just to say - I'm not against any collab posts at all, so if I should be in one such group or another, just let me know with a link either here or pm. Cheers.
just to say - I'm not against any collab posts at all, so if I should be in one such group or another, just let me know with a link either here or pm. Cheers.
I posted. I'm aware I might have taken some liberties in the post, but just as an explanation: the actions of the Third Seat of the Eleventh Division do not need to tie into the main plot at all, I deliberately left it open so you can decide how if at all you would like it to fit into the plot. I just thought it was a interesting way to explain why Xero was late and why no one else in the resistance has spoken anything of it or even seen him.
Xero woke up suddenly. His eye pierced open and he instantly sat up, stiff and alert. He glanced left and right taking in the fact he was in bed in what was clearly a makeshift medical ward. He inspected the balms and bandages he had acquired as was very clearly this was not the location he last remember before falling unconscious. He played back those moments in his head as he got up walked to the wall where his zanpakuto had been left. The fact that he had clearly been tended to and his weapon made accessible meant he must be in good company, but that was the least of his worries. As he gathered himself and his things, he reflected on the circumstances that brought him here.
Xero was once again beset by a sudden, unforeseen, opposing force tearing a sloth through his people and forced to flee and escape he did so alongside the third seat of the Eleventh Division. The chaos being what it was, they met up on the outskirts of the human world with no knowledge of the abandoned mansion established by the Commander. They regrouped with a few other survivors as one of the scattered groups of shinigami. After regrouping and establishing what little order they could, Xero spent 4 months monitoring and scouting. His abhorrence for the genocide of his people being what it was, he refused to leave anything to chance. If he lost anyone else, he would only hold himself to blame. And for months it seemed anything but pointless and unnecessary.
Nothing happened. No one came. They had not even received confirmed word from any other surviving shinigami groups. including the mansion of the Commander. It seemed like that was it. Even as everyone else resign to the relief that the worst had come and gone and all hope was lost, Xero refused to relax or give in. And that's when Xero picked up on something off. It was small, almost irrelevant, but it was off. Xero pursued the curiosity, which emerged in the form of the Third Seat's behaviour. She forgot something that was usually akin to her. Then a few days later, she didn't say her catch phrase. As subtle as these aberrancies were so was Xero's investigation, leading up to Xero finally following her on a hollow scouting mission that she was leading. When Xero finally caught up to her, he found bodies of fallen seated shinigami with her standing tall, smeared in the blood of others with no discernable scratch on her. Xero couldn't afford to wait for help to arrive, neither could afford to lose track of her. He drew his sword, figured that he could at least draw the attention of other shinigami by the clash of reiryoku. He expected to last long enough against her to accomplish that.
...And yet it was all over in the flash of a single strike preceded by a word he'd never imagined she would say.
"...Bankai..."
"Xero!" called a shinigami, seeing Xero moving down the hallway to exit the squad four medical bay. Xero was in the midst of putting his other arm into his top when he heard the voice. Seeing it was a shinigami, he turned to speak.
"Where is this?" He asked.
"This is the fort for Shinigami," replied the shinigami.
"How did I get here..."
"Oh - I found you and a group of shinigami on a scouting mission with my party. You were the only still alive, and even then, barely. My patrol team brought you back here. It's good to see you made it!" replied the shinigami with a wry smile. Xero looked to the floor as he took it all in. "You did well to survive as long as you did in your small group, between the new gotei and the hollow rampancy," the shinigami added. Xero was still looking to the floor, but was now thinking about how best to approach this.
"...Were you followed?" asked Xero. The shinigami looked on puzzled. Xero looked up at the shinigami. "Did anyone follow you back here?" he insisted, putting emphasis on his words and breaking his classically stoic nature.
"N-nno.. I mean; who would be following us?" replied the Shinigami, confused at the nature of the question. Xero nodded, calming himself and showing a little more patience with his fellow shinigami.
"Did Captain Kenpachi make too?" asked Xero. The Shinigami nodded hesitantly.
"Yes, but the Commander sent out Captain Kenpachi on a scouting mission."
"Fine, where is the Commander?" asked Xero.
"He's gone too, taking some seated shinigami with him," replied Xero's saviour. Xero was about ready to relax and what as he heard both his captain and commander had gone, until he heard the term seated shinigami escape his saviour's lips.
"Who? Who did he take?" insisted Xero, finding vigour in his voice again. The shinigami shrugged.
"I'm not sure exactly," admitted the shinigami, not knowing the names and faces of all those below Lieutenant rank.
"Which way did they head?" asked Xero, The shinigami pointed it out and Xero began to move.
"Xero! Wait! You need to rest properly. You've been unconscious for four days? Who knows how long it was when we found you! What happened out there!? It looked like a blood bath." asked the shinigami.
