Avatar of Twhirtley
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    1. Twhirtley 9 yrs ago

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9 yrs ago
Current Green Names are the Superior Race
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Bio

You're an interesting species. An interesting mix. You're capable of such beautiful dreams, and such horrible nightmares. You feel so lost, so cut off, so alone, only you're not. See, in all our searching, the only thing we've found that makes the emptiness bearable, is each other.
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@canaryrose post up
While Verissa took in the view, her dogs' ears caught the sound of a woman singing. They turned and looked at the square where the woman was singing to several children. They slipped down into an unnatural state of relaxation, not on alert like normal. Verissa noticed this, and followed their eye lines. Their heads bobbed and weaved with the music that woman was playing. She'd seen them act this way before, back when they were pups. Back when she'd met Lyriia in Green Fall.

She remembered that mute girl with fondness and a hint of annoyance. Having to read notes instead of conversing was a pain, but that was a unique quirk of that bard. Lyriia helped out with the attack on the Knight's Tournament. That was shortly before Verissa was captured and joined the Kvaren. It seemed so long ago, so much longer than it was.

But more importantly she remembered that Lyriia's music was magical. She suspected this woman's was the same, but it didn't seem that she was doing anything harmful. Just to be safe, she rubbed her hands together, exuding the dull lavender glow of her magic between them. Pulling her hands apart, the magic stuck to them like taffy. She hopped off her horse and bent down to her pups, rubbing the magic over their ears, letting the magic fade out of sight as it set in. She applied it to her own ears as well. She had set the shields to block magic, and she assumed they were strong enough as her dogs seemed to return to their normal behavior.

"How about we go take a listen? We could use a good time."

She led her horse over and tied it to a post, her dogs staying at her side. She sat down behind one of the children, her pups laying down, heads in her lap. Several children moved close to them and began petting them, which the pups allowed happily. Verissa watched the woman, wondering where she was from. She was foreign, that much was evident. She came from somewhere with a lot more sun it seemed.

When Verissa saw the woman's infant child, her heart fell, her hand dropped to her stomach scar. She could feel the hardened flesh there, the constant reminder of her loss. She still had days where she wished that Shenzi were a lesser skilled healer and had let her die. She forced herself to smile though, as always when she thought of this, so that she didn't break down in tears. She was the wife of a Thunderfang Swordmaster and she herself was the first Shield Maiden in the history of her people. But everyone had their burdens and stories she supposed.

Her dogs ears perked up, and they stood up, looking over her shoulders. She leaned back and looked out over the land. She couldn't see anything. But she was concerned, her dogs were worried. Then the horn sounded across the village, blasted from one of the watchtowers. What followed made her stomach drop. A man yelled, "Skeeters! Two chimes away!"

She jumped to her feet, and rushed to her horse, grabbing her bo staff. Mercenaries and guards started coming out of the woodwork, and children began running and hiding. In the distance, a dark cloud was coming closer, and coming fast. As it closed in, the dog sized demon insects could be seen, the slicing of their metal wings heard loud. Anyone familiar with them knew that they ate metal and drank blood. And a swarm could take down a caravan. Or small village.
@canaryrose - First post is up
Verissa lightly kicked at Erdren's sides spurring him forward. She pretended to ignore the Thunderfang patrols that were riding around her far in the distance, just at the edge of sight. She knew Shenzi sent them to see her to Gold Ridge safely. Meddlesome old woman was more of a mother than her own had ever been. She quickly stifled that nostalgia away though, not wanting to think of her father. She hadn't seen him in nearly a decade. He had no way of know if she were even alive. That he almost had a grandchild.

She shook it off, eyes focusing on the village on the cliffs, settled in the shade of the mountains, cast by the midday sun. The buildings all sat perched, spread all over the cliffs, connected by lifts, perilous steps, ladders, and various other means of vertical travel. It was strange. For seven years she'd been away from civilization, among her people that totally swore off the thought of settling down. Her stomach was full of butterflies at the thought.

