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12 mos ago
Current Hey remember when this site didn't have 3 tabs in the IC threads? Crazy.
2 likes
4 yrs ago
I feel like Myriad Reality is somehow the secret glue holding this entire site together
6 likes
5 yrs ago
People like to nudge aside the fact that there's a level of commitment to hosting, and joining an RP. The majority of players don't have it in either case, regardless of how interesting an idea is.
4 likes
5 yrs ago
I've been gone so long that I forgot what the status bar was like. It's like coming back to an old apartment, except it's not an apartment anymore, it's just two walls and a lot of heroine addicts.
3 likes
6 yrs ago
The status bar serves one of three purposes. You can be pretentious, you can tell people about your personal problems, or you can be a smartass.
3 likes

Bio

Nihilist, but like, the cool type of nihilist, you know?

Most Recent Posts

Smor'Gen'Blok's Lower Tunnels, Kul Hearthsite
3rd of Summer - 10:24 AM


Ha'Kul took a deep breath. The dust he breathed felt even coarser than usual. "You go alone?" He asked. Ju'Kul moved next to the chieftain and placed a hand on his shoulder. "If you go, You bring with you a group. Danger to individuals much higher than to the entire Tunnel system." Mia'Lai stood silently by his group, waiting patiently for further instruction. "If you approach Jo and Dahlah, worry not only for Wor's Treachery. All tribes to be on guard. Dark-skins responsible for fall of Wor, but not all tribes share sentiment for death of its people. Kul likely not alone in kindness, but are of very few."

Meotey Jungle
3rd of Summer - 9:55 PM


Ayer was the talkative sort when it came to stuff like this, it seemed. Dannisus tried to tune most of it out. He wasn't a botanist, or anything of the sort. At best, his knowledge of the local plant life ranged from only barely learned, to exceptionally ignorant. That extended to whether or not he could differentiate on the unique processes of photosynthesis. Moonlight, sunlight, what difference did it even make? Plants did what plants were going to do. If he wanted to delve into alchemy, the Myti wouldn't have ventured this far away from Leias.

"Leias' trade only capitalizes on herbs that can't be grown outside of the jungle, namely, Fertintide, Fizzle Root, Aborocious Petals..." Dannisus began to trail off as they left the clearing. With no danger nearby, he picked up the pace ever so slightly. "The Nation is, it's uh, it's a little less dense. What I mean to say is that we, or rather, the Myti who live along the Leias Clearing, prefer open skies to the dense canopies you'll see across Meotey. We're not as at one with nature as everyone seems to think. The beasts of the land would attack us just the same if given the chance, I'm sure of it. We just know better than the rest of you!" Dannisus huffed with a great deal of pride at the nature of his people. He didn't fully understand the culture of practices of Leias himself, but he knew well enough that they weren't one with nature. It wasn't uncommon to think so outside of the dank forest, though. Myti may have been friendly and open to visitors, but they were not honest creatures.

As the trio made their way away from the clearing, the trees began to thin out. Mere minutes later, it became clear that they were headed in a near circle. Not much further ahead, only slightly obscured by the treeline, a conglomeration of pillars, cracked stone slabs, and sandy fabrics could be seen peering through the gaps in the jungle.
Character creation is a fickle beast. My rule of thumb as a GM, is don't make characters that are very clear rips from popular media unless you're playing in a fandom-related setting. Other than that, I literally do no care what character sheets look like as long as they communicate the necessary information.

I actually take character sheets that have a lot of effort put into them as a bad sign, personally. This is just my personal experience, but it usually indicates that a player is more interested in showcasing their character than they are in playing as a group, writing, or even role playing, to a certain extent. Of course, this doesn't always apply. But by law of averages, it seems to be the case more often than not, in my experiences. Players that tend to stick around and offer the most enjoyable experiences often submit sub-par or mostly empty sheets.

Best course of action is to just not use character sheets as a point of reference for a role player. Lurk their previous posts instead.
I cannot for the life of me remember a 'bad' game that I enjoyed.

Maybe Dr. Muto on gamecube? That thing was a hilarious cluster fuck of a collectathon.
slap city


I enjoy charging a duck punch powerful enough to shatter the fabric of reality.
I've always been in favor of supporting games that don't intentionally try to siphon money from your bank account. Freemium producers deserve to rot in hell, but if a game is good and free to play, I'll throw a few bucks its way.

