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    1. The Wild West 8 yrs ago

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So you know, @The Wild West, of all the guilds to be carefree and irresponsible, Frenzy Plant is not one of them. Its leadership deplores the kind of property damage and other similar infractions committed by less disciplinary guilds all too often. The soldiers, under orders to make as little ruckus as possible, would have been acting as professionally as possible. Granted, this isn't a catch-all, but your first paragraph would give anyone the impression that Frenzy Plant were just as lackadaisical and boisterous as Fairy Tail.

I hope you don't take this smidgen of constructive criticism too hard. I figure that now would be the best time to learn these little details, is all.


Oh! No, I didn't mean that at all! Flint was just talking about magical guilds in general, and he lumped Frenzy Plant with all the other magical guilds since he doesn't know them one bit. I stated that he didn't like those carefree and reckless guilds to further reason in why he would join a disciplined guild such as Frenzy Plant after he gets to know them after the fight. I'll go check and edit my post if that paragraph came off the wrong way.
Flint Dunigan - Belka Graveyard

"Not a single day passes," Flint remarked, holding his table still from the distant rumbling, "And this rambunctious group already found themselves in a heap of trouble." Flint had holed himself up in the Belka inn during Frenzy Plant's investigation, stowed away in the corner while drinking to himself. He had only arrived in this strange little town two days ago, hiding up in the secluded area as a retreat away from the world. The job of hunting was exhausting, but having your prey as magical humans just made things even more tiring for the hunter. He needed to rest on occasion, and the poor town of Belka was always the perfect place as everyone seemed to mind their own business in the dreadful area. Flint had it good, sitting down relaxing while having a nice drink, but that ended when some random guild of mages strutted into Belka. Flint never liked these types of folk, running around like they owned the place with their fancy powers, not giving any regard to the normal people that lived their lives. Their insanity always mixing up the innocent folk with their grandiose fighting, and in the end the public seemed to be fine with this viscous cycle of destruction. It was not to say that Flint hates guilds that use their powers for good, but most of the time it's their usual carefree attitude of those guilds that annoy him the most. These people were gifted with powers that put them higher above the normal citizen, and it is that these powers should be controlled and trained. Though, enough on this tangent, Flint took another swig from the bottle before paying the tab for his stay. Pulling up his mask, donning the sombrero, and whistling out a sharp tune. Flint was ready to end this town's madness.

Riding on his horse, Flint traversed through cobblestone roads of Belka. Passing by the townsfolk at great speed, the sounds of hooves clacking against the road as it synced with the beating heart of the cowboy. It didn't take much of a detective to find out they were fighting something big, the gloomy sky being painted with spells as roars from the monster echoed through the streets. "Faster, faster!" Flint yelled, taking a sharp turn to the right. These fights could get out of hand fast, and fights within town walls were always calling for bad news for the town and their people.

The sound of fighting was close, and Flint could barley stand the stench of rotting flesh piercing his nostrils. Another shattering roar vibrated through Flint's very being, and as he turned another corner something seemed wrong in his core. Flint hurdled himself off his horse, crashing against the cobblestone road at a dangerous speed. In under half a second after Flint had thrown himself off, a projectile of rotted flesh pierced through the air in where he was sitting, slamming deeply into the wall behind him. He screamed in silence, slamming into the cobblestone while tumbling through the rocky surface as the fighting continued. It was only until Flint latched his strong mechanical fingers into the ground, allowing him to slide to a stop. "Fuck, that hurt." Flint wheezed to himself, getting up from the great pain that ached through his body. Staggering to his feet, Flint looked up to watch the eldritch abomination towering over the mages, and the apparent rage that flailed through the graveyard. "Oh... This might be something... Above my pay grade," Flint heaved out, eyeing the strangely still battlefield. Though, it was only until a battle cry that almost echoed as loud as the monstrous roar that inspired Flint to act.

