Avatar of VoiD
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  • Joined: 11 yrs ago
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    1. VoiD 11 yrs ago
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7 yrs ago
Check out my flintlock fantasy RP, we're accepting again!
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7 yrs ago
so it turns out walking into a bus lane hurts. a lot. sorry everyone, but I'm back now!
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7 yrs ago
Starting an alternate-history RP set in the Napoleonic era, check it out!
7 yrs ago
Anyone else a fan of Miles Cameron's Traitor Son Cycle? Just finished the last book.
8 yrs ago
Back for another crack at roleplayin'
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Most Recent Posts

@The Wyrm Blue (turquoise) & Gold, mentioned it briefly in the opening IC post.

EDIT: For future reference, byzantine colors are very bright. You'll see a lot of reds, oranges, whites, blues, purples, yellows, etc. Historically this was a sign of wealth/strength for the Empire, as bright colors weren't easy to manufacture in high quantities and the dyes used were prized by the wealthy elite, so to have an entire army displaying these rich colors was quite impressive.
Hey guys,
Life... well Life happened and I may have to duck out of this one... I'll update you later today.


Unfortunate, wish you the best. Let me know what you decide on!
LEVENTIS & SPEROS

The beginning of the patrol is characterized by its tense atmosphere. The forest, surely once a peaceful and soothing sight, now appears all at once menacing, the sharp angles of shadows revealing a malevolent aspect to the dense trees and vegetation. Some of the more skittish of your companions seem particularly bothered, shown in their near-constant wary glances around them and their unconscious fidgeting. Even the horses seem to sense the mood, snorting nervously and twitching their ears.

By midday the oppressive atmosphere has dissipated somewhat, with the patrol settling into boring routine. The tedium is twice broken by false alarms, and these events are enough to keep everyone moderately on edge. Danius and Hero's hourly reports are much the same — descriptions of the terrain and complete lack of enemy movement — and their dependable return does much to improve spirits. Your party finds three possible fords, with one particularly large one appearing halfway up the length of the river, as it bends inward between the two forests.

You are nearly to the mountains, halfway to dismounting to once again test the river, when the cry of a sentry snaps your attention to your left. Just then, Hero bursts from the trees, his horse in a mad gallop and a figure slumped limply over the front of his saddle. He reins in near you, his eyes wild, and cries out around a sob. "Enemies in the woods! They shot Danius, I-I...couldn't stop the bleeding..." He swallows hard, his eyes finally turning to his superior officer, and belatedly remembers to salute. "S-sir! At least ten men. I'm sure they followed me."

DELGADO

The attentions of the locals do much to raise your party's spirits, and the trek through the wide open flatlands relaxes some of their initial wariness. But you hold onto your worries despite the Cornet's assurances, and your mind attempts to once again grasp the reality that you are a soldier at war. It is a curious albeit old revelation, and as you glance around at your companions you fail to recognize the carefully hidden nervousness that they too feel, perhaps as keenly as yourself.

Your arrival to the bridge passes unhindered, and Cornet Konyk orders a brief rest before continuing on. Bardas and his men begin setting up camp, and a few of the fellows from your omadon set aside their carbines to help. Others seem to heed natures call, and drift off into the woods to relieve themselves. Konyk approaches you and, almost apologetically, requests you to mount back up and scout the road ahead a bit with two others.

You are perhaps a bare ten minutes down the road when you hear the unmistakable crack of musket fire, and see one of your companions tumble from his saddle. You hear a musketball whistle over your head, and all at once the realization hits you.

You are being ambushed.

KARRAS

You are going about your duties when a messenger boy comes running up to you and hands you a folded note. Inside is a written order from the Captain requesting your immediate presence in his headquarters.

Upon arrival, the Captain hands you a glass of brandy and gestures you towards a large map tacked to his desk. "Welcome Lieutenant. I have a task for you — apologies for the short notice, but we are rather understaffed, as you know." He wipes the back of his hand across his sweaty forehead, downs his own brandy, and taps a location on the map.

"Istrus. The town-fort south of here. I've received reports from their head of militia, a Lieutenant Maniakes, that they have seen evidence of enemy presence in the area. I have nearly every damn one of my officers away on scouting missions at the moment, so I want you to take the garrison detachment of two omadon and confirm these reports. If you find the enemy, do your best to not engage and return here. I expect it to be a two day trip, and your command isn't set to return for roughly the same amount of time, yes?" The Captain straightens and looks at you. "Any questions?"
@VoiDSo I see from the front page that this RP is open to new folks. I just wanted to check that was still the case. I thought this looked really cool but didn't have time to work on a CS before it started up.


Yes, feel free to draft a CS up.

@AndreyichI feel like you're rushing things... We only just got sent out to patrol and you're back already? Maybe the GM had an enemy encounter in mind?


This was the plan, haha. I think he was responding to Kai, though. @Andreyich@Sirkaithethird If you guys want to edit it so you haven't yet finished your patrol that would allow me to set up an encounter for you, otherwise I can work around what you've posted so far.

I'm going to write up some response posts right now,
@Briza No worries!
@Sirkaithethird It's okay, my fault for not specifying. It may be better to just treat it as a multi-day trip. That way I can throw in some surprises for you, heh.
@Sirkaithethird@Not Fishing From the west coast to Tomis is roughly a 30 mile trip. If you traveled at a steady pace on horseback straight to the coast from Tomis, you could get there in around 7 hours including rest. So it would be around 14-15 hour round trip. Of course, you're scouting the land, so you'd be stopping to map things and such, so keep that in mind.
@VoiDLove the post and the map! Please don't ever quit.


Haha thank you, don't worry I'm here to stay :)
@Not Fishing Nope, all you!
@LordofthePies No worries, thanks for participating.
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