Avatar of wanderingwolf

Status

Recent Statuses

4 mos ago
Current Just curious if anyone is interested in a Pathfinder 2e Revised game? roleplayerguild.com/topics/…
1 like
3 yrs ago
Like Sci-fi? Like the Wild West? Firefly: Second Verse's lookin' for a Pilot, Companion, First Mate, and Mechanic: roleplayerguild.com/topics/…
3 yrs ago
The crew is booking up for this class three Firefly. Get in while the git’n’s good!
3 yrs ago
Our Firefly game is finally up! Come gander over yonder: roleplayerguild.com/topics/…
3 yrs ago
Just put out an interest checker for a new Firefly game here: roleplayerguild.com/topics/… Drop by if you're curious!

Bio

Linux makes me happy, Blender helps me art, and Fedora solved a lot of my problems.


I'm here because I like to RP in depth with high quality writing. Now, don't mistake me for high quality; I'm just hoping it rubs off.

Sharing cohost/GM duties with Sail3695 of "Firefly - Second 'Verse." Advanced game here: roleplayerguild.com/topics/186036-fir…

Pretty much all my posts are collaborations posted by others on our game!


I put some art works in progress here: roleplayerguild.com/topics/185966-art…


Most Recent Posts

@Digizel LOL at "BEDAZZLED" :D I'm just picturing Saur covered in fake plastic diamonds. Just for reference: 2e.aonprd.com/Conditions.aspx?ID=65

Yes, P2e is huge on the attack bonuses for creatures. In P2e, AC for a tank is not about "not getting hit." It's about "not getting crit." Those hits would definitely have crit some of your other party members. You should be able to rely on your party for healing mid-fight, even if you're taking all the hits.

And yes, it's totally fine for you to post Saur's reaction to these events, even if it's not really a "Reaction" action.
Battle:




As Saur offered the ichor to the flash beetle, its shining light immediately grew duller as the insect's probing mandibles searched within Saur's claws for the substance. After devouring the offering, the beetle seemed to no longer register the presence of Saur or the others with any real interest, so focused was it on cleaning the sticky ichor from its mandibles and claws. The beetle skittered up the wall and stayed there, completely preoccupied with its work of getting every last morsel of ichor from its body.

The beetle just South of Saur filled the place of the now pacified beetle, its mandibles clacking as it did so. This beetle was a little larger than the others, maybe the size of an adult human's palm. As it moved closer to Saur, it's wings reared up and a brilliant flash erupted from its thorax.

Action 1: Stride to Saur.

Action 2: The Beetle produces a brilliant flash requiring Saur to make a Fort saving throw, the target DC is 17, or he will be Dazzled (but only to Beetle 4).

Then, the flash beetle moved in to take a snap at Saur's shoulder.

Action 3: Mandible attack. Attack roll was 23, and with Saur's AC at 18(-2, so 16) (he's also off-guard as he's being flanked from the North), this is a hit. Rolling damage, the attack lands for 4 points of piercing damage.

Next up Flash 3, but this beetle has been pacified!

Next up Flash 2, flanking Saur from the North.

The flash beetle to the North of Saur takes the opportunity to attack him from behind, seeing that he's preoccupied by the other beetles to the South.

Action 1: Mandible attack. Attack roll was 25, with Saur's AC at 16 (for off guard) this is only a regular hit (not quite crit). Damage roll was 4, inflicting that much piercing damage to Saur.

Action 2: Mandible attack MAP -4. Attack roll was an 8, missing Saur.

Action 3: Mandible attack MAP -8. Attack roll was a 10, missing Saur.

As the flash beetle to the North darted in, its mandibles found purchase on Saur's leg at the calf. The beetles jaws were exceedingly sharp, but Saur reflexively moved to counter. As it was swatted away, it darted in for two more attacks, however, Saur, having felt the sting from that direction, was not so easily caught by the beetle. It landed on the wall to get outside of his immediate reach, then crawled back onto the floor beside Teacher Ot's chair.

Storyteller's Aside

Initiative order:

Saur: 28

Flash4: 20

Flash2: 13

Jenk: 11

Fleur: 7

Starfinger: 7

Flash1: 7

Ele: 6


In summary: two beetles Flash4 and Flash2 attacked Saur, inflicting 8 damage total!


@rush99999 is up! Then @PatientBean!
@Digizel Actions required!


  • An Interact action to collect the ichor
  • Another Interact action to present the ichor to one beetle (and one only)

Oh, less important extra question: is the desk the kind that's completely hollow underneath, allowing you to pass under it? I presume it's more like what I usually expect to see in a school office setting and it's got a solid side to it facing the door. Do you know what I mean? Not actually important and entirely flavor since Saur would prefer to use his size to go under the desk rather than vault or climb over it during his movement. xD


Teacher Ot's desk is made of solid wood, but let's say the middle of the desk is open. I'm all for flavor.
@Digizel Saur doesn't need to use his first action for this; this one's a freebie.

