
Name/Callsign:
Eagin McDorrel, "Doc"
Appearance:
At 5'9" and leanly built, with streaks of gray to adorn his hair and beard, the doctor may have passed for any average, aging doctor in his crisp suits and white coats. Prone to sleepy smiles and generally pleasant airs, his patient, peaceful persona is more than a little at odds with the scars that make notable an otherwise unremarkable appearance- long and vivid against the flesh of his face and neck.
Age:
53
Gender:
Male
Race:
Human
Role:
Science Officer, Medical
Biography:
Eagin was slated to be a doctor long before he knew what a doctor even was. With his father neck deep in pharmaceutical research, and his mother riding the bleeding edge of the surgical field, there seemed to be little question that Eagin would wind up in the field in one form or another. For some, such a predetermined path might have chafed, led to rebellion, a career in the arts. For dear Doc, it was fitting as a surgical glove. A keen mind and a passion for medicine made for smooth sailing along this destined path; He was out of school and scraping in residency hours by his early twenties, and by his thirties, had taken a deep interest in space. Rather, in the people who would explore it. He signed on with the military as a civilian contractor, and began serving with exploration and defense vessels as a shipboard doctor.
For years, he expanded his expertise, studying what could be found in the stars while tending to the health of those who enabled him to explore them. He branched into research fields outside of medicine, and learned that sometimes, getting somebody to attend a checkup or take their pills required a degree of hounding and insistence. He learned, too, of the harshness that came with adventure. He found himself treating wounds from violence as often as accidents, either scolding his charges for recklessness in the face of alien fauna, or quietly seething at the cruelty of brigands and pirates who thought exploratory vessels easy pickings.
It was the latter, over time, that led to his... Troubles. With passing years, he found it more and more deplorable that anybody should take it in their head to bring harm to one of his patients. His pleasant manner grew tense, grim, as violence built in pressure inside. Some five years ago, things reached the boiling point. A boarding crew took control of the vessel he was posted on, and rather than allow them to menace and injure his charges, Eagin let go of the Hippocratic oath. He dealt harm before harm could be dealt, and poisoned the meals of the pirates- before executing the lot of them while they choked.
By the time the deed was done, and order restored, Eagin had resigned himself to the consequences. He was, of course, removed from his position- avoiding imprisonment only narrowly, by pleas of duress and self defense in the face of piracy. His medical licenses were revoked, his practice ended, and he was left to find his own way... Until ExoGenesis found him instead. They pulled a few strings, made a few things go away- and so long as he kept his mouth shut and stayed on their vessel, he was given the go ahead to start doing what he loved all over again. This time, he decided, he was going to do it his way from the start.
Traits:
Trait 1- Preventative Care
Eagin believes that the best way to keep his charges from injury, is to remove threats before they can strike. He keeps himself armed, and is a skillful shot besides.
Trait 2- Razor Sharp
Doctors are expected to be smart, and Eagin is no exception. As a general practitioner and emergency medic, he more than knows his stuff- and he lives and breathes to constantly learn more besides. An unquenchable thirst for knowledge drives him as much as his desire to keep his crew healthy and happy.
Trait 3- Looks that Kill
Eagin has grown used to tending to the unruly, the strong willed, and the generally doctor avoidant. Despite his patient, pleasant temperament, he has a startling force of will, and has perfected the art of staring somebody into compliance. Failing that, he will happily find more underhanded and clever methods of treatment. Anything to keep people healthy.
Trait 4- Not So Criminal Contacts
The scientific community is vast, and no man is an island. Eagin is a talented researcher, but when encountering something outside of his expertise, he knows who to call to find out more. His network of researchers, enthusiasts and scientists is vast- if he doesn't have an answer, somebody he knows will.
Trait 5- Pharmaceuticals
What kills may yet heal, and what heals can certainly kill. An encyclopedic knowledge of medicines and the plants from which they can be derived make Eagin ready to craft whatever medicines, or poisons, may be needed to get a job done.
Equipment:
Injector- A modified compressed air dart gun rigged to fire small syringes, the contents of which may vary. Arguably more dangerous than his sidearm.
Judge, Jury, Executioner- A long nosed Taurus Judge, a sidearm that stood the test of time. Chambered for .410 shot and slugs, and 45 magnum. Try him.
The Bag- A leather scrip, carefully crafted with on the go doctoring in mind. It has everything a doctor might need in an emergency, and then some.