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    1. vitamins 4 yrs ago

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Gonna be posting my first post either some time today or tomorrow, but leaving the rp open for new people. It's pretty easy to add people in to a theme like this so hey. I'd get replying sooner, but I work a lot. Sorry!


Take your time. I'm fine with waiting, though I'll assume the RP isn't starting if it's been more than two weeks without notice.
@vitamins
Awesome! Looks good! Feel free to move them over to the character tab

As for the characters, you'll only be with Hua-Po at first in terms of my lineup. Yagi comes next, and he helps you find Opal. Although not on purpose. I like to stagger my introductions. So they aren't there. Just Po.


I put them in the character tab.

Got it about introductions. Do I wait for your first post, or do I start writing my own post? There's no rush of course. I'll probably post once or twice a week depending on the content. I can write a lot if you want me to have more agency or write a minor amount if you would like to focus on controlling the setting and story.
Name: Kaname Chidori
Age: 19
Noticeable Features: Long black hair, brown eyes, slender build, and five feet four inches tall.
Clothing: Pink/white Sneakers, white/pink striped Shorts, and black Sports Bra, white linen bed sheet robe.
Powers: Demi-Friend.
Power Preferences: Fire and Poison.
Background: Until the conception, she was studying art in college. Her value for aesthetics over design earned her low grades. This encouraged ridicule from relatives and her peers. Fortunately, her two close friends remained at her side to provide reassurance. While the situation was difficult, she never felt as if she should succumb to societal pressures. Instead her eyes seemed to drift to space during the nights.

Space was like art to her. There may be a design to space, but at least she could imagine the stars in any constellation. Weeks passed and her art gradually began to borrow from the spacial patterns. Soon she crafted a piece accepted by her professors and colleagues. However, she could never remember the image after the conception.

Awaking in one of the Shinjuku Medical Centre's room, her emotions desired to witness something beautiful. A hazy image formed in her mind. With this clue, she stepped outside in search for a reason to fill her sight. Yet, she was met with a playful imp.
Other info: The one within her thoughts hungers for something pretty, but it does not resemble the art she creates.

Name: Imp-Ko
Age: Unknown
Appearance:
Powers: Wind and Sleep.
Background: "Origin: Western Europe. Familiars of witches. As long as they are magically bound, they perform simple tasks for their masters. But they scheme to betray their masters at the first possible opportunity."

Ostracized by stronger demons, Imp-Ko can only play tricks on the unintelligible demons and weaker demons. Though he likes for a strong leader to provide protection so that he may traverse the dangerous areas.

When he meets Kaname, he initially pulls at her hair as a prank. This discomfort causes Kaname to trip backwards on the bed sheets which then cover her body. Such a display lights Imp-Ko's imagination were he pictures her as a witch. Hoping to relive older days, he proclaims her his master, saying that he'll train her to survive in the building at the cost of some of her spirit.

Other info: Imp-Ko plans to betray Kaname in the future, when a stronger demon recognizes his talents.

This is my character sheets for my Demi-Fiend and first potential demon ally. Let me know if anything is incorrect. I mostly pulled information off the wikipedia, as I've only played SMT 4 and Apocalypse.
@vitamins
It looks great so far but Imp-Ko's image didn't load. I learned the hard way that wikia links don't allow image hotlinking. So you'll have to find a different source for the image. But the character sheets look great otherwise.

Similar to the game, you start in the medical centre, and need to kill Fourneus to get out. Fourneus is the boss guarding the door, and he sits at probably a level 7 to 10 (out of 100) in terms of difficulty. Using the game mechanics that is.


Thank you for your feedback. I tried to do image with the img code button, but it came out blank as well. I have no idea how to upload images on this site, so I'm searching for a way how to do so. How did you get your images to work?

Got it about Fourneus. Is the goal to have the character's group up and challenge Fourneus or to have the characters challenge Fourneus separately?

For my first post, after I figure out how to post the image, I plan to aid the other characters in order to team up with them. This would be through coincidence or some other mechanism if you would like the story to go a different way. If not, I'll focus on collecting another demon for my team before challenging Fourneus.

Edit: I figured out how to do the images. I just copied/pasted them in discord and used that link with the img code for it to work.

