I may be willing to host something to that effect in the near future myself. But Rather than simply coming up with an RP as the only acting GM, I would rather collaborate on something that may attract players from across the boards.
The tournament idea isn't a bad idea at all. In fact, I rather like it. But something more akin to a battle-manga - with appropriate genre application of course - might work out better for people who get especially butt hurt about losing. Something where characters grow with an express focus on combat. In this case there would be cases where a character's victory would be more in line with their arc and the overarching storyline, rather than their inherent 'skill level' during combat. While I do think that there is some manner of competition in a few forms of RP combat, it shouldn't be the focus of the aim is to attract new players.
However, I am not going to host or participate in anything that moves at a pace similar to advanced. I simply don't have it in me to keep myself invested in something that doesn't have very consistent pacing.
The tournament idea isn't a bad idea at all. In fact, I rather like it. But something more akin to a battle-manga - with appropriate genre application of course - might work out better for people who get especially butt hurt about losing. Something where characters grow with an express focus on combat. In this case there would be cases where a character's victory would be more in line with their arc and the overarching storyline, rather than their inherent 'skill level' during combat. While I do think that there is some manner of competition in a few forms of RP combat, it shouldn't be the focus of the aim is to attract new players.
However, I am not going to host or participate in anything that moves at a pace similar to advanced. I simply don't have it in me to keep myself invested in something that doesn't have very consistent pacing.