatant rolls a d100 until they get a number 25 or higher. That is your wager. On your honor, you will report the first valid number you roll as your wager.

Stipulations: All stipulations are negotiable. I'm really just using this to flesh out my preferences.









Characters: Have a look...
Name: Shinko Aroi

Universe: Latrisia (original)

Race: Kitsune

Age: 28

Tier: Powered

Gender: Male

Height: 5'7''

Weight: 190 lbs

Appearance: Shinko has a strong, yet lean body with an overall unkempt appearance. His copper hair is thick and shoulder length in the back, and sloppily cut, likely by himself, in the front to keep it out of his bright blue eyes. Very seldom his he seen entirely clean, yet that doesn't seem to affect the air of vitality about him. As a kitsune, he has a pair of fox-like ears, claws for nails, elongated canines, and a set of six whiskers on his face; however, unlike most kitsune he has three silky fox tails with hair that seems much better maintained than that on his head. His attire consists of whatever mismatched combo of tunic and trousers he hasn't destroyed by his neglect just yet, but they are almost always severely weathered and often have rips and tears from a previous fight in them. His body also has various scars about it, telling the story of all the minor injuries he has sustained thus far from his lifetime of combat.

Skills: Fighting Prodigy - Shinko's formal martial arts training has given him strength and speed superior to a typical person's. While he has received formal training, Shinko has superb instincts and reflexes, which gives him an erratic natural fighting style. He has received formal training in Ayako-ryu, a martial art commonly practiced by the kitsune of his world, but fights best when not adhering to strict notions of style. He is also incredibly adaptable in combat, able to react to new situations on the fly as well as fall into a formal style when useful and quickly break out of it at will. He is also good at understanding how his opponents fight and is seldom flustered by new styles or strange powers.

Tail Power - Shinko has undergone intense strength training on his three tails, and they are effectively as strong as his arms, though far less dexterous and versatile. He can support his own body weight indefinitely on them, can use them as a sort of spring for a variety of leaps, catch himself from a fall, or deliver a moderately powerful strike. He can also grab on to certain types of terrain which provide a good grip, like pipes or tree branches; he cannot grasp ledges or sheer cliffs with his tails.

Mentail Discipline - As a part of his Ayako-ryu training, Shinko has spent time meditating and strengthening his mind. This allows him to process large amounts of information from all of his senses in a chaotic battlefield. It also allows him to resist psychic attacks that would attack his mind whether they attempt to confuse him, influence him, or attempt to read his thoughts. If he is given time to focus while resisting such an attack, the attacker will be redirected back to their own mind.

Heightened Senses - As a kitsune, Shinko has senses superior to that of an average human. He has particularly sharp vision, exceptional hearing, and an exceptional sense of smell.

Powers: Whiskers - Shinko's whiskers are attuned to the wind and can detect motion from the disturbances that physical bodies make in the wind currents. He can detect all motion within a 50 foot radius in open space, but large physical barriers, such as walls, negate this ability. He can detect motion around small physical barriers, such as rocks, trees, or pillars. If focusing, he can predict the trajectory of an attack the moment it begins based on the patterns of disruption it makes in the wind.

Flash - Shinko can emit a brief flash of blinding light from his tails.

Affinity for Fire - Shinko was born with an abnormally high affinity for fire magic. He is impervious to burns, can withstand extremely high temperatures, and can use his magic to warm his body in cold climates. He has also learned a variety of fire magic techniques:

Fire Plume - A rudimentary elemental attack. Shinko summons a ball of fire the size of a basketball that he can launch at any given target.

Fire Whips - By flicking his tails, Shinko can create thin ribbons of fire which he can either leave connected to the tips of his tails and use as whips (limited to 6 ft) or he can release them and use them as light projectiles. Less powerful than a fire plume, but more precise.

