Avatar of tex

Status

Recent Statuses

12 mos ago
Current Hey remember when this site didn't have 3 tabs in the IC threads? Crazy.
2 likes
4 yrs ago
I feel like Myriad Reality is somehow the secret glue holding this entire site together
6 likes
5 yrs ago
People like to nudge aside the fact that there's a level of commitment to hosting, and joining an RP. The majority of players don't have it in either case, regardless of how interesting an idea is.
4 likes
5 yrs ago
I've been gone so long that I forgot what the status bar was like. It's like coming back to an old apartment, except it's not an apartment anymore, it's just two walls and a lot of heroine addicts.
3 likes
6 yrs ago
The status bar serves one of three purposes. You can be pretentious, you can tell people about your personal problems, or you can be a smartass.
3 likes

Bio

Nihilist, but like, the cool type of nihilist, you know?

Most Recent Posts

The orb was enveloped in Pyra's magic a few moments after it landed, pulling it off of the ground and into the air. Neale watched as it happened, narrowly avoided the little black trinket as the careened through the Caravan, past Daelin, and towards the door. Just as it passed the frame however, its casing was breached from within by a web of yellow cracks that covered its entire circumference. Not a moment later, it exploded into a brilliant flash of light, flooding the caravan and temporarily blinding any who were unfortunate enough to be looking in the direction of the blast. The two Myti outside didn't enter straight away, though. Although it was only partial exposure, both assassins were staring at the flash bang point blank as it passed through the doorway and exploded, not only blinding their already sensitive eyes, but disorienting both of them for a few seconds.

"Misfire!!!" One of them cried out, loudly enough for all of their allies to hear. Her voice was a panicked shriek, and immediately drew the attention of the archers in the treeline. They saw the situation as it played out, and were just far enough away to neglect the bright flash.

Neale was fortunate enough to have his back turned when the bomb went off, and turned to see the its aftermath. Sparkles of powder and mana were surrounding the doorway, but didn't obscure vision by much at all.

From on top of the cart, Sasha ignored her ally's cry for aid, and pushed her gauntlets even harder into Zay's shoulders.

"I'll give you one last chance to surrender," Zay groaned. The angry expression on Sasha's face was blown away by a fit of uncontrollable snickering. It was too funny, how could she not burst into laughter? This man was a complete fool!

"Sisters, did you hear that?" She sputtered through a few laughs, "He's offering us a chance to surrender! What a chivalrous gentleman!" The cloaked figures that assisted in pinning down Zay exchanged a look and smiled at one another.

"That offer expires in 30 seconds, ladies."

"Shut up," Sasha growled. "You'll be long dead before 30 seconds even passes!" As Sasha finished her sentence, she felt a sharp pain in her lower abdomen and her grip loosened.

"Ah..." Zay quickly freed his hands from underneath him in the moment and pushed himself off the ground, and threw all three of the Myti off of his body with a heavy twist, before quickly rising to his feet and running to the opposite end of the Caravan. Sasha and her accomplices tumbled away and rose to their feet just above the pilot's area, next to the hatch leading downstairs sat wide open. Through the bandit leader's purple ensemble, there was a silver spine nearly 2 inches thick protruding from just above her right kidney. Zay stared at it and relaxed his posture. "I was aiming for the heart... But I guess that works too." Without any delay, both of the Myti that were uninjured dashed across the cart and attacked Zay head-on. The dual wielder struck low, aiming to cut straight through his thighs without putting herself in danger, and the sword wielder stabbed towards his chest. But while standing straight with nothing to impeded his focus, Zay quickly morphed the metal around his body to catch their weapons on contact. "Whoops," He whispered, aiming a heavy punch to the side of the sword wielder's shoulder. But to her own misfortune, she was too quick.

The woman tried to duck under his surprise attack, but merely shifted the point of impact. Zay's fist crashed against the side of her head, immediately cracking her skull wide open and sending the cat woman flopping to the ground like a rag doll, with a trail of blood following closely behind the newly formed cut in her head. Zay hesitated for a moment before addressing the other attacker, swinging his foot towards her chest moments after his first attack struck home. But the other Myti released her daggers and jumped backward before his kick could connect, regrouping with her injured director while her weapons were crushed by the receding metal that coated Zay's body.