A narrative masterpiece that I don't think gets enough exposure is The Fall. A fairly complex point-and-click adventure that absolutely amazed me with how excellent it executes its narrative despite the lack-luster puzzles. Its sequel, the Fall 2, offers more interesting and engaging puzzles, but the real appeal is in the way it handles its themes and story, especially when it introduces other characters in the sequel.
Oh god. Cringe RP stories? Dozens.

My very first character, created for the very first RP I'd taken part in, a massive video-game/anime crossover RP run by a bunch of my fellow 13 year olds, was the personification of pure garbage. If I recall, I'd not only suggested that it was stronger than every other character in the RP repeatedly, but I would constantly 'anime vanish', auto hit, and spam ellipsis without restraint. I do not miss being 13. Ultimately, my cyborg-demon-inter-dimensional-god character was banned and I was shunned multiple times by the community on the site wherein it took place. Needless to say, I've learned a lot since then, lmao.
Mentally unstable person goes on a rampage.

People die.

Thousands get angry at the wrong shit.

Rinse, repeat, and wonder why pointing fingers doesn't solve anybody's problem in a world quite literally flooded with chaos and hatred.

I hardly think the shooting is relevant to gaming, to be perfectly honest. The context of the tragedy does not take away from the fact that major deciding factors likely had nothing to do with video games, or losing. I chalk it up as one of the countless unavoidable tragedies that plague the world. It's like that Elliot Roger garbage, where everyone was too hung up on his twisted rationale to just admit to themselves that he was a fucking psychopath, as if his inability to get a girlfriend was more important than the fact that this asshole wrote about skinning people alive.

But hey, people like getting angry in unison at stuff. Gotta fit in or you're an unfeeling prick. Isn't it great?

I never feel anything when I hear about this nasty shit anymore aside from mild disappointment. It wouldn't change anything if I did anyways. It might sound heartless, but unless somebody I knew personally were to fall victim to something like this, I don't have the physical capacity to care.

Don't take anything away from this, other than the fact that people can be absolutely fucking monstrous under unfortunate circumstances. This has nothing to do with games, this has nothing to do with gaming culture, and this has nothing to do with competition. This was just one of many isolated incidents centered around the lack of mental wellness in an immature, and likely forsaken, human being. A human being that was not gifted with the psyche to cope with the disgusting nature of the world around them without going on a psychotic rampage.

What makes me angry, is when people use these tragedies to validate their arbitrary notions on society and culture.

We live in a society




I don't mean to start a ruckus, but there's little conversation to be had here that wouldn't drift entirely away from the thread's core topic.
"Please. You're basically out of commission already," Shaidra groaned, "Your struggles are about as pointless as this man's musings."

"You've changed."

"So have you." Shaidra began to approach Jenso slightly quicker now with blue energy swirling around her hands. "Your curiosity is dumbfounding. There are much safer ways to conduct an experiment. But you've never been one for safety."

"What did that man do to you." Yzeira looked towards Jenso, slowly steadying himself despite the pain that ran through his body in waves.
Northern Marrenfall, Gybol's Cafe
4th of Summer - 11:09 AM


The guards immediately darted out of the cafe in a rush to find and capture the elderly old shit, making a ruckus as they pushed Nina aside and topped a chair in their retreat. They shrugged off Gybol's offer as if they didn't even hear him, disappearing in a manner of seconds around the corner. Whether or not they would return to take him up on his offer was up in the air. They seemed awfully eager to apprehend Richard. Nina grunted and rolled her eyes as she approached the counter.

"Faint me?" She wheezed, "Sounds like magic or something to me." She looked up at the roof of his cafe silently for a moment. She wondered how it would stop her from fainting, but was too dim and distracted to connect the dots in her head. "I would be annoyed on any other day. Right now I'm too busy being creeped out though. As soon as I described the guy, Victor called in two more guards and rushed me back over here in a hurry. They seem awfully fussy about it, but wouldn't tell me nuthin'." She made her way past the counter and adjusted her hair. "Give me a few minutes and I'll have some more sass ready for you though, boss-man. Looks like we're sitting pretty now that the wrinkled death is gone."
Emulate it like every other game heh.

That's what I do.
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