Avatar of TheRedWatcher
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    1. TheRedWatcher 7 yrs ago
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3 yrs ago
Current Married. I got married. To Elden Ring. Gave me a ring and everything and I am like yes please
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@Dogematix@Satoshi Kyou

Glad to have you.

Everyone; because my manager was so nice and told me to take the day off because I took over a few people's shift last week and died. I'm going to make basic Utility, Spell, and Trap cards.

We can further discuss your leaders and units. Because I like the idea that decks have themes. I'll also get a base character sheet up. Woo! This is exciting.

Are you guys excited? I won't let anyone down.
@Dynamo Frokane

I have no issue with the policy. As a GM you have every right to create whatever policy you like. However, what I have an issue with is the way you communicate. To be honest just like everyone else you didn't make your posting criteria common knowledge. Your policy is not the issue, the issue is that your policy doesn't fit with the group of players you acquired. And as a GM you might have every right to keep your current policy. But a more polite way of handling the situation was discussing it with members who may need a little compromise.

I also have an issue with the people you kicked out. Angel simply expressed his schedule, but seemed willing to work with you. You refuse to speak with him and yes certainly you have every right not to. But he expressed his willingness to work with you. And to be honest this wording "I think it's best if you sit this RP out." comes off like a suggestion not a "now leave this RP". While Ammokx and others expressed their difficulty in your language. The way you come off is very heavy handed and a bit like abuse of one's power. You certainly have every right as a GM to do whatever you like. But should you?

My issue is not in the policies. But in the way you handle people. I am impressed you didn't auto kick me out from simply expressing my own issues with that policy considering I have a job that pulls me away from the screen. I certainly can try to post several times a week. But I don't know if I want to work with someone who cannot clearly see where they have taken some missteps. It's less about policy now and your people skills.

Which I think you need to do some self reflection on this scenario and ask yourself, was I in the right? You might certainly believe yourself because you're the GM and that's a fine. But I admit as a GM I have made mistakes in the past under the guise that I was the GM. We all do. But when you have lost the respect of several individuals, when those several individuals have left this scenario upset and burned. Clearly something wasn't done right. Do you think? One member being upset they were kicked out is very different from 4 to 5 people , maybe even the whole cast, secretly having this bitter tang to their mouth. Is that how a GM wants to leave things?

Just some thoughts.
@Dynamo Frokane

Can we level?

You've lost let me think here 4 or 5 people now Dynamo. Do you think that's healthy for a RP? Do you think this in any way is going to help your RP? I get it man, the RP is your baby and you want things to go well. But a RP is a relationship between members and the GM. And when the GM is kicking people out because they express a difficulty in something, it doesn't look good man. Do you think it looks good?

Imagine being at work, and a manager just fires someone for getting a cup of coffee on their break. You have to give people their time to sleep, to themselves, to their significant others. People cannot dedicate their lives to posting and RPs. That's not healthy either man. Angel maybe shouldn't have taken the crack out you, but you went off for 8 hours to do your thing, didn't you? Sleep or have you not.

Shouldn't people get that chance? To say, hey I am busy, these are my off days, can we work around these and I'll try to get some more post in if I have the time?

Be reasonable and try to put yourself in the shoes of all these other people. Because you'll find you'll get the best results when working with people and not against them. And listening to their concerns. Or listening to what they have. Sure some of them may have gotten defensive. But when people feel attacked that's what they do? Don't they? Get defensive and lash out.

I'm asking to level and reason with people. Everyone. Not just Angel. But Amok, as well as Satoshi, everyone. We all have trouble communicating across a screen. but the world needs a little bit more compromise, a little bit more compassion. A little bit more understanding with each other.
Fuck at the rate you're garnering interest there won't be any room for me ;-;


Will always leave a spot for you. You're good.
Eeeeeeeeeeeeeeeeeeeee sure


You're always welcomed to the party. The more the merrier.

