I've only made it to the beginning. So everyone is calling my little fennekin partner annoying and irritating. And all around making the partner upset. Ts sad.
I've only made it to the beginning. So everyone is calling my little fennekin partner annoying and irritating. And all around making the partner upset. Ts sad.
@Lmpkio Well, here it is... Um if there are any questions please ask me right away, as I don't want any confusion, as well as if you have anything needing to be fixed... I'm heading to bed, good night all.
Name: Washington's Outcasts
Universe of Origin: Fallout
Objectives: The team fights (in their universe) for the Reunification of the United States and for the protection and freedom of its citizens.
Info on team/joining:The team is composed of skilled and disciplined men and women, humans only though. The only way to join the team is if Washington allows you to, because in the end he is the squad leader. Every member of the team received a Plasma rifle and a set of Power Armor.
Appearance:
Name: Richard F Washington
Age: 33
Species: Human
Gender: Male
Personality: A patriot who believes rights and freedoms are the most important thing to fight and protect, he is mentally strong and very self disciplined. Anyone he see as "Tyrannical" or "Oppresive" he considers enemies of the people. He is determined to do whatever he thinks is right, even if it hurts others to get to it, especially if he thinks it will benefit many.
Bio: Born in the Western Mojave desert, Richard has been trained from birth to be a soldier. The Brotherhood taught him everything he needed to know, however, while he was impressed by the faction, it was the morals that led him to leave the brotherhood. After traveling East with Elder Lyons, he went AWOL and joined up with the enclave. He later helped them immensely by telling them vital secrets about the Brotherhood and its weaknesses.
Abilities: Strong, carries a Plasma Rifle, a Plasma Pistol, Combat knife, and plasma Cartridges.
Organization: Commander of Washington's Outcasts.
Universe of Origin: Fallout
Appearance: Name: Dwaine D. Hanson
Age: 37
Species: Human
Gender: Male
Personality: A loudmouth, jokester, Dwaine is the Oldest member of the team, but from the way he acts you could never tell. In many ways, he seems like a college student with that wild, joking kind of attitude. He does know he is the smartest of the team and shows it when needed, he also has enough discipline to stop talking in situations where he doesn't need to talk.
Bio: Born in Vault 101, after the Lone Wanderer Escaped, so did Dwaine he shortly after enlisted with the Enclave. He trained and trained, until he worked his way up to the rank of Gunnery Sergeant, one not given to an outsider before then. After successfully holding back the BoS at the Battle of Jefferson Memorial, he was chosen to join the team.
Abilities: Smartest, 10mm SMG, a Plasma Pistol, Combat knife, plasma Cartridges, and 10mm rounds.
Organization: Washington's Outcasts
Universe of Origin: Fallout
Appearance:
Name: John C. Hibbard
Age: 28
Species: Synthetic Human
Gender: Male
Personality: A friendly, person who is always interested in exercising and self improvement, John is a great person. He lives to talk with people, make friends, and is very approachable a relatable. A lot of the times if the team is experiencing problems with relating to or connecting to inhabitants call him over to help them out, or just take control.
Bio: A Synth built by the institute, John was rescued by the institute and had his memory wiped clean. He joined the Enclave and proved to be well fit for it, due to his enhanced performance in strength, speed, and endurance. While fighting a battle in the Boston Commonwealth, he learned he was a Synth. His teammates, upon learning this, first thought he was the enemy infiltrating them, butts tee came to see he was just as normal as them kept it secret.
Abilities: The Strongest On the team, Laser Minigun, 10mm Pistol, Ripper.
Organization: Wasington's Outcasts
Universe of Origin: Fallout
Appearance:
Name: Natalie Luna
Age: 29
Species: Human
Gender: Female
Personality: Aftef her experience with spacers, she is a bit unstable. She has a hard time around most men, and an even harder time communicating with anybody. The only people she currently has a trusting relationship is with her squads ayes who she says "Will protect me like I were there sister."
Bio: Also born and raised in vault 101, she escaped when the doors opened, and was captured by a group of slavers. After a month, a group of Enclave Soldier killed the raiders and set the slaves free, that's when Natalie decided to join the enclave. After proving her worth as an assassin, she was tasked with killing Elder Lyons during the siege on the Citadel, which she succeeded at.
Personality: A stubborn and quiet soldier, he is often the source of advice when a military move is needed on the team's behalf. He is somewhat scared from the abuse he experienced when he was young, and still has some contempt for the team.
