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Sounds fair to me too. Thank you for the quick feedback. So still, 2 slayers per guild--1 may be a devil slayer or a god slayer as they are more rare than dragon slayers.
@pkken Hmmm...let me get a poll going cuz I'm not sure about that myself.

How does everybody feel about other slayer magics and about limitations on them?

And while I'm speaking of GM stuff who would like to be a Co-GM?
@Leslie Hall Penny already has her place in the characters tab. Come back in tip top RPing shape~
@Rune_Alchemist Quick, throw her into the characters tab before she blows away!
Looking forward to seeing some awesome chars~
I still have the link to the old one if you need it.



Kyuuten Rallis - Vongola_Hasayo
Ceri - Rune_Alchemist
Kurai - King Kindred
Phoebe Hyperion - TheHangedMan
Hans Grimm - hatakekuro
Atrial Alagore - LostDestiny
Giselle Sniegow - Masaki Haruna
Jansen Reynolds - Cardamonelaw
Matisuki Kiryuin - Lmpkio
Felicity Frum - Rin
Eric Vasquez - Fourze





Penny Evergreen - Leslie Hall
Sihu - Rune_Alchemist
Kitala Lusamina - Shadeflare123
Amaya Vanisis - Roseletta
Xareth - pkken
Joshua Tamashii - Joshua Tamashii
Taran - King Kindred
Lucas Reiklander - Legion02
Nezar Bistrum - LostDestiny
Vega Ashworth - Sho Minazuki



Luna Crescente

A sizable village surrounded by a crescent shaped lake. Waterways flow freely alongside the streets and the people are highly festive. It's position as a sort of crossroads between major cities makes it a merchants paradise. However, the towns most famous for housing two wizard guilds whose rivalry has earned them recognition, respect and a bit of infamy.


Harpy's Wing

Harpy's Wing was founded in order to provide those who have lost their homes a new nest and a place to belong. Harpy's Wing believes in the strength of a guild as a collected force and encourages the harmony between wizards and magic. The Harpies guildhall sits on a small island in the lake that surrounds Luna Crescente. A towering tree, a beacon calling the lost to it, it exemplifies the guild's value of harmony as a astounding fusion of nature and architecture.




Golem's Hand

Golem's Hand was founded more recently in the aftermath of a dark guild's assault on Luna Crescente. While Harpy's Wing was able to defeat them, the town did not come out of the ordeal unscathed. Viewing themselves as the sole protector of Crescente, Golem's Hand believes in the strength of the individual adding another stone brick to the defensive wall of the town. They have high respect for the art of magic but view it as more of a tool and focus on the strength of one's body in order to escape reliance on one's magic.





Story Thus Far

S&E focuses on the rivalry between the guilds of Harpy's Wing and Golem's Hand. Two of the strongest guilds in Fiore, they've been feuding for quite some time. It doesn't help that their guild halls both reside in Luna Crescente, Golem's Hand near the middle of the town and Harpy's Wing just outside on a small island in the middle of the lake. With differing ideals and passionate members, both guilds are eager to prove which is stronger in the next Grand Magic Games~!

Character Sheet



There are 4 available spots for S-Class wizards. 2 per guild. These wizards will be newly appointed to S-Class so the gap in strength between them and an A-Class/B-Class is not as large. This still leaves room to grow for S-Class as well as give a fair chance for the other chars to catch up.

Limited Availability
S-Class 2/4
Slayers 2/4 (Devil 1/1, God 1/1)

Rules

1. BE ACTIVE. Keep things moving, keep things flowing. If your going to be absent either write your character out of a scene or let those involved know how long you'll be gone as to not hinder progression.

2. NO GODMODDING. I'm sure just about every RP has this rule but there are still those people. Do not control other characters without consent from the player or write your character with knowledge they should not possess.

3. 2 characters per player limit. This is to keep things manageable and from getting crowded.

4. Characters are allowed 2 magics max. Custom magic will require the approval of the GM and/or Co-GMs.

5. HAVE FUN!!!
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