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Hidden 7 yrs ago Post by Pathfinder
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Uugh I got so many cool ideas and it's hard to settle on one thing, ya know? I'm seeing all these other cool mechs and like, "I wanna do that now!" every time I see a mech ripping out the insides of another mech.
Hidden 7 yrs ago Post by Thecrash20
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@Dynamo Frokane

Currently typing up a post for the Scrapyard mission.

If anyone else wants to jump in, feel free.


That's the one I was getting too. See yah there!
Hidden 7 yrs ago Post by Skepic
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<Snipped quote by Skepic>

That's the one I was getting too. See yah there!


Eeeeyy
Hidden 7 yrs ago Post by Pathfinder
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Look at how cool this thing is. After I fell out of love with the Paladin this was going to be my second idea but seeing as to how many melee people we have it seemed a moot point to add a bigger and stompier version to the pool, though I was pretty tempted.
Hidden 7 yrs ago 7 yrs ago Post by Thecrash20
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Look at how cool this thing is. After I fell out of love with the Paladin this was going to be my second idea but seeing as to how many melee people we have it seemed a moot point to add a bigger and stompier version to the pool, though I was pretty tempted.


Yeah the 40k Knights are badass. Their is a bunch of different types of them too. Should definitely give it a search for inspiration, especially for melee weapons. Was thinking of doing the Lancer Knight, but decided against it cause I use 40k inspiration enough.

Hidden 7 yrs ago Post by Pathfinder
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@Thecrash20
I think I'd use the basic Knight Paladin variant if I could go back in time but I don't want to redesign my character from the ground up since the Knights have that religious aesthetic going on which is more of a Hylo thing. But yeah 40k has some neat stuff, what do you think are the odds of fighting bandits in a gargant somewhere down the ride?
Hidden 7 yrs ago Post by Duoya
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I'll get a post up sometime tomorrow, probably sometime in the evening after work.
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Hidden 7 yrs ago Post by Pathfinder
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Here's all the changes I've made to Bulwark to fit with it's new role after some talks with the other players.


Hidden 7 yrs ago Post by Dolerman
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@Pathfinder yeah my gun knowledge is limited too, and none of this looks OP
remember because of yours stats scale, all of these weapons will be fairly weak anyway.

approved.
Hidden 7 yrs ago Post by Pathfinder
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@Dynamo Frokane
Really? I thought the accuracy vs firepower was more of a "Precision vs Sheer amount of lead" and didn't actually mean anything in terms of what exactly they were firing.
Hidden 7 yrs ago Post by Wildman13
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@Skepic

I noticed that the background of your pilot has something to do with the Militia, would you like to connect a backstory seeing as my character was a former militia leader?
Hidden 7 yrs ago Post by Liotrent
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Oh dear, it takes a crazy person to try and kill another crazy, this might be interesting >XD
Hidden 7 yrs ago Post by Skepic
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@Wildman13

That works for me. It fits nicely and I don't have to change a thing. Hell, if and/or when your character spots The Butcher, she can even have a nice healthy flashback to the mech hacking slashing its way through people and militia mechs alike. ;)
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Hidden 7 yrs ago Post by Wildman13
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@Wildman13

That works for me. It fits nicely and I don't have to change a thing. Hell, if and/or when your character spots The Butcher, she can even have a nice healthy flashback to the mech hacking slashing its way through people and militia mechs alike. ;)


This is the beginning of a good rivalry. XD
Hidden 7 yrs ago Post by Liotrent
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@Pathfinder

I guess your character will be seeing a familiar sight, along with a very surprising and unusual partner.
Hidden 7 yrs ago Post by Pathfinder
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@Liotrent
Yeah, but T won't judge too hard.
Hidden 7 yrs ago Post by DarkRecon
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DarkRecon The sword that smites evil

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Hi all. Is there any openings left for this RP?
Hidden 7 yrs ago Post by Dolerman
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@Pathfinder nope it means effectiveness of damage, i felt like that was the most sensible trade off for accuracy.
Hidden 7 yrs ago Post by vietmyke
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@Dynamo Frokane kind of hard for snipers to function if damage has to trade for accuracy though
Hidden 7 yrs ago Post by Dolerman
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@vietmykewell for standard sniper acc/damage you would choose a 5, any shift on the spectrum represents a - or + to the weapon being held.
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