Name: Kaname Chidori
Age: 19
Noticeable Features: Long black hair, brown eyes, slender build, and five feet four inches tall.
Clothing: Pink/white Sneakers, white/pink striped Shorts, and black Sports Bra, white linen bed sheet robe.
Powers: Demi-Friend.
Power Preferences: Fire and Poison.
Background: Until the conception, she was studying art in college. Her value for aesthetics over design earned her low grades. This encouraged ridicule from relatives and her peers. Fortunately, her two close friends remained at her side to provide reassurance. While the situation was difficult, she never felt as if she should succumb to societal pressures. Instead her eyes seemed to drift to space during the nights.

Space was like art to her. There may be a design to space, but at least she could imagine the stars in any constellation. Weeks passed and her art gradually began to borrow from the spacial patterns. Soon she crafted a piece accepted by her professors and colleagues. However, she could never remember the image after the conception.

Awaking in one of the Shinjuku Medical Centre's room, her emotions desired to witness something beautiful. A hazy image formed in her mind. With this clue, she stepped outside in search for a reason to fill her sight. Yet, she was met with a playful imp.
Other info: The one within her thoughts hungers for something pretty, but it does not resemble the art she creates.

Name: Imp-Ko
Age: Unknown
Appearance:
Powers: Wind and Sleep.
Background: "Origin: Western Europe. Familiars of witches. As long as they are magically bound, they perform simple tasks for their masters. But they scheme to betray their masters at the first possible opportunity."

Ostracized by stronger demons, Imp-Ko can only play tricks on the unintelligible demons and weaker demons. Though he likes for a strong leader to provide protection so that he may traverse the dangerous areas.

When he meets Kaname, he initially pulls at her hair as a prank. This discomfort causes Kaname to trip backwards on the bed sheets which then cover her body. Such a display lights Imp-Ko's imagination were he pictures her as a witch. Hoping to relive older days, he proclaims her his master, saying that he'll train her to survive in the building at the cost of some of her spirit.

Other info: Imp-Ko plans to betray Kaname in the future, when a stronger demon recognizes his talents.

This is my character sheets for my Demi-Fiend and first potential demon ally. Let me know if anything is incorrect. I mostly pulled information off the wikipedia, as I've only played SMT 4 and Apocalypse.
@TheReddFoxx

I am hoping to have at least one more perosn sign up before starting up, but I'll just start up the rp if no one else signs up by sunday night.


Response: Got it. I'll be sure to complete my characters by the end of this week.

For the recruiting, tbh I really don't mind if you wanna recruit. Just put up a full character sheet like what I have for Hua-Po in the characters section of the main thread. Limit is 3 per fiend, unless you make more than one fiend. Keep it akin to the game mechanics. Demons can be cast aside, killed, or used for your own needs as necessary. But just don't clutter up the rp lmao.


Response: Yeah, I'll probably do 2~3 demons for my fiend. Do you want me to do the character sheets for the demons I plan to recruit, or just write it up when I plan to recruit a demon for the RP?

For the magic and fighting, the only thing limiting you is the element. You don't have to exclusively use throw ice or fireball. You can freeze the ground, breathe fire, hurl a ball of flame, cause an ice bomb, punch something with an electro charged punch, use a flame whip, go nuts. I'm not sticking to specific spells or spellcasting. Just the elements. The world is your oyster and nothing is the limit. As long as you follow the one element at a time rule (sans curse or bless) you're fine.


Response: Got it. I got confused when you were talking about magics (Thinking that physical attacks couldn't be used if focusing on magic), but I understand how it applies for demons (Limit to one) vs. demi-fiends (Full spectrum) with this clarification.

There's no turn based combat rip really. The writing aspect is meant to give us the freeform to create the scene without the limitations of a game engine. So no. There is no magic that increases your turn count or anything like that. But you can increase your speed or defense. Or even swap to an element/physical aspect and choose to instead take the incoming blow and resist or null it. Which is kind of my take on void, resist, weakness, etc.


Response: I think I understand it, but I'll probably get a better grasp of it once we RP a combat scenario.

For now, I'll work on my characters. Thank you for answering my questions.
I am interested. I can play whatever role helps balance out the cast. I do have a question, will this take place in one city, or the whole of Japan? @TheWendil

"It's actually a mix of both. There is a story and a narrative. And I will have plenty of obstacles lined up. I actually tried this theme with someone before, but we have since stopped talking."

