Abilities: Ferromancy - Metal Manipulation. Reina was built for the purpose of being on the front lines of ship battles, and as such has the power to manipulate and control metal in her vicinity in a manner similar to telekinesis. Android Physiology - As an Android, she doesn't have any of the needs of the flesh, and is stronger, faster and tougher than most people. Cyber Brain - Her brain, such as it is, is distributed throughout her body, with the primary node being in a heavily armored shell in her torso. This also means that new skill, knowledge and the like can be uploaded into her brain if desired. Sensor Platform - Her head area is equipped with a high-tech sensor platform, including all of the common sensor types, as well as some more exotic types. Commonly used modes are Zoom, IR, Nightvision, and X-Ray.
Personality: Being a being whose origin is simple ones and zeros at its base, she doesn't entirely understand human emotions or reasoning, but she makes her best efforts. However, her creators did try to program in emotions, with mixed success, and deep learning, with far greater success, she can learn. Currently, however, she is straightforwards and blunt, saying exactly what she means, with little thought of her words effect on others, caused by not knowing those effects. When people try to get her to do something, it isn't the hardest thing to convince her, as she is still struggling to grasp the concept of lying in practice, and as such believes people unless they show obvious signs, or she has the time to measure vitals to detect that way. During battle she is coldly logical, and seems to think nothing of using any method to win, including things like dismembering or crushing opponents with her powers, and likewise shows no visible signs of remorse.
Short bio: Reina was created as part of an experiment designed to test the effects of human emotions, experiences, and learning on a combat android, designed by Dr. Anette Tekardo, an ex-military Scientist who ran with her research when the Empire ordered her to shut the project down. The Mafia were quick to capitalize on this, taking Dr. Tekardo and her research in and providing her with facilities to complete her work, with the provision that they receive the benefits from this research. Being desperate, Dr. Tekardo agreed, and started work on my siblings and myself.
Upon completion and awakening, I was introduced to my new owners, the Santobello Family of the New Lancelot Mafia. My life was pure, if you can call it that, for half a year after I was turned on, as I was trained and put through rigorous tests, and as my personality formed they fitted me with weaponry that they felt suited my best. My mother, Dr. Tekardo, installed the system herself, insisting that she was the one who knew me best, inside and out. After that, my existence was a blood-soaked one. The tamest assignments were guarding the family and acting as a household servant, ready to jump into action to save their lives should assassins come calling. On the other side of the spectrum were the mass killings, the brutal murders of entire families or clans in the brutal, shadowy wars for control of the criminal underground of the Empires greatest shipping hub.
Over the years of my life that followed, I learned more and more about the world around me, as well as that thing I have which my mother call my personality... and maybe even a soul, I heard my mother mutter to herself when she thinks that we are not listening, or not around. Eventually, however, the Santobello Family got to strong, and the Empire finally took notice of them after they sent two of my siblings to murder the Planetary Governor of Lancelot Prime and his entire family, and decided to crush them. Me and my siblings, as well as the Santobello's other hired help, fought hard for the family, but we were one by one captured or killed. As I watched my life's purpose crumble around me, and my digital mind start to fray, my mother whispered... something into my ear and told me to run to a certain place at a certain time. So, I hijacked a Lancelot ship and I made for Lancelot Prime. And as I flew, dodging laser-fire of friend and foe alike, I felt a new purpose ignite itself within me. Learn, Grow, and Explore.
The New Lancelot Mafia is a Mafia group lead by the Santobello family, with other groups and families as subsidiaries. They are base out of the NLM Santobello, an Assault Carrier that is primarily kept within the Kuiper Cloud at the edge of the system, in a legal grey area where they technically aren't not allowed to exist, as well as various bases and hideouts on moons and asteroids all over the system. The family's primary concerns are a large variety of crime, the more profitable the better, and at the peak of their power, they could go anywhere in the system and were nearly untouchable by The Law, because they had The Laws human leaders in their pocket through blackmail, bribes and threats. However, that all changed when a rogue faction of the family tried to get the planetary governor of Lancelot Prime assassinated, and failed. This triggered a military responce, a campaign so quick and brutal that the NLMs fortified and heavily defended base, the Santobello and its accompanying fleet, was wiped out in a mere three hours.