"...Nothing. Nothing happened. We survived as long as we could. Like we were trained to. That was our job. This is my job. I'm late for work." explained Xero, choosing to lie to his saviour. Xero wasn't sure if the third seat was a spy, a doppelganger or under any kind of spell or hypnosis. They knew nothing of the enemy that purged them from Soul Society. Furthermore, he didn't know if she was the only one. At the very least it sounded as if she didn't know Xero survived. If she somehow managed to find this resistance and amalgamate herself into the ranks, it would make sense to go straight for the commander's head if not keep tabs on him. By surprising her instead, he fully expected that the Commander would be able to subdue her and get vital information about the enemy one way or another.
I'm just reading through these posts, I see people have done collabs. If I'm supposed to be with any particular group let me know, if I should be back at base, I have a post idea for that too.
【Additional Appearance Info: Xero is 6'02" and weighs 218 lbs. When cloaking himself in the human world, he dresses like an urbanite millennial, three-quarter designer cargo pants with matching thick hoodies and fitted caps. He tends to wear the hood of his hoodies up, even in battle. He carries the sheath of his Zanpakuto diagonally across his back.
【Biography:
Xero was born to a prostitute and a gang hopper. That's all he ever knew or was told about his beginnings. The prostitute didn't want a child interrupting her affairs, neither did she have any particular inkling as to which particular member of the gang was the one to impregnate he due to her popularity with the gang that ran her territory. It mattered not, as the gang in question instructed their whores to keep the children to term so that they can be used as part of the syndicate and trained within it from birth. "Rekuzan" was the name of the whorehouse he was born in and "Xero" was simply a play on words: The gang was named the "Zero Family", headed by a man who only ever went by the name "Shogun Zero". To state his claim on the bastards his men made frolicking with the prostitutes they owned, all the illegitimate children were given the last name "Xero" to highlight that they belonged to him but did not deserve his actual name. All he was ever taught was the value of loyalty beyond all else. Not to question for oneself, not to think for oneself, but all that one does is for the boss. This was actually a new venture for the Shogun, who felt his gang's numbers were dwindling and the penchant for making kids wantonly kept rising.
Xero was valued, but nowhere near loved. He's value only extended as far as his usefulness. With his only goal in life being to have value to his boss, Xero put everything he had into doing so. He learned the ways of the sword. He trained tireless and religiously while those around him indulged and experienced the fruits of the business; money, power, women. It was inevitable that he would rise above the mire. His unquestioning loyalty and diligence won over his boss, who went from simply seeing value in Xero to genuinely having faith in him when he would go one step beyond his 'brothers' and 'sisters' to do as he was commanded. Xero became the Shogun's right hand man and inadvertently became a filter by which the shogun began to esteem the children he indoctrinated to become the perfect soldiers more than the scalawags and delinquents who originally made up his crew. He consistently saw how Xero and his generation could accomplish things with an impeccable attitude that the 'free-thinking' members did not and suitably began esteeming them for their hard work in similar fashion to the way he esteemed Xero, which only made them more willing to follow their childhood programming.
Seeing the end of the road coming, the vice-boss of the gang staged a mutiny with other disgruntled gang members and a local rival gang who wanted to own the territory and had concerns about how big and strong the Zero gang was getting all of a sudden. Little by little, the rival gang began assassinating the Xeros to whittle their numbers, and even going as far as to kill their prostitutes and women to stop them giving birth to new soldiers and frighten away the ones that survived from being affiliated to the Zero Familia. In a bid to protect the legacy he had built, Shogun Zero prepared his forces for a pre-emptive all out attack on the rival gang to reaffirm the entire territory. Unfortunately, he remained unaware of the coup d'etat and was set up by the other gang and his traitors. The Shogun, his loyal 'freethinkers' and Rekuzan Xero were cornered at the rival gang's base after finding out too late that the enemy had been sitting in wait for them. Seeing the end was near, the Shogun opened his mouth and with a loud voice gave a final order to all of his underlings that they were free and that they were to leave him and survive him. Unfortunately for the Shogun, the loyal 'free-thinkers' couldn't obey his message due to their emotions, and the Xero's couldn't obey due to their indoctrinated loyalty. His survival superseded anything. They fought bravely, valiantly against the much greater foe.
Xero was the only one of the Xero's to survive. He had been rescued by a higher up from the Zero gang when he had been given a mortal wound. The higher up himself was fatally wounded, and brought Xero to a doctor. Xero awoke while the higher up was on his death bed. The higher up accounted the battle, and how they hunted and killed all the remaining Zero members who fled. They were fortunate that the higher up had connections that got him well away from their district. He explained to Xero that as the last remaining members of their gang, he was now the acting head and Xero was the last person able to complete a mission. He instructed that Xero "hunt down and find the architect of the coup and kill him with his own bare hands. Not because I told you to - not because I want you to, but because you want to. Avenge yourself!"
