@Lmpkio Well, here it is... Um if there are any questions please ask me right away, as I don't want any confusion, as well as if you have anything needing to be fixed... I'm heading to bed, good night all.
Name: Washington's Outcasts
Universe of Origin: Fallout
Objectives: The team fights (in their universe) for the Reunification of the United States and for the protection and freedom of its citizens.
Capabilities: Being composed of the best trained Soldiers in the Enclave, the team is one of the best in the Wastes. The team also has some of the highest tech in the wastes with the most powerful, up to date Power armor (Mk.II), plasma weapons, and a Vertibird. The team does have their limits though, as they are only human. They can only take a certain amount of shots before they can no longer fight or even die, and can often disagree with one another.
History: After the defeat of the Eastern Brotherhood of Steel at the Battle of the Jefferson Memorial, and later The Siege of The Citadel, The Enclave easily took control of the Capitol Wasteland, and decided it was time to move on. President John Henry Eden called in an Enclave Enlisted, Sergeant Richard F. Washington, to discuss an executive order he was about to pass. Washington, who was one of the men leading the charge on the citadel, was considered one of the best trained the Enclave had to offer, and so President Eden promoted him to a Lieutenant Colonel, and placed him in charge of his own handpicked team of Enclave Personnel. They were sent into the Boston Commonwealth to make good relations, and the team later set their sites on destroying The Institute, a cruel science facility that made synthetic humans.
Universe of Origin: Fallout
Objectives: The team fights (in their universe) for the Reunification of the United States and for the protection and freedom of its citizens.
Info on team/joining:The team is composed of skilled and disciplined men and women, humans only though. The only way to join the team is if Washington allows you to, because in the end he is the squad leader. Every member of the team received a Plasma rifle and a set of Power Armor.
Appearance:
Name: Richard F Washington
Age: 33
Species: Human
Gender: Male
Personality: A patriot who believes rights and freedoms are the most important thing to fight and protect, he is mentally strong and very self disciplined. Anyone he see as "Tyrannical" or "Oppresive" he considers enemies of the people. He is determined to do whatever he thinks is right, even if it hurts others to get to it, especially if he thinks it will benefit many.
Bio: Born in the Western Mojave desert, Richard has been trained from birth to be a soldier. The Brotherhood taught him everything he needed to know, however, while he was impressed by the faction, it was the morals that led him to leave the brotherhood. After traveling East with Elder Lyons, he went AWOL and joined up with the enclave. He later helped them immensely by telling them vital secrets about the Brotherhood and its weaknesses.
Abilities: Strong, carries a Plasma Rifle, a Plasma Pistol, Combat knife, and plasma Cartridges.
Organization: Commander of Washington's Outcasts.
Universe of Origin: Fallout
Name: Richard F Washington
Age: 33
Species: Human
Gender: Male
Personality: A patriot who believes rights and freedoms are the most important thing to fight and protect, he is mentally strong and very self disciplined. Anyone he see as "Tyrannical" or "Oppresive" he considers enemies of the people. He is determined to do whatever he thinks is right, even if it hurts others to get to it, especially if he thinks it will benefit many.
Bio: Born in the Western Mojave desert, Richard has been trained from birth to be a soldier. The Brotherhood taught him everything he needed to know, however, while he was impressed by the faction, it was the morals that led him to leave the brotherhood. After traveling East with Elder Lyons, he went AWOL and joined up with the enclave. He later helped them immensely by telling them vital secrets about the Brotherhood and its weaknesses.
Abilities: Strong, carries a Plasma Rifle, a Plasma Pistol, Combat knife, and plasma Cartridges.
Organization: Commander of Washington's Outcasts.
Universe of Origin: Fallout
Appearance:
Name: Dwaine D. Hanson
Age: 37
Species: Human
Gender: Male
Personality: A loudmouth, jokester, Dwaine is the Oldest member of the team, but from the way he acts you could never tell. In many ways, he seems like a college student with that wild, joking kind of attitude. He does know he is the smartest of the team and shows it when needed, he also has enough discipline to stop talking in situations where he doesn't need to talk.