"Stand clear!" Flint yelled, a metal arm extending outside of the poncho with great speed. The scrappy piece of metal pointing straight at the horror with his hand shaped as a gun. "Beam." A red magic seal, the size of someones palm appeared at the tip of his finger, rotating in a slow manner. "Of." A second magical seal appeared, the diameter of the second magic seal larger than the last, but this time it was spinning in a faster rate. "Entropy." Similarly, a third magical seal appeared while the symbols starting to blur from the speed of the seal. "Times Five!" Two seals, one bigger than the other appeared in a blood red aura, spinning at a blurring speed that no one could possibly try to follow. Flint cocked his gun, and fired. The first seal fired out a beam, and the beam only started to get larger and faster as it passed through each successive magical seal. At the last magical seal, the beam of the blood red energy shot out at impossible speeds before assaulting the vulnerable creature, crashing into the rotted flesh as it carved away like a knife through butter. Flint smiled under his mask, if he didn't know the weakness of an enemy, blasting it with one of his strongest spells always seemed to do the trick.
@Lugubrious

Just a quick question, is the Graveyard located somewhere inside of the town of Belka, or in the outskirts?
<Snipped quote by The Wild West>

Sure. Here's what I used to describe it before:

<Snipped quote>

<Snipped quote>

<Snipped quote>

<Snipped quote>

This good enough?


Yep, I got a good idea of the setting, but any big plot points that led to the Graveyard Smash in Belka? Just something that would catch the eye other than an entire guild walking into town investigating around the place.
@Lugubrious

Hey, I would love to join in on the fight at the Graveyard, but could you give some information on Belka? Need some basic things to make a better intro post to join in on Frenzy Plant.
Thanks @Caits and @Zarkun for accepting my character into the RP, now I just have to wait for @Lugubrious and anyone else involved to finish up that dangerous mission.
Name: Flint Dunigan

Age: Somewhere around his late 20’s to early 30's.

Birthday: Summer, or so go the stories.

Magic: The Six Shooter; A contraption that allows Flint to, in all technical terms, use magic in where he has none at all. There are two sets, each replacing his arms to allow complete control of the machines, it is almost as if he was born with them. The main mechanism is the replacement of his shoulder joint, allowing free movement in a complete 180° angle, though the main purpose of this device is to rotate between the three mechanical arms that it sports. Each arm itself is nonactive outside of its main position, but once it attaches to said position, it allows for regular movement in where all arms are normally able to move. Every single arm is able to cast one type of magic, each powered by a magically charged lacrima, similar to that of what Edolas casters used in their weapons. Since each arm contains one type of elemental magic, there are six that are in Flint's disposal. These include Frost, Earth, and Lightning on the left, with Water, Frost, and lastly Arcane on the right. Wielding one of these powers is a dangerous feat, but with The Six Shooter, it makes him six times more dangerous. Still, these magically charged lacrimas individually are far less powerful compared to the real deal that are born naturally in mages. The true power comes when Flint is able to combine these elemental magics in a way only multiple skilled mages working together could muster. However, to combine these spells, he needs to have a stronger version to overlap the last spell meaning that he has to deplete the magic reserves faster to make stronger combinations.

Magic Level: Not Available

History: “Born in the west”, that is the only piece of information that people can absolutely agree upon with this mysterious man. Not much else is known about his past, but the good heroic deeds that he had done are recorded in lips of drunken men and romanticized dime novels. Flint is dramatized to be one of the best spell slingers in the west, and triple the man of anyone in the world. And word had it that Flint Dunigan, already conquering the west, is moving to find new lands to explore and hunt.

Personality: Surprisingly, Carson is more human than what people are lead to believe from the stories. He isn’t the cold-blooded killer that eats bullets and pure grit for breakfast, lunch, and dinner. Flint is a man that is otherwise gruff and tough on the outside, but can show compassion for those that have earned it. Though, this doesn’t mean that Flint can’t be a lean, mean killing machine.

Guild: Frenzy Plant

Guild mark location: None, currently.

Team Members: At the moment, none.

Three Strengths:
  • Sharp eye, can spot and notice little things that people would normally glance over.
  • Fast reflexes, can raise and cast spells in under half a second.
  • Crackshot, combined with his reflexes causes for some bad times for enemies.

Three Weaknesses:
  • Unbalanced, if you catch him off guard, the weight from his machines can be used against him if his stance isn’t right.
  • Slow, weighed down by all the metal, his finely tuned body is on average with a decent athlete.
  • Weapon Reliant, Flint needs the Six Shooter for all combat purposes, and if disabled or destroyed, he is completely vulnerable to all types of attacks.


Greatest Love: Making money, helping people.

Motivation: To put bad guys to rest while making a profit out of it.