Xero was troubled by this instruction and was unable to act upon it until after the higher up died and Xero had no one around to tell him what to do. In the silence of solace, Xero could hear a faint voice. He would have believed it to be his own, the budding of an inner monologue, but he had a distinct notion of it not being a voice his own mind simply conjured up. It didn't seem to actually say any words... at least not in a language Xero understood, but it seemed to be insisting he do as was instructed and hunt the architect down. He did so, scouring for information on the key traitor. His search lead him to Seireitei, where he found out that his target had joined the ranks of the shinigami. Xero followed in suit, starting in the academy and patiently building his skills to advance into the Gotei 13. Once there, he understood the target was yet again out of reach, seated within the Eleventh division. Xero walked into the mosh pit of blood, battle, gore and glory that was division Eleven and finally found the man he was looking for - the acting 4th seat. Xero waited until he was strong enough to lawfully kill him under Division 11 rules - a direct, confrontational, battle to the death. Xero avenged his family and caught himself breathing a sigh of relief when the former 4th seat of the 11th division fell to his blade.
In that breath, Xero stopped to think and look around. Realising it had been over a hundred and fifty years since his family had been assassinated, he was in the midst of the Seireitei as one of their shinigami and had just inadvertently become the next 4th seat of the 11th division. He had no more motive, purpose or orders to follow. Not from the gang. Not anymore. In that moment, Xero shed his attachment to the gang, suppressing all of the memories regarding them to a deep dark corner of his mind, replacing it with the Seireitei and continuing on his life as a loyal dog to the Shinigami cause instead. With the treachery that occurred amongst the Gotei, it is a retread of history for Xero. He will not let it end as tragically as the last time.
【Personality: Xero's defining characteristic is his loyalty. The gang-mentality that was birthed into him cemented this trait for life. He puts following orders before anything. He doesn't even question whether they are right or wrong - honestly, he is too well groomed to indifference. Xero is a man that doesn't know himself. When responsibility or authority calls he can act and exist and even flourish above just about anyone; when something requires his own opinion or views he is near enough hopelessly lost and incompetent. He has an aversion to doing his own thing typically because he deems it inappropriate. At the root, Xero is afraid to be his own man and own opinions and an identity in case those around him do not like who that person is. Xero find common ground with those who show great loyalty - even his sworn enemies or that of the Seireitei.
Beneath all of that Xero has a noble conscious. He may not act upon it, but Xero constantly recognises opportunities for altruism, especially for those who are weak, helpless and relatively innocent. His personality is quite hollow in terms of more fickle preferences but it's clear that he enjoys completing tasks and requests set by his superiors and being relied upon by others. When he is useless or rendered useless, Xero has been known to become anxious and desperate in his personality and his usually cool, calm, composed monotonous nature cracks into fear and panic.
Xero is quick witted, patient and astute, however Xero is happiest amongst those who give him no time to speak as he believes he doesn't and shouldn't have anything to say. It's a stretch to call him stoic, as he does get mad, happy, upset, depressed, embarrassed and such, but he expresses his emotions with his actions more than his facial expressions or words. Xero can reciprocate humorous banter, but will never be one to start it. When in battle, Xero's words are very matter of fact. He doesn't boast or gloat - when he is talking dismissively or with prejudice against his opponent it's because he genuinely believes what he says to be true. Xero's humility and loyalty make him a very good wingman. He instinctively knows to pay attention to the little details when in the presence of superiors tackling the elephant in the room. He is so reserved about his own personality that he can easily make a sound board for other people to reflect their own interests and ideas off of, making him pragmatic and flexible to a variety of personalities.
【Notable Traits】
Xero's defining characteristic is his loyalty. The gang-mentality that was birthed into him cemented this trait for life. He puts following orders before anything. He doesn't even question whether they are right or wrong - honestly, he is too well groomed to indifference. Xero is a man that doesn't know himself. When responsibility or authority calls he can act and exist and even flourish above just about anyone; when something requires his own opinion or views he is near enough hopelessly lost and incompetent. He has an aversion to doing his own thing typically because he deems it inappropriate. At the root, Xero is afraid to be his own man and own his own opinions and identity in case those around him do not like who that person is. Xero find common ground with those who show great loyalty - even his sworn enemies of the Seireitei. On the other hand, he has little regard for those who go against orders, either in treachery, rebellion or cowardice, however he holds exception to those who refuse orders to abandon their post or abscond from their leader and will turn a deliberate blind eye to their insubordination.
Beneath all of that Xero has a noble conscious. He may not act upon it, but Xero constantly recognises opportunities for altruism, especially for those who are weak, helpless and relatively innocent. His personality is quite hollow in terms of more fickle preferences but it's clear that he enjoys completing tasks and requests set by his superiors and being relied upon by others. When he is useless or rendered useless, Xero has been known to become anxious and desperate in his personality and his usually cool, calm, composed monotonous nature cracks into fear and panic.