Bio: Born in Vault 101, after the Lone Wanderer Escaped, so did Dwaine he shortly after enlisted with the Enclave. He trained and trained, until he worked his way up to the rank of Gunnery Sergeant, one not given to an outsider before then. After successfully holding back the BoS at the Battle of Jefferson Memorial, he was chosen to join the team.
Abilities: Smartest, 10mm SMG, a Plasma Pistol, Combat knife, plasma Cartridges, and 10mm rounds.
Organization: Washington's Outcasts
Universe of Origin: Fallout
Name: Dwaine D. Hanson
Age: 37
Species: Human
Gender: Male
Personality: A loudmouth, jokester, Dwaine is the Oldest member of the team, but from the way he acts you could never tell. In many ways, he seems like a college student with that wild, joking kind of attitude. He does know he is the smartest of the team and shows it when needed, he also has enough discipline to stop talking in situations where he doesn't need to talk.
Bio: Born in Vault 101, after the Lone Wanderer Escaped, so did Dwaine he shortly after enlisted with the Enclave. He trained and trained, until he worked his way up to the rank of Gunnery Sergeant, one not given to an outsider before then. After successfully holding back the BoS at the Battle of Jefferson Memorial, he was chosen to join the team.
Abilities: Smartest, 10mm SMG, a Plasma Pistol, Combat knife, plasma Cartridges, and 10mm rounds.
Organization: Washington's Outcasts
Universe of Origin: Fallout
Appearance:
Name: John C. Hibbard
Age: 28
Species: Synthetic Human
Gender: Male
Personality: A friendly, person who is always interested in exercising and self improvement, John is a great person. He lives to talk with people, make friends, and is very approachable a relatable. A lot of the times if the team is experiencing problems with relating to or connecting to inhabitants call him over to help them out, or just take control.
Bio: A Synth built by the institute, John was rescued by the institute and had his memory wiped clean. He joined the Enclave and proved to be well fit for it, due to his enhanced performance in strength, speed, and endurance. While fighting a battle in the Boston Commonwealth, he learned he was a Synth. His teammates, upon learning this, first thought he was the enemy infiltrating them, butts tee came to see he was just as normal as them kept it secret.
Abilities: The Strongest On the team, Laser Minigun, 10mm Pistol, Ripper.
Organization: Wasington's Outcasts
Universe of Origin: Fallout
Name: John C. Hibbard
Age: 28
Species: Synthetic Human
Gender: Male
Personality: A friendly, person who is always interested in exercising and self improvement, John is a great person. He lives to talk with people, make friends, and is very approachable a relatable. A lot of the times if the team is experiencing problems with relating to or connecting to inhabitants call him over to help them out, or just take control.
Bio: A Synth built by the institute, John was rescued by the institute and had his memory wiped clean. He joined the Enclave and proved to be well fit for it, due to his enhanced performance in strength, speed, and endurance. While fighting a battle in the Boston Commonwealth, he learned he was a Synth. His teammates, upon learning this, first thought he was the enemy infiltrating them, butts tee came to see he was just as normal as them kept it secret.
Abilities: The Strongest On the team, Laser Minigun, 10mm Pistol, Ripper.
Organization: Wasington's Outcasts
Universe of Origin: Fallout
Appearance:
Name: Natalie Luna
Age: 29
Species: Human
Gender: Female
Personality: Aftef her experience with spacers, she is a bit unstable. She has a hard time around most men, and an even harder time communicating with anybody. The only people she currently has a trusting relationship is with her squads ayes who she says "Will protect me like I were there sister."
Bio: Also born and raised in vault 101, she escaped when the doors opened, and was captured by a group of slavers. After a month, a group of Enclave Soldier killed the raiders and set the slaves free, that's when Natalie decided to join the enclave. After proving her worth as an assassin, she was tasked with killing Elder Lyons during the siege on the Citadel, which she succeeded at.
