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    1. Thecrash20 8 yrs ago

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Cyberdark Dragon isn't a Signer Dragon. It was a card Zane stole from a SECRET LOCATION on Duel Academy.

Was my game really all over the place though or are you talking about something else?


Oh no, not yours. I was real busy back then and barley played in yours lol.

It wasn't on this site. This was WAY back when.
Im kinda interested...

I played a Yugioh rp once and it was all over the place and of course some complained about moves, cheap abilities, and blah blah blah. It obviously didn't end well. I haven't played it since like middle school when I was betting $5 a game and 'reking scrubs with my Cyber Dark deck'. I'll prob go with the same archtype. Is it the meta? Hell no, it wasn't back then either! But I had fun.

But technically Cyberdark Dragon was the one edgy guy's Signer. Although it wasn't like he was recent character and the card is used once and never seen again. So would I be able to use it?

Whoa they actually got some newer cyberdark cards...
I understand where vance is coming from. Overpowered characters are generally a bad thing.

However this is Overlord isn't it? Pretty much the whole premise is that the characters are Over Powered. And when talking about the challenges we will face? Wouldn't it be like the same ones Ainz faces? Doesn't Ainz destroy absolutely everyone he meets without breaking a sweat?

I think people here need to step back and chill a bit because it seems to be getting pretty heated for no good reason and its sad to see people drop out of RPs for silly things like that.


I actually like godly/overpowered Chars. I guess it could be bad, but most people here are regular Rpers and know a limit to things. When you already have your stuff all maxed out, then their is no challenge, its boring? Only if the Gm makes it that way. When having to level up your stuff, it changes the way people RP. Not picking what they want to do and more what they should to benefit the Character. Not the story. I assume we are going to not really be in too much danger, but because the world around is real now. Ours to shape and discover. Everyone needs to relax. Level 100, Level 88, Level 10. It doesn't matter cause you should make a Char you want to play and if its limitations is nothing or everything it should be up to the player and they should keep that in mind when making the Char.
Look at how cool this thing is. After I fell out of love with the Paladin this was going to be my second idea but seeing as to how many melee people we have it seemed a moot point to add a bigger and stompier version to the pool, though I was pretty tempted.


Yeah the 40k Knights are badass. Their is a bunch of different types of them too. Should definitely give it a search for inspiration, especially for melee weapons. Was thinking of doing the Lancer Knight, but decided against it cause I use 40k inspiration enough.

Enyo Garret


Enyo threw his arms up as if he were ready to fight. He quickly jumped up, hitting his head hard on the Cockpit's roof. With a loud thud, he slid back into his command throne. His eyes turning from startled to pissed off. He had forgotten where he had fell asleep, again... It was always in his Mech and still from time to time the slightest disturbance of his sleep will send him flying to his feet ready for a fight that was never there. A paranoid personality trait he usually didn't mind when it didn't involve him slamming his skull against a bulkhead. After clenching the back of his head for a few seconds, he drowsily searching for the noise, he found out the culprit was his Mech's HUD. In the top right corner a star blinked yellow and spun every few seconds to attract his attention. He clicked at the holographic display, revealing he had been offered a few missions.

Food ration scraps and packages laid all around his Cockpit, it was a mess. He hadn't done a mission in a few weeks and been living inside his Mech the entire time like so many other times before he left the North. He told others he was going on a 'Nature Walk' and would be gone for a bit. While he enjoyed his vacation, his credits were running low and he had enough of being bored for days on end. Enyo cracked his knuckles and held the Green box that was displayed in front of him, accepted a Mission numbered, 03023. He then sent out a message to the Mission Giver, Draysen Bills.

"Aye, Boss. This is Eny... Ghost, from the Outcast Guild. Consider the mission done. Have the payment ready, you should get the parts in a few days. Ghost, Out."

Enyo then opened his Private Communications. Ringing up an old friend in the Freelands. After a few seconds of waiting, he spoke up from the comms link. "Enyo, finally! I thought you had been eaten by a Warthog or something. Calling for logistics or just a Wondering how my day went? Heh, I'm just pulling your leg. Where you gotta go this time?"

"It's Ghost now, Gabe... I gotta get to the Ratlin & Cores Small Arms Factory in the Therux State. How fast can you get that setup?"
"For you!? Never... Hahaha, I'm just joshing! Remember the Town Freedom? The one with the cute Redhead at the Bar? That one? Whatever, that's not important. If you can get there tonight I can have you there by tomorrow morning. Don't be Late! You know where to send the Credits."

The comm link ended and Enyo shook his head, then resting it in his hand. Not at Gabe, but at that Redhead... What an embarrassing memory. After a few seconds of reconciliation, Enyo left the safety of his Mech's shell, using the Exit Port in the head of the Mech. After pulling himself up he looked around the Forest that he hid his Wraith. The Mech was completely invisible to the naked eye due to the dense Forest surrounding it. The OctoCamo proving to still work effectively. After some renovation of the interior and a much needed breath of fresh air, Enyo plotted his course to Freedom and began to travel through dirt road.
@Dynamo Frokane

Currently typing up a post for the Scrapyard mission.

If anyone else wants to jump in, feel free.


That's the one I was getting too. See yah there!
@Thecrash20 I just read it, and I am impressed. It's a really cool IC, and I think your guys will be key for holding out against the Sylver Empire. You healing abilities will give us the much needed trickleback, and keep more of our men alive. I do wonder thought, could you possibly hide troops? Maybe use illusion spells to cover up some projectiles or locations? I know they aren't emntioned, but I am interested in the idea.


Oh ho ho I had a shit ton of Ideas for spells. Had something like that, but instead of being invisible it was going to be a light shot at the enemy and it exploded and all near the explosion would be blinded for a time. Also thought of an area shield spell, but didn't want to put to much crazy things for the GM to have to think about and overwhelm him. So most of them are simple. Bam! Fire balls. Bam! Healing Rays. Bam! Electricity enchantments.

@Nariata Edit: I came up with the rage one for the Calvary and Heavy Infantry. It also came to help my guys out. While each one of the mages is quite powerful in their own right (the chosen are 'rumored' to be able to take on 35 men at once). So while they are will be support for the overall army, they themselves are a threat and aid in combat not in just the heals.
@vietmyke

I know stuff here a there too about weaponry, so I gave my Mech a Abram's gun cal, but felt it that was wayyyyyy too old of a size/ wouldn't even be effective cause technology would have to had improve something about it. So I bullshitted it up and said it fires a Sabot round sub sonic.
@Nariata WE HAVE CORROSIVE RAIN?!


Go look at my Char to see the neato magic spells at our sides disposal. Also I never thought of using it with in the middle of the fight. Its definitely a starter debuff or if we make a tactical retreat, a way to weaken the enemy before we make a 180 and stomp them. I also imagined it as a medium cloud, not a storm. So even if It was used mid fight it could be directed towards the back of the enemy, making them useless when it's their turn to fight.





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