Sasha stared at the ally that Zay had just killed, and stumbled backwards slightly with bulging eyes. Then she looked at Zay, who was just standing there with a smirk, and a quivering jaw. He looked awfully arrogant, but truthfully, he was trying his absolute best to keep himself from throwing up. Sasha's rage died down almost as quickly as it'd bubbled up after seeing one of her companions slain. Zay's smirk faltered. She was looking at him now, eye to eye, with a blood curdling smile.

"You seem... Happy?" Zay croaked.

"You're trembling!" Sasha laughed, while effortlessly pulling the spike from her torso with one hand, and covering the wound with her other. "Trembling like a little kit."

Zay squinted through the nausea that rose. This woman had noticed every last motion his body made. She figured him out almost instantly. The way he delayed his attacks, how he'd aimed for her ally's shoulder, his trembling jaw...

She sniffed out the fear in Centaurus' Captain long before the man realized it himself.

* * *

Earlier that evening, 7:28 PM
Nation of Kel, The Eldan Tower; 3rd Ascent, 25F


Towering high above the cliff-side Nation of Kel, the ever-stalwart Eldan Tower watched over the Endless Sea while overlooking its people with an architectural splendor that rivaled even the Ivory Pillar of Arcadia. Despite the comparison though, it was a peculiar structure by Human standards in every facet. There were no walls or pillars to speak of. Rather, the tower supported its thirty floors with a series of magical artifacts, something that only the Eldi could accomplish on such a grand scale. Large spheres with intricate details were positioned at the north, south, east, and west ends of each level, with nothing but air between them and the floors they held in place. Every disc of flooring - Varying in thickness and material - rotated slowly along the First ascent, encompassing the first ten floors of the tower. The second and third Ascents were visible from any point in the Nation, contrasting their rotating base by standing sturdy and still. Against the sunlight, it was a foreboding landmark that cast a dark shadow across the center of Kel with the start of each and every evening that persisted through the nights. For most, it was a beautiful phenomena to behold. But for those who lived in the Shaded Districts, the Eldan tower might've been a cursed reminder of their upbringing in the unforgiving culture of Kel.

High Chancellor Vella Mil was stuck in her study that evening. Looking out at the Endless Sea was her only escape from the responsibilities that piled in front of her on a daily basis. Despite being the highest ranking and most respected official in all of Kel, life was less than satisfactory. But it wasn't just because of the responsibilities she'd dealt with. It was due to the responsibilities that she had no control over.

Vella was essentially the Nation's Queen, depending on who you asked, but her authority only went so far in the democratic model that governed over Kel. She was in charge of directing a myriad of things: Expedition Teams, Kel's new adaptation of the Caravan System that dominated the south; Financing military means; playing a part in the direction of war; and immigration management, to name a few. But her most prominent issues with the city were things entirely out of reach.

The Underworld, a system of caverns and beach-side cities that made up the literal underbelly of Kel were host to unforgivable taboo, and criminal organizations that interacted with the city above them regularly with little recompense. She wanted it cleaned out. Senator Ilia Ero did not.

The Shade districts were overrun with criminals from the Underworld, but what most plagued the cities in Kel's shadow, was poverty and joblessness. The surrounding districts that were free of the Eldan Tower's shadow only contributed to this, funneling the economy into a whirlpool that benefited only the most respected houses in Kel. She wanted to narrow the cultural divide significantly. Senator Pyra Nabrillia did not.

And even outside of the Underworld, within the very foundations of Kel's democracy, magical studies that fell far outside moral righteousness persisted right under Vella's nose in the Second Ascent. She wanted to publicize these misdeeds and scrupulous bastardizations of magical study. Chancellor Marvis Astorian did not.

There was much more on her mind outside of Kel's local issues though, especially in regards to the long standing alliance between all Eldi Capitols, the Diamond Vigil. Levrial, homeland of Eldi's matriarchs, had not made contact with Kel in over a month. It was customary for all four of the Eldi capitols to report to one another bi weekly, at least. The lack of an officially tested Global Caravan System already made it difficult to maintain that schedule, but for contacts to be cut for so long was unheard of. Worst of all, it seemed that the other sister Nation had been experiencing the exact same silence. Any attempts to contact Levrial directly had ended in failure, as well. So many expeditions had failed to return from the Mother land, that it was enough to incite Nation-wide panic if the news got out. Thankfully Senator Ilia's connections were adequate enough to keep this information hidden. Vella wasn't sure if that was a positive factor, but speaking out against any of her fellow officials might have lead to an unfortunate accident, similar to the fate that had befallen Kel's previous high Chancellor, Mayrto Lyea. Vella wasn't brave enough, nor did she possess the power or connections, to make any changes as she was now. That tower could have been a dungeon, and she wouldn't have been able to tell the difference. Laying strewn out across her red velvet sofa in her official robes, she glared at the endless waters with a desire to free herself from the constrains of this dreaded place.