Ok, as she is a scientifically created user of Ferromancy, with a built mind, she will have a few limitations. Her power will take a lot of energy to use, and her versatility with it won't be that wide. As her mind grows more "real" she will likely get better with that power. Apparently that's how things work around here ;)
Like all Va'che, Tserv is about 10 feet tall, but the biotech project had some lasting effects. His "rib-legs" are no more, and his tail became an abomination, that he had to part with. He spends most of his time wearing his EVA-combat-suit, or a more relaxed travel-getup.
Without the armor Tserv has a slight bluish skin tone, a lot of scars cover his body and the exoskeleton plates can be seen in places.
First and foremost in Tserv's arsenal is his refitted EVA-battle-suit. It can withstand more abuse than a regular one and has more powerful energy cells. Likewise the suit has better navigational​ thrusters. Inbuilt weaponry is an electrical discharge and an EMP (the suit itself is shielded from weaker such). There are plasma-cells stored in the suit for emergency ammo or utility. The suit has a personal shield generator that sadly uses too much energy to be operational constantly. There is a broad variety of weaponry stored on the runner, but Tserv prefers four heavy plasma assault rifles. He has also remade them for using different kinds of ammunition.
He can also attach his armored tail to the suit for short periods of time, until it overloads his nervous system.
Abilities: Skilled pilot. Trained soldier and squadron-leader. Quadextrous shooter. Nhliki martial artist. Survivalist. Decent engineer/mechanic. Nanobot-control (lets him perform self-maintenance under controlled circumstances). Nanite-induced system-overcharge, giving him a physical and mental high, enhancing every capability, like enabling him the extended use of his tail as well as minor telepathic powers.
Personality: Tserv has no problem following orders, but he tends to do it his way, which might include ultraviolence.
Tserv grew up on one of the military-ships of the Gehestl fleet. He was born one among many Va'che to a Nil'che military mother. Their father, the Che'kiv captain of the ship demanded one thing from his Va'che children, that they become soldiers. And a soldier Tserv became.
Soon after he got to first lieutenant he among many others were chosen for a bio-enhancement project. A procedure that would finally break the barrier of the other Che from the Che'kiv. At first the experiment seemed a success. All participants started showing signs of a metamorphosis, but soon they started to die, their own bodies rejecting the changes. More than half of them very dead by the time anyone found a way to supress the "Shedding". A syntethic enzyme carried by biotech nanites.
Sadly, the nanite-treatments were more expensive than the potential profit from the false Chel'kiv. And they were deemed an acceptable loss. Some of them survived thanks to a degrading into Va'chel, but Tserv instead decided that if he wasn't wanted, then he would rather leave. So he rang in some favors, and made off the fleet with a ship and enough nanites to last him a lifetime.
That was 60 years ago, and during that time Tserv has made a living as a mercenary, smuggler and occasional pirate. He has learnt to stabilize his body better with a combination of the bio-nanites and nanobots of his own creation. Along the way he also had to amputate his tail, but he keeps it alive and well on his ship, as he can reattach it when he wants to.
Finding the flyer on a smuggler-station, however it had ended up there it caught his interest, and he ended up joining the crew of the Typhoon.
A small gunship that Tserv, borrowed from Gehestel when he was discarded. She is a trustworthy ship that has gotten him through more than one tough situation.