Remus and Remilia were jogging out in front of her, constantly watching for dangers, always alert. They'd grown big, dominating the many mixed breed dogs in her tribe. The hound master helped her train them to improve their guard and watch instincts, as well as how to properly survive on these plains.

As they neared the cliffs, she found herself clutching her bo staff, the first gift that Asher had given her. It was her only, and most trusted weapon. Her eyes could see the many, many layers of shields she'd woven over the wood. Thankfully he'd trained her well before disappearing into the Abyss. She sent the horse up a sloped ramp, the entrance for caravans and horses. She looked back and waved at the sentries that had joined her.

Turning forward, she pressed on, until the ramp turned and she saw the entrance to the city. There were several mercenaries standing guard, some drunk, some sleeping, all in hodgepodges of armor, clothing, and weapons. Her dogs came in close to her, and she hopped down off her steed. One of the mercs approached her, sword lazily held in hand, rubbing his forehead. She saw the grimace on his face, and his avoidance of the sunlight. Unlike his friends, he was hungover.

"What in the hell does some Screamer gal want with Gold Ridge? We ain't in y'all's territory, so if its a raid, you'll find yourselves sorely outmatched."


She grimaced, keeping her eyes locked on his, having to look up to do so, "I'm no longer with my people. I have something more important to do. Let me through."

He smirked a bit, enjoying her less than passive attitude, "And what's in it for me?" He reached out for her hip. Two snarling maws were snapping at him, one where his hand had been a moment before, the other a hair's breadth from his loins. This caused the other mercs to pay more attention, mostly to laugh at their friend.

"Of course, I have a toll just in mind for you."


She turned to her pack on her horse, and got into her herb kit, and mixed a series of herb into a wine skin. She handed it to the man, "Drink some of that and that headache will disappear in no time. A specialty of mine."

He cocked an eyebrow at her, "And if it's poison?"

"Then have someone else drink it, and take their stuff. Either way, you profit."


He chuckled at this and stepped aside to let her through. She walked her horse into the town, her dogs growling at the man, daring him to make another pass at Verissa. She made her way to the center of the bustling town, wondering where to go from here. She needed to find accomodations, then she needed to find people to join her in getting into the city. She hopped up on her horse to get a better view, and that's exactly what she got.

From her perch, she saw her home that she'd just left. The rolling grassy plains, spreading seemingly endlessly, made her homesick already. But the sight of Hr'kret stabbed into her home made her nearly retch. It was so foul, so foreign, so wrong. Talking to her pups, "Even if we can't find him, let's burn that hell to the ground." And with that, she simply rested there for a bit on her steed, steeling herself for what was to come.
I'll go ahead and start the first IC post (my character arriving at Gold Ridge), and you can hop in. If others want to join, we'll work with that as they come
Looks good. You can add possessions if you so wish, but not terribly important unless its something very... abnormal or off the wall or something of the sort. Important items shall come as the story allows.

Maybe a small bio on the child, just something brief, age, name, appearance. A full CS not needed for it.

Otherwise good to go, and can post in the CS section.

Welcome to the Tessanis family! :D
Now accepting



Name: Verissa Beatrix Greenlakes aka Trix

Race: Human

Gender: Female

Age: 28

Birthday: 36th day of Saffra, 280 DM

Birthplace: Ebonfort

Resides in: Kerawac, with the Thunderfang Tribe

Occupation: Herbalist/Doctor, Leader of the Shield Maidens of the Thunderfang Tribe

Appearance: Trix isn't considered classically beautiful, even by Ebonfort standards. She stands at 5'2" and is a bit thin, though not unhealthily so. Her head is adorned by long bundles of blonde locks. She can usually be found in a long, flowing skirt, or dress, depending on the weather as well as thick boots for trudging through her muddy farm.

Personality:
Trix is a very kind person, treating anyone she meets with open arms and a friendly smile. She always goes out of her way to help people whenever she can. While she does believe in the justice system that Ebonfort and the Ebon Knights dispense, she dislikes violence.