'It wouldn't be too selfish of me, would it?'

* * *

8:00 PM
Nation of Kel, The Underworld; Whispering Cove


Two men stood idly by outside of a water-side shack, leaning against either side of the entrance to Finnick's Curious Trinkets and Antiquities. The shack was suspended over rising tides, with a small wooden ramp leading up to its entrance. The men that stood guard were Finnick's thugs, Othozar Belwitch and his brother, Ophon Belwitch. They were there most days, standing guard to assure that nobody thought it wise to steal from old man Finnick with their weapons in the open and their cigarettes lit almost day-round. The Eldi dealer was already 190, after all! A lot of people would think it easy to steal from some hunched-over geezer, wouldn't they? Well, not with the Belwitch brothers around. They were some of the best mercenaries that money could buy, even if they preferred to be referred to as the help.

Ophon shoved a finger into his nose and took a puff from his cigarette as some Eldi scoundrels left Finnick's shop with pockets full of gold and various bobbles. "Told you he wouldn't buy those worthless runes," he wheezed through a blanket of smoke. The customer looked back at him with a scowl, but Opon just smiled, revealing two rows of sharpened teeth. His velvet blue eyes were fearsome, the type you'd see on a murderer or a torturous bastard. Combined with his imposing posture, Ophon was enough to scare away most wise-ass crooks all on his own. The customer's eyes drifted across his leather armor towards the long, uncustomary blade at his waste. He peered down at it as well, and then back to the customer. "What, want a closer look?" He grunted. The Eldi clearly didn't, snapping his entire body away from Ophon and darting towards the maw of a nearby cavern. Ophon scoffed and took another drag from his cigarette. "Boring day,He rasped, while combing back a brown Mohawk with his free hand, and flicking a booger into the sand.

"That's usually the case," Othozar said clearly, putting out his own cigarette against the edge of Finnick's little shack. He was the smaller of the two brothers, albeit only slightly so. Unlike Ophon, his ensemble looked a little more well kept. For one, his hair was not shaved into such a stupidly belligerent style, and hung neatly above his eyebrows. the only thing that scarred his otherwise average appearance, was a scar running just underneath his right eye towards the bridge of his nose. Though he didn't have the same threatening attitude that his brother did, what he did possess was fairly rare among Eldi. He looked at Ophon with his differently colored eyes, Blue and Red, sighing. "I can't say I'm any less thrilled than you are." Ophon rolled his eyes.

"At least the money's good."

"Good enough..."

Inside his little shack, Bobo Finnick was tinkering with one of the runes he'd just bought from the customer who'd entered earlier. The entire place was a disorganized mess. Literal piles of junk were scattered from one end of the room to the other. The only way through Finnick's veritable junk yard was along a few paths there were crudely dug out between the piles. The contents of the piles varied in value, from worthless to excessively rare. Finnick didn't care too much about what went where, but he did keep a fine selection of his most... Difficult to acquire items behind his little shelf in the back room.

Customers were making their way through the store while Finnick hammered away at the little rock, keeping to himself with a pair of enchanted glasses firmly held around his bald head with a worn leather strap. Taking one look at him immediately explained the need for the Belwitch brothers. Finnick wasn't just an old man.

He was practically a midget.
As Daelin backed away from his attackers, it became clear that they weren't eager to follow him into the confined interior of Centaurus. With their numbers and advantage, it would be easy to pick off Captain Copp's crew one by one, once he was disposed off. They backed away from the door as a stone zoomed past them, and both reached into their cloaks. One of them managed to blindly toss a small black orb into the Caravan, past Daelin's feet and into the corner of the common area, moments before Flin's sound buzzed across the exterior of the cart. Both of the Myti reacted immediately, shielding themselves behind the cavern walls with their backs to the cart as the sound assaulted their senses. It was just loud enough that even those on top of the cart were affected. Neale turned towards the orb for a moment, positioning himself between it and Lyullia.