Class: Heavy Fighter (15m long, 5m wide, 5m high, 8*6*3m wings) Armor: 1.0m tungsteel alloy. Engine: 5 sub-light thrusters (max 25g) Manuvering thrusters aplenty (max 5g). Inertial dampeners 20g. FTL: N/A Energy reactor: H3 Fusion reactor, runtime of 1.000 hours (full yield). Emergency solar-panels (10% yield). Battery-crystals, runtime 10 hours (full yield, 80% charging efficiency). Computer: Simple system interface, able to perform automatic control within set parameters. Remote controll possible. Quantum encryption. Shields: Plasma shields. Full shielding of ship, activated use. Useful against energy-weapons, meager use against plasma- gravity- and kinetic weapons, all but useless against missiles, mines and drones. 2 generators for ship body, one generator for each wing. Armaments: Energy-beam cannon mounted in ships prow, draws ship-energy. 5 kinetic turrets, 1 ship roof, 2 ship keel, 1 atop each wing. 6000 rounds per minute, 2km/sec velocity (30.000rounds/turret full load). Cruise-missiles, 10 kiloton yield (12 missiles full load). Cargo: N/A Crew: 1 minimum, 5 max. 58.5 cubic m "living space" Misc: Tserv considers the Runner his home, and he generally treats her better than actual people.
Simple info, insect-like-people. Have four "sexes".
@Ragrar the char looks interesting to have with us ^^ for a collective starting-point however, the end of her backstory needs to be somewhat different. Everyone will "awaken" in the cave by the mummified corpse. Regarding her powers as such, necromancy is broad, but it seems you are going to focus on the "raiser of dead"-theme?
Everyone also needs to remember that your weapons are something you will find/acquire later on.
Seems we'll soon get this off the ground, can't wait :D
Like all Va'che, Tserv is about 10 feet tall, but the biotech project had some lasting effects. His "rib-legs" are no more, and his tail became an abomination, that he had to part with. He spends most of his time wearing his EVA-combat-suit, or a more relaxed travel-getup.
Without the armor Tserv has a slight bluish skin tone, a lot of scars cover his body and the exoskeleton plates can be seen in places.
First and foremost in Tserv's arsenal is his refitted EVA-battle-suit. It can withstand more abuse than a regular one and has more powerful energy cells. Likewise the suit has better navigational​ thrusters. Inbuilt weaponry is an electrical discharge and an EMP (the suit itself is shielded from weaker such). There are plasma-cells stored in the suit for emergency ammo or utility. The suit has a personal shield generator that sadly uses too much energy to be operational constantly. There is a broad variety of weaponry stored on the runner, but Tserv prefers four heavy plasma assault rifles. He has also remade them for using different kinds of ammunition.
He can also attach his armored tail to the suit for short periods of time, until it overloads his nervous system.
Abilities: Skilled pilot. Trained soldier and squadron-leader. Quadextrous shooter. Nhliki martial artist. Survivalist. Decent engineer/mechanic. Nanobot-control (lets him perform self-maintenance under controlled circumstances). Nanite-induced system-overcharge, giving him a physical and mental high, enhancing every capability, like enabling him the extended use of his tail as well as minor telepathic powers.
Personality: Tserv has no problem following orders, but he tends to do it his way, which might include ultraviolence.
Tserv grew up on one of the military-ships of the Gehestl fleet. He was born one among many Va'che to a Nil'che military mother. Their father, the Che'kiv captain of the ship demanded one thing from his Va'che children, that they become soldiers. And a soldier Tserv became.
Soon after he got to first lieutenant he among many others were chosen for a bio-enhancement project. A procedure that would finally break the barrier of the other Che from the Che'kiv. At first the experiment seemed a success. All participants started showing signs of a metamorphosis, but soon they started to die, their own bodies rejecting the changes. More than half of them very dead by the time anyone found a way to supress the "Shedding". A syntethic enzyme carried by biotech nanites.
Sadly, the nanite-treatments were more expensive than the potential profit from the false Chel'kiv. And they were deemed an acceptable loss. Some of them survived thanks to a degrading into Va'chel, but Tserv instead decided that if he wasn't wanted, then he would rather leave. So he rang in some favors, and made off the fleet with a ship and enough nanites to last him a lifetime.
That was 60 years ago, and during that time Tserv has made a living as a mercenary, smuggler and occasional pirate. He has learnt to stabilize his body better with a combination of the bio-nanites and nanobots of his own creation. Along the way he also had to amputate his tail, but he keeps it alive and well on his ship, as he can reattach it when he wants to.