Ember Enhancement - Shinko can use his magic to enhance his physical strikes with fire. The result is a trail of embers behind each strike. Hits deal added fire damage, blocked attacks send a small plume of embers that retains the momentum of the initial strike, and dodged attacks leave a streak of embers about their trajectory.

Cauterize - If severe bleeding becomes a problem, Shinko can press his hand against the wound and, overriding his natural affinity, burn it shut. Naturally, this is extremely painful and causes severe tissue damage in the process, but it can thwart the immediate danger of blood loss.

Afterburner - By flicking all three tails in a sharp downward motion, Shinko can create a blast of fire with enough propulsive force to lift him of the ground. This can be used as a means of enhancing a jump, as a situational attack, or to give him a "double-jump" mid-air.

Form of Flame - Shinko can make his tails burst into flames at will. While in this state, his tails lose all physical substance. Once the flames are extinguished, by Shinko's will or otherwise, his tails return to their original state.

Hellfox Blitz - Shinko can summon a fox made of fire. The firefox moves according to Shinko's will, and has the strength and speed of an average fox. The firefox has physical substance to it, meaning it's claws and fangs can cut as well as burn, but also that it is susceptible to physical attacks. Shinko can summon multiple foxes at once, but the strain on his mind and body for maintaining them increases exponentially beyond the first.

Weapons/Equipment: Kitsune Claws - Shinko's claws are as sharp as knives. They cannot cut metal, but they can damage leather armor and can cut through flesh with ease.

Satchel of Bombs - Shinko carries with him a satchel contain 9 bombs, three of each of the following types. Smoke bombs burst into a thick white cloud of smoke with a 50 foot radius. The smoke is breathable, but obscures vision. Within the white smoke there are wisps of black smoke that simulate bipedal motion. Tar bomb are balls of tar that are activated by Shinko's fire magic. Upon being heated the ball will form a sticky goo for approximately 5 seconds. Then it will harden into solid tar. Sand bombs burst into a plume of coarse sand upon impact. The sand is sticky, and will adhere to the first thing it touches.

Bio: Shinko was born in a time of war. When he was 8, his village was one of the first to be attacked by the Nezgarian army, and by the time they were routed most of his friends and family were dead. He had survived through sheer luck, but was seriously hurt. He was taken to a camp by the kitsune army where his wounds were treated and he was given nourishment, but no friends or relatives came to claim him. It didn't help that Shinko's means of coping with the horrors he had just been through was by shutting out all of reality. It was a week before he so much as told the people who rescued him his name.

The kitsune were preparing to send Shinko to an orphanage, until a young captain caught an oddly lively glimmer in his eye. Shinko seemed to perk up when he saw the soldiers practice, particularly in sparring sessions, so the captain offered to give Shinko a lesson in an attempt to get him to open up. She could tell quickly that Shinko had a natural talent for fighting. Rather than sending him to an orphanage, she contacted a friend and arranged to send Shinko to a school, far from the front lines, where he could excel.

Fighting was Shinko's haven from the stark reality that had been thrust on him at so young an age. When he had to think about how to dodge that left hook, he didn't have to think about everything he had lost. Even so, Shinko grew up to have a short temper, and was frequently reprimanded for getting into unnecessary fights. This, combined with his introverted demeanor, made him few friends. Rather than spending time with people his own age, he gravitated towards teachers, never shy to ask them questions. Once they shooed him away, he would spend most of his time either sparring or training by himself.

Once Shinko completed his training, he left the school and wandered in no particular direction. He simply lives off the fat of the land, performs odd jobs if he needs some kind of good, and is always looking for challengers.
Here is where I will keep all my combat characters for the arena.

Shinko Aroi - A flame-tossing kitsune martial artist.

Skrall Karak - A lizard man with bird powers.

Ziro - A mad scientist with genetic enhancements.

Talon - A bipedal dragon wielding dark magic.

Isaac Faust - A genetically enhanced computer geek with "shocking" powers.

Ryozan Tanzo - An ice-slinging kitsune samurai.