"Attention!" He announced, still unable to harness his mana effectively.

Sasha had pinned Zay to the ground moments earlier, and kept him in place with her metallic gauntlets slowly digging past his metal coating. "Not much longer," Sasha hissed, lowering her mouth to Zay's ear. He lurched his head backwards and struck her nose, forcing her back only slightly as he pushed himself up. But the woman growled and shoved him back against the roof of the caravan. "Filthy hyumah, I'll make sure you regret that." The Myti at her side flinched at the sound that Flin produced from inside of the cart, but ignored it, and slowly positioned their weapons along various parts of Zay's body. The dagger-wielding woman placed the tips of her knives against Zay's calves, hitting a newly formed layer of metal, while the woman with the short sword hovered her weapon above his lower back, and slowly began to grate its serrated edges against his magical armor. "You'll run out of mana long before we run out of stamina, runt. Make it easier for both of us, won't you?"

"Fat chance furball," Zay groaned.
Three

Red

Flags
I have been looking for something final-fantasy-ish so.. Maybe.
As Flin fug his way through the barrels and boxes, Noru's arm reached out and grabbed onto his. Fortunately for him, Pyra arrived a few moments later and actively released him from the debris that pinned him in place, allowing the man to stand up firmly. A feint glow around Noru's face faded away as he was freed, and he stared at Flin for a moment, breathing heavily.

Outside the cart, Zay moved carefully towards the edge of its roof. The smoke was quickly dissipating, allowing Captain Copp to see far enough to scan the treeline. But in the darkness of the shadow that overlooked them, he didn't see much. Another arrow sang through the air, and struck the center of his chest with an audibly ting, before snapping into pieces. Zay had an idea of where the arrow came from now. Even if he couldn't pinpoint the archer's exact location, it wouldn't matter.

Neale hurried to Lyullia's side and lifted her off the ground. "Noru, was it? Were the medical supplies damaged?" Noru took a moment to respond. All of the barrels had been jostled, and Pyra had likely put them back out of order. On top of that, he was dazed. "Lieutenant??"

"I don't know," Noru coughed, "There are more important things to worry about right now."

"You are designated at a medic, aren't you? There's nothing else for you to worry about! You're hardly suited for combat!" A few taps against the wood outside caught Neale's attention. He spun around the the entrance way where Daelin was poking his head out.

Marilyn was nowhere to be seen, and there was no blood anywhere in the pilots area. But from both sides, two figures jumped up to clean out the insides of Centaurus. Both immediately noticed Daelin and bared their sharpened claws, lurching towards him from both sides.

In the same moment, Zay rose his hand towards the treeline and began to focus his mana. But before he could cast any manner of spell, something landed on him and pinned the man to the ground while grating steel against the tops of his shoulders. The entire caravan shook slightly against the weight of three Myti landing on its roof.
How does one govern all websites on the internet, I wonder? It seems like an impossible law to enforce tbh.
I should probably clarify just in case it's been lost in the discussion, as is the situation with most improvised argument. I think that it's short sighted to come to a conclusion that the perspective against diversity is all-encompassing, or even remotely large when contrasted with those who simply don't care/enjoy the changes.

Sorry if I sound excessively doubtful or presumptuous here, but from the sound of it, you're coming to an incomplete conclusion based on biased and inconclusive sources. I don't mean to bash your opinion, but it sounds as nothing more than just that: An opinion. There's nothing wrong with that, but I'm not sure if we're addressing the topic in the same fashion. Though to be fair, the burden of proof lays with you. If we were to treat this as an argument, and not just an exchange of opinion, I'm fairly certain that any evidence that you could provide would be hearsay. All of your conclusions are in fact, conjecture.

1. The gamers that are verbal on the subject are the group being discussed here.

2.It's not hard to find reactions and comments from people who honestly believe that the current trend of 'diversity' is killing the industry and creativity and that it's some leftist plot.

3. Like it or not, social media is an absolutely valid place to gauge reactions from consumers, as are public forums.


1. Is it? If so, isn't that cherry picking? I don't associate the minority on social media with any more than a fraction of the gaming market, regardless of genre/producer. Even if it wasn't, why is this group important?