History: Trix was raised in Ebonfort by her father, a doctor, Geralt, and her mother, Yennefer, a seamstress. They lived in the city proper, and were fairly well off, for her mother catered to the people rich and influential enough to live in the city, and her father worked exclusively for the Ebon Knights. They both taught their skills to their only daughter, but she took to her father's teachings more readily. When she came of age, instead of being married off, her father arranged for her to receive a loan from Ebonfort in order to open an herbalism shop in one of the outlying villages.

Eventually, Ruby Banks was chosen, and once the building was completed she moved right in and was readily accepted into the community. Since then, she's led a fairly simple life, minding her shop, getting to know the locals, and healing who she could. It was during this time, while she was mending an unconscious man's broken leg, that she found a lavender glowing coming from her hands, that seemed to "stick" to whatever she touched her hands to.

She'd heard the rumors of magic, and quickly feared persecution, either by the locals or the Ebon Knights, and kept her magic hidden. She's been practicing it in secret, slowly but surely finding a few practical uses for what she dubs as Shielding.

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Post Creation History



During a New Year's raid, Verissa was captured by Asher, a Kvaren, or as her people knew them, a Screamer. He took her in as a slave, but showed her an unexpected kindness. He taught her their language, their customs, how to survive in the wilds of the Kerawac. Eventually he let her earn her freedom through their tribe's customs. She chose to stay with him, and much to the surprise of both Asher and his tribe, she asked him for his hand in marriage. They were married, and it was when she was heavy with child that the sky tore asunder and the demons poured through. Many of the Thunderfang tribe were killed or sucked into the portals into the abyssal realm, Asher among them.

A tenday later, her tribe attacked the small settlement of archfiends that guarded the massive portal. But while they were gone, the archfiends struck the less defender tribe. An archfiend stabbed Verissa through the stomach, killing her child, and if it hadn't been for her own magic, and the masterful healing skills of Shenzi, would've killed her too. Upon her recovery, Verissa formed the Shield Maidens to be better trained and defend the village when the men were at war.

But now their tribe continues to dwindle. Verissa knows that if they keep at it, there will be none left.

Skills:
Shielding (Magic)
Bo Staff
Medicine
Herbalism
Cooking
Dance
Leadership
Horse Riding

Possessions:
Several sets of traveling clothes and combat leathers
Herbal and medicine kits
Bo Staff
Travel pack

Creatures
1 Male Mountain Ridgeback, Remus
1 Female Mountain Ridgeback, Remilia
1 Pack Horse, Erdren

Apply in the OOC before posting CS here




Verissa looked up from the outrider that lay before her, his torso burned black. There wasn't much she could do for him except help him pass into the world beyond with as little pain as possible. The glowing purple shield she'd conjured over his mouth and nose slowly blocked more and more air, putting him into a delirium before the breaths stopped coming. Her attention was drawn to the crystalline spire that had grown out of the rolling, grassy plains of the Kerawac like a spear thrown by the gods. It had been three years since the archfiends came through their portal and built that city, that fortress, right in the middle of her world. Three years since the abyssal world and her own merged at random places. Three years since Asher was sucked into one of those portals and locked in that other world with many of their tribe.

Her people, the Kvaren, the horse lords of these plains, raiders of settlements, nomads by necessity, named that demonic city Hr'kret, Harbinger of Blood in the Common Tongue. And since that arrival, the many tribes of the Kvaren had attempted time and time again to raid that city, purge their beloved plains of this scourge. And many times they had failed.

The Knights of Ebonfort, far to the east, had marched on that city, and were pushed back, devastated. The demons marched on their empire and laid waste to their largest village, Scream Watch, and left nothing but ash. Ebonfort is but a shell of its former self, its army walled up in the capital city of the same name, the remaining villages that had been under their protection left to fend for themselves. The Ebon Knights closed off the world, and her new allies.