Response: Good to know. I suppose I'll provide feedback depending how the roleplay goes. Are you adaptable or is the story's pace set in stone? I don't know if we'll be able to find others for the group, so it just might be me and you. And I don't mind if you DM the whole RP if that's what you prefer, but I can also help with the story. However, my knowledge of SMT 3 isn't as new as SMT 4. So I'll need to refresh.

"As for what you will play, go nuts! The game will dictate the element bases like fire, ice, curse, bless, lightning, physical, and that sort of thing. But you won't need to swap magatama to do so. I.E. you don't need to ingest Hifumi just because you had Nirvana to take on an Oni the fight before. You just focus on your physical magics and boom. You can punch hard, resist or even nullify physical strikes, and so forth. I also am not overly familiar with the sites rules on dice rolls, so, honestly, you're okay to just nyx them. As long as you don't make your character untouchable. Sapping life from enemies and healing magics will recover pretty much any injury you sustain, especially post fight. As long as the action is realistic, you're fine.

Basically what I mean is you don't have to roll to dodge the spear that was hurled at you, but if you weren't expecting it as a character or didn't see it, chances are it will hit you or at least graze you. So just make it believable. "

Response: Thanks for the clarification. I'll try to keep in tune with the lore and mechanics, but if I do mess up let me know and I'll rewrite it.

"But! While using your physical magics, you cannot use another at the same time, until you learn to do so vua honing your skills. I.E. you get a plot drop or something like that. Demi-Fiends are the only ones who have full spectrum magic. Anything else follows game stat rules in terms of magics. With a catch."

Response: Does this mean, I can't use magical magic, if I'm using physical magics? Or is there something related to acting multiple times within a time frame, such as agility/luck? I understand that if I play as a demon, I'd be limited in the magics I can use.

"Bless and Curse work differently. Both of which can be mixed into your base magics when taught how by a curse or bless user. Although noth lethal, something like "Curse Flame" exists. It's effectively a purple fire that mixes with regular fire. It's effects weaken and drain your opponent, rather than risking just instant killing them. I personally thought auto kill skills like mudo or hama were OP in a game sense, let alone an rp sense."

Response: I agree mudo or hama wouldn't make sense, if we're neglecting miracle magic for revival. I wouldn't mind them, but I suppose it would make roleplaying the scenario tedious, boring, or repetitive.

"I'm also open to modifications if it fits the plot. In the previously mentioned attempt, I played a Hua-Po that taught the MC curse flame. When she died, he was granted her power since she bound her will to him. Which was my representation of the recruiting and fusing part.

Fusing demons won't be a thing. Too complicated. But we can absolutely recruit demons if the party does not get too expensive."

Response: I'll offer up modifications probably in the future. I don't have any for now, as I would want to see how the roleplay is progressing before suggesting stuff. So far, I find your explanation of the mechanics and plot premise suffice enough. If I do need clarification, or want something changed, I'll let you know. I don't mind that form of recruiting, but I would prefer being able to have multiple demons rather than the will being bound in the MC's power. Understood about fusing demons, I'm fine with that.

Thank you for answering my questions, I'll check the thread and make a character this week. Are you planning to run this RP, if it's only you and me, or do you have a set amount you need before starting the RP? Thank you.

@TheReddFoxx

I am interested in this roleplay.

I can play as a demi-fiend or any type of necessary character if it becomes a group RP.

My questions:

1. Is this freeform RP, or will we be using game mechanics in the RP, or even game elements like dice?
2. Will the RP be dialogue heavy, or will it be focused around exploration? I don't mind a mix of both. I'm curious what type of scenarios you're wanting to focus on.

Hello! Feel free to call me Vitamins. I have an interest in thriller roleplay, but I also do other genres. I've been roleplaying for almost four years and decided to join this site to find or create some roleplays.

I've far too many fandoms, too many to list, but the recent ones I'm into are SMT and Persona. Love the games for their dark tone. My plan is to participate or make an RP about one of the fandoms or maybe something involving sports.

I love worldbuilding, but I enjoy mostly improvising and building the world as the RP progresses. I hope I'll be able to roleplay and worldbuild with others on the site!

Thank you for reading :)
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