Xero is quick witted, patient and astute, however Xero is happiest amongst those who give him no time to speak as he believes he doesn't and shouldn't have anything to say. It's a stretch to call him stoic, as he does get mad, happy, upset, depressed, embarrassed and such, but he expresses his emotions with his actions more than his facial expressions or words. Xero can reciprocate humorous banter, but will never be one to start it. When in battle, Xero's words are very matter of fact. He doesn't boast or gloat - when he is talking dismissively or with prejudice against his opponent it's because he genuinely believes what he says to be true. Xero's humility and loyalty make him a very good wingman. He instinctively knows to pay attention to the little details when in the presence of superiors tackling the elephant in the room. He is so reserved about his own personality that he can easily make a sound board for other people to reflect their own interests and ideas off of, making him pragmatic and flexible to a variety of personalities.
【Likes/Dislikes】
✔ ✔ Proving Himself ✔ Older Women
✘ Free Choice
【Defining Traits】
Positive
▲ Loyal ▲ Humble ▲ Respectful ▲ Honourable
Neutral
☯ Quiet ☯ Pensive ☯ Awkwardness around older women ☯ Good Comedic Timing
Summary of Relationship. When they met, how long they've known one another, how they feel about them and why.
【Equipment】
Item name:
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Item name:
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【Capabilities】
【General Aptitude】
Fighting Style:
Xero relies almost completely on his Zanjutsu. His method of fighting incorporates using his Zanpakuto as an extension of himself and cutting down his foe. If that is not currently possible, his strategy is to figure out how to make it possible, by either wearing his target's defences down or change the way he is cutting them. He fights by being quick and precise with his sword. He has little in the way of durability when hit, but he executes solid spiritual pressure control to have the stamina for a long fight, so he can afford to keep up a high-octane offense for long periods of time without slowing doing.
Xero is a particularly good team-player. He a natural when it comes to covering allies in battle or working together against a common enemy where others might trip over the toes of their comrades.
Légion's spirit appearance is symbolic of Xero's own emptiness and forced monotony. He has no particular voice or face, no matter how illuminated; he will always appear as a silhouette. Xero's inner world reflects his mind-state. There is nothing for miles barring a singular motorway light with street lights that stretches on for eternity, symbolising that Xero has given no thoughts for anything other than what has been laid out before him, nonetheless, he has so much capacity to go off-road and think, explore and build.
Zanpakuto Personality: Légion is the definition of erratic. He spokes in a multitude of voices typically, male and female, old and young in constant whispers that overlap each other. Whatever subject matter Légion is trying to express, the whispers will be anecdotes, thoughts or facts surrounding it, like gossiping whispers before they will be silenced by a multitude of voices speaking monotonously in unified tempo. Légion isn't so much expressionless as he is perfectly balanced. Légion typically is exuding all the connected emotions all at once either in the disjointed whispers or the unified choir which can seem distant at first exposure. Légion likes to communicate through speech.
Shikai
~"Empty, Légion"~
Ability: Ki-Manipulation. Légion has the ability to disrupt reiryuku like a physical sword can disrupt a physical body, making power leak like blood or Ki-skills malfunction like broken/injured limbs.
Techniques
Mugen-katta: Xero makes a cut with the intent of debilitating the enemy. The cut is imbued with Légion's special ability. At first, the target will see what the cut would have done physically, except the blood would be replaced with light in the tint of their Reiryoku colour. This vision lasts for less than a second. It is not an illusion but a notification. Although the cut will seemingly pass straight through the target it is directed at the reiryoku stores of the target and will cause the target to suffer damaged "veins" of reiatsu instead of physical veins, reducing the performance of the affected area of the body in reiryoku based techniques. The extent of the reiryoku wound mirrors precisely how bad the physical cut would have been for motor fuctions. If the cut was none sever, it can heal completely over time like a physical wound. Any form of healing abilities can also cover reiryoku wounds.
Soru-katta: Xero makes a cut with the intent of drawing blood from the enemy. The cut is imbued with Légion's special ability. At first, the target will see what the cut would have done physically, except the blood would be replaced with light in the tint of their Reiryoku colour. This vision lasts for less than a second. It is not an illusion but a notification. Although the cut will seemingly pass straight through the target it is directed at the reiryoku stores of the target and will cause the target to 'bleed' reiatsu instead of physical blood. The extent of the reiryoku wound mirrors precisely how bad the physical cut would have been. If the cut was none sever, it can heal completely over time like a physical wound. Any form of healing abilities can also cover reiryoku wounds.
Kiai-katta: Xero makes a cut able to cut into reiryoku-based attacks as if they were tangible objects. Whether elements, waves or even vibrations, Xero can physically cut them or stop them with his zanpakuto.