Avatar of tech
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    1. tech 10 yrs ago

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I'm down, a TIE-fighter squadron is usually 12 ships, but I'm sure at-least half the squad should be expendable NPC's.
Hopefully I can get the OC up tomorrow. Just a heap of lore writing haha. If anyone still has ideas I'm always open to them.
I'm thinking Denver region. I've got some basic stuff written out hopefully I can get it all up tomorrow night. I'm thinking of about 2127 as a setting meaning radiation is a lot less of a problem and some settlements/factions have established themselves but it resembles a more mad-max esque world (Large raider gangs, little trade etc etc.) at this point than Fallout.

If anyone has cool ideas shoot me a message and we can talk about implementing it into the lore.
Ahhh, the geck. Just what I was thinking.
I'd love a Pre-Fallout 1 role played. Just before the factions we know and love start gaining real traction, but long enough for the wasteland to be truly established.


I'd like to see a FO roleplay that takes place quite soon (within reason) after the bombs fells, so Pre-FO1.


How about a pre-fallout 1 RP, where a group of vault dwellers leave the safety of the vault for some mcguffin and discover a fledgling human race. Maybe we could focus more on survival and character interaction than combat?
Hey friends,

I haven't been around the guild for a long, long while but I was kind of itching to play a fallout series based game. I don't have much in the idea of plot or specifics but I do love a good brain storm.
cool well start planning as many characters and interesting factions as you can. I"ll make a plot and define the world a bit more and I'll put the OC up in a couple of days.
Bump'n
any decent wikias or short stories that would give me a feel for the era?
I do not know heaps about that period but I'm willing to read up on it, but definitely interested.
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