Abilities: Silenced "Deliverer" Pistol, Combat Knife, Stealthboy, Plasma Sniper Rifle.
Organization: Wasington's Outcasts
Universe of Origin: Fallout
Name: Natalie Luna
Age: 29
Species: Human
Gender: Female
Personality: Aftef her experience with spacers, she is a bit unstable. She has a hard time around most men, and an even harder time communicating with anybody. The only people she currently has a trusting relationship is with her squads ayes who she says "Will protect me like I were there sister."
Bio: Also born and raised in vault 101, she escaped when the doors opened, and was captured by a group of slavers. After a month, a group of Enclave Soldier killed the raiders and set the slaves free, that's when Natalie decided to join the enclave. After proving her worth as an assassin, she was tasked with killing Elder Lyons during the siege on the Citadel, which she succeeded at.
Abilities: Silenced "Deliverer" Pistol, Combat Knife, Stealthboy, Plasma Sniper Rifle.
Organization: Wasington's Outcasts
Universe of Origin: Fallout
Appearance:
Name: Scott Autumn
Age: 35
Species: Human
Gender: Male
Personality: A stubborn and quiet soldier, he is often the source of advice when a military move is needed on the team's behalf. He is somewhat scared from the abuse he experienced when he was young, and still has some contempt for the team.
Bio: Being the brother of Colonel Augutus Autumn, General of enclave forces, Scott had much to live up to. He was trained rough, beaten when he failed, and grew up in a perfectionist household. He was looked down upon by his parents for not being as good as his brother. After joining the Military , Colonel Autumn helped a bit with promotions here and there until his death in 2277. After joining the team and seeing he was the only true enclave on it, he was filled with disgust and wanted to leave immediately, but was declined. He grew to love his team, though. He realizes that you don't have to be born and raised in the enclave to be part of it.
Abilities: Strong, Tactical Leader, Plasma Rifle, Laser Pistol, Flamer.
Organization: Washington's Outcasts
Universe of Origin: Fallout
Name: Scott Autumn
Age: 35
Species: Human
Gender: Male
Personality: A stubborn and quiet soldier, he is often the source of advice when a military move is needed on the team's behalf. He is somewhat scared from the abuse he experienced when he was young, and still has some contempt for the team.
Bio: Being the brother of Colonel Augutus Autumn, General of enclave forces, Scott had much to live up to. He was trained rough, beaten when he failed, and grew up in a perfectionist household. He was looked down upon by his parents for not being as good as his brother. After joining the Military , Colonel Autumn helped a bit with promotions here and there until his death in 2277. After joining the team and seeing he was the only true enclave on it, he was filled with disgust and wanted to leave immediately, but was declined. He grew to love his team, though. He realizes that you don't have to be born and raised in the enclave to be part of it.
Abilities: Strong, Tactical Leader, Plasma Rifle, Laser Pistol, Flamer.
Organization: Washington's Outcasts
Universe of Origin: Fallout
Capabilities: Being composed of the best trained Soldiers in the Enclave, the team is one of the best in the Wastes. The team also has some of the highest tech in the wastes with the most powerful, up to date Power armor (Mk.II), plasma weapons, and a Vertibird. The team does have their limits though, as they are only human. They can only take a certain amount of shots before they can no longer fight or even die, and can often disagree with one another.
History: After the defeat of the Eastern Brotherhood of Steel at the Battle of the Jefferson Memorial, and later The Siege of The Citadel, The Enclave easily took control of the Capitol Wasteland, and decided it was time to move on. President John Henry Eden called in an Enclave Enlisted, Sergeant Richard F. Washington, to discuss an executive order he was about to pass. Washington, who was one of the men leading the charge on the citadel, was considered one of the best trained the Enclave had to offer, and so President Eden promoted him to a Lieutenant Colonel, and placed him in charge of his own handpicked team of Enclave Personnel. They were sent into the Boston Commonwealth to make good relations, and the team later set their sites on destroying The Institute, a cruel science facility that made synthetic humans.