Bio: Being the brother of Colonel Augutus Autumn, General of enclave forces, Scott had much to live up to. He was trained rough, beaten when he failed, and grew up in a perfectionist household. He was looked down upon by his parents for not being as good as his brother. After joining the Military , Colonel Autumn helped a bit with promotions here and there until his death in 2277. After joining the team and seeing he was the only true enclave on it, he was filled with disgust and wanted to leave immediately, but was declined. He grew to love his team, though. He realizes that you don't have to be born and raised in the enclave to be part of it.
Capabilities: Being composed of the best trained Soldiers in the Enclave, the team is one of the best in the Wastes. The team also has some of the highest tech in the wastes with the most powerful, up to date Power armor (Mk.II), plasma weapons, and a Vertibird. The team does have their limits though, as they are only human. They can only take a certain amount of shots before they can no longer fight or even die, and can often disagree with one another.
History: After the defeat of the Eastern Brotherhood of Steel at the Battle of the Jefferson Memorial, and later The Siege of The Citadel, The Enclave easily took control of the Capitol Wasteland, and decided it was time to move on. President John Henry Eden called in an Enclave Enlisted, Sergeant Richard F. Washington, to discuss an executive order he was about to pass. Washington, who was one of the men leading the charge on the citadel, was considered one of the best trained the Enclave had to offer, and so President Eden promoted him to a Lieutenant Colonel, and placed him in charge of his own handpicked team of Enclave Personnel. They were sent into the Boston Commonwealth to make good relations, and the team later set their sites on destroying The Institute, a cruel science facility that made synthetic humans.
Personality: Richard Hawk is evil. Cartoonishly evil. For reasons that defy explanation he just seems to hate freedom. He hides it well, but the moment he sees an opportunity for power all subtlety goes out the window. When Richard goes in he goes in big, loud, and cackling. He seems like the sort of person who wouldn't care what anyone thinks of him, but he actually seems to have a bit of a hero complex. He wants people to love him as some sort of hero even as he's oppressing them. In many ways the man is a big child who sees the world as a toybox for him to play with and just can't help himself.
Bio: Nothing much is know about Richards past, other than him serving with his friend and future running mate Michael Wilson in a conflict known as the Arizona Insurrection. The two were apparently war heroes.
Sometime after Michael became president Richard and the military launched a coup d'état, driving Michael from the White House. Richards policy changes were swift and brutal. Dissidents across the country were thrown in public cages, the government took control of the media, and a giant mechanical spider was set loose in the streets of New York City. Eventually Michael fought his way across the country and the two had a showdown in Las Vegas before Richard escaped into space. Micheal pursued, and after a fierce battle Richard was sent tumbling into the atmosphere.
Perhaps it was his tumbling to Earth like a falling star combined with Michael's burning American spirit and earnest wish to save his friend, but in that moment Richard was shunted from his universe.
Abilities: Richard is an excellent mecha pilot.
Standing at one story tall, quite small by mecha standards, Richards Mobile Armor is actually quite sturdy. Capable of tanking multiple rockets and uncountable rounds of small arms fire. While incapable of true flight its booster system allows it to remain airborne for quite some time, either by firing continually for a boost of speed or chaining together multiple short boosts. These boosts also allow it to freely and quickly change direction, a technique essential for dodging fire on the battlefield. The booster can also be fired off for deadly melee attacks, the most dangerous of which is a diving kick.
The mecha's backpack pods contain a rack holding three weapons each, allowing the pilot to quickly switch out weapons to suit his needs. In desperation the pods can also be used to fire every weapon equipped to them at once in a devastating barrage. The pods are modular, allowing any weapon to be thrown in there so long as it is large enough for the mecha to use. Strangely they seem to be able to hold weapons that are larger than they logically should be able to.
Organization: Reign of Chaos. Worked his way up to executive, but busted back down to subordinate after two months for "Gross misappropriation of vital war resources for the purposes of wanton and ultimately pointless supervillainy."
Righty'o, anyone want to join Doomguy by forming a crack team of bad asses? This fight looks like it's going to be huge and chaotic, might be best if we try to get something orderly.
Doomguy's planned trajectory of plot:
- Land in the middle of the front lines.
- Blast, strafe, punch his way through everything.
Righty'o, anyone want to join Doomguy by forming a crack team of bad asses? This fight looks like it's going to be huge and chaotic, might be best if we try to get something orderly.
