Avatar of TheRedWatcher
  • Last Seen: 2 yrs ago
  • Joined: 7 yrs ago
  • Posts: 335 (0.13 / day)
  • VMs: 0
  • Username history
    1. TheRedWatcher 7 yrs ago
  • Latest 10 profile visitors:

Status

Recent Statuses

3 yrs ago
Current Married. I got married. To Elden Ring. Gave me a ring and everything and I am like yes please
1 like

Bio

User has no bio, yet

Most Recent Posts

@LetMeDoStuffAwesome. I mean if you're accepting that then, I will scrap the implant idea with Rigel entirely. You perfectly understood what I was saying about implants being the only way for these powers to come fruition and I personally think its an interesting lore thing to explore.
<Snipped quote by TheRedWatcher>

Hmm, oddly enough I thought that the sort of natural "Non-implants needed" thing was once addressed but I might be inventing a memory for that. It's certainly an interesting thought for food and I'd be happy to potentially experiment with it, obviously so long as we don't open a keg to make biotics insanely overpowered to the point it negates other characters, however so long as other people are fine with it in this RP I'd be interested to explore that route of the genetics being as they actually work, cause that's how I assumed they did work lmao.

I'll open the floor to discussion on the matter though personally I'd think this sort of late on in the human involvement with the galaxy at least a good chunk of the biotic humans born were there with genetic mutations over just a need to use implants on them. I'd say it'd probably in actuality it'd be similar to how the Asari need at least Amps (not implants) in order to harness the powers effectively. Hopefully I'm following this correctly though, at least, so correct me if I'm misunderstanding this at 1:45am lmao


I don't think having no implants would make them insanely overpowered, then again there have been extremely powerful Biotics we have seen in the lore i.e. I am thinking about Jack. Who likely had implants due to the experiments. The implants from what I understood were so they could actually use their powers, which seems really silly, imo.

Also the Asari thing is confusing because nowhere in the information does it say they need implants:

All asari are naturally biotic to some degree, though not all choose to develop their abilities. Those who do pursue training usually display formidable ability. They do not require implants to use biotics effectively, nor do they need to undergo special training to acquire conscious neural control; their reproductive physiology grants them this ability from birth.

Amps are also not Implants. Amps,are just Amplifiers meant to Amplify their power. Implants, from what I am understanding and reading from the lore was:

Humans needed Implants to use their ability because it was for some reason weaker and for some reason it was the only way they could harness their abilities.

Which I call bullshit, because:

human biotics were born, though their abilities were not recognized right away. The first known human biotic was female, dubbed "Subject White".

Like you kind of have to naturally be able to use an ability to be discovered or else it wouldn't be discovered.

Looking at Real World context, 99% of the world's population is born with Teflon Poisoning:

According to a 2007 study, C8 is in the blood of 99.7% of Americans. It's called a "forever chemical" because it never fully degrades.

So. Even if something is originally unnatural. If it's been introduced and they were born with the genetic mutation, then it is at that point natural.

Sorry this is some really weird nerdy shit, it's 6:55 pm for me.
<Snipped quote by TheRedWatcher>

What about human biotics is it that you're thinking of specifically? I mean if it's if we can feature them then I should say so because they are a part of the lore, but what do you have in mind?


Can we drop them needing implants? I had this gigantic rant with a group of ME fans yesterday about the same issue. In ME's own lore it makes no sense why they would need implants to harness their abilities. I am about go on the most nerdy rant ever hold a moment:

-First off Asari are supposedly the Genetic Equivalent of every Species, and despite the child of an Asari being Asari. Let's a The child of a Krogan and Asari would look like an Asari and have the DNA of a Krogan too. So by that logic than an Asari and Human Asari child would need implants if the Human Biotic is not innate to their biology.

-Okay, but here is the thing, if Biotic abilities are some kind of mutation in Human DNA, then it makes no sense why it's not actually nature. For, how smart ME is, that's not how genetics work:

-After a series of starship accidents in the 2150s that dispersed element zero over populated areas, the first human biotics were born, though their abilities were not recognized right away.

Mutations are naturally occurring. Even if it is something unnatural that caused the mutation. We see this happening with frogs born with multiple legs due to chemicals in the water.

Personally my theory has always been:

-All biotics seeking to wield their abilities on a usable level are fitted with an electronic brain implant during puberty.

This was something they were told, but not something they actually needed. And the Space Alliance pretty mach gaslit an entire group of Human Biotics to experiment on them. We know that the L2s were seeking asylum after social prejudice. Health conditions. And rampant abuse. If the Implants were something a Human Biotic needed, then the Implants shouldn't be causing Health Problems.

Sorry this is something I have been thinking about for a long time since I have played this game, sleuthed the lore, and read the expanded universe.

Edit: This is just more or less a retcon and maybe something we can explore in the RP. Obvious Rigel would have Implants because the Space Alliance just takes children to "train them".
Can I make an argument for Human Biotics in this RP? Because this has been something bugging since playing the games and sleuthing the lore.
@LetMeDoStuffLMAO. Poor cat.
@TheRedWatcher

Go right ahead, send me the sheet via PM.


Will do. :) Can I PM you the initial premise to just make sure I am not going too wild?
@TheRedWatcher Actually, I have an idea. What if the Frozen Tears is actually in the Bastion Mountains and wholly within Frostmark. It happens that the place they found could be the only place with silver in that mountain by chance. Could have it that legend says the original settlers found a face in the rock that wept quicksilver (mercury) and took it as a sign, deciding to make a home there and sure enough they found silver veins below and nearby, "confirming" the sign of quick silver. The reason that its widely believed that the great bastion mountains are empty and just stone is because most of the mountains you can easily get to are just that and of limited value but the mountains deeper in (like where the FT are) sometimes have stuff, its just that by their nature is next to impossible to get there and even more impossible to actually set up a mine, unless you're basically natives to the area like the FT.


Sounds good I like that.
So, I saw the Apply and am wondering if I can throw my hands into the ring. If that's okay.
@TheRedWatcher I also mentioned that some sheets might need to be altered a little now that there was an actual map.

<Snipped quote by ClocktowerEchos>


Yes, and that's what I am still working on. Is making adjustments. I just don't know where to place them on the map because both areas fit the idea I had.
@LetMeDoStuffSo the cat is approved then. Sweet.
© 2007-2024
BBCode Cheatsheet