2. It's not hard to find reactions and comments from people stating a variety of inane nonsense, that's why we call it propaganda though. Whether it be ''''news'''' on Hilary Clinton, Gaming, or political activism. The bottom line is, any evidence pulled from Social media on a scale that is less than absolute amounts to conjecture at best, hearsay at worst.

3. Social media is a collection of resources, covering everything from Twitter to you tube. It is not completely dominated by the aforementioned nonsense, and that percentage (Regardless of whether it falls between 70-90% or not) is unlikely to go ignored by the professional teams running social media for the companies in question.

Outside of freakishly uncommon occurrences, likened to the Battlefront 2 disaster, I don't think the musings of individuals have had any major effects on gaming. Rather, the direction of western society as a whole has likely been a far larger influence on the direction that companies have chosen to take with their games. If a handful of whining idiots had such a significant effect on the direction of the games that they seem to hate, or anything at all really, modern pseudo-activists would have turned the country on its ass by now.

1. 1.2 billion people are classified as gamers while 700 million of them are online, males age 15-24 make up the largest demographic...For numbers, on console in the first week of Far Cry 5 (one of the highest selling games of the year thus far) the number of copies sold in America was roughly 981,000.

2.More than 150 million Americans fall under the umbrella of gamers. 150 million people aren't buying games.


1. I don't see how gender is relevant to the discussion at hand. If you want to get into the topic of trend differences in gender, that's a whole 'nother situation altogether, and I doubt it will benefit either side of this argument to be perfectly honest. Beyond that, I need to point out the disconnect in logic that follows here.

2. I see where you're trying to go with this, but this isn't an honest representation of information, nor do I believe it accounts for the discrepancy in data on social media.

I'll use your Far-Cry example as a starting point. Does this number - the 1 million~ people that purchased far-cry 5 on console - take into account the portion of people buying online? Does it account for bootleg? Does it account for the sale of used games? Or the people playing games at a friend's? Or the people who haven't even played the game, but feel the need to comment on it? It's likely inaccurate, but for the sake of argument, let's assume it is accurate.

Far Cry is a single title, made by a single company, falling under a few select genres. In what sense does this speak for the social status of gamers as a whole? Or even those who have played Farcry 5 exclusively? Or even the majority that have played far cry 5? Who's to say that the majority of gamers that play far-cry have commented on the game via social media? Even then, how can we assume that the majority, or a massive portion of those people have jumped on to anti-SJW bandwagon? Even then how can you insinuate whether their views are truly offensive or not?

Is it just a serious chain of assumption based on your personal perception of social media and how the masses have reacted? Or have you done the research necessary, the type of research that companies like EA and Bethesda are doing on a massive scale across multiple platforms mind you, to insinuate a solid series of statistics, and extrapolate from there?

I mean no offense, but I presume it's the former.

Yes, social media is important, and companies take advantage of that. However, not only is it one of many sources for companies to improve their marketing, but it consists of roughly 2.5 billion people. Even if we were to assume that 1.2 billion of those people are gamers, we can't follow this with another series of assumptions based on hearsay. That just leads to a series of fallacies, and negatively impacts analysis of related topics.



It seems that the main point of contention here is: How big is this group of 'anti-SJW' gamers/how common is the anti-SJW mindset?

The reason I hold my current position, that it isn't that big or big enough to cause issue, is because I've never seen any reliable data to support the idea that they are large enough to make up a significant portion of the player base of any given game/gamers in general. I don't even think something like 20% would be large enough to have any significant negative influence on games at all. Why? Because they don't seem like they have in the past.

The closest example I've seen was with the battlefront 2 situation, and the changes there had nothing to do with gender, sexuality, race, etc. Even then, I don't think any of the changes being made were negative. If anything, they were positive. So I have to ask, when have the idiotic musings of the anti-SJW crowd ever had a significant effect on games? When has it affected marketing? Was there backlash to that? If there was backlash, why didn't it have an equal effect? Where are the facts?

Is there any evidence to imply that this vocal minority has somehow... Stopped diversity from becoming more mainstream in gaming? It doesn't seem that way.

To further complicate the topic though, what exactly defines an 'Anti-SJW' or an 'SJW' anyways? To me, if feels like they're both arbitrary buzzwords to refer to some nebulous concept of how a person thinks, which is entirely reductive and actually a little prejudiced.