Appearance: Flint is normally almost covered head to toe in clothing, hiding his identity from the masses. He leaves mainly his eyes visible, showing off the dark brown color and tanned skin. He wears a large poncho covering him from his collar bone to the ankles, leather boots, mask covering the bottom portion of his face, and finally a nice large sombrero on his head. However, dealing with the large Six Shooter can be trouble when trying to conceal it under the poncho, so Flint has them contract so that forearm is latched onto the shoulder to provide space inside the poncho, but this still causes him have the look of a slight hunchback to hint at the something strange underneath. The color scheme can be much like light brown to dark brown, having the general appearance of dirt and dust. Outside of the poncho, Flint doesn't seem to wear a shirt, revealing his above average physique. He isn't completely naked as his leather chaps are worn, the sombrero would have removed by some point, but the mask still covering his bottom portion face. Though, this would reveal his hair to be a black greasy mess that reaches to the ears.



Spell List:

Major Spells:

  • Water - Can shoot out water in varying pressures.
  • Fire - Stream of fire that is just as hot as normal fire.
  • Lightning - Charge of lightning at short burst.
  • Arcane - Unadulterated power, simply of beam of energy.
  • Frost - Shoots out a stream of very cold wind, freezing temperature.
  • Earth - Shoots out a chunk of rock, the longer the spell is held, the faster it shoots out.

Example Combinations:
  • Water+Frost=Ice
  • Water+Fire=Steam
  • Steam+Lightning=Electrified Steam
  • Earth+Fire=Fireball
  • Earth+Frost=Frostball
  • Arcane+Any element besides earth/lightning=Arcane beam laced with that element
  • Ice+Lightning=Electrified Ice

Arsenal - Denver Alley


"Just say the word, just say that word so I can blast that little head clean off," Arsenal thought to himself, the Six Shooter readied to blast the entire alley way into kingdom come. While staring down the suspected cape, he saw the slight confusion within his eyes, and glanced over to the jutting metal arms that were sprouting underneath his poncho. He would need to remedy that in the future, that Six Shooter of his will be used to hide his firepower, and use the element of surprise to take down unsuspecting heroes. Though, that was later, Bill had to worry about the present in which things started to get fairly surprising in a very fast manner.

One stranger had sprung out of the shadows, tackling the knife wielder to the ground and with two consecutive punches to the head resulted into the apparent death of the thug. Bill soon directed two arms to the bulky man, but soon the leader of the thug appeared in the suddenly crowded alley way. He appeared in all general purposes, a literal walking skeleton. Obviously, Bill deduced it was just a costume, but it seemed that the bones that costumed the figure were real. A villain? The costume seems to scream that he isn't just some friendly neighborhood hero, but his actions counteracted that evil appearance. Bill wasn't too sure at this point if he should start firing upon these strangers, the boy was soon asserting that these thugs were apes that deserve to die, not the most heroic attitude to fighting criminals. Are these people heroes? Arsenal was only getting more anxious as the situation continued, but soon the western character snapped out of it as he was asked a question by the supposed hero. "No," Bill muttered as he eyed Necro the Doctor, "Afraid I don't know this Necro one bit."

So, with the situation ever so slightly deescalated with the death of the thug, Arsenal scanned his surroundings once again, and this time he noticed another being hidden within the shadows. It was most likely another one of Nerco's goons, Bill shifted his glance to the poorly hidden being as he judged the distance between the two, and turned his head to Necro. "I don't know you, and I don't like people sneaking up on me," Arsenal stated, "So get your spook out of the shadows or he won't be leaving this alley alive." Bill was ready to fight at any moment, he was surrounded with strangers with one of them he was just about to try to murder, and he is still wanting to try out his new weapons on some capes in the secluded area. In all honesty, it would be a perfect time to test run the Six Shooter on real super powered beings, whether they were villains or heroes. Though Arsenal would need to read into the situation more before he would foolishly start a four versus one brawl.
Quick, and very important note of difference. Ice is it's own element in the Fairy Tail verse, so Magicka...not the best comparison. Other than that, the rest reads alright.


Oh, I meant by that combining the water spell that jets out water could be frozen by the frost spell turning it into a high speed block of ice. Though, does this mean Flint can't use that combination between the water and frost spells? Oh, does this also mean I can post my character sheet in the character tab since it has been accepted?
I'll try to post as soon as I can, but I'm currently at college. You can expect a post from me somewhere around 7.
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