Pyresia, the tropical city of dwarves and dragons, was flourishing in this chaotic world. They were at war with New Vircastoria, a city that housed a god most foul. And that city was wealthy, and everyone knows how dragons love to add to their horde. And dwarves too. Their war had initially received aid from the powerful orcs of the Chenewan swamps who simply didn't like the puritans of New Vircastoria. But when the archfiends and their many beasts came through, the orcs remembered their old oaths. They had driven the abyssal creatures from this land long before humans even existed, and were preparing to do so again.

Verissa was snapped from her gaze by a familiar voice, belonging to the eldest of elders, an Aaenshi by the name of Shenzi. "The men are leaving out for another raid tonight. Are your maidens ready in their defense?" Verissa nodded, "We're always ready, you know that. What are you really asking?"

"I've seen your tent. When do you leave?" The elderly fox woman's eyes conveyed genuine concern at the loss of one of her most prized apprentices.

Verissa sighed, closing her eyes, her blonde locks swaying in the evening breeze, "First light. I make for that mercenary camp. I need to get to that portal. I need to know if he lives. I cannot be free until I do." Her hand subconsciously hovered to the stomach that had at one time carried Asher's child, but now only bore a single jagged scar, covered by her furs.

"You are free Verissa. You are a Kvaren true. You've founded the shield maidens, saved many of our people's lives. What more do you need? If it is death you seek, I can grant it to you in a way much more kind than what those archfiends would give you."

Verissa didn't know how to respond, and simply left the burnt, charred man and her old mentor, tears streaming down her face as she returned to her own tent. Her travel packs were readied, her tent ready to be given to a new owner. Two grey streaks strode silently in behind her and she sat down as her beloved Mountain Ridgebacks, Remus and Remilia, licked at her face. "We go out on our own soon loves. We'll find him."

She readied herself for sleep, haunted by his face, as had been the way every night since the sky broke and hell broke through.

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Gold Ridge started as a mercenary camp in the southern mountains, on the edge of Pyresian land. It gave an excellent view of the vast Kerawac plains and the demonic shard that speared them. It was now a full fledged city that was funded by a single trade. Archfiends. Mercenaries and hunters alike flocked her, then went out on missions to kill fiends, rob the fringes of the city, hunt the abyssal beasts that roamed the plains around it, finding anything and everything from that foreign realm. Anything from them sold for a pretty pence. Traders, craftsmen, collectors from all over the world came to the village to bid on these rare goods. Some even commissioned hunters so as to not have to compete in the highly publicized auctions. Many came to this mountain town, several left it for Hr'kret, some came back.

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The How To


Create a character, pray they survive this plot, have fun.

Even though magic and fantasy beasts and such exists in this RP world, I want to keep a focus of realism. If your character is a novice mage, they can't destroy an entire army. If your character has no Agility skill, they can't do triple back flips into a face stab. Keep it realistic in a semi-unrealistic setting. The point is for our characters to grow, not start off being amazing.

I'd greatly appreciate about 3 Paragraphs per post. I don't mind mature themes, simply because the world is real. Bad things happen, good things happen, details happen. That said, no violating of the site's rules. So just for clarity's sake, I'll quote them at the end.

Proper grammar and spelling are greatly appreciated. When grammar and spelling are awful it can be terribly distracting for the participating writers. I'm not going to be a stickler for the occasional mistake and such, we are humans after all. I will let you know if your grammar needs to step it up.

Respect each other, and if you can't, take your disagreements to PM. It's why it's there.

You get one character. If your character wants any sentient NPCs to join them (Spouse, child, slave, whatever) that is fine, however, as GM, I also maintain the ability to use them. I've had problems in the past with people abusing companion NPCs. So please don't.

There's no posting order, though I do want at least 1 post from each writer between GM posts, and at least 1 post a week.

If you wish to do collabs (great for tons of dialogue) feel free.

If you have any lore or background questions, please ask here, simply so that everyone can learn from the answer.



The Character Sheet





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