Brusk the Dreamer (WIP) - A big ol' dragon with a big ol' sword.

Garoth Brightwing (WIP) - A spirit hunting griffin.
I'd like to jump in on this and see how it goes. Sign me up. I'll throw together a catalogue of my combat characters sometime today and see if I can snag any challengers.
interested
Jin mustered up all the scraps of self-discipline he had to gather himself; the thief's reaction was funny, sure, but it was just another guaranteed success. Once he grabbed the pouch, there was really no way it could have gone wrong. He had at least enough dignity not to lose himself over a small-scale trick like that. So with a deep breath, he returned to the market streets, his nimble mind immediately went to work acquiring targets and devising ways he wreak his mischief. Too easy... too boring... did that last month... But then he caught wind of something that shattered the monotonous gears of routine that his life had fallen into. It was a scent that was quite familiar to him, but out of place here all the same. It appeared as though one of his kin had decided to pay a visit to the same town.

He fell into the crowd of people, for once acting discretely. Whether or not his kin realized it or even cared, Jin was now enraptured by this game of hide and seek that circumstance and his imagination had conspired to construct. Whoever found the other first was the winner. Shuffling along with a crowd of "very busy" humans, he took another deep breath, trying to find the source of the scent, but all the people about and the food being served diluted the odor; it was there, no doubt, but it was too faint to pinpoint. He stopped sniffing lest he look suspicious. He needed a way to identify his kin without exposing himself. He had been spending so much time among humans that he had nearly forgotten how to deal with his own brethren. He swiftly began eliminating candidates in his quest to identify his fellow fox. He could tell from the scent that it wasn't anybody in the immediate crowd he was standing in; it wouldn't be any any of the merchants, nor was it likely to be any of the people having personal conversations with them; it wouldn't be a mother and child; it wouldn't be a pair of adults talking about their home life; could be one of the young couples he saw walking the street... then again, nobody looked as infatuated as a fox could make them and their appearances were woefully average.

By this process, Jin had narrowed it down to about a dozen or so candidates as he circled about the marketplace, even asking questions about the dull merchandise to look inconspicuous. He was 100% confident in his deductive speculation, and he was also 100% certain that his kin was as actively engaged in -- though without a doubt not as skilled at -- the game as he was. He just needed a surefire way to test whether each candidate was a fox or not. "If you're not going to buy anything, then please make room for the paying customers," a merchant barked. "Actually," Jin replied, holding a mirror but careful not to let anyone see his foxy reflection, "I'll take this." His plans were in motion.

Jin sought out a poor looking boy running about the streets and lured him to the side with a flash of gold. "I need you to do a little job for me, but pay attention. I need you to go up to each of these people and show them this mirror." He described each of his candidates, but made no gestures towards them that would blow his cover, among them was a well-to-do woman holding a rather nice parasol. "Now listen carefully, you need to make each of them look into the mirror. Say something like 'I want to give to to my mom as a present, do you think she'll like it?' Once you've done that for everybody I mentioned, come back to me and you'll get your gold." He then handed the boy the mirror and sent him off to do his work. Jin's snare was set; now he just had to see if any of his candidates were afraid of mirrors...
Gave it a good read through. If I ever needed a sheet of such caliber, I'd make the following adjustments: The bit about the personality type is too esoteric for those not thoroughly versed in Freudian psychology, and it would be better to use actual temperments rather than the old Shakespearean terminology. I have a Masters in English literature and I still can never remember what the hell "phlegmatic" means besides "having an excess of phlegm."

The education section also only allows for the current "traditional" Western school system. What about a mentorship? What about home schooling? What about learning a trade? What about inheriting a family trade? What about growing up at a temple? What about being raised by wolves? The series of questions doesn't seem to accommodate a wide variety of educational backgrounds. A clever writer could of course play with the questions, but the questions themselves scream "grade school, then college."

Other than that, seems pretty good.
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