But, as a bottom line, I do agree that anyone going around and complaining about Ellie being a lesbian, which was established in a very fucking GOOD DLC TO THE LAST OF US 1, or diversity in any game, are complaining about shit that isn't even remotely important, and often make themselves look like idiots. I just prefer to ignore them, rather than complain about them, because I think they're relatively harmless and I'll still get to kill dudes as Ellie when the game comes out, regardless of their whining.
Until I see some solid sources to back up the 'gamers hate women and gays' stigma/agenda, I won't buy into the notion that it's commonplace. To hold the entirety of society to the standards of a verbal minority seems extremely shortsighted to me. It's like battling propaganda with propaganda at that point. Social media is a terrible source to determine the consensus on the gaming community, especially when the vast majority of gamers aren't verbal on the subject at all. It might have something to do with how belligerent the environment is, it might not. The numbers are evidence enough to dismiss most of it as hearsay though.

So, when I hear you say something like "current sociopolitical climate", I imagine you're basing your ideas on evidence stemming from the cavalcade of idiots on social media, all of which are very likely to make up a crippling minority of the overall video game market, let alone Naughty Dog's market alone. Despite this cavalcade of idiots shouting nonsense from left field, the sociopolitical climate is not entirely defined by their objections, nor it it significantly affected by the equally belligerent commentary from objectionable individuals. Social media itself is far too vast and divided to analyze without falling into the trap of confirmation bias. The 'loudest' and more popular opinions often drown out the quieter opinions, even if the quieter opinions make up the majority, and/or do in fact, shape the market.

In a nutshell, the 'Gay is not normal' and 'LOOK AT HOW GAY IT IS<3<3<3' dichotomy, is arguably referring to an infinitesimal minority. That seems to be the case with most of what you're referring to. I would have to go do a fair amount of research to provide evidence that this has not affected game sales significantly in the past decade, but I'm pretty certain it hasn't. My point though, is that I think the verbal minority is a self-fulfilling prophesy that will not change, so there's no point in considering it as anything important, regardless of how annoying it might be. Additionally, they do not play a major role in defining the overall socioeconomic climate.

I think that both sides of this crappy dichotomy are a trap. I mean, the discourse itself isn't a dichotomy to begin with. But these two points of view have become something popular and dramatic that people, both ignorant and educated, fall into due to how difficult it is to efficiently analyze something as complex as the gaming market. It's not uncommon to jump to conclusions based on hearsay and the practices of companies that are trying to become more inclusive, and sometimes it's not inaccurate either, but I certainly don't think the current climate is as bad as you frame it.

To break off on a tangent, the reason that I specifically call out groups on the other end of the spectrum who suffer from similar flawed lines of thinking, those who are obsessed with LGBT culture in particular, is because they're willfully harming the very moral principals and 'progressive ideas' that they may be supporting. It's one thing to be a sexist moron, but it's another thing to sabotage your own movement from the inside out and perpetually encourage others to do the same. Sexism and racism is like heroine, but this line of thinking is like aids. Heroine addicts are easily ignored, and most people know that doing heroine is fucking stupid. But aids is... Well, I assume you get the metaphor.

In either case, I'm confident that the majority of people simply don't care about the big picture. In an age where communication has been streamlined, and miscommunication is the root of a serious portion of all conflict, I'm not surprised.
I almost don't want to associate with the idea anymore.


Maybe that's a good thing, lel.
The stereotype of 'Progressive themes' in games is excessively overrated.

Mid-generational millennials that exaggerate 'progressive' nonsense are such prudes. Look at me, I'm going to make a huge deal out of diversity in my games every single year rather than just being happy about it because that will definitely normalize society and not aggravate everyone on the planet hurrrr. Like, it's 2018, not 2001, relax. Girls kissing in vidja games isn't any more surprising than Bethesda shooting themselves in the foot repeatedly.

Like, when was the last time anyone judged a game for its game play? Anyone? Anyone at all?

Horizon has some solid game play. How the environment interacts with the relationship between the player and the enemies is probably the most appealing elements about the game.

What's that you say? People like it because it's 'woke'? Well I mean, I prefer not to associate with troglodytes that use idiotic terms like 'woke', but they're entitled to their very wrong opinions.
© 2007-2024
BBCode Cheatsheet