@AngelofOctober

LMAO riiiiiight.
Aha well I suppose I probably wouldn't have posted at all if I didn't have any interest. Maybe I was playing hard to get? Anywho the idea is quite interesting, between what you have set for the mechanics so far as well as the game itself. I do like card games and am not playing in something like this at the moment, so consider me interested.


Hard to get, Hot. ;) All joking aside good to have you

We’ll break it down into parts;

The Board




Goal - To defeat the other person’s leader to win. Other win conditions if they have no other cards to draw or to clear their board.

Basics

Leader - The Leader is your starting engine. It is the card that leads your units.

Units - Your leader’s army in an essence. They have cards that help each other, help the leader, or even work in conjunction with your utilities.

Utilities - Are spells, utilities, or traps. Which will be indicated on the card. Utilities give additional support to your Units, like giving them a shield or giving them an upgrade to their weapons. Spells are spells they activate magical effects written on the spellcard doing things your units cannot with their abilities. And Traps are cards set face down and sprung either at the end of your next turn or when something triggers them.

Deck - is where your deck goes

Grave - is where cards go when they are destroyed

Abyss - is where cards go when they are banished from the game.

How it all Works


Initiation Phase -

The Initiation Phase is the phase that determines who will be going first and who will be going second in the dual. Each player places down their leader card, starting at power 0. All Leader cards Evolve into higher powers, 10 being their highest limit.

Leader cards determine who will go first and second based on the abilities written on their card marked by their Determination ability.

Evolve Phase -

The Evolve Phase begins when the round starts. You only get 1 evolve phase and can choose to either Evolve your Leader or any Units on the field to their next level of power.

Summon Phase -

The Summon phase allows you to summon a Unit and activate its power upon summoning.
Utility Phase -

The utility phase allows you to play a utility card of any kind.

Final Phase -

The final phase is an optional step, often activated when a card goes off at the end of the phase.

There are 6 rounds in the game. 6 being the level of power your Units and Leader can have going from 0, to 1, to 3, to 5, to 9, and then finally 10 being the highest value of power.

To Break it Down


In a post your post will look like this;

Indicate the Round [1-6] depending on what round you are on. If you are the beginning player you will always be the turn of the Round.

So Player Going First passes Round 1 to Second Player who is on Round 1 when they pass First player is on Round 2.

Duels work with Abilities against Abilities. The Power Level determines the strength and level of these Abilities. So one Ability might banish a Unit for 2 rounds and then play it back on the field, while another ability may allow you to destroy someone else’s unit.

A unit may allow you to resurrect or resurrect a card from the grave. The goal is to either destroy the person’s leader or them to have nothing on the field to evolve.

You can have several different types of units, but only 1 Leader Type card. Indicated on the Unit of the Card.

The game will be based not on rolls, but how well you play smart with the cards given to you. This is why I want to help design decks for you guys that you can understand and you have some part in their understanding. That’s the strategy part. Duels will be done in co-post. We’ll figure out where, maybe on Discord or Google Docs. I can use both. It’s more what the other person is comfortable with, PMs also work.
Mentions don't work when used in the OP.


Shite. Are you interested nontheless? [is hopeful]
Hmm... I've never tried my hand at a card game RP before. Seems fun, although I'd have to know a bit more about the rules and mechanics before I could start designing a deck.

Question, though. Are the Warriors of World's End supposed to be based on actual mythological figures and heroes, or just made up on the spot?


The decks will actually be made by myself, but you will have a hand in their design. You will give me a theme and a common playstyle anf I will work with you to design a deck.

The Warrior's of World End aren't made up on the spot if we design them in the Interest Check and OCC, :P ;) They will be whatever you create them to be, BUT will have lore in the IC. I always give my members that freedom of creativity.

@Mae

Yep I am going to get a map here of the design and tell everyone how the posting will go. It will be somewhat freehand, abilities versus abilities.
I'll have somethin' up later tonight. Hopefully. If my brain doesn't die on me.
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