Doomguy's planned trajectory of plot:
- Land in the middle of the front lines.
- Blast, strafe, punch his way through everything.
- Gain access to the main Reign base.
- Profit???
Who wants to help?
MC and Light are already down there causing mayhem, MC refraining from casting his more powerful stuff and Light is just popping in and out of holes to antagonize people. So he could come in and start to clean up or help the zombie push. xD Some stuff should be frozen and easily shatterable to some explosives. lol
Left Doomguy's entry a little open, if anyone wishes to start near him. The dropship has just landed, I'm guessing in close proximity to MC and Light, but I didn't specify.
Left Doomguy's entry a little open, if anyone wishes to start near him. The dropship has just landed, I'm guessing in close proximity to MC and Light, but I didn't specify.
Probably more near where Mustang landed, but that should be nearby either way.
@Letter Bee It portrays it in both ways. While the worship of many gods on old-earth, or our Earth, is what first gave rise to the Chaos Gods, the spread of a single religion (the Imperial Cult) is said to spread order, and therefore rebuke the Chaos Gods. Hell, according to some sources, the unwavering faith the citizens of the Imperium have in the God Emperor is the only thing keeping the Chaos Gods from ending all human life.
Any secular liberal who isn't pro-LGBT and Pro-female priests isn't deserving of being called a liberal. And the fact that people such as yourself accept and support such ideals is a good thing, regardless of their religion (or lack thereof). But your argument is like someone who saw a picture of slave leia attempting to argue that Star Wars is bondage porn. You know nothing of the universe, the characters, or the deep meanings in the 40K universe, instead judging it by some tiny piece of knowledge you most likely received from a biased source. It's like if I were to read a single passage of the Old Testament, and base my views on Christianity exclusively on that passage. It would be silly, wouldn't it?
The ironic part is that I've had this argument with atheists, who argued that they disliked 40K because of the obviously pro-Christian message, with the God Emperor representing a Jesus figure, leading humanity into salvation. It's silly how quick people are to dismiss something when they see a single element they don't like, unwilling to investigate or understand the context it's placed within.
Edit: Read your second reply, which I originally didn't see. If you wish not to continue this conversation that's fine by me, but personally I thought it had remained civil up to this point, and see no reason why it should turn into anything other than that.
@thewizardguy I had an Imperial Guard battle force when I was younger. I never looked too far into the lore. Everyone was bad from what I understood, except maybe the Tau, but they came too late for me.
As far as I was concerned, my men were not to reason why, they were to do and die!
And die they did, in those chaotic days of youthful foolishness and no-point limits on armies.
I think 40k's lore has gotten to complex for itself. Only neckbeards care about why their soldiers are on the table, everyone else just wonders why the Hell GW's products have become smaller and cheaper in quality, and yet way more expensive than they were in the 90's.
I looked to getting back into it recently, more for the painting side of things than playing, but christ almighty - the prices! WHOA. I went with other, lesser established firms that produced miniatures of equal quality for half the friggin' price in the end.
There's no pardoning that greedy blasphemy, I hope GW crumbles and something better moves in.
Not that I wish to start an argument of course, I'm just stating my own under informed opinion of the situation, and using aforementioned under informed opinion to bludgeon you to death :D :D :D I should be on tumblr.
The real question about getting into 40k. Why not just buy a 3d printer and print your own figurines? It should be way cheaper, you get a 3d printer, and I'm sure people have made 3d renders of all the models. Or scanned them using a 3d scanner.
At least in Yugioh you can make a competitive deck for less than 60 bucks. Chain Burn ALWAYS does good. No one sees it comming, few people have sides that work vs it, and people hate fighting it. xD
@Frengo Yeah, I really can't defend the prices of miniatures. As much of a fanboy as I am, I play with substitute minis pulled from my D&D pool. Although I would argue that perhaps your concept of prices in childhood was a little fuzzier than it is now. GW have always been stupidly expensive.
@Archmage MC There is no way you could make a competitive deck for less than 60 bucks. Especially with new archetypes like the rebuilt Monarchs, Blue-Eyes and Dinomist making their way into the top spots. And the rise of DD decks makes effect damage less and less consistent.
@Letter Bee Hiya, no problem. I'm a debater, I'm used to having debates on any number of subjects (=
@LmpkioWould it be cool to post my char from the other multiverse rp in here? I have yet to post there and this new one would be far easier to enter without some sort of major plot device.