Saur recognizes that these beetles are known as Flash Beetles. Not only do they have the ability to shine brightly, but they can, when frightened, actually shine so bright that they dazzle those around themselves. More importantly, Saur remembers that these beetles subsist almost exclusively on a special ichor, which pacifies them. Saur realizes that Teacher Ot must have had such an ichor in his possession to keep these beetles to heel. With a quick glance across the room, and with his good sense of smell, he spends no time at all locating the broken bottle of ichor whose contents coat the top of Teacher Ot's desk in a pile of thick, viscous fluid.

The beetles seem surprised at the presence of the group, and do not appear to be aware of the presence of the ichor.
@Digizel Apologies for fat fingering that! I'll get a reply up tomorrow morning.
@Digizel Give me his nature modifier and I'll roll a recall knowledge for Saur.
Battle:

Just to reiterate:
Small, skittish insects swarm around a pool of violet ichor spilling out of a cracked bowl on the desk. Another, larger group of insects, each the size of a child’s palm, descend from the walls and ceiling. They land throughout the office and begin to aggressively hiss and snap!

Initiative Order:
Saur: 28
Flash4: 20
Flash3: 16
Flash2: 13
Jenk: 11
Fleur: 7
Starfinger: 7
Flash1: 7
Ele: 6


@Digizel is up! We have 3 strong beetle initiatives on deck, then @rush99999!
@Digizel@Vertigo Initiative in P2e is interesting in contrast to DND for that reason! As you say, if Saur was sneaking before an encounter, he could use his Stealth modifier rather than Perception. Normally, Perception is the go-to for initiative, but cases can be made for other modifiers as well! It puts a bit of flavor on rolling initiative so that players can have some added control and flair over how the enter the fray.

Thanks everyone for rolling up! I'll get a post up tomorrow for the beginning of battle!

Also, Vertigo don't worry: you can't critically fail an initiative roll :D. We'll take your modifier on top.

That's a good clarification for everyone though! I'm not going to chase you to make sure you added your modifiers for things. That's up to you! Make sure you're getting those bonuses!
@clanjos@Digizel Waiting on you two!
Scene:


As Saur, Fleur, Starfinger, Elaeshor, and Jenk made their way at a brisk pace back to the Magaambya, they made a brief pit stop to the sight of Saur's acrobatics display amid the bustling trade corridor which lead to Alandri's. The baker was no longer collecting his goods, in the hours that had passed, and the guards were no longer interested in any retribution. Guardsman stood lazily leaning against walls, and the baker was situated glumly behind his stall, selling what goods were untainted by his mishap this morning.

Saur delivered his apologies and recompense in the form of the fresh fish he had caught, bucket and all. The baker, having had some time to cool down, accepted Saur's apology, offered the kobold a soiled flatbread, (he couldn't sell it anyway) and the group were on their way to Teacher Ot's office.

The top floor of the Heron Archives is dimly lit with lanterns of blue glass, but a sliver of amber light escapes Teacher Ot’s room, reflecting off of the stone through the network of hallways. The door is slightly ajar, and beneath it, a puddle of water trickles into the hallway. The tapping of dripping water emanates from within the room in a dissonant rhythm. With each tap, the expanding pool of water reddens
with a thickening cloud of blood. Inside, Teacher Ot’s office is in total disarray. Chairs have been overturned; books, scrolls, and writing implements have been knocked off a cracked walnut desk; and tiny bits of paper float in the puddles along the floor. The glass skylight overhead has been shattered; its jagged fragments litter the damp floor, glittering in the afternoon sunlight. A large glass display case along the left wall has also been smashed open—its contents are nowhere to be seen. Small, skittish insects swarm around a pool of violet ichor spilling out of a cracked bowl on the desk. Another, larger group of insects, each the size of a child’s palm, descend from the walls and ceiling. They land throughout the office and begin to aggressively hiss and snap!

End Scene

Storyteller's Aside


@vertigo@Digizel@rush99999 @clanjos @patientbean

We're going to get started with our first combat! Let's keep things organized.

* I'll post an image of the battle map. Please let me know if your character would be somewhere else in the line up.
* We'll roll initiative.
* Everyone gets their three actions each turn, however, if you want to wait for a response for your first or second action, please make it very obvious that you need me before you can finish your turn.
* I'll try to get a response up ASAP. We don't want rounds to take forever, and I'm sure in this format they could drag on.

If anyone has any suggestions, please let me know!

Roll initiative!

© 2007-2024
BBCode Cheatsheet