Finding the flyer on a smuggler-station, however it had ended up there it caught his interest, and he ended up joining the crew of the Typhoon.
A small gunship that Tserv, borrowed from Gehestel when he was discarded. She is a trustworthy ship that has gotten him through more than one tough situation.
Class: Heavy Fighter (15m long, 5m wide, 5m high, 8*6*3m wings) Armor: 1.0m tungsteel alloy. Engine: 5 sub-light thrusters (max 25g) Manuvering thrusters aplenty (max 5g). Inertial dampeners 20g. FTL: N/A Energy reactor: H3 Fusion reactor, runtime of 1.000 hours (full yield). Emergency solar-panels (10% yield). Battery-crystals, runtime 10 hours (full yield, 80% charging efficiency). Computer: Simple system interface, able to perform automatic control within set parameters. Remote controll possible. Quantum encryption. Shields: Plasma shields. Full shielding of ship, activated use. Useful against energy-weapons, meager use against plasma- gravity- and kinetic weapons, all but useless against missiles, mines and drones. 2 generators for ship body, one generator for each wing. Armaments: Energy-beam cannon mounted in ships prow, draws ship-energy. 5 kinetic turrets, 1 ship roof, 2 ship keel, 1 atop each wing. 6000 rounds per minute, 2km/sec velocity (30.000rounds/turret full load). Cruise-missiles, 10 kiloton yield (12 missiles full load). Cargo: N/A Crew: 1 minimum, 5 max. 58.5 cubic m "living space" Misc: Tserv considers the Runner his home, and he generally treats her better than actual people.
Sad to hear that Arena, anway hope you have fun with what made the list :)
Now then: No longer coughing my lungs out, so I've started on reworking the OOC I had, it will be up in a few days. Latest Monday. Sadly as I don't have much input regarding my questions it will be mostly what I want, but hey, I can always adjust (some) before we start ^^
Name: Robert Fields Age: 17 Gender: apache-helicopter Appearance:
Desire: Wield the same control over the angels and their god as they held over him
Ability: Can project fields that tries to subjects everything within to his will, as long as he can mentally maintain his hold on it.
Weapon: Spiked tungsten balls.
Personality: BA(Before Awakening) Robert, or Bobby as his friends called him, was a pretty laid-back guy. Insistent on doing only what he wanted, and only what he had to. AA, realizing everything he had ever decided and wanted had been planted in his head and forced on him to perform, Fields turned paranoid. Amplifying the trait of his own choice into the forefront. None will ever again lay out the path for him, this time it's his turn to be the puppet master.
Backstory: From a young age Robert followed his dream of becoming a martial artist instead of the computer scientist his family wanted. However the freak death of one of his juniors made him reconsider his choices in life and he decided to look at the mistakes and results of people long gone. When he awakened to the truth he could feel nothing but cold and calculated rage at those who would toy so carelessly with mortals.
Name: Robert Fields Age: 17 Gender: apache-helicopter Appearance:
Desire: Wield the same control over the angels and their god as they held over him
Ability: Can project fields that tries to subjects everything within to his will, as long as he can mentally maintain his hold on it.
Weapon: Spiked tungsten balls.
Personality: BA(Before Awakening) Robert, or Bobby as his friends called him, was a pretty laid-back guy. Insistent on doing only what he wanted, and only what he had to. AA, realizing everything he had ever decided and wanted had been planted in his head and forced on him to perform, Fields turned paranoid. Amplifying the trait of his own choice into the forefront. None will ever again lay out the path for him, this time it's his turn to be the puppet master.
Backstory: From a young age Robert followed his dream of becoming a martial artist instead of the computer scientist his family wanted. However the freak death of one of his juniors made him reconsider his choices in life and he decided to look at the mistakes and results of people long gone. When he awakened to the truth he could feel nothing but cold and calculated rage at those who would toy so carelessly with mortals.